1 August 2023
- 16:5316:53, 1 August 2023 diff hist +3 m Street Fighter 6/Dhalsim/Combos →Drive Impact Punish: Didn't close out template, here is fix
- 16:5316:53, 1 August 2023 diff hist +210 Street Fighter 6/Dhalsim/Combos →Drive Impact Punish: Added new Drive Impact combos using new template
- 16:3016:30, 1 August 2023 diff hist +1,677 Street Fighter 6/Dhalsim/Combos →Links and Starters: Added a template, fixed poor notation and added real combos
- 11:5411:54, 1 August 2023 diff hist +1 m Street Fighter 6/Dee Jay/Combos →Day 1 Combos: Fixed minor notation typo
9 July 2023
- 14:3314:33, 9 July 2023 diff hist 0 m Street Fighter 6/Jamie Fixing incorrect target combo notation
3 July 2023
- 17:4317:43, 3 July 2023 diff hist −2 m Street Fighter 6/Ken/Combos →Normal Hit Meterless: Fixed position of combo to correctly show position corner instead of anywhere
2 January 2022
- 19:0119:01, 2 January 2022 diff hist +1 m Soulcalibur VI/Geralt/Combos →Counter Hit: Fixed where I had accidentally left some notation in the damage section current
- 18:5918:59, 2 January 2022 diff hist +1,652 Soulcalibur VI/Geralt/Combos Made a start on Geralt combos
- 18:0718:07, 2 January 2022 diff hist +2,079 N Soulcalibur VI/Geralt/Combos Created page with "== Normal Hit == {| class="wikitable" |- ! scope="col" style="width: 80px;" | Starter ! scope="col" style="width: 25px;" | Level ! scope="col" style="min-width: 225px; max-wid..."