Chaos Breaker/Vritra: Difference between revisions

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== Combos ==
== Combos ==
'''Midscreen'''
2C > 236C (mash ABC)
* ''Very basic BNB, though highly damaging. If about halfscreen from the corner, you are able to dash up, and 2D > 236D to create a very tricky crossover that can lead into another knockdown and more heavy damage.''
'''Corner'''
j.C > j.214C > (Wall Kick)xN
* ''Vritra's infinite, AKA the 1UP Combo. The trick to doing this is to buffer the directional input of the 66D into your dash forward, jump forward and then immediately slide the joystick into down-forward position to hit D, so the motion ends up being something like 669~3D. This allows you to execute wall kicks much more consistently and smoothly, and using this motion you are actually able to use the wall kicks as completely safe instant overheads outside of combos.''
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Revision as of 21:34, 17 August 2010

Introduction

The Basics

Combos

Midscreen 2C > 236C (mash ABC)

  • Very basic BNB, though highly damaging. If about halfscreen from the corner, you are able to dash up, and 2D > 236D to create a very tricky crossover that can lead into another knockdown and more heavy damage.

Corner j.C > j.214C > (Wall Kick)xN

  • Vritra's infinite, AKA the 1UP Combo. The trick to doing this is to buffer the directional input of the 66D into your dash forward, jump forward and then immediately slide the joystick into down-forward position to hit D, so the motion ends up being something like 669~3D. This allows you to execute wall kicks much more consistently and smoothly, and using this motion you are actually able to use the wall kicks as completely safe instant overheads outside of combos.


Strategy

Item Compatibility

Character Chemistry

Matchups

Move Analysis

Normals and Command Normals

Normal Throws

Mana-Counter

Specials

_: 236A/B/C

  • (After _ connects) _: A/B/C, repeatedly

_: 623A/B/C

_: 214A/B/C

  • (After _) _: A/B/C
  • (After _) _: D

Front Shift: 236D

Back Shift: 214D

Dodge: 22D

Front Leap: 623D

Back Leap: 421D

Cyclone Cutter: 214A/B/C, in air

Pain Strike: A/B/C, repeatedly

_: 646A/B/C

Front Dash Kick: 66D, in air

Back Dash Kick: 44D, in air

Mana Bursts

Rampage: 236236A/B/C

_: 214214A/B/C

Frame Data