Street Fighter 6/Guile/Introduction

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< Street Fighter 6‎ | Guile
Revision as of 13:12, 26 October 2022 by G L (talk | contribs)

A US Air Force pilot who fights for his country, Guile succeeded in dismantling Shadaloo and avenging his friend Charlie. He enjoys living the family man life, but new battlefields await him.

Players to watch: TBW

Strengths Weaknesses
  • Great Zoning: Sonic Boom recovers lighting fast, and Guile's strong pokes can easily take control on the ground.
  • Anti-Airs: Flash Kick has a large hitbox, and pairs perfectly with his projectile. Jumping at Guile is suicide.
  • Simple Gameplan: Guile zoning hasn't fundamentally changed since 1991. Baiting impatient players into jumps and netting a punish is a simple, but effective gameplan.
  • Few Tools: Being a charge character, Guile has limited movement. Specific normals allow him to move while maintaining charge, but you'll still be slower than most.
  • Defensive Bias: Since he loses access to his specials when moving forward, Guile inherits the most committal offense in SF6.
  • Simple Gameplan: Guile can be very predictable. When opponents stop jumping, he needs to get creative to open people up.

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