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Big jab, very good move all-around. Does good damage for a jab, fast to come out, good range. Good for jab for pressure and stuffing out low priority attacks. | 3-5-6 |
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Decent move, not as useful as HK but a good anti air or poke when the opponent's too close to safely use HK. | 10-10-10 |
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Chin kick with small range, almost never used. | 8-13-10 |
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Crouching kick, allows you to crouch down pretty quickly with moderate damage, but it's stubby so avoid spacing with it. Mostly used to duck high-hitting attacks. | 14-7-12 |