Street Fighter 6/Offense

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Offense

Normal Moves

Special Moves

Throws

Throw Techs

By pressing LP+LK shortly after a throw connecting, you can tech a throw. Teching a throw causes you to push the opponent away, preventing any damage and returning both players to neutral. Only regular throws can be teched, command grabs and air throws cannot.

Throw Invulnerability

  • Opponents cannot be thrown while airborne or during pre-jump frames
  • Opponents cannot be thrown while in hitstun or blockstun or while knocked down. There are an extra 2 frames of throw invulnerability after wakeup or exiting blockstun or hitstun.

Counter Hits

Counter Hits

A counter hit occurs when you strike your opponent during their startup frames. When a counter hit occurs, it will display "Counter" on the side of the screen. Counterhits add +2 to the frame advantage of the move.

Punish Counters

A punish counter occurs when you strike your opponent during their recovery frames. When a counter hit occurs, it will display "Punish Counter" on the side of the screen. Punish counters add +4 to the frame advantage of the move.

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