Street Fighter Alpha 2/M. Bison: Difference between revisions

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= Advanced Strategy =
= Advanced Strategy =
== Advanced Combos ==
''1) Jump HK > Stand HK (1 hit) > Scissor Kicks (4 hits, 38 dmg, 16 stun)''
This will end up being your go to big damage combo. The charge time you are given from the jump in is VERY strict. Practice this one in training mode first to get the timing down. The input from the 1hit of stand HK to scissor kicks is later than you think.





Revision as of 16:05, 6 March 2014

Introduction

Moves List

Normal Moves

Throws

Deadly Throw

  • Forward or Back + MP or HP

Psycho Fall

  • (In Air)Forward or Back + MP or HP

Special Moves

Psycho Shot

  • Charge Back, Forward + Punch

Double Knee Press

  • Charge Back, Forward + Kick

Head Press

  • Charge Down, Up + Kick, then hold Forward or Back

Somersault Skull Diver

  • (After Head Press)Punch

Somersault Skull Diver

  • Charge Down, Up + Punch, then hold Forward or Back and press Punch again

Vega Warp

  • Back, Down, Down-Back or Forward, Down, Down-Forward + All three Punch or Kick buttons

Super Moves

Psycho Crusher

  • Charge Back, Forward, Back, Forward + Punch

Knee Press Nightmare

  • Charge Back, Forward, Back, Forward + Kick

The Basics

BnB Combos

1) Jump HK > Stand/Crouch MP (2 hits, 26 dmg, 14 stun)

Good 2 hit BnB off a safe jump in. Jump HK is pretty safe and the follow up is easy. Leaves you at +20 to +22 frame advantage. Can be followed up with fireball for free if you have enough charge time, but it will not combo.

2) Jump HK > Stand HK (3 hits, 30 dmg, 16 stun)

Another good and simple BnB off a safe jump in. Better damage than combo 1 but leaves you at an unsafe range to get clipped by a custom combo. However if they do not have meter you are outside of sweep range for most characters.

Advanced Strategy

Advanced Combos

1) Jump HK > Stand HK (1 hit) > Scissor Kicks (4 hits, 38 dmg, 16 stun)

This will end up being your go to big damage combo. The charge time you are given from the jump in is VERY strict. Practice this one in training mode first to get the timing down. The input from the 1hit of stand HK to scissor kicks is later than you think.




Custom Combos

Match-ups

Vs. Adon:


Vs. Akuma:


Vs. Birdie:


Vs. Charlie:


Vs. Chun-Li:


Vs. Dan:


Vs. Dhalsim:


Vs. Gen:


Vs. Guy:


Vs. Ken:


Vs. M. Bison (dictator-self):


Vs. Rolento:


Vs. Rose:


Vs. Ryu:


Vs. Sagat:


Vs. Sakura:


Vs. Sodom:


Vs. Zangief:

Street Fighter Alpha 2
Characters
Adon - Akuma - Birdie - Charlie - Chun-Li - Dan - Dhalsim - Evil Ryu - Gen - Guy - Ken - M.Bison - Rolento - Rose - Ryu - Sagat - Sakura - Sodom - Zangief