Frame table
Guile
Normals and Target Combos
input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
---|---|---|---|---|---|---|---|---|
input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
5LP | 300 | LH | Chn Sp SA | 5 | 3 | 7 | +4 | -2 |
5MP | 600 | LH | Sp SA TC | 7 | 3 | 15 | +6 | 0 |
5HP | 900 | LH | Sp SA | 7 | 3 | 23 | -1 | -6 |
5LK | 300 | LH | Sp SA | 5 | 2 | 12 | +3 | -1 |
5MK | 700 | LH | - | 7 | 5 | 18 | +1 | -4 |
5HK | 800 | LH | SA | 13 | 3 | 21 | +3 | -4 |
2LP | 300 | LH | Chn Sp SA | 4 | 3 | 8 | +5 | -2 |
2MP | 600 | LH | Sp SA TC | 6 | 3 | 13(16) | +4 | -2 |
2HP | 900 | LH | - | 9 | 5 | 20 | 0 | -9 |
2LK | 200 | L | Chn | 5 | 2 | 13 | +1 | -5 |
2MK | 500 | L | TC | 8 | 3 | 18 | +4 | -5 |
2HK | 450x2 | L,L | TC | 9 | 2(16)3 | 21 | HKD +34 | -12 |
j.LP | 300 | H | - | 4 | 10 | 3 land | +4(+9) | 0(+5) |
j.MP | 700 | H | - | 7 | 3 | 3 land | +9(+11) | +5(+7) |
j.HP | 800 | H | - | 9 | 4 | 3 land | +7(+15) | +3(+11) |
j.LK | 300 | H | - | 6 | 10 | 3 land | +5(+10) | +1(+6) |
j.MK | 600 | H | - | 7 | 7 | 3 land | +11(+13) | +7(+9) |
j.HK | 800 | H | - | 10 | 5 | 3 land | +10(+15) | +6(+11) |
6MP | 800 | H | - | 20 | 3 | 19 | +2 | -3 |
6HP | 800 | LH | - | 16 | 3 | 20 | +5 | +3 |
4HP | 800 | LH | Sp SA | 9 | 3 | 21 | +1 | -4 |
4LK | 500 | LH | - | 8 | 5 | 15 | 0(+4) | -4(0) |
4MK or 6MK | 700 | LH | - | 11 | 3 | 18(21) | +3 | -6 |
6HK | 1000 | LH | - | 17 | 3 | 26 | -1 | -8 |
3HK | 1000 | LH | Sp SA | 10 | 3 | 23 | 0 | -9 |
5MP~4HP | 600 | LH | Sp SA kara | 16 | 3 | 26 | KD +35 | -9 |
2MP~2MP | 360 | LH | Sp SA | 12 | 3 | 16 | KD +44 | -6 |
2MK~6MP | 800(640) | H | - | 20 | 3 | 21 | +1 | -5 |
2HK~3HK | 600(480) | LH | Sp SA | 10 | 3 | 25 | KD +33 | -10(-30) |
Drive and Throw
name | input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
---|---|---|---|---|---|---|---|---|---|
name | input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
Dragon Suplex | LPLK | 1200 (2040) | T | - | 5 | 3 | 23 | KD +15 | - |
Judo Throw | 4LPLK | 1200 (2040) | T | - | 5 | 3 | 23 | KD +18 | - |
Flying Mare | LPLK (air) | 1200 (2040) | T | - | 5 | 3 | 3 land | KD +21(23) | - |
Flying Buster Drop | 4LPLK (air) | 1200 (2040) | T | - | 5 | 3 | 3 land | KD +15 | - |
Blitz Combination | HPHK | 800 | LH | - | 26 | 2 | 35 | KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 |
Strike Eagle (Block) | 6HPHK | 500 recoverable | LH | - | 20 | 3 | 26(31) | KD +23 | -6 |
Strike Eagle (Recovery) | 6HPHK | 500 recoverable | LH | - | 18 | 3 | 26(31) | KD +23 | -6 |
Drive Parry | MPMK | - | - | - | 1 | 12 or until released | 33(1)(11) | - | - |
Parry Drive Rush | MPMK~66 | - | - | - | 3+8 | - | 15(37) | - | - |
Drive Rush Cancel | MPMK or 66 | - | - | - | 9 | - | 15(37) | - | - |
Specials
name | input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
---|---|---|---|---|---|---|---|---|---|
name | input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
Sonic Boom | [4]6LP | 550 (600) | LH | SA3 | 10 | - | 30 | +3(+4) | -3 |
Sonic Boom | [4]6MP | 550 (600) | LH | SA3 | 10 | - | 30 | +3(+4) | -3 |
Sonic Boom | [4]6HP | 550 (600) | LH | SA3 | 10 | - | 30 | +3(+4) | -3 |
Sonic Boom | [4]6PP | 500x2 (1000) | LH | SA2 SA3 | 10 | - | 28 | KD +48 | +3 |
Somersault Kick | [2]8LK | 1000 (1200) | LH | SA3 | 5 | 6 | 26+15 land | KD +36 | -30 |
Somersault Kick | [2]8MK | 1100 (1300) | LH | SA3 | 6 | 6 | 27+15 land | KD +37 | -31 |
Somersault Kick | [2]8HK | 1200 (1400) | LH | SA3 | 7 | 6 | 28+15 land | KD +39 | -32 |
Somersault Kick | [2]8KK | 1000(700),600 | LH | - | 6 | 4,2 | 26+20 land | KD +29 | -33(-37) |
Sonic Blade | 214LP | 400 | LH | SA3 | 16 | [45] | 26 | -3 | -4 |
Sonic Blade | 214MP | 400 | LH | SA3 | 21 | [85] | 29 | -6 | -7 |
Sonic Blade | 214HP | 250x2 (500) | LH | SA3 | 31 | [100] | 23 | +1 | -1 |
Sonic Cross | 214P ~ 6P | 600(800),400 | LH | SA3 | 10 | - | 28 | KD +44~ | -1 |
Sonic Cross | 214P ~ 6PP | 400x2,500 (1300) | LH | SA2 SA3 | 10 | - | 28 | KD +48~ | +3 |
Sonic Cross | 214PP | 300x2 | LH | SA2 SA3 | 15 | [100] | 24 | KD +57 | -4 |
Sonic Cross | 214PP ~ 6P | 400x2,500 (1300) | LH | SA2* SA3 | 10 | - | 28 | KD +47 | -3 |
Sonic Cross | 214PP ~ 6PP | 400x3,500 (1700) | LH | SA2 SA3 | 10 | - | 28 | KD Spin + Splat | +3 |
Sonic Break | PP | 600 each | LH | - | 11 | - | 25 | +2 | -2 |
Sonic Break (follow-up) | [4]6P~P | 600 each | LH | - | 11 | - | 25 | +2 | -2 |
OD Sonic Break (follow-up) | [4]6PP~P | 500x2 (1000) | LH | - | 11 | - | 24 | KD +54~ | +3 |
Supers
name | input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
---|---|---|---|---|---|---|---|---|---|
name | input | damage | guard | cancel | startup | active | recovery | hitAdv | blockAdv |
Sonic Hurricane | [4]646P | 200x6,800 (2000) | LH | - | 8(11) | 51 | 81 | KD +41 | -26 |
Sonic Hurricane | [4]646HP | 200x6,600 (1800) | LH | - | 7 | 52 | 68 | KD +70 | -2 |
Solid Puncher | 214214P | - | - | - | 1 | (1500) | 5 | - | - |
Crossfire Somersault | [4]646K | 4000(3000) | LH | - | 9 | 6 | 30+40 land | HKD +16 | -59 |
Crossfire Somersault (CA) | [4]646K | 4500(3500) | LH | - | 9 | 6 | 30+40 land | HKD +16 | -59 |
Move type count. personal use
moveType | count(*) |
---|---|
moveType | count(*) |
air_normal | 7 |
drive | 6 |
ground_normal | 25 |
special | 34 |
super | 6 |
taunt | 4 |
throw | 2 |