Street Fighter Alpha/Guy: Difference between revisions

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-j.HK,s.LP/s.MP,s.HP,B.Gourai Kyaku Lvl3
-j.HK,s.LP/s.MP,s.HP,B.Gourai Kyaku Lvl3
-j.hk,c.lk,.S.mp,.S.hk,.link s.hp.kagesukui Bnb that does Instant Dizzy with the jumpin. Replace The microwalk fierce with Microwalk Forward Against crouching rose/charlie


= The Basics =
= The Basics =

Revision as of 13:21, 11 February 2021

Sfaguy.png

Introduction

Guy Gets a bad rap in this game for having redizzy combos But they are truly not very realistic The real reason he is broken is his insane combo potential and mixup game

+ Best overhead in the game which he can link from on meaty into a full combo

+ Best chains in the game Thanks to stand Hk

+ Very good at mixing up in the corner

+ Bushin slide combos from everything

-Alot of his anti airs aim at the same spot

Moves List

Normal Moves

Stand LP

Crouch LP

Jump LP


Stand MP

Crouch MP

Jump MP


Stand HP

Crouch HP

Jump HP


Stand LK

Crouch LK

Jump LK


Stand MK

Crouch MK

Jump MK


Stand HK

Crouch HK

Jump HK

Throws

Seoi Nage b/f+[MP/HP]

Tsukami Nage b/f+[MK/HK]

^!Bushin-ryuu Seoi Nage any+[MP/HP]

Air Throws

Izuna Otoshi air b/f+[MP/HP]

Command Moves

Kubi Kudaki f+MP

Kamaitachi df+HK

Hiji Otoshi air d+MP

Sankaku Tobi air corner f


Special Moves

Forward Leap qcf+P

^!Bushin Izuna Otoshi close P

^!Izuna no Hiji Otoshi far P

Hayagake~Kyuuteishi qcf+LK,K

Hayagake~Kage Sukui qcf+MK,K

Hayagake~Kubikari qcf+HK,K

Bushin Senpuu Kyaku qcb+K

Bushin Gokusa Ken Close Tap LP>MP>HP>HK


Super Combos

Bushin Hassou Ken qcf,qcf+P

^!Bushin Starter (2LV/Lv3)P

Bushin Gourai Kyaku qcf,qcf+K


Alpha Counter

Crouch Medium Kick block b,db,d+K


Combos

-j.HK,s.LP,s.MP,s.HP,s.HK

-s.MP,s.HK,link s.MK/s.HP,KageSukui

-Corner K.Throw,Bushin Hassou Ken Lvl3

-j.HK,s.LP/s.MP,s.HP,B.Gourai Kyaku Lvl3

-j.hk,c.lk,.S.mp,.S.hk,.link s.hp.kagesukui Bnb that does Instant Dizzy with the jumpin. Replace The microwalk fierce with Microwalk Forward Against crouching rose/charlie

The Basics

Guy can throw loop another guy, adon, chun li, or sodom(Back roll not included). They must take some sort of damage to escape or super to get out(which in many cases will still miss, so they will receive damage in some form). The most basic idea would be, bushin flip to throw as a meaty, walk foward, sweep(if they roll they get hit), immediately bushin flip to throw as a meaty again.

Advanced Strategy

Match-ups

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Adon
Akuma
Birdie
Charlie
Chun-Li
Dan
Guy
Ken
M. Bison
Rose
Ryu
Sagat
Sodom