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| | Title = {{clr|M|5MP}} starter | | | Title = {{clr|M|5MP}} starter |
| | Oneliner = | | | Oneliner = |
| | Difficulty = {{clr|2|Easy}} | | | Difficulty = {{clr|L|Easy}} |
| | Damage = | | | Damage = |
| | Meter = | | | Meter = |
Line 50: |
Line 50: |
| | Title = {{clr|OD|OD 236KK}} Extensions | | | Title = {{clr|OD|OD 236KK}} Extensions |
| | Oneliner = | | | Oneliner = |
| | Difficulty = {{clr|2|Easy}} | | | Difficulty = {{clr|L|Easy}} |
| | Damage = | | | Damage = |
| | Meter = | | | Meter = |
Line 67: |
Line 67: |
| | Title = Corner {{clr|OD|OD 236KK}} Extension | | | Title = Corner {{clr|OD|OD 236KK}} Extension |
| | Oneliner = | | | Oneliner = |
| | Difficulty = {{clr|2|Easy}} | | | Difficulty = {{clr|L|Easy}} |
| | Damage = | | | Damage = |
| | Meter = | | | Meter = |
Line 105: |
Line 105: |
| | Title = {{clr|DR|Drive Impact}} | | | Title = {{clr|DR|Drive Impact}} |
| | Oneliner = | | | Oneliner = |
| | Difficulty = {{clr|2|Easy}} | | | Difficulty = {{clr|L|Easy}} |
| | Damage = | | | Damage = |
| | Meter = | | | Meter = |
Line 141: |
Line 141: |
| | Title = {{clr|DR|Drive Impact}} | | | Title = {{clr|DR|Drive Impact}} |
| | Oneliner = | | | Oneliner = |
| | Difficulty = {{clr|2|Easy}} | | | Difficulty = {{clr|L|Easy}} |
| | Damage = | | | Damage = |
| | Meter = | | | Meter = |
Line 161: |
Line 161: |
| | Title = {{clr|H|5HP}} | | | Title = {{clr|H|5HP}} |
| | Oneliner = | | | Oneliner = |
| | Difficulty = {{clr|2|Easy}} | | | Difficulty = {{clr|L|Easy}} |
| | Damage = | | | Damage = |
| | Meter = | | | Meter = |
Line 174: |
Line 174: |
| | Title = {{clr|H|5HK}} | | | Title = {{clr|H|5HK}} |
| | Oneliner = | | | Oneliner = |
| | Difficulty = {{clr|2|Easy}} | | | Difficulty = {{clr|L|Easy}} |
| | Damage = | | | Damage = |
| | Meter = | | | Meter = |
Line 211: |
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| | Oneliner = | | | Oneliner = |
| | Difficulty = {{clr|3|Medium Hard}} | | | Difficulty = {{clr|3|Medium Hard}} |
| | Damage = | | | Damage = Too much |
| | Meter = | | | Meter = |
| | Anchor = | | | Anchor = |
| | Youtube = | | | Youtube = |
| | Recipe = {{clr|PC|PC}} {{clr|H|5HK}}, {{clr|OD|[2]8KK}}~{{clr|OD|K}}, {{clr|OD|[4]6PP}}, {{clr|OD|[2] 8KK}}~{{clr|OD|KK}}, {{clr|H|5HP}} > {{clr|SA|Super Art 1/2/3}} | | | Recipe = {{clr|PC|PC}} {{clr|H|5HK}}, {{clr|OD|[2]8KK}}~{{clr|OD|K}}, {{clr|OD|[4]6PP}}, {{clr|OD|[2]8KK}}~{{clr|OD|KK}}, {{clr|H|5HP}} > {{clr|SA|Super Art 1/2/3}} |
| | content = Does not rely on the timer as {{clr|OD|OD Pyscho Crusher}} automatically detonates it, but it does need a decent amount of time on the bomb so that it doesn't automatically detonate. Doesn't have to start in the corner, but after the {{clr|OD|OD Pyscho Crusher}}, the opponent must be in the corner to land the {{clr|OD|OD Head Press}}. {{clr|OD|OD Pyscho Crusher}} grants a lot of screen travel in the combo, hidden behind the short cinematic camera movement. | | | content = This is THE combo you want to land as a Bison player. Does not rely on the timer as {{clr|OD|OD Pyscho Crusher}} automatically detonates it, but it does need a decent amount of time on the bomb so that it doesn't automatically detonate. Doesn't have to start in the corner, but after the {{clr|OD|OD Pyscho Crusher}}, the opponent must be in the corner to land the {{clr|OD|OD Head Press}}. {{clr|OD|OD Pyscho Crusher}} grants a lot of screen travel in the combo, hidden behind the short cinematic camera movement. |
| | *YOUR AMBITIONS DIE HERE! |
| | *(Does a flip) |
| | *Hmm |
| | *UNLIMITED PSYCHO CRUSHER |
| | *Word (he says worm, but this is funnier) |
| }} | | }} |
|
| |
|
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| </tabber> | | </tabber> |
|
| |
|
| | == Automatic Bomb Detonation Combos == |
| | |
| | <tabber> Meaty 4HK = |
| | {{TheoryBox |
| | | Title = {{clr|L|Beginner}} |
| | | Oneliner = |
| | | Difficulty = {{clr|2|Easy}} |
| | | Damage = |
| | | Meter = |
| | | Anchor = |
| | | Youtube = |
| | | Recipe = Meaty {{clr|H|4HK}}, {{clr|M|2MP}} > {{clr|OD|236KK}} {{clr|DR|DR}}~{{clr|M|5MP}}~{{clr|H|6HP}} Bomb Detonate {{clr|H|214HP}}/{{clr|H|[4]6HP}} > {{clr|SA|Super Art 3}} <br> |
| | Meaty {{clr|H|4HK}}, {{clr|M|2MP}} > {{clr|OD|236KK}} {{clr|DR|DR}}~{{clr|M|5MP}}~{{clr|H|6HP}} Bomb Detonate {{clr|H|5HP}} > {{clr|SA|Super Art 1/2/3}} <br> |
| | {{clr|DR|DR}} / {{clr|PC|PC}}~{{clr|H|4HK}}, {{clr|M|5MP}}, {{clr|M|2MP}} > {{clr|OD|236KK}}, {{clr|H|236HK}} Bomb Detonate {{clr|H|214HP}}/{{clr|H|[4]6HP}} > {{clr|SA|Super Art 3}} <br> |
| | {{clr|DR|DR}} / {{clr|PC|PC}}~{{clr|H|4HK}}, {{clr|M|5MP}}, {{clr|M|2MP}} > {{clr|OD|236KK}}, {{clr|H|236HK}} Bomb Detonate {{clr|H|5HP}} > {{clr|SA|Super Art 1/2/3}} |
| | | content = A beginner auto detonation combo into supers or bomb replant. Use this if your opponent keeps mashing on wakeup. |
| | }} |
| | {{TheoryBox |
| | | Title = {{clr|M|Intermediate}} |
| | | Oneliner = |
| | | Difficulty = {{clr|2|Medium}} |
| | | Damage = |
| | | Meter = |
| | | Anchor = |
| | | Youtube = |
| | | Recipe = Meaty {{clr|H|4HK}}, {{clr|M|2MP}} > {{clr|OD|236KK}} {{clr|DR|DR}}~{{clr|M|5MP}}~{{clr|H|6HP}} Bomb Detonate {{clr|H|6HP}}, {{clr|M|214MP}} |
| | | content = The bomb should detonate immediately after the first {{clr|H|6HP}}. The second {{clr|H|6HP}} is manually timed, and depending on your confidence, you can go for {{clr|L|light}}, {{clr|M|medium}}, or {{clr|OD|OD}} bomb. Bomb replant combo. |
| | }} |
| | {{TheoryBox |
| | | Title = {{clr|OD|Master}} |
| | | Oneliner = |
| | | Difficulty = {{clr|3|Hard}} |
| | | Damage = |
| | | Meter = |
| | | Anchor = |
| | | Youtube = |
| | | Recipe = Meaty {{clr|H|4HK}}, {{clr|M|2MP}} > {{clr|OD|236KK}} {{clr|DR|DR}}~{{clr|M|5MP}}~{{clr|H|6HP}} Bomb Detonate {{clr|L|[2]8K}}~{{clr|L|K}}~{{clr|L|P}}, {{clr|L|214LP}} / {{clr|OD|214PP}} > {{clr|SA|Super Art 2/3}} <br> |
| | {{clr|DR|DR}} / {{clr|PC|PC}}~{{clr|H|4HK}}, {{clr|M|5MP}}, {{clr|M|2MP}} > {{clr|OD|236KK}}, {{clr|H|236HK}} Bomb Detonate {{clr|L|[2]8K}}~{{clr|L|K}}~{{clr|L|P}}, {{clr|L|214LP}} / {{clr|OD|214PP}} > {{clr|SA|Super Art 2/3}} |
| | | content = One of Bison's hardest combos, but a very important one. There are some rules to hitting {{clr|L|[2]8K}}~{{clr|L|K}}~{{clr|L|P}} correctly: |
| | *Do not head press immediately or it will whiff, it has to be delayed slightly. |
| | *The opponent bounces up off the ground when hit with head press. |
| | *Do not do somersault skull diver immediately as it won't reach the opponent bouncing. |
| | }} |
| | |
| | |-| Whiff Punish Throws Using 5MP = |
| | {{TheoryBox |
| | | Title = {{clr|L|Beginner}} |
| | | Oneliner = |
| | | Difficulty = {{clr|L|Easy}} |
| | | Damage = |
| | | Meter = |
| | | Anchor = |
| | | Youtube = |
| | | Recipe = |
| | {{clr|PC|PC}}~{{clr|M|5MP}}, {{clr|M|2MP}} > {{clr|OD|236KK}}, {{clr|H|236HK}} Bomb Detonate {{clr|H|214HP}}/{{clr|H|[4]6HP}} > {{clr|SA|Super Art 3}} <br> |
| | {{clr|PC|PC}}~{{clr|M|5MP}}, {{clr|M|2MP}} > {{clr|OD|236KK}}, {{clr|H|236HK}} Bomb Detonate {{clr|H|5HP}} > {{clr|SA|Super Art 1/2/3}} |
| | | content = A beginner auto detonation combo into supers or bomb replant. Use this if your opponent keeps mashing on wakeup. |
| | }} |
| | {{TheoryBox |
| | | Title = {{clr|M|Intermediate}} |
| | | Oneliner = |
| | | Difficulty = {{clr|2|Medium}} |
| | | Damage = |
| | | Meter = |
| | | Anchor = |
| | | Youtube = |
| | | Recipe = {{clr|PC|PC}}~{{clr|M|5MP}}, {{clr|M|2MP}} > {{clr|OD|236KK}}, {{clr|H|236HK}} Bomb Detonate {{clr|H|6HP}}, {{clr|M|214MP}} |
| | | content = The bomb should detonate immediately after the first {{clr|H|6HP}}. The second {{clr|H|6HP}} is manually timed, and depending on your confidence, you can go for {{clr|L|light}}, {{clr|M|medium}}, or {{clr|OD|OD}} bomb. Bomb replant combo. |
| | }} |
| | {{TheoryBox |
| | | Title = {{clr|OD|Master}} |
| | | Oneliner = |
| | | Difficulty = {{clr|3|Hard}} |
| | | Damage = |
| | | Meter = |
| | | Anchor = |
| | | Youtube = |
| | | Recipe = {{clr|PC|PC}}~{{clr|M|5MP}}, {{clr|M|2MP}} > {{clr|OD|236KK}}, {{clr|H|236HK}} Bomb Detonate {{clr|L|[2]8K}}~{{clr|L|K}}~{{clr|L|P}}, {{clr|L|214LP}} / {{clr|OD|214PP}} > {{clr|SA|Super Art 2/3}} |
| | | content = One of Bison's hardest combos, but a very important one. There are some rules to hitting {{clr|L|[2]8K}}~{{clr|L|K}}~{{clr|L|P}} correctly: |
| | *Do not head press immediately or it will whiff, it has to be delayed slightly. |
| | *The opponent bounces up off the ground when hit with head press. |
| | *Do not do somersault skull diver immediately as it won't reach the opponent bouncing. |
| | }} |
| | |
| | |-| DP Punish = |
| | {{TheoryBox |
| | | Title = {{clr|OD|DP Punish}} |
| | | Oneliner = |
| | | Difficulty = {{clr|OD|Various}} |
| | | Damage = |
| | | Meter = |
| | | Anchor = |
| | | Youtube = |
| | | Recipe = |
| | {{clr|PC|PC}}~{{clr|H|5HP}}, {{clr|H|5HK}}, {{clr|M|2MP}} > {{clr|M|236MK}} Bomb Detonate {{clr|H|214HP}}/{{clr|H|[4]6HP}} > {{clr|SA|Super Art 3}} <br> {{clr|PC|PC}}~{{clr|H|5HP}}, {{clr|H|5HK}}, {{clr|M|2MP}} > {{clr|M|236MK}} Bomb Detonate {{clr|H|5HP}} > {{clr|SA|Super Art 1/2/3}} <br> {{clr|PC|PC}}~{{clr|H|5HP}}, {{clr|H|5HK}}, {{clr|M|2MP}} > {{clr|M|236MK}} Bomb Detonate {{clr|H|6HP}}, {{clr|M|214MP}} <br> {{clr|PC|PC}}~{{clr|H|5HP}}, {{clr|H|5HK}}, {{clr|M|2MP}} > {{clr|M|236MK}} Bomb Detonate {{clr|L|[2]8K}}~{{clr|L|K}}~{{clr|L|P}}, {{clr|L|214LP}} / {{clr|OD|214PP}} > {{clr|SA|Super Art 2/3}} <br> {{clr|PC|PC}}~{{clr|H|5HP}}, {{clr|H|5HK}}, {{clr|M|2MP}} > {{clr|M|236MK}} Bomb Detonate {{clr|M|j.MP}}~{{clr|M|MP}}, {{clr|H|6HP}}, {{clr|L|214LP}} / {{clr|OD|214PP}} > {{clr|SA|Super Art 2/3}} |
| | | content = The timing against the DP doesn't matter too much, but the timing can be adjusted slightly on the {{clr|PC|PC}} {{clr|H|heavy punch}} to whatever you're comfortable with. If you wish to cash out all of your {{clr|DR|drive gauge}} in this exact scenario, refer to punish counter {{clr|H|5HK}}. {{clr|M|j.MP}}~{{clr|M|MP}} combos only work if the opponent is grounded when the bomb detonates. This is because the juggle limit is not met in these combos, compared to the {{clr|OD|236KK}} combos where it is. |
| | }} |
| | |
| | |-| Meaty After Throw = |
| | {{TheoryBox |
| | | Title = {{clr|OD|Meaty After Throw}} |
| | | Oneliner = |
| | | Difficulty = {{clr|OD|Various}} |
| | | Damage = |
| | | Meter = |
| | | Anchor = |
| | | Youtube = |
| | | Recipe = Meaty {{clr|H|4HK}}, {{clr|M|2MP}} > {{clr|M|236MK}} Bomb Detonate {{clr|H|214HP}}/{{clr|H|[4]6HP}} > {{clr|SA|Super Art 3}} <br> Meaty {{clr|H|4HK}}, {{clr|M|2MP}} > {{clr|M|236MK}} Bomb Detonate {{clr|H|5HP}} > {{clr|SA|Super Art 1/2/3}} <br> Meaty {{clr|H|4HK}}, {{clr|M|2MP}} > {{clr|M|236MK}} Bomb Detonate {{clr|H|6HP}}, {{clr|M|214MP}} <br> Meaty {{clr|H|4HK}}, {{clr|M|2MP}} > {{clr|M|236MK}} Bomb Detonate {{clr|L|[2]8K}}~{{clr|L|K}}~{{clr|L|P}}, {{clr|L|214LP}} / {{clr|OD|214PP}} > {{clr|SA|Super Art 2/3}} <br> Meaty {{clr|H|4HK}}, {{clr|M|2MP}} > {{clr|M|236MK}} Bomb Detonate {{clr|H|214HP}}/{{clr|H|[4]6HP}} > {{clr|SA|Super Art 3}} <br> Meaty {{clr|H|4HK}}, {{clr|M|2MP}} > {{clr|M|236MK}} Bomb Detonate {{clr|M|j.MP}}~{{clr|M|MP}}, {{clr|H|6HP}}, {{clr|L|214LP}} / {{clr|OD|214PP}} > {{clr|SA|Super Art 2/3}} <br> Meaty {{clr|L|2LK}}, {{clr|L|2LP}} > {{clr|L|236LK}} Bomb Detonate {{clr|OD|previous follow ups all work off this}} <br> Meaty {{clr|H|5HP}}, {{clr|M|2MP}} > {{clr|L|236LK}} Bomb Detonate {{clr|OD|...}} <br> |
| | | content = These are the combos and follow ups you can do once you have planted a bomb, and then immediately throw the opponent. {{clr|M|j.MP}}~{{clr|M|MP}} combos only work if the opponent is grounded when the bomb detonates. This is because the juggle limit is not met in these combos, compared to the {{clr|OD|236KK}} combos where it is. |
| | }} |
| | |
| | </tabber> |
| {{Character Subnav SF6 | chara=M.Bison | tag=Bison }} | | {{Character Subnav SF6 | chara=M.Bison | tag=Bison }} |
| {{Navbox-SF6}} | | {{Navbox-SF6}} |
| [[Category: Street Fighter 6]] | | [[Category: Street Fighter 6]] |