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===Any tips for a beginner?=== | ===Any tips for a beginner?=== | ||
* 1. '''Learn to Guard Cancel Front Step. Now.''' | * 1. '''Learn to Guard Cancel Front Step. Now.''' | ||
* 1.5. It doesn't matter who you're up against, as long as you can GCFS then even the likes of Shin Akuma or Red Arremer are significantly more bearable and are not impossible. | |||
* 2. Even if you suck at punishing after Guard Cancel Front Step, even a simple dash in grab is a viable punish if you are unable to do anything else. The opponent will not receive much damage, but they're still forced into a 50/50 mixup and will have to deal with you being closer to them than before. | * 2. Even if you suck at punishing after Guard Cancel Front Step, even a simple dash in grab is a viable punish if you are unable to do anything else. The opponent will not receive much damage, but they're still forced into a 50/50 mixup and will have to deal with you being closer to them than before. | ||
* 3. You don't necessarily need Max Mode if your character doesn't benefit too greatly from it, so in those cases you don't need to conserve meter as much to obtain Max Mode. | * 3. You don't necessarily need Max Mode if your character doesn't benefit too greatly from it, so in those cases you don't need to conserve meter as much to obtain Max Mode. |
Revision as of 23:30, 29 January 2021
General
Is SVC Chaos a game that I would like?
SvC Chaos's Good and Bad Things (You'll see this section on each character's page as well)
If you want to add more bad things, just do it.
Good Things: | Bad Things: |
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Is SVC Chaos as broken as everyone says it is?
Very, very much so yes. This game is pretty much broken beyond repair and is not really competitively viable per se, but with Guard Cancel Front Step being the central mechanic of SVC Chaos, it helps to reduce a lot of issues with balancing the game has, albeit the learning curve is fairly steep. GCFS helps make matchups that are horrible without it otherwise become a lot more bearable. Almost everyone benefits from GCFS, but the case can be made that a very select few are awful even with it.
The game is broken, but if you like broken fighting games, you'll be right at home.
Any tips for a beginner?
- 1. Learn to Guard Cancel Front Step. Now.
- 1.5. It doesn't matter who you're up against, as long as you can GCFS then even the likes of Shin Akuma or Red Arremer are significantly more bearable and are not impossible.
- 2. Even if you suck at punishing after Guard Cancel Front Step, even a simple dash in grab is a viable punish if you are unable to do anything else. The opponent will not receive much damage, but they're still forced into a 50/50 mixup and will have to deal with you being closer to them than before.
- 3. You don't necessarily need Max Mode if your character doesn't benefit too greatly from it, so in those cases you don't need to conserve meter as much to obtain Max Mode.
- 4. Other characters who do need Max Mode, it is better to learn to conserve meter.
- 5. Red Arremer is not broken. He's annoying as hell, but he's garbage in close range and has very specific weaknesses most characters can exploit one way or another. RA players who just cycle minion summons over and over is also a sign that the player is a bad RA player, since he's vulnerable during minion summons.
- 6. Athena is not OP. She's extremely one note and easy to punish for the most part with an ounce of patience.
- 7. Play who you want to play. People complaining are just complaining.
- 8. SVC Chaos is a heavy matchup game in general. Matchups between characters vary wildly depending on who you play.
Technical
Where can I play this game?
Everyone plays SVC Chaos on Fightcade with the Plus and Super Plus roms. You can easily find the Fightcade website to download the client here, but you will need to find the rom separate. It uses the Final Burn Neo emulator with rollback netcode.
What does the tier list for this game look like?
Lichmassacre's Tier List:
- Note: Tiers are mostly ordered within themselves. Tiers are not sorted by letters or numbers, as I do not think that would accurately reflect the game's meta. The matchup heavy nature of it, on top of general broken stuff and GCFS, makes even the low tiers have a chance of winning. I would argue only bottom 5 is unviable.
Upper Tiers | Lower Tiers |
God Tier -- Self-explanatory. Will crush the entire game even if you remove their infinites because they have no flaws and can do everything.
Demigod -- They still have a couple very minor flaws that can be taken advantage, however unlikely. They are still very much broken, though.
Top -- Able to hold themselves together very well, even against the god tiers. Also the most consistent, reliable characters in the cast (other than the God tiers). Mesh very well with the system mechanics with robust tools perfect for SVC's flow, though they still have clear cut weaknesses.
Very Strong -- They do the one thing they're good at incredibly well, and fit the game's pace comfortably. They still need some practice though, as they're not dynamic/can't do everything. Will still struggle in some matchups, but as a whole are pretty straightforward in a good way.
Solid -- The upper-mid tier, more or less. On the same level as the characters below this tier, but are a little more consistent with some slightly better tools.
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Pretty Good -- The mid tier characters. Regardless of who you pick in this tier, they will hold their own just well enough that they pose no serious setback. They will have to put up a fight against the god tiers, although those matchups are still winnable. Not amazing, but not awful. They will do just fine in the right hands.
Maybe -- In theory, these characters can do quite well, but will take a lot of game knowledge, practice, patience, and player skill to truly shine. As is, some factor or another holds them back too much for them to be reliable.
Non-Threat -- Will pose no threat, except to the absolute worst characters. Lacking serious polish and tools that make them too vanilla in a broken fighting game. They have some stuff to work with so it's not the end of the world, so they can catch new players off-guard.
Trash -- These guys suck. Will be forced to rely on the one or two good tools they have, but even Guard Cancel Front Step can't save them.
Pick Someone Else -- Not the worst character in the game, but he's still tied for it with Dan and M. Bison. He can do a lot of good punishes with GCFS, but the amount of energy you have to burn and the knowledge you need to accumulate for almost nothing back makes the grind not worth it.
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Old(?) Tier List made by Redarts, before late 2020:
Tier | Notes |
God Tier -- (The "brokeniest" characters in the game, and no, they are not tournament banned, because the game is broken by itself) |
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Near God Tier -- (Broken as well, but has not enough level to be a "God".) |
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Top Tier -- (Those are just the "unfair" characters) |
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Upper mid -- (The Upper Mid guys are probably the coolest characters to play in my opinion, as they are not that unfair, and not that bad to play) |
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Mid tier -- (The "fair" guys. It's kinda hard to work with them sometimes, but they can be strong on the right hands) |
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Low tier -- (The hypest characters in the world. Why? Win with one of them, and you'll see how hype it is. Low tier matches in SvC can be pretty cool too, but it will rarely happen, because everyone loves SvC Geese) |
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Note: Characters with a # are selectable only on console versions of the game or the super plus romhack. I'm not sure if this tier list can be accepted(I'm updating it from time to time, and I'll try to make sure that this Tier List is as accurate as possible. I think that the Low Tier part is okay), but anyway. Some Low Tier chars can win against characters from higher tiers, because what matters is the player, not the character(Well, the problem is just... The game is just broken). For the console-only characters, it's just my opinion on where they are located.