Street Fighter 6/Mai/Introduction: Difference between revisions

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* A fast divekick for clearing fireballs and changing midair trajectory
* A fast divekick for clearing fireballs and changing midair trajectory
* Easy-to-manage multipurpose normal moves  
* Easy-to-manage multipurpose normal moves  
* Obnoxiously good low-resource corner carry off of hitconfirms or otherwise, and even better corner carry when you're willing to dump resources
* Low-resource corner carry off of hitconfirms or otherwise, and even better corner carry when you're willing to dump resources
* The undisputed best answer to any fireball in the game in her Boosted SA2, equivalent to Cammy's SA3 and Shin Bison's Final Psycho Crusher
* Powerful anti-projectile tools, particularly via enhanced SA2
| avoid=
| avoid=
* Committing to your fireball game to apply pressure safely
* Committing to your fireball game to apply pressure safely

Revision as of 01:19, 8 February 2025

Introduction

The successor of Shiranui-style ninja arts. A charming kunoichi who is as dedicated to love as she is to training. Loves cooking, Japanese dressmaking, flower arrangement, and traditional Japanese dance.


Pick if you like: Avoid if you dislike:
  • A zoning game that can be converted into a strong offense when executed correctly
  • Oppressive and simple damage routes that can be generally started halfway through any given round
  • Forcing opponents to respect your fireball game when you have a chance to charge them up
  • A fast divekick for clearing fireballs and changing midair trajectory
  • Easy-to-manage multipurpose normal moves
  • Low-resource corner carry off of hitconfirms or otherwise, and even better corner carry when you're willing to dump resources
  • Powerful anti-projectile tools, particularly via enhanced SA2
  • Committing to your fireball game to apply pressure safely
  • Lacking large damage cashouts without access to empowered specials
  • Lacking plus frames on block without Drive Rush
  • Risking a punish on a blocked divekick due to not being able to make it safe


Classic & Modern Versions Comparison

List of differences with Modern Mai
Missing Normals
Missing Command Normals
Shortcut-Only Specials
Miscellaneous Changes

SF6 Navigation

General
FAQ
HUD
Characters
A.K.I.
Akuma
Blanka
Cammy
Chun-Li
Dee Jay
Dhalsim
Ed
E. Honda
Guile
Jamie
JP
Juri
Ken
Kimberly
Lily
Luke
M. Bison
Mai
Manon
Marisa
Rashid
Ryu
Terry
Zangief
Data
Akuma
Cammy
Ed
Guile
Jamie
JP
Juri
Ken
Lily
Luke
Mai
Manon
Ryu
Terry