Movelist
Impact
N/A
Command Moves
N/A
Special Moves
Shadow Ball
- 214A - Johann throws a fireball with a dragon imprint in it. Very cool, Joann! Recovery for this move doesn't finish unless the fireball goes off-screen or makes contact with an opponent.
Realm Slash
- 214B - Johann does a leaping back slash. Recovers quickly.
Hell's Dragon
- 214C - Johann slams his hand against the ground, making a pillar of energy shoot upwards. The projectile shot goes all the way up to the end of the screen.
You're Already Dead
- 214D - Johann lifts you up by the neck with one hand and explodes you with black dragon magic.. This is a command grab and can be combined into. The animation and damage are shared with Johann's actual grab.
Super Moves
Dragon Nightmare
- 214-1236B/D - Johann charges up a big energy ball around him, splits it in half, and launches it behind him and in front of him. Like most of Johann's moves, this one also has a dragon imprint in the energy ball. Both versions are the same except the heavy kick version gets an additional hitbox upon start-up, making it easier to link into combos.
Duplex Attack
(ARCADE ONLY)
Johann cannot initiate a duplex. However, he will participate in a duplex but will not attack. Since there is no attack, the opponent will be stunned until Johann attacks the opponent.
(NEO ONLY) Johann has a duplex attack that deals massive damage and cannot be followed up with any partner.
- 236BC - Must have at least 1 meter.