Marvel vs Capcom/Hyper Venom

From SuperCombo Wiki
Mvc1carnage.gif

Introduction

Pros Cons
  • Fastest character in the game
  • Hyper Combo can OTG
  • Shuts everyone out with ease thanks to c.HP and jHK
  • One Man Army
  • Lowest stamina in the game
  • Hypers are more unsafe compared to Venom, both whiffed and blocked
  • You might not make any friends

How to Select Carnage

Highlight Chun-Li and draw a "12". Enter Right.gif, Down.gif×4, Left.gif, Up.gif×4, Right.gif×2, Down.gif×2, Left.gif×2, Down.gif×2, Right.gif×2, Up.gif×4, Left.gif×2, Up.gif.

Move List

Normals

Ground Normals

s.LP

s.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.MP

s.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.HP

s.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.LK

s.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.MK

s.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.HK

s.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground, Launcher

c.LP

c.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.MP

c.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.HP

c.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.LK

c.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.MK

c.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.HK

c.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Air Normals

j.LP

j.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.MP

j.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.HP

j.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.LK

j.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.MK

j.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.HK

j.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Command Normals

Air Dash

Air Dash
Air 66 + PP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Air

Throws

Normal Throw

Normal Throw
4/6 + MP/HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Special Moves

Lunge Bite
QCF + P
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
QCF + LP
LP Version
- - - - - - - - - Ground

Mash it for more hits and damage.

QCF + MP
MP Version
- - - - - - - - - Ground
QCF + HP
HP Version
- - - - - - - - - Ground
Dive Bite
Air HCF + P
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
Air HCF + LP
LP Version
- - - - - - - - - Air

Less range than Venom and only a combo ender.

Air HCF + MP
MP Version
- - - - - - - - - Air
Air HCF + HP
HP Version
- - - - - - - - - Air
Venom Bite
QCF + K
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
QCF + LK
LK Version
- - - - - - - - - Ground/air

Less range than Venom and only a combo ender.

QCF + MK
MK Version
- - - - - - - - - Ground/air
QCF + HK
HK Version
- - - - - - - - - Ground/air
Web Throw
HCB + P
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
HCB + LP
LP Version
- - - - - - - - - Ground

Aimed directly in front of Carnage.

HCB + MP
MP Version
- - - - - - - - - Ground

Aimed diagonally upwards of Carnage.

HCB + HP
HP Version
- - - - - - - - - Ground

Aimed directly above Carnage.

Hyper Combos

Venom Web
QCF + PP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground/air

Faster startup.

Death Bite
QCF + KK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground/air

Higher damage.

Strategy

Basic Tips

Launchers: HP

Magic Series: Hunter Series across all moves

AC Finisher: HP, HK, Venom Fang (air qcf + P)

Advanced

Team Setups

Combos

Combo Damage Notes
s.LP > s.LK > s.MP > s.MK > Lunge Bite (qcf + P > mash P)
c.LP > c.LK > c.MP > c.MK > c.HP > Lunge Bite (qcf + P > mash P)
s.LP > s.LK > s.MP > s.MK > s.HP, j.LP > j.LK > j.MP > j.MK > j.HK > Dive Bite (air qcf +P)
s.LP > s.LK > s.MP > s.MK > Death Bite (qcf + KK)
c.LP, c.LK, c.MP, c.MK, c.HK, Death Bite
Wenom Web, c.LP, c.MP, c.MK, c.HP, c.MP, c.HP, Venom Bite Corner only

Game Navigation

General
Controls
Notation
HUD
Assists
System
FAQ
Capcom Characters
Captain Commando
Chun Li
Jin
Lilith
Mega Man
Morrigan
Roll
Ryu
Shadow Lady
Strider
Zangief
Marvel Characters
Captain America
Gambit
Gold War Machine
Hulk
Hyper Venom
Orange Hulk
Spider Man
Venom
War Machine
Wolverine