(→Combo) |
m (→Special Moves) |
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(28 intermediate revisions by 4 users not shown) | |||
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[[File:sfasodom.png]] | |||
= Introduction = | = Introduction = | ||
+Scrapes give him good range | |||
+Normals are pretty Good overall | |||
+a 360 in a game with no throw protection | |||
-When being hit by a Light attack While crouching your hurtbox expands Hugely allowing for the longest combos in the game,This is especially deadly given how many low crouching punches this game has | |||
-720 can be avoided by holding uf or ub during the super flash | |||
= Moves List = | = Moves List = | ||
==Normal Moves== | |||
{{MoveData | |||
|image=A1 Sodom S.LP.png | |||
|imageSize=250px | |||
|caption= | |||
|name=st.[[File:Lp.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 10 | |||
|Stun= 3 | |||
|Startup= 4 | |||
|Frame Adv= +1 | |||
|Block=[[File:Mid.png]] | |||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom Cr.LP.png | |||
|imageSize=250px | |||
|caption= | |||
|name=cr.[[File:Lp.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 10 | |||
|Stun= 3 | |||
|Startup= 3 | |||
|Frame Adv= +3 | |||
|Block=[[File:Low.png]] | |||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |||
|description= Your most + low but the hitbox is.. questionable. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom J.LP.png | |||
|imageSize=250px | |||
|caption= | |||
|name=dj.[[File:Lp.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 10 | |||
|Stun= 3 | |||
|Startup= 5 | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom J.LP.png | |||
|imageSize=250px | |||
|caption= | |||
|name=Nj.[[File:Lp.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= | |||
|Stun= | |||
|Startup= | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom S.MP.png | |||
|imageSize=250px | |||
|caption= | |||
|name=st.[[File:Mp.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 12-14 | |||
|Stun= 6 | |||
|Startup= 6 | |||
|Frame Adv= +4 | |||
|Block=[[File:Mid.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom CR.MP.png | |||
|imageSize=250px | |||
|caption= | |||
|name=cr.[[File:Mp.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 12-14 | |||
|Stun= 6 | |||
|Startup= 5 | |||
|Frame Adv= -3 | |||
|Block=[[File:Low.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= A1 Sodom J.MP.png | |||
|imageSize=250px | |||
|caption= | |||
|name=dj.[[File:Mp.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 12-14 | |||
|Stun= 6 | |||
|Startup= 6 | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= A1 Sodom J.MP.png | |||
|imageSize=250px | |||
|caption= | |||
|name=Nj.[[File:Mp.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= | |||
|Stun= | |||
|Startup= | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom S.HP.png | |||
|imageSize=250px | |||
|caption= | |||
|name=st.[[File:Hp.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage=17-20 | |||
|Stun= 8 | |||
|Startup= 11 | |||
|Frame Adv= +6 | |||
|Block=[[File:Mid.png]] | |||
|Properties= | |||
|description= Great + frames but its a little Slow and its also crouchable. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom Cr.HP.png | |||
|imageSize=250px | |||
|image2=A1 Sodom Cr.HP 2.png | |||
|imageSize2=250px | |||
|caption= | |||
|name=cr.[[File:Hp.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage=16-20 | |||
|Stun= 8 | |||
|Startup=3 | |||
|Frame Adv= -8 | |||
|Block=[[File:Mid.png]] | |||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |||
|description= Very easy to super him back on hit if you dont cancel | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom J.Hp.png | |||
|imageSize=250px | |||
|caption= | |||
|name=dj.[[File:Hp.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage=15-19 | |||
|Stun= 8 | |||
|Startup= 3 | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom J.Hp.png | |||
|imageSize=250px | |||
|caption= | |||
|name=Nj.[[File:Hp.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= | |||
|Stun= | |||
|Startup= | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom S.LK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=st.[[File:Lk.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 7 | |||
|Stun= 3 | |||
|Startup= 2 | |||
|Frame Adv= +3 | |||
|Block=[[File:Mid.png]] | |||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |||
|description= Just like alpha 2 these can be done as actual pressure due to the hitbox and speed of the move,your main Pressure normal. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom Cr.LK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=cr.[[File:Lk.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 10 | |||
|Stun= 3 | |||
|Startup= 3 | |||
|Frame Adv= -1 | |||
|Block=[[File:Low.png]] | |||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom J.LK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=dj.[[File:Lk.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 10 | |||
|Stun= 3 | |||
|Startup= 2 | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
== | {{MoveData | ||
|image=A1 Sodom J.LK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=Nj.[[File:Lk.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= | |||
|Stun= | |||
|Startup= | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom S.MK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=st.[[File:Mk.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 10-11 | |||
|Stun= 4 | |||
|Startup= 4 | |||
|Frame Adv= +3 | |||
|Block=[[File:Mid.png]] | |||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom Cr.MK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=cr.[[File:Mk.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 13-15 | |||
|Stun= 6 | |||
|Startup= 6 | |||
|Frame Adv= 0 | |||
|Block=[[File:Low.png]] | |||
|Properties= | |||
|description= A decent low poke which will be your main Low aside from slide. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom J.MK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=dj.[[File:Mk.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 14-15 | |||
|Stun= 6 | |||
|Startup= 2 | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom J.MK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=Nj.[[File:Mk.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= | |||
|Stun= | |||
|Startup= | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom S.HK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=st.[[File:Hk.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage=11-15 | |||
|Stun= 6 | |||
|Startup= 5 | |||
|Frame Adv= +3 | |||
|Block=[[File:Mid.png]] | |||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom Cr.HK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=cr.[[File:Hk.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage=14-17 | |||
|Stun=8 | |||
|Startup=6 | |||
|Frame Adv= -3 to +8 depending on range(block) | |||
|Block=[[File:Low.png]] | |||
|Properties= | |||
|description= Goes under Alot of fireballs and is always safe | |||
}} | |||
}} | |||
== | {{MoveData | ||
|image=A1 Sodom J.HK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=dj.[[File:Hk.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 15-19 | |||
|Stun= 8 | |||
|Startup= 2 | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Sodom Nj.HK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=Nj.[[File:Hk.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= | |||
|Stun= | |||
|Startup= | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
==Throws== | |||
Shogun Throw b/f+[MP/MK/HP/HK] | |||
== Alpha Counter == | == Alpha Counter == | ||
Jigoku Scrape <br> | |||
block b,db,d+P <br> | |||
== Special Moves == | |||
{{MoveData | |||
|image=A1 Sodom LP scrape.png | |||
|imageSize=250px | |||
|image2=A1 Sodom LP scrape 2.png | |||
|imageSize2=250px | |||
|image3=A1 Sodom MP scrape.png | |||
|imageSize3=250px | |||
|image4=A1 Sodom HP scrape.png | |||
|imageSize4=250px | |||
|caption= | |||
|name=Jigoku Scrape | |||
|data= | |||
{{AttackData-Alpha2 | |||
|version=[[File:dp.png]] + [[File:Lp.png]] | |||
|Damage= 11-14,8-11 | |||
|Stun= 8,8 | |||
|Startup= 7 | |||
|Frame Adv= -2(both hits),+1(second hit only,very tip is +4) | |||
|Block=[[File:mid.png]] | |||
|Properties= | |||
|description= Uses the first two hitboxes Does massive Stun if both hits connect(Highest stun move in the game aside from Sagats Horrible jumping Strongs) | |||
}} | |||
{{AttackData-Alpha2 | |||
|header= no | |||
|version=[[File:dp.png]] + [[File:Mp.png]] | |||
|Damage= 20-23 | |||
|Stun= 10 | |||
|Startup= 10 | |||
|Frame Adv= -3 to +1(far hit) | |||
|Block=[[File:mid.png]] | |||
|Properties= | |||
|description= Uses the third hitbox | |||
}} | |||
{{AttackData-Alpha2 | |||
|header= no | |||
|version=[[File:dp.png]] + [[File:hp.png]] | |||
|Damage= 13-23 | |||
|Stun= 12 | |||
|Startup= 7 | |||
|Frame Adv= -6 to 0(far hit) on block | |||
|Block=[[File:mid.png]] | |||
|Properties= | |||
|description= Uses the Fourth hitbox. Damage is Weird compared to Mp leading me to believe the Damage values/Startup are supposed to be swapped | |||
}} | |||
}} | |||
Butsumetsu Buster<br> | |||
360+P<br><br> | |||
{{MoveData | |||
|image=A1 Sodom Daikyou Burning.png | |||
|imageSize=250px | |||
|caption= | |||
|name= [[File:360.png]] + [[File:K.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 8-13,2x5,3,1 | |||
|Stun= 1 | |||
|Startup= 13 | |||
|Frame Adv= | |||
|Block=[[File:Mid.png]] | |||
|Properties= | |||
|description= all 3 versions are nearly identical so theres no reason to not use HK every time | |||
}} | |||
}} | |||
Kouten Okiagari<br> | |||
landing recover f,df,d+P<br><br> | |||
Tengu Walking<br> | |||
landing recover b,db,d+K<br><br> | |||
== Super Combos == | |||
Meido no Miyage<br> | |||
qcf,qcf+P<br><br> | |||
-Throw,MM Lvl1 | Ten Chuu Satsu<br> | ||
720+P<br><br> | |||
= Combos = | |||
-j.HK,s.LK,s.MK,s.HK,HK DB<br> | |||
-j.HK,s.LK,s.MK,s.HK,HP JS<br> | |||
-j.HK,s.LK,s.MK,s.HK,MM Lvl3<br> | |||
-cross up j.LK,s.LK,c.HP,HP JS<br> | |||
-Throw,MM Lvl1<br> | |||
= The Basics = | = The Basics = | ||
Line 52: | Line 538: | ||
= Match-ups = | = Match-ups = | ||
{{Navbox-SFA1}} | |||
[[Category:Street Fighter Alpha Series]] | [[Category:Street Fighter Alpha Series]] | ||
[[Category:Street Fighter Alpha]] | [[Category:Street Fighter Alpha]] | ||
[[Category:Sodom]] |
Latest revision as of 09:49, 2 March 2021
Introduction
+Scrapes give him good range
+Normals are pretty Good overall
+a 360 in a game with no throw protection
-When being hit by a Light attack While crouching your hurtbox expands Hugely allowing for the longest combos in the game,This is especially deadly given how many low crouching punches this game has
-720 can be avoided by holding uf or ub during the super flash
Moves List
Normal Moves
Throws
Shogun Throw b/f+[MP/MK/HP/HK]
Alpha Counter
Jigoku Scrape
block b,db,d+P
Special Moves
Butsumetsu Buster
360+P
Kouten Okiagari
landing recover f,df,d+P
Tengu Walking
landing recover b,db,d+K
Super Combos
Meido no Miyage
qcf,qcf+P
Ten Chuu Satsu
720+P
Combos
-j.HK,s.LK,s.MK,s.HK,HK DB
-j.HK,s.LK,s.MK,s.HK,HP JS
-j.HK,s.LK,s.MK,s.HK,MM Lvl3
-cross up j.LK,s.LK,c.HP,HP JS
-Throw,MM Lvl1