Lichmassacre (talk | contribs) m (→Advanced Strategy: Removed all info. Outdated info, uses first person, very unclean, much of it can be put in Basic Strategy anyways, just not good info.) |
Lichmassacre (talk | contribs) m (→Special Moves) |
||
Line 456: | Line 456: | ||
===Special Moves=== | ===Special Moves=== | ||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | |||
| name = Hurricane Upper | |||
| input = {{Motion|236}} + {{Icon-SNK|A}}/{{Icon-SNK|C}} | |||
| subtitle = | |||
| image = FFS Joe HUpper.png | |||
| caption = | |||
| linkname = QCF | |||
| data = | |||
{{AttackData-FFS | |||
| subtitle = | |||
| Damage = | |||
| Stun = 3/6 | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
|- | {{MoveData | ||
| | | name = Slash Kick | ||
|- | | input = {{Motion|1}}{{Motion|9}} + {{Icon-SNK|B}}/{{Icon-SNK|D}} | ||
| | | subtitle = | ||
| | | image = FFS Joe SKick.png | ||
| | | caption = | ||
| | | linkname = | ||
| | | data = | ||
|- | {{AttackData-FFS | ||
| Tiger Kick || | | subtitle = | ||
|- | | Damage = | ||
| | | Stun = 3/6 | ||
|} | | Guard = | ||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | |||
| name = Tiger Kick | |||
| input = {{Motion|236}}{{Motion|2369}} + {{Icon-SNK|B}}/{{Icon-SNK|D}} | |||
| subtitle = | |||
| image = FFS Joe TigerKick.gif | |||
| caption = | |||
| linkname = | |||
| data = | |||
{{AttackData-FFS | |||
| subtitle = | |||
| Damage = | |||
| Stun = 3/6 | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | |||
| name = Bakuretsuken | |||
| input = Mash {{Icon-SNK|A}}/{{Icon-SNK|C}} | |||
| subtitle = | |||
| image = FFS Joe Bakuretsuken.gif | |||
| caption = | |||
| linkname = | |||
| data = | |||
{{AttackData-FFS | |||
| subtitle = | |||
| Damage = | |||
| Stun = 3/6 | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = | |||
}} | |||
}} | |||
===Super Move=== | ===Super Move=== |
Revision as of 22:56, 6 February 2021
Introduction
Pros | Cons |
---|---|
|
|
Moves List
Ground Normals
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 2 | - | - | - | - | - | - | - | Ground |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 2 | - | - | - | - | - | - | - | Ground |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 2 | - | - | - | - | - | - | - | Ground |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 2 | - | - | - | - | - | - | - | Ground |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 2 | - | - | - | - | - | - | - | Ground |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 2 | - | - | - | - | - | - | - | Ground |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 2 | - | - | - | - | - | - | - | Ground |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 2 | - | - | - | - | - | - | - | Ground |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 5 | - | - | - | - | - | - | - | Ground |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 5 | - | - | - | - | - | - | - | Ground |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 0 | Overhead | - | - | - | - | - | - | Ground |
Air Normals
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 2 | Overhead | - | - | - | - | - | - | Air |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 2 | Overhead | - | - | - | - | - | - | Air |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 2 | Overhead | - | - | - | - | - | - | Air |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 2 | Overhead | - | - | - | - | - | - | Air |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 2 | Overhead | - | - | - | - | - | - | Air |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 2 | Overhead | - | - | - | - | - | - | Air |
Throw
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 3 | - | - | - | - | - | - | - | - |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 3 | - | - | - | - | - | - | - | - |
Special Moves
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 3/6 | - | - | - | - | - | - | - | Ground |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 3/6 | - | - | - | - | - | - | - | Ground |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 3/6 | - | - | - | - | - | - | - | Ground |
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 3/6 | - | - | - | - | - | - | - | Ground |
Super Move
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | 4 | - | - | - | - | - | - | - | Ground super |
Combos
- (cr.B) > close A x 3-6 > far A x 1-3 > cr.D
- cr.A x 1-4 > cr.D
- cr.C > Hurricane Upper (A)
- (in the corner) Hurricane Upper (A) > cr.C > Slash Kick (B)
- Hurricane Upper (A, from a distance) > Slash Kick (D)