Street Fighter 6/Zangief/Frame data: Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
Line 25: Line 25:
Detailed=
Detailed=
{{#cargo_query:tables=SF6_FrameData
{{#cargo_query:tables=SF6_FrameData
|fields=input,damage,IF(chip='{{{chip}}}', "", chip)=chip,driveDamage,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|fields=input,damage,IF(chip='{{{chip}}}', "", chip)=chip,driveDmgBlk,driveDmgHit,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|where=chara="Zangief"  and (moveType="ground_normal" or moveType="normal" or moveType="air_normal")
|where=chara="Zangief"  and (moveType="ground_normal" or moveType="normal" or moveType="air_normal")
|format=dynamic table
|format=dynamic table
Line 46: Line 46:
Detailed=
Detailed=
{{#cargo_query:tables=SF6_FrameData
{{#cargo_query:tables=SF6_FrameData
|fields=input,damage,IF(chip='{{{chip}}}', "", chip)=chip,IF(driveDamage='{{{driveDamage}}}', "", driveDamage)=driveDamage,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|fields=input,damage,IF(chip='{{{chip}}}', "", chip)=chip,IF(driveDmgBlk='{{{driveDmgBlk}}}', "", driveDmgBlk)=driveDmgBlk,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|where=chara="Zangief"  and (moveType = "drive" or moveType="throw")
|where=chara="Zangief"  and (moveType = "drive" or moveType="throw")
|format=dynamic table
|format=dynamic table
Line 67: Line 67:
Detailed=
Detailed=
{{#cargo_query:tables=SF6_FrameData
{{#cargo_query:tables=SF6_FrameData
|fields=input,damage,IF(chip='{{{chip}}}', "", chip)=chip,IF(driveDamage='{{{driveDamage}}}', "", driveDamage)=driveDamage,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|fields=input,damage,IF(chip='{{{chip}}}', "", chip)=chip,IF(driveDmgBlk='{{{driveDmgBlk}}}', "", driveDmgBlk)=driveDmgBlk,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|where=chara="Zangief"  and moveType = "special"
|where=chara="Zangief"  and moveType = "special"
|format=dynamic table
|format=dynamic table
Line 88: Line 88:
Detailed=
Detailed=
{{#cargo_query:tables=SF6_FrameData
{{#cargo_query:tables=SF6_FrameData
|fields=input,damage,IF(chip='{{{chip}}}', "", chip)=chip,IF(driveDamage='{{{driveDamage}}}', "", driveDamage)=driveDamage,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|fields=input,damage,IF(chip='{{{chip}}}', "", chip)=chip,IF(driveDmgBlk='{{{driveDmgBlk}}}', "", driveDmgBlk)=driveDmgBlk,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|where=chara="Zangief"  and moveType = "super"
|where=chara="Zangief"  and moveType = "super"
|format=dynamic table
|format=dynamic table

Revision as of 04:54, 12 November 2023


Frame Data Tables

Character Data

Zangief HP Throw
Range
Fwd Walk
Speed
Back Walk
Speed
Fwd Dash
Speed
Back Dash
Speed
Fwd Dash
Distance
Back Dash
Distance
Jump
Speed
Fwd Jump
Distance
Back Jump
Distance
Jump
Apex
SF6 Zangief Portrait.png 11000 1.02 0.0364 0.025 22 25 1.007 0.712 5+38+3 1.725 1.406 2.115

Normals and Target Combos


input damage guard cancel startup active recovery hitAdv blockAdv
input damage guard cancel startup active recovery hitAdv blockAdv
5LP 400 LH Chn Sp SA 7(4) 3 9 +4 +2
5MP 700 LH TC 9 4 17 +2 -2
5HP 1000 LH - (6~22)+10 3 22(24) +3 -3
5[HP] 1400 LH - 32 3 22(24) KD +40 +3
5LK 400 LH Sp SA 7 2 17 -2 -4
5MK 900 LH - 10 4 19 +1 -4
5HK 1000 LH - 13 4 21 +3 +1
2LP 300 LH Chn Sp SA 6(3) 2 8 +6 +1
2MP 700 LH Sp SA 8 3 16 +3 -1
2HP 1000 LH - 11 9 35 KD +20 -20
2LK 250 L Chn 4(3) 3 12 0 -3
2MK 700 L - 9 3 18 +3 -2
2HK 1000 L - 12 3 27 KD +36 -13
j.LP 300 H - 5 7 3 land +11 +8
j.MP 700 H - 8 5 3 land +10(+14) +7(+11)
j.HP 800 H - 9 6 3 land +15(+21) +7(+13)
j.LK 300 H - 5 10 3 land +2(+11) -1(+8)
j.MK 500 H - 8 8 3 land +6(+14) +3(+11)
j.HK 800 H - 10 7 3 land +12(+15) +8(+11)
j.[HK] 1500 H - 32 6 30 land (oH/oB)
20(12) land (whiff)
Wall Splat +1(+33) -30(-43)
3MP 800 LH Sp SA 7 3 21 -1 -3
6MK 700 LH - 14 7 13 +1(+7) -4(+2)
6HP 1000 LH Sp SA 14 5 15(17) +8 +4
6HK 1300 H - 22(24) 7(5) 25 KD +28(+30) -9(-5)
3HK 1000 LH - 16 4 40 KD +21 -18
22MK 500 L TC 9 3 17 +4 -3
j.2HP 800 H - 9 9 8 land +14(+18) +10(+14)
j.8HP 900 H Sp 8 4 3 land +18(+21) +13(+16)
5MP~MP 600 LH TC 9 4 20 +2 -6
5MP~MP~MP 900 LH - 15 3 32 KD +27 -17
22MK~MK 500 L Sp SA TC 9 3 19 -3 -4
22MK~MK~MK 700 L Sp SA 10 3 24 -2 -10

input damage chip driveDmgBlk driveDmgHit guard cancel startup active recovery hitAdv blockAdv
input damage chip driveDmgBlk driveDmgHit guard cancel startup active recovery hitAdv blockAdv
5LP 400 500 [2000] LH Chn Sp SA 7(4) 3 9 +4 +2
5MP 700 5000 [6000] LH TC 9 4 17 +2 -2
5HP 1000 6000 [8000] LH - (6~22)+10 3 22(24) +3 -3
5[HP] 1400 10000 [13000] LH - 32 3 22(24) KD +40 +3
5LK 400 500 [2000] LH Sp SA 7 2 17 -2 -4
5MK 900 6000 [8000] LH - 10 4 19 +1 -4
5HK 1000 7000 [11000] LH - 13 4 21 +3 +1
2LP 300 500 [2000] LH Chn Sp SA 6(3) 2 8 +6 +1
2MP 700 6000 [8000] LH Sp SA 8 3 16 +3 -1
2HP 1000 7000 [11000] LH - 11 9 35 KD +20 -20
2LK 250 500 [2000] L Chn 4(3) 3 12 0 -3
2MK 700 5000 [8000] L - 9 3 18 +3 -2
2HK 1000 4000 [10000] L - 12 3 27 KD +36 -13
j.LP 300 1500 [2000] H - 5 7 3 land +11 +8
j.MP 700 3000 [4000] H - 8 5 3 land +10(+14) +7(+11)
j.HP 800 4000 [5000] H - 9 6 3 land +15(+21) +7(+13)
j.LK 300 1500 [2000] H - 5 10 3 land +2(+11) -1(+8)
j.MK 500 2500 [4000] H - 8 8 3 land +6(+14) +3(+11)
j.HK 800 4000 [5000] H - 10 7 3 land +12(+15) +8(+11)
j.[HK] 1500 4000 [10000] H - 32 6 30 land (oH/oB)
20(12) land (whiff)
Wall Splat +1(+33) -30(-43)
3MP 800 5000 [6000] LH Sp SA 7 3 21 -1 -3
6MK 700 6000 [6000] LH - 14 7 13 +1(+7) -4(+2)
6HP 1000 8000 [11000] LH Sp SA 14 5 15(17) +8 +4
6HK 1300 6000 [11000] H - 22(24) 7(5) 25 KD +28(+30) -9(-5)
3HK 1000 8000 [11000] LH - 16 4 40 KD +21 -18
22MK 500 2500 [4000] L TC 9 3 17 +4 -3
j.2HP 800 4000 [5000] H - 9 9 8 land +14(+18) +10(+14)
j.8HP 900 4000 [8000] H Sp 8 4 3 land +18(+21) +13(+16)
5MP~MP 600 2500 [4000] LH TC 9 4 20 +2 -6
5MP~MP~MP 900 2500 [4000] LH - 15 3 32 KD +27 -17
22MK~MK 500 2500 [4000] L Sp SA TC 9 3 19 -3 -4
22MK~MK~MK 700 2500 [4000] L Sp SA 10 3 24 -2 -10

Drive and Throw


input damage guard cancel startup active recovery hitAdv blockAdv
input damage guard cancel startup active recovery hitAdv blockAdv
5LPLK 1200,600 (2040,600) T - 5 3 23 KD +22(+0) -
4LPLK 1400 (2380) T - 5 3 23 KD +8 -
6LPLK 1500 (2550) T - 5 3 23 KD +10 -
3LPLK 1200 (2040) T - 5 3 23 KD +28 -
1LPLK 1500 (2550) T - 5 3 23 KD +9 -
2LPLK 1500 (2550) T - 5 3 23 KD +14 -
HPHK 800 LH - 26 2 35 KD +35 / Wall Splat KD +65 -3 / Wall Splat HKD +72
6HPHK 500 recoverable LH - 20 3 26(31) KD +23 -6
6HPHK 500 recoverable LH - 18 3 26(31) KD +23 -6
MPMK - - - 1 12 or until released 33(1)(11) - -
MPMK~66 - - - 3+8 - 15(37) - -
MPMK or 66 - - - 9 - 15(37) - -

input damage chip driveDmgBlk guard cancel startup active recovery hitAdv blockAdv
input damage chip driveDmgBlk guard cancel startup active recovery hitAdv blockAdv
5LPLK 1200,600 (2040,600) T - 5 3 23 KD +22(+0) -
4LPLK 1400 (2380) T - 5 3 23 KD +8 -
6LPLK 1500 (2550) T - 5 3 23 KD +10 -
3LPLK 1200 (2040) T - 5 3 23 KD +28 -
1LPLK 1500 (2550) T - 5 3 23 KD +9 -
2LPLK 1500 (2550) T - 5 3 23 KD +14 -
HPHK 800 200 5000 LH - 26 2 35 KD +35 / Wall Splat KD +65 -3 / Wall Splat HKD +72
6HPHK 500 recoverable 125 recoverable LH - 20 3 26(31) KD +23 -6
6HPHK 500 recoverable 125 recoverable LH - 18 3 26(31) KD +23 -6
MPMK - - - 1 12 or until released 33(1)(11) - -
MPMK~66 - - - 3+8 - 15(37) - -
MPMK or 66 - - - 9 - 15(37) - -

Specials


name input damage guard cancel startup active recovery hitAdv blockAdv
name input damage guard cancel startup active recovery hitAdv blockAdv
Double Lariat PP 1400 LH SA3 15 2(3)2(4)2(8)2(6)2 27 KD +27(+56) -12(-41)
Double Lariat PPP 700,1000 (1700) LH SA2 SA3 (1st) 12 2(2)2(3)2(6)2(4)2 26 KD +38(+57) -11(-30)
Screw Piledriver 360+LP 2500 (2875) T - 5 3 54 HKD +30 -
Screw Piledriver 360+MP 2900 (3335) T - 5 3 54 HKD +28 -
Screw Piledriver 360+HP 3300 (3795) T - 5 3 54 HKD +28 -
Screw Piledriver 360+PP 3400 (3910) T - 5 3 54 HKD +28 -
Borscht Dynamite j.360+K 2900 (3260) T - 4 3 21(36)+16 land HKD +19 -
Borscht Dynamite j.360+KK 3000 (3375) T - 4 3 21(36)+16 land HKD +19 -
Russian Suplex 63214K (Close) 2900 (3335) T - 10 2 50 HKD +26 -
Russian Suplex 63214KK (Close) 3200 (3680) T - 10 2 50 HKD +27 -
Siberian Express 63214K (Mid) 2700 (3105) T - 28 2 41 HKD +29 -
Siberian Express 63214KK (Mid) 3000 (3450) T - 23 2 44 HKD +29 -
Siberian Express 63214K (Far) 2700 (3105) T - 55(81) 2 40 HKD +29 -
Siberian Express 63214KK (Far) 3000 (3450) T - 54(81) 2 40 HKD +29 -
Tundra Storm 22HK 2400 - - 6 50 24 HKD +5 -

input damage chip driveDmgBlk guard cancel startup active recovery hitAdv blockAdv
input damage chip driveDmgBlk guard cancel startup active recovery hitAdv blockAdv
PP 1400 350x4 4000x4 LH SA3 15 2(3)2(4)2(8)2(6)2 27 KD +27(+56) -12(-41)
PPP 700,1000 (1700) 175,250x4 (425/1175) 4000x5 LH SA2 SA3 (1st) 12 2(2)2(3)2(6)2(4)2 26 KD +38(+57) -11(-30)
360+LP 2500 (2875) T - 5 3 54 HKD +30 -
360+MP 2900 (3335) T - 5 3 54 HKD +28 -
360+HP 3300 (3795) T - 5 3 54 HKD +28 -
360+PP 3400 (3910) T - 5 3 54 HKD +28 -
j.360+K 2900 (3260) T - 4 3 21(36)+16 land HKD +19 -
j.360+KK 3000 (3375) T - 4 3 21(36)+16 land HKD +19 -
63214K (Close) 2900 (3335) T - 10 2 50 HKD +26 -
63214KK (Close) 3200 (3680) T - 10 2 50 HKD +27 -
63214K (Mid) 2700 (3105) T - 28 2 41 HKD +29 -
63214KK (Mid) 3000 (3450) T - 23 2 44 HKD +29 -
63214K (Far) 2700 (3105) T - 55(81) 2 40 HKD +29 -
63214KK (Far) 3000 (3450) T - 54(81) 2 40 HKD +29 -
22HK 2400 - - 6 50 24 HKD +5 -

Supers


name input damage guard cancel startup active recovery hitAdv blockAdv
name input damage guard cancel startup active recovery hitAdv blockAdv
Aerial Russian Slam 236236K 3500 T - 11 7 13+47 land HKD +29 -
Cyclone Lariat 236236P 3160(3060) LH - 18 102 52 HKD +5(+1) -35
Cyclone Lariat (hold P) 236236[P] 0,60x9,560 (1100) LH - 18 105 25(52) KD +87 Launch -35
Bolshoi Storm Buster 720+P 4800 T - 6+0 2 116 HKD +26 -
Bolshoi Storm Buster (CA) 720+P 5300 T - 6+0 2 116 HKD +26 -

input damage chip driveDmgBlk guard cancel startup active recovery hitAdv blockAdv
input damage chip driveDmgBlk guard cancel startup active recovery hitAdv blockAdv
236236K 3500 T - 11 7 13+47 land HKD +29 -
236236P 3160(3060) 50x9,300 (750) 5000 (180,480x9,500) LH - 18 102 52 HKD +5(+1) -35
236236[P] 0,60x9,560 (1100) 50x9,300 (750) 5000 (180,480x9,500) LH - 18 105 25(52) KD +87 Launch -35
720+P 4800 T - 6+0 2 116 HKD +26 -
720+P 5300 T - 6+0 2 116 HKD +26 -



SF6 Navigation

General
FAQ
HUD
Characters
A.K.I.
Akuma
Blanka
Cammy
Chun-Li
Dee Jay
Dhalsim
Ed
E. Honda
Elena
Guile
Jamie
JP
Juri
Ken
Kimberly
Lily
Luke
M. Bison
Mai
Manon
Marisa
Rashid
Ryu
Terry
Zangief
Data
Akuma
Cammy
Ed
Elena
Guile
Jamie
JP
Juri
Ken
Lily
Luke
Mai
Manon
Ryu
Terry