This wiki will use numerical (numpad) notation for directional inputs. While this isn’t particularly common among KOF or SNK fighting games in general, it is common among 3D fighting games, and is generally quite easy to understand.
Movement:
- - Move forward
- - Run forwards
- - Move backwards
- - Backdash
- or or - Jump
- Quickly tap or or - Hop
- or or - Crouch
- ~ - Super jump
- Quickly tap both ~ - Hyper Hop
- Super jumps and hyper hops can only be done forwards or backwards
Buttons:
KOF MIRA uses four attack buttons, much like other KOF games.
Attacks:
Other Functions: