m (→Normal Moves) |
m (→Normal Moves) |
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|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
|description= | |description= Your most + low but the hitbox is.. questionable. | ||
}} | }} | ||
}} | }} |
Revision as of 06:01, 2 March 2021
Introduction
+Scrapes give him good range
+Normals are pretty Good overall
+a 360 in a game with no throw protection
-When being hit by a Light attack While crouching your hurtbox expands Hugely allowing for the longest combos in the game,This is especially deadly given how many low crouching punches this game has
-720 can be avoided by holding uf or ub during the super flash
Moves List
Normal Moves
Throws
Shogun Throw b/f+[MP/MK/HP/HK]
Alpha Counter
Jigoku Scrape
block b,db,d+P
Special Moves
Butsumetsu Buster
360+P
Kouten Okiagari
landing recover f,df,d+P
Tengu Walking
landing recover b,db,d+K
Super Combos
Meido no Miyage
qcf,qcf+P
Ten Chuu Satsu
720+P
Combos
-j.HK,s.LK,s.MK,s.HK,HK DB
-j.HK,s.LK,s.MK,s.HK,HP JS
-j.HK,s.LK,s.MK,s.HK,MM Lvl3
-cross up j.LK,s.LK,c.HP,HP JS
-Throw,MM Lvl1