< Street Fighter 6 | M.Bison
(→66) |
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Line 79: | Line 79: | ||
| images = SF6_Mbison_5lp.png | | images = SF6_Mbison_5lp.png | ||
| hitboxes = SF6_Mbison_5lp_hitbox.png | | hitboxes = SF6_Mbison_5lp_hitbox.png | ||
| damage = | | damage = 300 | ||
| dmgScaling = | | dmgScaling = 20% Starter | ||
| startup = | | startup = 5 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 9 | ||
| total = | | total = 16 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Chn Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
Line 116: | Line 116: | ||
| images = SF6_Mbison_5mp.png | | images = SF6_Mbison_5mp.png | ||
| hitboxes = SF6_Mbison_5mp_hitbox.png | | hitboxes = SF6_Mbison_5mp_hitbox.png | ||
| damage = | | damage = 600 | ||
| startup = 8 | |||
| startup = | | active = 3 | ||
| active = | | recovery = 15 | ||
| recovery = | | total = 25 | ||
| total = | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
Line 153: | Line 152: | ||
| images = SF6_Mbison_5hp.png | | images = SF6_Mbison_5hp.png | ||
| hitboxes = SF6_Mbison_5hp_hitbox.png | | hitboxes = SF6_Mbison_5hp_hitbox.png | ||
| damage = | | damage = 1000 | ||
| dmgScaling = | | dmgScaling = 20% Starter | ||
| startup = | | startup = 19 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 17 | ||
| total = | | total = 38 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
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| images = SF6_Mbison_5lk.png | | images = SF6_Mbison_5lk.png | ||
| hitboxes = SF6_Mbison_5lk_hitbox.png | | hitboxes = SF6_Mbison_5lk_hitbox.png | ||
| damage = | | damage = 300 | ||
| dmgScaling = | | dmgScaling = 20% Starter | ||
| startup = | | startup = 4 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 10 | ||
| total = | | total = 15 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = | ||
Line 227: | Line 226: | ||
| images = SF6_Mbison_5mk.png | | images = SF6_Mbison_5mk.png | ||
| hitboxes = SF6_Mbison_5mk_hitbox.png | | hitboxes = SF6_Mbison_5mk_hitbox.png | ||
| damage = | | damage = 700 | ||
| startup = 10 | |||
| startup = | | active = 4 | ||
| active = | | recovery = 16 | ||
| recovery = | | total = 29 | ||
| total = | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv||}} | ||
Line 264: | Line 261: | ||
| images = SF6_Mbison_5hk.png | | images = SF6_Mbison_5hk.png | ||
| hitboxes = SF6_Mbison_5hk_hitbox.png | | hitboxes = SF6_Mbison_5hk_hitbox.png | ||
| damage = | | damage = 900 | ||
| startup = 13 | |||
| startup = | | active = 4 | ||
| active = | | recovery = 19 | ||
| recovery = | | total = 35 | ||
| total = | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv||}} | ||
Line 302: | Line 297: | ||
| images = SF6_Mbison_2lp.png | | images = SF6_Mbison_2lp.png | ||
| hitboxes = SF6_Mbison_2lp_hitbox.png | | hitboxes = SF6_Mbison_2lp_hitbox.png | ||
| damage = | | damage = 300 | ||
| dmgScaling = | | dmgScaling = 20% Starter | ||
| startup = | | startup = 4 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 10 | ||
| total = | | total = 15 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Chn Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
Line 339: | Line 334: | ||
| images = SF6_Mbison_2mp.png | | images = SF6_Mbison_2mp.png | ||
| hitboxes = SF6_Mbison_2mp_hitbox.png | | hitboxes = SF6_Mbison_2mp_hitbox.png | ||
| damage = | | damage = 600 | ||
| startup = 6 | |||
| startup = | | active = 3 | ||
| active = | | recovery = 14(17) | ||
| recovery = | | total = 22(25) | ||
| total = | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
Line 367: | Line 361: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 3f extra recovery on whiff | ||
}} | }} | ||
Line 376: | Line 370: | ||
| images = SF6_Mbison_2hp.png | | images = SF6_Mbison_2hp.png | ||
| hitboxes = SF6_Mbison_2hp_hitbox.png | | hitboxes = SF6_Mbison_2hp_hitbox.png | ||
| damage = | | damage = 900 | ||
| startup = 10 | |||
| startup = | | active = 6 | ||
| active = | | recovery = 21 | ||
| recovery = | | total = 36 | ||
| total = | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
Line 413: | Line 406: | ||
| images = SF6_Mbison_2lk.png | | images = SF6_Mbison_2lk.png | ||
| hitboxes = SF6_Mbison_2lk_hitbox.png | | hitboxes = SF6_Mbison_2lk_hitbox.png | ||
| damage = | | damage = 200 | ||
| dmgScaling = | | dmgScaling = 20% Starter | ||
| startup = | | startup = 5 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 10 | ||
| total = | | total = 16 | ||
| guard = L | | guard = L | ||
| cancel = | | cancel = Chn | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv||}} | ||
Line 450: | Line 442: | ||
| images = SF6_Mbison_2mk.png | | images = SF6_Mbison_2mk.png | ||
| hitboxes = SF6_Mbison_2mk_hitbox.png | | hitboxes = SF6_Mbison_2mk_hitbox.png | ||
| damage = | | damage = 500 | ||
| dmgScaling = | | dmgScaling = 20% Starter | ||
| startup = | | startup = 8 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 19 | ||
| total = | | total = 29 | ||
| guard = L | | guard = L | ||
| cancel = | | cancel = Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
Line 478: | Line 470: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Range: | | notes = Range: 1.482 | ||
}} | }} | ||
Line 487: | Line 479: | ||
| images = SF6_Mbison_2hk.png | | images = SF6_Mbison_2hk.png | ||
| hitboxes = SF6_Mbison_2hk_hitbox.png | | hitboxes = SF6_Mbison_2hk_hitbox.png | ||
| damage = | | damage = 900 | ||
| startup = 11 | |||
| startup = | | active = 3 | ||
| active = | | recovery = 26 | ||
| recovery = | | total = 39 | ||
| total = | |||
| guard = L | | guard = L | ||
| cancel = | | cancel = - | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv||}} | ||
Line 504: | Line 494: | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv||}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv||}} | ||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
Line 525: | Line 514: | ||
| images = SF6_Mbison_jlp.png | | images = SF6_Mbison_jlp.png | ||
| hitboxes = SF6_Mbison_jlp_hitbox.png | | hitboxes = SF6_Mbison_jlp_hitbox.png | ||
| damage = | | damage = 300 | ||
| startup = | | startup = 5 | ||
| active = | | active = 4 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
Line 555: | Line 543: | ||
| images = SF6_Mbison_jmp.png | | images = SF6_Mbison_jmp.png | ||
| hitboxes = SF6_Mbison_jmp_hitbox.png | | hitboxes = SF6_Mbison_jmp_hitbox.png | ||
| damage = | | damage = 700 | ||
| startup = | | startup = 8 | ||
| active = | | active = 4 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = | | total = TC | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = | ||
Line 585: | Line 573: | ||
| images = SF6_Mbison_jhp.png | | images = SF6_Mbison_jhp.png | ||
| hitboxes = SF6_Mbison_jhp_hitbox.png | | hitboxes = SF6_Mbison_jhp_hitbox.png | ||
| damage = | | damage = 800 | ||
| startup = | | startup = 9 | ||
| active = | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
Line 615: | Line 602: | ||
| images = SF6_Mbison_jlk.png | | images = SF6_Mbison_jlk.png | ||
| hitboxes = SF6_Mbison_jlk_hitbox.png | | hitboxes = SF6_Mbison_jlk_hitbox.png | ||
| damage = | | damage = 300 | ||
| startup = | | startup = 5 | ||
| active = | | active = 7 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
Line 645: | Line 631: | ||
| images = SF6_Mbison_jmk.png | | images = SF6_Mbison_jmk.png | ||
| hitboxes = SF6_Mbison_jmk_hitbox.png | | hitboxes = SF6_Mbison_jmk_hitbox.png | ||
| damage = | | damage = 500 | ||
| startup = | | startup = 7 | ||
| active = | | active = 7 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
Line 675: | Line 660: | ||
| images = SF6_Mbison_jhk.png | | images = SF6_Mbison_jhk.png | ||
| hitboxes = SF6_Mbison_jhk_hitbox.png | | hitboxes = SF6_Mbison_jhk_hitbox.png | ||
| damage = | | damage = 800 | ||
| startup = | | startup = 10 | ||
| active = | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - |
Revision as of 02:11, 26 June 2024
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
6HP
4HK
3HK
Target Combos
5MP~6HP
M.Bison
m.bison_5mp_6hp
|
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---|---|---|---|---|---|
5MP~6HP Shadow Hammer
|
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File:SF6 Mbison 5mp 6hp.png![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | ||||
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Puts airborne opponents into limited juggle OTG bounce state |
5MP~2HK
j.MP~j.MP
Throws
Forward Throw
Back Throw
M.Bison
m.bison_4lplk
|
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---|---|---|---|---|---|
4LPLK Death Tower
|
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![]() File:SF6 Mbison 4lplk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 (2040) | - | 20% Immediate | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 23 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
30 | - | [10000] | 2000 | 2000(1400) [4000(2800)] | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
HKD + | - | ||||
Hit Advantage | Block Advantage | ||||
KD + | - | ||||
Notes | |||||
Drive Moves
HPHK
M.Bison
m.bison_hphk
|
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---|---|---|---|---|---|
HPHK Hell Twist
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | 20% Starter | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | 25 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
62 | 5000 | 10000 [15000] | -10000 | [3000(2100)] | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | 1-27 | - | 0 | 1 | 0 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
Crumple (Standing +21, Juggle +46, HKD +104) | -35 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height. |
6HPHK
M.Bison
m.bison_6hphk
|
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---|---|---|---|---|---|
6HPHK Hell Drive (Block)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26(31) | - | 23 | 20 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
48(53) | - | - | -20000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 Full | Break | - | 200 | 100 | 1 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +23 | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -6 | ||||
Notes | |||||
Performed by inputting 6HPHK during blockstun; 5f extra recovery on hit; freezes the screen for 4f during startup; see Drive Reversal. |
M.Bison
m.bison_6hphk_recovery
|
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---|---|---|---|---|---|
6HPHK Hell Drive (Recovery)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 3 | 26(31) | - | 23 | 20 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
46(51) | - | - | -20000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-20 Full | Break | - | 200 | 100 | 1 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +23 | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -6 | ||||
Notes | |||||
Performed by holding 6HPHK on wakeup; 5f extra recovery on hit; does not have any screen freeze; see Drive Reversal. |
MPMK
M.Bison
m.bison_mpmk
|
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---|---|---|---|---|---|
MPMK Drive Parry
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 50% Multiplier (Perfect) | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 12 or until released | 33(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
45(3) | - | - | -5000,250~ | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6 Full (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo. |
66
M.Bison
m.bison_66
|
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---|---|---|---|---|---|
66 Drive Rush
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 15% Multiplier (Mid-Combo) | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(11) | 45(46) | 24(23) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | -10000(-30000) | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.593 (min/throw), 2.650 (min/block), 4.425 (max/final DR frame) |
Special Moves
Psycho Crusher Attack
[4]6LP
[4]6MP
M.Bison
m.bison_46mp
|
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---|---|---|---|---|---|
[4]6MP Psycho Crusher Attack
|
|||||
File:SF6 Mbison 46mp.png File:SF6 Mbison 46mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Detonates Psycho Mine on hit/block |
[4]6HP
M.Bison
m.bison_46hp
|
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---|---|---|---|---|---|
[4]6HP Psycho Crusher Attack
|
|||||
File:SF6 Mbison 46hp.png File:SF6 Mbison 46hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Detonates Psycho Mine on hit/block |
[4]6PP
M.Bison
m.bison_46pp
|
|||||
---|---|---|---|---|---|
[4]6PP Psycho Crusher Attack
|
|||||
File:SF6 Mbison 46pp.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | -20000 | () | () | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Detonates Psycho Mine on hit/block |
Psycho Crusher (Mine)
[4]6P (Mine)
M.Bison
m.bison_46p_mine
|
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---|---|---|---|---|---|
[4]6P Psycho Crusher (Mine)
|
|||||
File:SF6 Mbison 46p mine.png File:SF6 Mbison 46p mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
[4]6PP (Mine)
M.Bison
m.bison_46pp_mine
|
|||||
---|---|---|---|---|---|
[4]6PP Psycho Crusher (Mine)
|
|||||
![]() File:SF6 Mbison 46pp mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | -20000 | () | () | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Double Knee Press
236LK
236MK
M.Bison
m.bison_236mk
|
|||||
---|---|---|---|---|---|
236MK Double Knee Press
|
|||||
File:SF6 Mbison 236mk.png File:SF6 Mbison 236mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
236HK
M.Bison
m.bison_236hk
|
|||||
---|---|---|---|---|---|
236HK Double Knee Press
|
|||||
File:SF6 Mbison 236hk.png File:SF6 Mbison 236hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
236KK
Backfist Combo
214LP
214MP
M.Bison
m.bison_214mp
|
|||||
---|---|---|---|---|---|
214MP Backfist Combo
|
|||||
File:SF6 Mbison 214mp.png File:SF6 Mbison 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Plants Psycho Mine onto opponent; detonates Psycho Mine on hit/block |
214HP
M.Bison
m.bison_214hp
|
|||||
---|---|---|---|---|---|
214HP Backfist Combo
|
|||||
File:SF6 Mbison 214hp.png File:SF6 Mbison 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Plants Psycho Mine onto opponent; detonates Psycho Mine on hit/block |
214PP
Backfist Combo (Mine)
214P (Mine)
M.Bison
m.bison_214p_mine
|
|||||
---|---|---|---|---|---|
214P Backfist Combo (Mine)
|
|||||
File:SF6 Mbison 214p mine.png File:SF6 Mbison 214p mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
214PP (Mine)
M.Bison
m.bison_214pp_mine
|
|||||
---|---|---|---|---|---|
214PP Backfist Combo (Mine)
|
|||||
File:SF6 Mbison 214pp mine.png File:SF6 Mbison 214pp mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | -20000 | () | () | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Shadow Rise
[2]8K
[2]8KK
M.Bison
m.bison_28kk
|
|||||
---|---|---|---|---|---|
[2]8KK Shadow Rise
|
|||||
File:SF6 Mbison 28kk.png File:SF6 Mbison 28kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Throw | |||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Automatically tracks opponent's location |
Devil Reverse
[2]8K~P
[2]8KK~P or [2]8K~PP
Devil Reverse (Mine)
[2]8K~P (Mine)
M.Bison
m.bison_28k_p_mine
|
|||||
---|---|---|---|---|---|
[2]8K~P Devil Reverse (Mine)
|
|||||
File:SF6 Mbison 28k p mine.png File:SF6 Mbison 28k p mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
H | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
[2]8KK~P or [2]8K~PP (Mine)
M.Bison
m.bison_28kk_p_mine
|
|||||
---|---|---|---|---|---|
[2]8KK~P or [2]8K~PP Devil Reverse (Mine)
|
|||||
File:SF6 Mbison 28kk p mine.png File:SF6 Mbison 28kk p mine hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
H | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Head Press
[2]8K~K
[2]8KK~K or [2]8K~KK
M.Bison
m.bison_28kk_k
|
|||||
---|---|---|---|---|---|
[2]8KK~K or [2]8K~KK Head Press
|
|||||
File:SF6 Mbison 28kk k.png File:SF6 Mbison 28kk k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
H | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Can also be input after meterless Shadow Rise; transitions to cinematic follow-up on hit; lands near opponent on block (does not bounce like meterless version) |
Somersault Skull Diver
[2]8K~K~P
Super Arts
236236K
214214K
236236P
236236P (CA)
Taunts
5PPPKKK
6PPPKKK
4PPPKKK