Geki is a non-playable character in the first Street Fighter game as one of the ten CPU Fighters.
Geki, sometimes called Geki I, is a claw-wielding ninja armed with shurikens and smoke bombs, being able to teleport around the screen. Not much is known about him other than the fact he was likely killed during a mission in Asia after the events of SF1, and has since been succeeded by a ninja referred to as "Geki II".
Geki is, almost without a doubt, the most unique character in SF1++. He has a completely unique "block", projectiles in the form of his shuriken, and a wider moveset than most of the other CPUs. Sadly, despite his uniqueness, he's almost unanimously considered the worst character in SF1++ due to a myriad of difficulties and weaknesses that make him have to fight an uphill battle. A couple matchups are even straight up impossible for him; that's not an exaggeration. But for the matchups he can win, Geki in the hands of a clever player can prove to be a deceptively devilish character, especially since his teleport, or block, gives him a ghosting ability that is (mostly) uncontestable, allowing him to secure a round with a lifelead.
A word of warning: If you wanna main Geki, go for it. But one matchup; Birdie in particular; is a painful 0:10 that is basically impossible to make work. So if you're up against a Birdie, you're better off picking someone else.
In SF1++, Geki is selected by holding and
at the title screen or VS. Screen and pressing Start.
Pros | Cons |
---|---|
Has the ability to ghost against most characters | Very low damage on his moves, struggles to make comebacks |
Decent projectiles give him a fairly safe way to attack most characters | His moves have very slow speed and are sometimes punishable on hit |
Only needs one hit to begin his stalling most of the time | Basically no favorable matchups except Mike, and has a 0:10 against Birdie |