Combo |
Position |
Damage |
Stun |
Difficulty |
Notes
|
2LK > 2LK > 5LK > 236HP~P~2K |
Anywhere |
|
|
Easy |
A basic 2LK hitconfirm. Use this route for okizeme.
|
2LK > 2LK > 5LK > 236HP~P~3P~3P |
Anywhere |
|
|
Easy |
Another basic 2LK hitconfirm. Use this route for damage/stun.
|
CH cl.LP > cl.5MK > 236HP~P~2K |
Anywhere |
|
|
Easy |
Easy counterhit confirm from 5LP.
|
CH cl.MP > 5MK > 236HP~P~2K |
Anywhere |
|
|
Easy |
Basic counterhit confirm from cl.MP.
|
CH 2HP > 236LP~P~P |
Anti-air |
|
|
Easy |
Antiair CH combo. Note that the first rekka will whiff, manually delay the followups to hit them in the air.
|
2HP > 236236K |
Anti-air |
|
|
Easy |
Antiair combo that uses super.
|