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< Street Fighter 6 | Kimberly
AkashicAYS (talk | contribs) m (→Patch History) |
AkashicAYS (talk | contribs) m (→Patch History) |
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* Various moves give more Drive Gauge on block when in burnout | * Various moves give more Drive Gauge on block when opponent is in burnout | ||
** {{clr|H|Neck Hunter}} (236K~{{clr|H|HK}}), {{clr|OD|OD Neck Hunter}} ({{clr|OD|236KK}}~{{clr|H|HK}}), {{clr|M|Shadow Slide}} (236K~{{clr|M|MK}}), {{clr|OD|OD Shadow Slide}} ({{clr|OD|236KK}}~{{clr|M|MK}}) | ** {{clr|H|Neck Hunter}} (236K~{{clr|H|HK}}), {{clr|OD|OD Neck Hunter}} ({{clr|OD|236KK}}~{{clr|H|HK}}), {{clr|M|Shadow Slide}} (236K~{{clr|M|MK}}), {{clr|OD|OD Shadow Slide}} ({{clr|OD|236KK}}~{{clr|M|MK}}) | ||
* Various moves give more Drive Gauge when Perfect Parried | * Various moves give more Drive Gauge when Perfect Parried |
Revision as of 21:46, 16 June 2025
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