![]() |
Matchup Favorability
Favorability ratings are based on data collected by @CatCammy6 on Twitter based on ranked matches of similarly-skilled high rank players. This should not be taken as 100% factual, as even highly ranked players may lack information due to the rarity of certain matchups. These stats may also differ from those found at other levels of play. |
Click the character's portrait to open their Wiki page.
A.K.I.

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
A.K.I.'s Punish | Close/Far start | Mai's Options |
---|---|---|
2HP | Close | π¨ j.214P (no reactable visual cue)
|
SA3 | Close | π§ j.214P just before Super freeze
π¨ Air SA2 after Super freeze
|
Akuma

5LK~LK~LK Target Combo:
Blanka

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Blanka's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 | Close/Far | π© j.214P after Super freeze
|
SA3 | Close/Far | π₯ Guaranteed punish for Blanka |
Cammy

Beating Cammy's SA3 Startup: whiff LK Upkicks (623LK), no punish
- Useful if Cammy uses SA3 on reaction to your Drive Rush; in neutral, you can just jump away.
- Works because SA3 is airborne for all of its active frames
5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Cammy's Punish | Close/Far start | Mai's Options |
---|---|---|
SA3 | Close/Far | π© j.214P after Super freeze
|
Chun-Li

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Chun-Li's Punish | Close/Far start | Mai's Options |
---|---|---|
SA3 | Close | π© j.214P after Super freeze
|
Serenity Stream stance will low-profile the following moves:
- 5LP, 5HP, j.LP, 236P (all), 214HP, 236K (2nd hit, all meterless)
Dee Jay

5LK~LK~LK Target Combo:
Dhalsim

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Dhalsim's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 (LP version) |
Close/Far | π© j.214P after Super freeze
|
Ed

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Ed's Punish | Close/Far start | Mai's Options |
---|---|---|
SA3 | Close | π¨ Air SA2 after Super freeze
π§ j.214P just before Super freeze
|
E.Honda

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
E. Honda's Punish | Close/Far start | Mai's Options |
---|---|---|
SA3 | Close | π¨ Air SA2 after Super freeze
π§ j.214P just before Super freeze (precise timing)
|
Guile

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Guile's Punish | Close/Far start | Mai's Options |
---|---|---|
HK Somersault ([2]8HK) |
Close | π₯ Air SA2 prediction (precise timing)
|
SA1 (HP ver.) | Close/Far* | Close: π© Air SA2 after Super freeze
Far: π¨ Flame Enhanced Air SA2 after Super freeze
|
Only use this Target Combo when spaced near its max range, as it's never worth trying to bait the HK Somersault.
Jamie

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Jamie's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 | Close/Far | π© j.214P after Super freeze
|
SA3 | Close | π© j.214P after Super freeze
|
JP

5LK~LK~LK Target Combo:
Safe; JP cannot punish regardless of starting position
OD Amnesia Bombs:
- After blocking/parrying the first bomb, instant j.HK makes the second bomb whiff
- Be careful if JP is nearby, as he can hit you during your prejump frames for a combo
Juri

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Juri's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 | Close/Far | π© Air SA2 after Super freeze
π¨ j.214P immediate prediction
|
SA3 | Close | π¨ Air SA2 after Super freeze
π§ j.214P slightly before Super freeze (precise timing)
|
If Juri has meter for SA1, you should generally only attempt this Target Combo on block when you have SA2 available.
Ken

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Ken's Punish | Close/Far start | Mai's Options |
---|---|---|
SA2 | Close | π© Air SA2 after Super freeze
π§ j.214P just before Super freeze (precise timing)
|
Kimberly

5LK~LK~LK Target Combo:
Lily
Luke

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Luke's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 | Close/Far | π© Air SA2 after Super freeze
|
SA3 | Close | π¨ Air SA2 after Super freeze
π§ j.214P prediction (early timing, unsafe if blocked)
|
M.Bison

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
M. Bison's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 | Close/Far | π© j.214P after Super freeze
|
Mai

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Mai's Punish | Close/Far start | Mai's Options |
---|---|---|
SA2 (Flame Enhanced) |
Close/Far |
π¨ Air SA2 after Super freeze
π§ j.214P prediction just before freeze
|
Manon

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Manon's Punish | Close/Far start | Mai's Options |
---|---|---|
SA2 | Close | π₯ Guaranteed punish for Manon |
Marisa

5LK~LK~LK Target Combo:
Rashid

5LK~LK~LK Target Combo:
Ryu

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Ryu's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 | Close | π© j.214P after Super freeze
|
Terry

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Terry's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 | Close | π© j.214P after Super freeze
|
Zangief

5LK~LK~LK Target Combo: