Street Fighter 6/Guile/Introduction

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< Street Fighter 6‎ | Guile
Revision as of 20:14, 14 October 2022 by G L (talk | contribs)

A US Air Force pilot who fights for his country, Guile succeeded in dismantling Shadaloo and avenging his friend Charlie. He enjoys living the family man life, but new battlefields await him.

Strengths Weaknesses
  • Great Zoning: Sonic Boom recovers lighting fast, and Guile's pokes can easily take control on the ground.
  • Anti-Airs: Flash Kick is huge, and pairs well with Sonic Booms. Jumping at Guile is suicide.
  • Simple Gameplan: Guile only needs two Special Moves to win.
  • Few Tools: Being a charge character, all of Guile's best moves require him to stay still. A few normals allow him to move while maintaining charge, but this doesn't make playing the ground game much easier.
  • Defensive Bias: Guile is objectively weaker whenever he walks forward.
  • Simple Gameplan: Guile can be very predictable. When opponents stop jumping, he needs to get creative to open people up.

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