Street Fighter 6/HUD

From SuperCombo Wiki

Battle HUD

SF6 Battle HUD.jpg

1. Vitality Gauge: Indicates the health remaining for each character.

2. Drive Gauge: Drive gives you the ability to perform various actions in SF6. When this gauge is empty, it turns gray and begins slowly replenishing. The fighter will enter Burnout and will not be able to use Drive-related techniques until the gauge is fully replenished.

3. Timer: Indicates the time remaining in the round.

4. Round Count: Indicates the current round count. The type of icon indicates how the round was won.

5. Attribute Icon: Some characters have unique icons that indicate some property. Examples include Kimberly's Spray Can stock, Ryu's Denjin charge, and Juri's Fuha stock.

6. Character Icon: Indicates the character and control type (Classic/Modern/Dynamic) being used.

7. Super Art Gauge: Spend this gauge to perform a devastating Super Art. Every attack that lands will fill up the Super Art gauge, and you can fill it up to 3 stocks. Super Art gauge also carries over between rounds.

Other HUD Icons (Player 1 / Player 2)
Combo Counter SF6 icon combocount.png
Counterhit SF6 icon counterhit.png
Punish Counter SF6 icon punishcounter.png
Crossup SF6 icon crossup.png
Hard Knockdown SF6 icon hkd.png
Reversal SF6 icon reversal.png
Throw Escape SF6 icon throwescape.png
Stun/Dizzy SF6 icon stun.png
Crush SF6 icon crush.png

SF6 Navigation

General
FAQ
HUD
Characters
A.K.I.
Akuma
Blanka
Cammy
Chun-Li
Dee Jay
Dhalsim
Ed
E. Honda
Guile
Jamie
JP
Juri
Ken
Kimberly
Lily
Luke
M. Bison
Mai
Manon
Marisa
Rashid
Ryu
Terry
Zangief
Data
Akuma
Cammy
Ed
Guile
Jamie
JP
Juri
Ken
Lily
Luke
Mai
Manon
Ryu
Terry