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|image=A1 Birdie Bull head.png | |image=A1 Birdie Bull head.png | ||
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|caption= | |caption= | ||
|name= Charge Any Combination of 2 [[File:p.png]] | |name= Charge Any Combination of 2 [[File:p.png]] Or 2 [[File:k.png]] level 1 is 1-2 seconds level 2 is 3-4 level 3 5-8 level 4 10-17 Final is 18+ seconds of charging | ||
|data= | |data= | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 |
Revision as of 18:44, 23 February 2021
Introduction
+instant 360 command grab in a game with no throw protection
+The Birdie has good range therefore can be easy to hit "unblockable"
-Normals are overall Slower on average then most if not all chars
-Cannot block alot of buttons from the very tip due to his huge hurtbox
-Final tap Does Less damage Then A heavy dp from A shoto..
-Least ammount of lows of any character
-Bullhead can be punished on hit if done too close or comboed into Making it lackluster at best
Moves List
Normal Moves
Special Moves
Murderer Chain
360 + P connects close; unblockable
Bull Horn
Super Moves
The Birdie
Charge b for 2 seconds,f, b, f + P
Bull Revenger
qcf, qcf + P/K
Combos
-j.HK,c.LK,c.HP,HP Bull Head
-j.HK,c.LK,c.HP,The Birdie Lvl2
-crossup j.HP,c.LK,c.MP,c.HK