Street Fighter Alpha 2/M. Bison

From SuperCombo Wiki

Introduction

Moves List

Normal Moves

Throws

Deadly Throw

  • Forward or Back + MP or HP

Psycho Fall

  • (In Air)Forward or Back + MP or HP

Special Moves

Psycho Shot

  • Charge Back, Forward + Punch

Double Knee Press

  • Charge Back, Forward + Kick

Head Press

  • Charge Down, Up + Kick, then hold Forward or Back

Somersault Skull Diver

  • (After Head Press)Punch

Somersault Skull Diver

  • Charge Down, Up + Punch, then hold Forward or Back and press Punch again

Vega Warp

  • Back, Down, Down-Back or Forward, Down, Down-Forward + All three Punch or Kick buttons

Super Moves

Psycho Crusher

  • Charge Back, Forward, Back, Forward + Punch

Knee Press Nightmare

  • Charge Back, Forward, Back, Forward + Kick

The Basics

BnB Combos

1) Jump HK > Stand/Crouch MP (2 hits, 26 dmg, 14 stun)

Good 2 hit BnB off a safe jump in. Jump HK is pretty safe and the follow up is easy. Leaves you at +20 to +22 frame advantage. Can be followed up with fireball for free if you have enough charge time, but it will not combo.

2) Jump HK > Stand HK (3 hits, 30 dmg, 16 stun)

Another good and simple BnB off a safe jump in. Better damage than combo 1 but leaves you at an unsafe range to get clipped by a custom combo. However if they do not have meter you are outside of sweep range for most characters.

Advanced Strategy

Custom Combos

Match-ups

Vs. Adon:


Vs. Akuma:


Vs. Birdie:


Vs. Charlie:


Vs. Chun-Li:


Vs. Dan:


Vs. Dhalsim:


Vs. Gen:


Vs. Guy:


Vs. Ken:


Vs. M. Bison (dictator-self):


Vs. Rolento:


Vs. Rose:


Vs. Ryu:


Vs. Sagat:


Vs. Sakura:


Vs. Sodom:


Vs. Zangief:

Street Fighter Alpha 2
Characters
Adon - Akuma - Birdie - Charlie - Chun-Li - Dan - Dhalsim - Evil Ryu - Gen - Guy - Ken - M.Bison - Rolento - Rose - Ryu - Sagat - Sakura - Sodom - Zangief