Street Fighter 6/Luke/Frame data

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Revision as of 17:21, 16 December 2022 by Matosh (talk | contribs) (Luke Frame Data page)
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Frame table

Error: No field named "ntlJumpSpd" found for any of the specified database tables.

Normals and Target Combos


input damage guard cancel startup active recovery hitAdv blockAdv
input damage guard cancel startup active recovery hitAdv blockAdv
5LP 300 LH Sp SA TC 7 2 11(14) +2 -3
5MP 600 LH SA TC 9 4 16 +2 -3
5HP 800 LH Sp SA 10 3 23 +1 -6
5LK 300 LH Sp SA 5 2 12 +3 -2
5MK 700 LH - 8 3 16(19) +1 -3
5HK 900 LH - 10 7 16 +2(+8) -5(+1)
2LP 300 LH Chn Sp SA 4 2 10 +4 -2
2MP 600 LH Sp SA 6 2 14(17) +5 +1
2HP 800 LH Sp SA 7 5 24 +1 -13
2LK 200 L Chn 5 3 12 -1 -5
2MK 500 L Sp SA TC 8 3 19 -2 -6
2HK 900 L - 10 3 27(26) HKD +28 -9
j.LP 300 H - 5 9 3 land +5(+9) +1(+5)
j.MP 700 H Sp 9 4 3 land +9(+11) +5(+7)
j.HP 800 H - 9 6 3 land +6(+15) +2(+11)
j.LK 300 H - 6 6 3 land +5(+10) +1(+6)
j.MK 500 H - 7 6 3 land +8(+13) +4(+9)
j.HK 800 H - 10 6 3 land +8(+15) +4(+11)
6MP 600 H - 21 2 21 +2 -3
4HP 800 LH Sp SA 16 3 20 +3 -3
4HK 1000 LH - 12 4 24 +4 -5
6HP 800 LH TC 16 3 15(19) +3 -3
5LP~MP 400(320) LH TC 8 4 20 -2 -9
5LP~MP~HP 800(560) LH Sp SA 10 3 27 KD +27 -14
5MP~MP 300 LH SA 12 2 23 0 -8
5MP~MP~MP 300(240) LH TC 11 2 29 -6 -14
5MP~MP~MP~MP 500(350) LH - 11 2 27 KD +33 -12
6HP~6HP 600 LH Sp SA 11 2 34 KD +20 -19
2MK~2HP 600(480) LH - 9 3 25 +2 -8

Drive and Throw


name input damage guard cancel startup active recovery hitAdv blockAdv
name input damage guard cancel startup active recovery hitAdv blockAdv
Sweeper LPLK 1200 (2040) T - 5 3 23 KD +19 -
Scrapper 4LPLK 1200 (2040) T - 5 3 23 KD +14 -
Muzzle Flash HPHK 800 LH - 26 2 35 KD +35 / Wall Splat KD +65 -3 / Wall Splat HKD +72
Battering Ram (Block) 6HPHK 500 recoverable LH - 20 3 26(31) KD +23 -6
Battering Ram (Recovery) 6HPHK 500 recoverable LH - 18 3 26(31) KD +23 -6
Drive Parry MPMK - - - 1 12 or until released 33(1)(11) - -
Parry Drive Rush MPMK~66 - - - 3+8 - 15(37) - -
Drive Rush Cancel MPMK or 66 - - - 9 - 15(37) - -

Specials


name input damage guard cancel startup active recovery hitAdv blockAdv
name input damage guard cancel startup active recovery hitAdv blockAdv
Sand Blast 236LP 600 LH SA3 14 [5] 33 -3 -8
Sand Blast 236MP 600 LH SA3 17 [7] 30 0 -5
Sand Blast 236HP 600 LH SA3 20 [10] 27 +3 -2
Sand Blast 236PP 400x2 LH SA2 SA3 16 - 24 KD +41 -2
Fatal Shot 236PP~PP 1000(800) LH - 12 - 42 KD +46~58 -21
Rising Uppercut 623LP 900(800) LH SA3 5 10 22+12 land KD +28 -27
Rising Uppercut 623MP 1000(800) LH SA3 6 10 24+12 land KD +28 -29
Rising Uppercut 623HP 1200(800) LH SA3 9 10 25+15 land KD +29 -33
Rising Uppercut 623PP 800(600),600 LH - 6 3,7 35+15 land KD +25 -40(-43)
Slam Dunk 623PP~PP 600 H - 16 3 14+16 land KD +14 -
LP Flash Knuckle 214LP 700 LH SA3 13 3 31 KD +32 -18
LP Flash Knuckle (hold) 214[LP] 600,200 LH SA3 26 2,2 25(26) KD +54 -8
LP Flash Knuckle (perfect) pf.214[LP] 700,200 LH SA3 26 2,2 22(23) KD +56 -8
MP Flash Knuckle 214MP 900 LH SA3 19 3 27 +3 -8
MP Flash Knuckle (hold) 214[MP] 800,200 LH SA3 30 2,2 26(27) KD +54(+67) -3
MP Flash Knuckle (perfect) pf.214[MP] 850,250 LH SA3 29 2,2 26(27) KD +53(+66) -3
HP Flash Knuckle 214HP 1000 LH SA3 22 3 21 KD +42(+31) -4
HP Flash Knuckle (hold) 214[HP] 1000,300 LH SA3 33 2,2 24(25) KD +64 +4
HP Flash Knuckle (perfect) pf.214[HP] 1200,400 LH SA3 33 2,2 24(25) KD +64 +4
OD Flash Knuckle 214PP 400x2 LH SA2 SA3 15 3 39 KD +62 -22
DDT 214PP~PP 2500 - - 1 - - HKD +12 -
Aerial Flash Knuckle j.214P 700 LH - 14 5 13(20) land KD ~ -12(+3)
Aerial Flash Knuckle (hold) j.214[P] 1000 LH - 23 6 15 land KD ~ -30(-21)
Aerial Flash Knuckle j.214PP 1300 LH - 14 6 15 land KD ~ -33(-21)
Avenger 236K - - - 12 - 33 - -
No Chaser 236K~P 900 LH SA3 12+12 10 16 KD +32(+41) -6(+3)
Impaler 236K~K 1200 H - 12+13 8 22(27) KD +30(+35) -8(-3)
Avenger 236KK - - - 11 [33] 10 - -
No Chaser 236KK~P 1300 LH SA2 SA3 11+12 10 16 KD +32(+41) -6(+3)
Impaler 236KK~K 1200 H - 11+13 8 19 KD +38(+43) -5(0)


Supers


name input damage guard cancel startup active recovery hitAdv blockAdv
name input damage guard cancel startup active recovery hitAdv blockAdv
Vulcan Blast 236236P 300x4,800 (2000) LH - 6 13(1)7(2)7(23)5 45 KD +17(+30) -29
Eraser 214214P 2800 LH - 5 3 51 KD +2 -29
Pale Rider 236236K 4000 LH - 10(27) 4 66(92) HKD +18 -42
Pale Rider (CA) 236236K 4500 LH - 10(27) 4 66(92) HKD +18 -42

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