Mortal Kombat II

From SuperCombo Wiki
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Introduction

Notations

Abbreviation key for attacks and commands in all character guides:

F = Forward
B = Back
D = Down
U = Up
LP = Low Punch
LK = Low Kick
HP = High Punch
HK = High Kick
BL = Block
JK = Jump Kick
JP = Jump Punch
SHK = Standing HK
SLK = Standing LK
RH = Roundhouse
aa = Anti Air
TP = Teleport Punch
Inf = Infinite
otg = Off/on the Ground
gc = Glitch cancel

Gameplay

Close Attacks

Specialty  : HIGH PUNCH (closest to opponent) Throw/Flip : LOW PUNCH (closest to opponent) Knee  : HIGH KICK or LOW KICK (closest to opponent)


Block

Of course you have a block button instead of hold back when you are attacked.

Sweep

Hold Back and press Low Kick

Roundhouse

Hold Back and press High Kick

Uppercut

Hold Down and press High Punch


FINISHING MOVES

Fatality

Your typical move to kill your opponent in the decisive round, now you have two, the conditions of the Fatality can be from close,sweep,jump to far distance.

Pit/Spikes

This is the fatality where you knock the victim into the pit or onto the spikes, either on The Pit II or Kombat Tomb stages.


Babalities

Moves where instead of finishing your opponent you can turn them into a baby.

DON'T USE ANY PUNCH BUTTON IN THE DEFINITIVE ROUND

Friendships=

Move where you only make friends with your opponent


DON'T USE ANY PUNCH BUTTON IN THE DEFINTIVE ROUND

Characters

New Comers

Survivors from MK1

Kidnapped by Shao Kahn

Vs CPU Strategies

Ports

Link

http://ultimatemk.com/cguide.php?game=mkarcade

http://mkw.mortalkombatonline.com/mk2/

http://www.trmk.org/games/mortal_kombat_2

http://huguesjohnson.com/features/mk2_rankings/home_versions.html