18 May 2024
- 23:0723:07, 18 May 2024 diff hist +43 m Tuff E Nuff/System No edit summary current
- 23:0623:06, 18 May 2024 diff hist +1,674 N Tuff E Nuff/System Created page with " == Special Cancelling == '''Tuff E Nuff''' has no special cancelling at all. == Hit stun == Standing hit stun is fully invincible. Crouching hit stun is invincible up until the last frame. Sirou and Jade don't have a crouching state, and are thus immune to combos. All characters take different amounts of hit stun, and hit stun is also different depending on whether the character is crouching or standing. == Actionable Invincibility == All characters other than Dolf an..."
- 22:3222:32, 18 May 2024 diff hist +2,469 N Tuff E Nuff/Controls and Notation Created page with "== Notation == {| style="border:1px solid rgb(162, 169, 177) ;" cellpadding="5" cellspacing="0" | {| style="text-align: center" cellpadding="0" cellspacing="0" !width="50"| !width="50"| !width="50"| |- style="background:none; height:50px" | File:7.gif || File:8.gif || File:9.gif |- style="background:none; height:50px" | File:4.gif || • || File:6.gif |- style="background:none; height:50px" | File:1.gif || File:2.gif || File:3.gif |} | st..." current
- 22:2322:23, 18 May 2024 diff hist +40 SuperCombo Wiki:Roadmap/TEN →Wiki Roadmap
- 22:1322:13, 18 May 2024 diff hist +3,904 Tuff E Nuff/Jade No edit summary current
- 21:5621:56, 18 May 2024 diff hist +3,331 Tuff E Nuff/K'S No edit summary current
- 18:3718:37, 18 May 2024 diff hist +4,306 Tuff E Nuff/Rei No edit summary
- 17:5717:57, 18 May 2024 diff hist +4,718 Tuff E Nuff/Vortz No edit summary current
- 16:2816:28, 18 May 2024 diff hist +4,549 Tuff E Nuff/Kotono No edit summary current
17 May 2024
- 22:3422:34, 17 May 2024 diff hist +4,403 Tuff E Nuff/Zazi No edit summary current
- 22:3122:31, 17 May 2024 diff hist +4,403 Tuff E Nuff/Syoh No edit summary current
- 22:0622:06, 17 May 2024 diff hist +1,108 Tuff E Nuff/Beans No edit summary current
10 May 2024
- 22:1122:11, 10 May 2024 diff hist +1,828 Tuff E Nuff/Beans No edit summary
- 20:5720:57, 10 May 2024 diff hist +4,960 Tuff E Nuff/Beans No edit summary
14 April 2024
8 April 2024
- 19:3119:31, 8 April 2024 diff hist −4 Tuff E Nuff/Beans/Introduction →Introduction current
31 March 2024
- 22:3422:34, 31 March 2024 diff hist +33 Tuff E Nuff No edit summary current
- 22:3422:34, 31 March 2024 diff hist +526 N SuperCombo Wiki:Roadmap/TEN Created page with "==Wiki Roadmap== <section begin=Main/> {{ProgressBar|20}} {| class="wikitable" style="margin: auto;" ! In Progress / Completed !! To-do |- style="vertical-align:top;text-align:left" | style="width: 50%;"| '''Completed:''' * Main Wiki page * Dolf, Sirou, and Gajet have full move lists with frame data '''In-Progress:''' * Character pages | style="width: 50%;"| * Add attack images * Controls and Notation Page * System Page * FAQ Page * Create combos, Match Ups and strategy..."
- 22:2222:22, 31 March 2024 diff hist +19 Tuff E Nuff No edit summary
- 22:2022:20, 31 March 2024 diff hist −1,054 Category:Tuff E Nuff Blanked the page current Tag: Blanking
- 22:1922:19, 31 March 2024 diff hist +1,054 N Template:Tuff E Nuff Created page with "{{Navbox| title=Tuff E Nuff | link=Tuff E Nuff | short=TEN | rows= {{Navbox/Row| text=General | textwidth=80 | maxlines=3 | data= {{Navbox/Icon| image=icon controls.png | text=Controls and Notation}} {{Navbox/Icon| image=icon system.png | text=System}} {{Navbox/Icon| image=icon faq.png | text=FAQ}} }} {{Navbox/Row| text=Characters | iconwidth=105 | data= {{Navbox/Icon| image=TEN_Syoh.png | text=Syoh}} {{Navbox/Icon| image=TEN_Zazi.png..." current
- 22:1522:15, 31 March 2024 diff hist +1,054 N Category:Tuff E Nuff Created page with "{{Navbox| title=Tuff E Nuff | link=Tuff E Nuff | short=TEN | rows= {{Navbox/Row| text=General | textwidth=80 | maxlines=3 | data= {{Navbox/Icon| image=icon controls.png | text=Controls and Notation}} {{Navbox/Icon| image=icon system.png | text=System}} {{Navbox/Icon| image=icon faq.png | text=FAQ}} }} {{Navbox/Row| text=Characters | iconwidth=105 | data= {{Navbox/Icon| image=TEN_Syoh.png | text=Syoh}} {{Navbox/Icon| image=TEN_Zazi.png..."
- 19:1519:15, 31 March 2024 diff hist +4,024 Tuff E Nuff/Gajet No edit summary current
- 18:2018:20, 31 March 2024 diff hist +2,360 Tuff E Nuff/Gajet No edit summary
- 16:0016:00, 31 March 2024 diff hist +2,616 Tuff E Nuff/Gajet No edit summary
30 March 2024
- 16:4416:44, 30 March 2024 diff hist −3 Tuff E Nuff/Beans/Introduction →Introduction
- 13:3513:35, 30 March 2024 diff hist +65 Tuff E Nuff/Beans/Introduction →Introduction
29 March 2024
- 22:1722:17, 29 March 2024 diff hist +1,077 Tuff E Nuff/Dolf No edit summary current
- 22:0022:00, 29 March 2024 diff hist +1,433 Tuff E Nuff/Dolf No edit summary
28 March 2024
- 12:3712:37, 28 March 2024 diff hist +14 Tuff E Nuff/Rei/Introduction →Introduction current
- 12:3612:36, 28 March 2024 diff hist +20 Tuff E Nuff/Sirou/Introduction →Introduction current
23 March 2024
- 13:2113:21, 23 March 2024 diff hist +2,350 Tuff E Nuff/Dolf No edit summary
22 March 2024
- 22:4722:47, 22 March 2024 diff hist +631 N Tuff E Nuff/Jade/Introduction Created page with "==Introduction== '''Jade''' is an all-rounder with fantastic mobility, projectiles, and normals. His dive kick has 2-frame startup, is done out of a forward or backward jump, and is extremely plus on block. His S.HP is a fast projectile that can keep opponents locked down at full screen. His S.LK and S.HK are both fantastic pokes that assist his neutral game where applicable. '''Jade''' is an overtuned character who does almost everything better than everyone else. {{Pr..." current
- 22:2522:25, 22 March 2024 diff hist +579 N Tuff E Nuff/K'S/Introduction Created page with "==Introduction== '''K'S''' is a zoner who uses his powerful grounded pokes and broken projectile to keep opponents out. His projectile cannot be jumped over, and hits multiple times, allowing '''K'S''' to perform unblockables. His pokes have the best balance of speed, frame advantage, and range in the game. The combination of these tools makes it almost impossible for most characters to challenge '''K'S''' at any range. {{ProConTable | pros = *Excellent grounded pokes *..." current
- 22:0522:05, 22 March 2024 diff hist +17 Tuff E Nuff/Kotono/Introduction No edit summary current
- 22:0022:00, 22 March 2024 diff hist +742 N Tuff E Nuff/Kotono/Introduction Created page with "'''Kotono''' is a zoner who uses her long range S.HP and charge projectile to keep opponents out. Her weakness is that she is very inconsistent at performing that very goal. While her S.HP has amazing range, it trades that for incredibly long startup at 11 frames. On top of that, her projectiles are only marginally better than the '''Shotos'''' similar projectiles in terms of frame data, and do comically low damage. '''Kotono''' is a terrible character, but if you want t..."
- 21:2421:24, 22 March 2024 diff hist +711 N Tuff E Nuff/Beans/Introduction Created page with "==Introduction== '''Beans''' is a character with many strong normals both on the ground and in the air. He can create a wall of hitboxes for his opponent to traverse, or walk his them down and push them to the corner. His primary weakness is his inability to consistently convert his hits into meaningful pressure. His throw has short range and he lacks any good advancing moves, so while he has good neutral, it often isn't as threatening as it should be. '''Beans''' needs..."
- 20:4320:43, 22 March 2024 diff hist +714 N Tuff E Nuff/Vortz/Introduction Created page with "==Introduction== '''Vortz''' is a grappler with four regular throws and a command grab. His most important move, though, is his lightning tackle. Lightning tackle is a charge move with the longest charge time in the game at 41 frames, but it makes up for it by being a forward advancing move which can be plus on block. This move defines neutral and pressure for '''Vortz''', and using it properly will allow him to defeat his opponent in only one or two neutral interactions..." current
21 March 2024
- 22:4922:49, 21 March 2024 diff hist +821 N Tuff E Nuff/Zazi/Introduction Created page with "==Introduction== '''Zazi''' is a bait-and-punish character who takes big risks and gets big rewards when they pay off. His normals lack range, but are made up for by his long range, unsafe, and massively rewarding light dragon punch. '''Zazi''' can use this tool in order to punish people trying to escape his pressure or jump over a long-range fireball, and once he does, he'll be getting a throw setup, potentially taking a full health bar. '''Zazi''' lives or dies by his..."
- 22:4822:48, 21 March 2024 diff hist +821 N Tuff E Nuff/Syoh/Introduction Created page with "==Introduction== '''Syoh''' is a bait-and-punish character who takes big risks and gets big rewards when they pay off. His normals lack range, but are made up for by his long range, unsafe, and massively rewarding light dragon punch. '''Syoh''' can use this tool in order to punish people trying to escape his pressure or jump over a long-range fireball, and once he does, he'll be getting a throw setup, potentially taking a full health bar. '''Syoh''' lives or dies by his..."
- 22:2822:28, 21 March 2024 diff hist +817 N Tuff E Nuff/Rei/Introduction Created page with "==Introduction== '''Rei''' is a zoner with powerful projectiles and fast buttons. Navigating her wall of projectiles can be difficult, but once her opponent is in, her terrible mobility makes it difficult for her to create space again. Even outside of her ideal range, though, she can make things very difficult for her opponent, since her projectiles have such little recovery that it can be very difficult to punish them. '''Rei''' is a versatile character that can consist..."
- 09:3909:39, 21 March 2024 diff hist +616 N Tuff E Nuff/Gajet/Introduction Created page with "==Introduction== '''Gajet''' is a moving fortress with powerful pressure and keep-out tools. His gameplan revolves around two buttons: J.HK and S.LK. He can use these to mix up his approach and pressure, or to create a wall of hit boxes for his opponent to get through. '''Gajet''' is a strong, versatile, and easy to pick up character. {{ProConTable | pros = *Easy to pick up *Threatening air presence *Good grounded pokes *Strong approach *Four throws and a command grab *..." current
19 March 2024
- 17:1817:18, 19 March 2024 diff hist +1,909 Tuff E Nuff/Dolf No edit summary
- 11:2311:23, 19 March 2024 diff hist +11 Tuff E Nuff/Sirou No edit summary current
18 March 2024
- 22:1622:16, 18 March 2024 diff hist +705 Tuff E Nuff/Dolf No edit summary
- 21:5221:52, 18 March 2024 diff hist +17 Tuff E Nuff/Dolf/Introduction →Introduction current
- 21:5021:50, 18 March 2024 diff hist +1,137 N Tuff E Nuff/Dolf/Introduction Created page with "== Introduction == '''Dolf''' is an aggressive rushdown character who is also capable of zoning and runaway using his projectile and large buttons. While his throw game is lacking, his safe and threatening mix-ups more than make up for it, making it very likely that he'll be getting a hit every time one of his moves is blocked. The move that facilitates these mix-ups is his dive kick, neutral jump heavy kick. It's a fast, long range, plus on block overhead, and it leads..."
- 21:4621:46, 18 March 2024 diff hist +22 Tuff E Nuff/Sirou/Introduction No edit summary
- 21:2721:27, 18 March 2024 diff hist +12 m Tuff E Nuff/Sirou/Introduction →Introduction
- 21:2621:26, 18 March 2024 diff hist +6 m Tuff E Nuff/Sirou/Introduction →Introduction