Darkstalkers 3/Demitri/Attack Data

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< Darkstalkers 3‎ | Demitri
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Moves

Normal Attacks

<a name="attack1">Normal Moves</a>
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Cancelable? Remark
Standing (Close) Jab (LP) 4 +6 +5 Standing 0/3/6 Ground yes Consecutive links H: +9F G: +8F
Strong (MP) 6 +2 +1 Standing 3/9/15 Ground yes
Fierce (HP) 8 -6 -7 Standing 6/15/24 Ground yes
Short (LK) 5 +5 +4 Standing 0/3/6 Ground yes Consecutive links H: +8F G: +7F
Forward (MK) 6 -1 -2 Standing 3/9/15 Ground yes
Roundhouse (HK) 10 -3 -4 Standing 6/15/24 Ground no
Standing (Far) Jab (LP) 4 +6 +5 Standing 0/3/6 Ground yes Consecutive links H: +9F G: +8F
Strong (MP) 7 +1 0 Standing 3/9/15 Ground no
Fierce (HP) 9 -1 -2 Standing 6/15/24 Ground no
Short (LK) 5 +5 +4 Standing 0/3/6 Ground yes Consecutive links H: +8F G: +7F
Forward (MK) 7 -3 -4 Standing 3/9/15 Ground no
Roundhouse (HK) 10 -3 -4 Standing 6/15/24 Ground no
Crouching Jab (LP) 5 +6 +5 Crouching 0/3/6 Ground yes Consecutive links H: +9F G: +8F
Strong (MP) 7 +3 +2 Crouching 3/9/15 Ground yes
Fierce (HP) 8 -9 -10 Crouching 6/15/24 Crouching no
Short (LK) 5 +5 +4 Crouching 0/3/6 Crouching yes Consecutive links H: +8F G: +7F
Forward (MK) 8 -4 -5 Crouching 3/9/15 Crouching yes
Roundhouse (HK) 10 ? -1 Crouching 6/15/24 Ground no




<a name="attack-air">Jumping Normals</a>
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Cancelable? Remark
Vertical / Diagonal Jab (LP) 5 Air 0/3/6 Standing yes
Strong (MP) 8 Air 3/9/15 Standing yes
Fierce (HP) 7 Air 6/15/24 Standing no
Short (LK) 5 Air 0/3/6 Standing yes
Forward (MK) 8 Air 3/9/15 Standing yes
Roundhouse (HK) 10 Air 6/15/24 Standing no

Throws and Other Stuff

<a name="throw">Normal Throw</a>

Bat Dive

<img src="./Vampire Savior Data - Demitri_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - Demitri_files/6(1).gif" border="0" > + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown +16 Air 9 Left or Right

Light Pleasure

<img src="./Vampire Savior Data - Demitri_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - Demitri_files/6(1).gif" border="0" > + Forward (MK) or Roundhouse (HK)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown +3 Standing 9 Rear


<a name="throw-air">Air Throw</a>

Demon Fly (Air Only)

<img src="./Vampire Savior Data - Demitri_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - Demitri_files/6(1).gif" border="0" > + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown Air 9 Front



<a name="pursuit">Pursuit</a>

Pursuit

(Knockdown Only)
<img src="./Vampire Savior Data - Demitri_files/8.gif" border="0" >+ P or K

Strength Startup After Pos Gauge Growth
(Whiff/Hit)
Remark
Normal 41 Air 6/24
ES 41 Air 0/0

Special Moves

<a name="sp-move">Special Moves</a>
Chaos Flare Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 15 +3 -17 Standing 12/16/21 All Knocks down on air hit.
middle 15 +3 -17 Standing 12/16/21 All
high 15 +3 -17 Standing 12/16/21 All
ES 15 +23 -17 Standing 0/0/0 All
Air Chaos Flare Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 17 Standing 12/16/21 All Knocks down on air hit.
         
Landing time: 1F
middle 17 Standing 12/16/21 All
high 17 Standing 12/16/21 All
ES 17 Standing 0/0/0 All
Demon Cradle Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 5 Knockdown -18 Standing 22/26/31 All Invincible frames:
       Normal: 6F ES: 8F

Landing time: 1F
middle 5 Knockdown -24 Standing 22/26/31 All
high 4 Knockdown -30 Standing 22/26/31 All
ES 5 Knockdown Standing 0/0/0 All
Demon Cradle Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 4 Knockdown -18 Standing 22/26/31 All Invincible frames:
       Normal: 6F ES: 8F

Landing time: 1F
middle 4 Knockdown -22 Standing 22/26/31 All
high 4 Knockdown -26 Standing 22/26/31 All
ES 4 Knockdown Standing 0/0/0 All
Bat Spin
(Air)
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 30 Air 18/19+1+1/21+3+3 All Knocks down on air hit.
middle 30 Air 18/19+1+1/21+3+3 All
high 30 Air 18/19+1+1/21+3+3 All
ES 30 Air 0/0/0 All
Negative Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth
(Whiff/Hit)
Guard Direction Remark
low - - - - - -
middle 6 Knockdown - Air 12/21 Throw
high 6 Knockdown - Air 12/21 Throw
ES - - - - - -

EX Moves & Dark Force

<a name="ex">EX necessary shooting skill</a>
Midnight Bliss
         
<img src="./Vampire Savior Data - Demitri_files/2.gif" border="0" > <img src="./Vampire Savior Data - Demitri_files/6.gif" border="0" > <img src="./Vampire Savior Data - Demitri_files/3.gif" border="0" > + PP
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 12 Knockdown - Standing Throw
Demon Billion
         
<img src="./Vampire Savior Data - Demitri_files/2.gif" border="0" > <img src="./Vampire Savior Data - Demitri_files/6.gif" border="0" > <img src="./Vampire Savior Data - Demitri_files/3.gif" border="0" > + KK
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 27 Knockdown -46 Standing All Invincible frames: 25F
Midnight Pleasure
         
Jab (LP), Strong (MP), <img src="./Vampire Savior Data - Demitri_files/6.gif" border="0" >, Forward (MK), Forward (MK)
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
2 2 Knockdown - Standing Throw


<a name="throw">Normal Throw</a>

Bat Dive

<img src="./Vampire Savior Data - Demitri_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - Demitri_files/6(1).gif" border="0" > + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown +16 Air 9 Left or Right

Light Pleasure

<img src="./Vampire Savior Data - Demitri_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - Demitri_files/6(1).gif" border="0" > + Forward (MK) or Roundhouse (HK)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown +3 Standing 9 Rear

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