Street Fighter 3: 3rd Strike/Gill/Introduction

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Introduction

Gill (ギル Giru) is the leader of a mysterious cult-like organization called the Secret Society which has manipulated world events for over 2000 years, and is dedicated to the salvation of mankind, and creation of a new utopia. His desire is to control the world (or in the case of 3rd Strike, the console port tierlist), but he's neither a villain or hero. Gill was first introduced in Street Fighter III: New Generation.

Gill is a boss character that can be best described as a far better version of Urien (in terms of normals). They both have similar sprites, hitboxes, and hurrboxes, but Gill's moves come out far faster and / or do more damage and stun. He has a headbutt like Urien, but it isn't a charge move, and unlike Urien, he has a Lariat. He is also arguably the strongest character in the game both in the arcade version and in the console port where he is buffed slightly (Pyrokenesis / Cryokenesis becomes super cancellable in the console port). Gill is a damage machine, having almost no bad moves, and is capable of getting a TOD from any part of the screen on either side from a single croutching HP.

Check "Resources" for info on Gill while this page is being assembled.

Super Arts

While Gill has access to all three of his supers at all times, it is still important to know which supers are good, and which supers are bad.

Meteor Strike

Recommended

Ideal combo ender for TODs involving beefier characters

Seraphic Wings

Not Recommended

Ressurection

Not reconmended, even if it is unavoidable

To be honest if you die as Gill, it is kind of on you if this super comes out.