|
|
Line 50: |
Line 50: |
| | info = | | | info = |
| {{AttackDataCargo-SF6/Query|Jamie_5lp}} | | {{AttackDataCargo-SF6/Query|Jamie_5lp}} |
| * '''Cancel reaction window:''' 12f | | * '''Cancel Hitconfirm Window:''' 12f |
| * '''xx Lv.2 Super:''' +7/+2 | | * '''xx Lv.2 Super:''' +7/+2 |
| <br> | | <br> |
Line 57: |
Line 57: |
| {{AttackDataCargo-SF6/Query|Jamie_5lp_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_5lp_dl2}} |
| * Damage DL1-DL4: 285/300/315/330 | | * Damage DL1-DL4: 285/300/315/330 |
| * '''Cancel reaction window:''' 13f | | * '''Cancel Hitconfirm Window:''' 13f |
| * '''xx Lv.2 Super:''' +7/+2 | | * '''xx Lv.2 Super:''' +7/+2 |
| <br> | | <br> |
Line 95: |
Line 95: |
| * Counterhit/Punish Counter bonus frame advantage carries over to all 3 hits | | * Counterhit/Punish Counter bonus frame advantage carries over to all 3 hits |
| * High juggle potential; final 2 hits maintain juggle state and can allow a followup juggle | | * High juggle potential; final 2 hits maintain juggle state and can allow a followup juggle |
| * '''Cancel reaction window:''' 18f | | * '''Cancel Hitconfirm Window:''' 18f |
| * '''xx Lv.2 Super:''' +11/+5 | | * '''xx Lv.2 Super:''' +11/+5 |
| <br> | | <br> |
Line 120: |
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| * Damage DL0-DL4: 270/285/300/315/330 | | * Damage DL0-DL4: 270/285/300/315/330 |
| * Chains into 5LK/2LP/2LK | | * Chains into 5LK/2LP/2LK |
| * '''Cancel reaction window:''' 13f | | * '''Cancel Hitconfirm Window:''' 13f |
| * '''xx Lv.2 Super:''' +9/+5 | | * '''xx Lv.2 Super:''' +9/+5 |
| <br> | | <br> |
Line 140: |
Line 140: |
| {{AttackDataCargo-SF6/Query|Jamie_5mk_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_5mk_dl2}} |
| * Damage DL0-DL4: 540/570/600/630/660 | | * Damage DL0-DL4: 540/570/600/630/660 |
| * '''Cancel reaction window:''' 15f | | * '''Cancel Hitconfirm Window:''' 15f |
| * '''xx Lv.2 Super:''' +14/+10 | | * '''xx Lv.2 Super:''' +14/+10 |
| <br> | | <br> |
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| * Punish Counter: Crumple KD +71 (+8 before opponent becomes airborne) | | * Punish Counter: Crumple KD +71 (+8 before opponent becomes airborne) |
| * Puts airborne opponents into [[Street_Fighter_6/Glossary#Juggles|limited juggle state]] | | * Puts airborne opponents into [[Street_Fighter_6/Glossary#Juggles|limited juggle state]] |
| * '''Cancel reaction window:''' 17f (PC: 29f) | | * '''Cancel Hitconfirm Window:''' 17f (PC: 29f) |
| * '''xx Lv.2 Super:''' +17/+11 (KD +87) | | * '''xx Lv.2 Super:''' +17/+11 (KD +87) |
| <br> | | <br> |
Line 180: |
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| * Damage DL0-DL4: 225/237/250/262/275 | | * Damage DL0-DL4: 225/237/250/262/275 |
| * Chains into 5LK/2LP/2LK | | * Chains into 5LK/2LP/2LK |
| * '''Cancel reaction window:''' 13f | | * '''Cancel Hitconfirm Window:''' 13f |
| * '''xx Lv.2 Super:''' +9/+3 | | * '''xx Lv.2 Super:''' +9/+3 |
| <br> | | <br> |
Line 198: |
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| {{AttackDataCargo-SF6/Query|Jamie_2mp_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_2mp_dl2}} |
| * Damage DL0-DL4: 540/570/600/630/660 | | * Damage DL0-DL4: 540/570/600/630/660 |
| * '''Cancel reaction window:''' 16f | | * '''Cancel Hitconfirm Window:''' 16f |
| * '''xx Lv.2 Super:''' +12/+9 | | * '''xx Lv.2 Super:''' +12/+9 |
| <br> | | <br> |
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| * Forces stand on hit | | * Forces stand on hit |
| * Only the first 2 active frames are cancellable | | * Only the first 2 active frames are cancellable |
| * '''Cancel reaction window:''' 16f | | * '''Cancel Hitconfirm Window:''' 16f |
| * '''xx Lv.2 Super:''' +21/+13 | | * '''xx Lv.2 Super:''' +21/+13 |
| <br> | | <br> |
Line 254: |
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| * Damage DL0-DL4: 450/475/500/525/550 | | * Damage DL0-DL4: 450/475/500/525/550 |
| * Applies a 20% damage scaling penalty to the next hit when used as a combo starter (100/80/70/60...) | | * Applies a 20% damage scaling penalty to the next hit when used as a combo starter (100/80/70/60...) |
| * '''Cancel reaction window:''' 13f | | * '''Cancel Hitconfirm Window:''' 13f |
| * '''xx Lv.2 Super:''' +12/+7 | | * '''xx Lv.2 Super:''' +12/+7 |
| <br> | | <br> |
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| * Counterhit/Punish Counter: +49 HKD | | * Counterhit/Punish Counter: +49 HKD |
| * Has high juggle potential; no longer HKD when juggled into | | * Has high juggle potential; no longer HKD when juggled into |
| * '''Cancel reaction window:''' 33f (PC: 43f) | | * '''Cancel Hitconfirm Window:''' 33f (PC: 43f) |
| <br> | | <br> |
| This 2-hit sweep is a low on both hits and has slightly more range on the 2nd hit. It's fairly easy to punish on block, so should not be thrown out randomly very often. 2HK has a lot of juggle potential, and leads to a Target Combo followup into HK that is great for increasing his Drink Level without sacrificing corner oki. | | This 2-hit sweep is a low on both hits and has slightly more range on the 2nd hit. It's fairly easy to punish on block, so should not be thrown out randomly very often. 2HK has a lot of juggle potential, and leads to a Target Combo followup into HK that is great for increasing his Drink Level without sacrificing corner oki. |
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| * Puts opponent into limited juggle state | | * Puts opponent into limited juggle state |
| ** [[Street_Fighter_6/Glossary#Juggles|Free juggle state]] if 2KK is performed from Drive Rush | | ** [[Street_Fighter_6/Glossary#Juggles|Free juggle state]] if 2KK is performed from Drive Rush |
| * '''Cancel reaction window:''' 17f (jump, on hit only) | | * '''Cancel Hitconfirm Window:''' 17f (jump, on hit only) |
| <br> | | <br> |
| Tensei Kick is a launching command normal that has mediocre range and is very unsafe on block. It can be used as an anti-air, but the timing is a bit specific. The jump cancel will always jump forward regardless of which direction is held, and it cannot cancel to a grounded special move during prejump frames. | | Tensei Kick is a launching command normal that has mediocre range and is very unsafe on block. It can be used as an anti-air, but the timing is a bit specific. The jump cancel will always jump forward regardless of which direction is held, and it cannot cancel to a grounded special move during prejump frames. |
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| * Damage DL2-DL4: 600/630/660 | | * Damage DL2-DL4: 600/630/660 |
| * 10-19f Low Crush (not airborne) | | * 10-19f Low Crush (not airborne) |
| * '''Cancel reaction window:''' 15f (TC) | | * '''Cancel Hitconfirm Window:''' 15f (TC) |
| <br> | | <br> |
| A hopping overhead that can be spaced to hit later in its active frames, resulting in better frame advantage. When used out of Drive Rush, Jamie can link light normals or 5HP afterward. | | A hopping overhead that can be spaced to hit later in its active frames, resulting in better frame advantage. When used out of Drive Rush, Jamie can link light normals or 5HP afterward. |
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| {{AttackDataCargo-SF6/Query|Jamie_4hp_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_4hp_dl2}} |
| * Damage DL0-DL2: 720/760/800 | | * Damage DL0-DL2: 720/760/800 |
| * '''Cancel reaction window:''' 19f (Super) | | * '''Cancel Hitconfirm Window:''' 19f (Super) |
| * '''xx Lv.2 Super:''' +15/+11 | | * '''xx Lv.2 Super:''' +15/+11 |
| {{AttackDataCargo-SF6/Query|Jamie_4hp_dl3}} | | {{AttackDataCargo-SF6/Query|Jamie_4hp_dl3}} |
| * Damage DL3-DL4: 840/880 | | * Damage DL3-DL4: 840/880 |
| * '''Cancel reaction window:''' 19f (Super) / 20f (TC) | | * '''Cancel Hitconfirm Window:''' 19f (Super) / 20f (TC) |
| * '''xx Lv.2 Super:''' +14/+12 | | * '''xx Lv.2 Super:''' +14/+12 |
| <br> | | <br> |
Line 479: |
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| {{AttackDataCargo-SF6/Query|Jamie_6hk_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_6hk_dl2}} |
| * Damage DL0-DL3: 810/855/900/945 | | * Damage DL0-DL3: 810/855/900/945 |
| * '''Cancel reaction window:''' 18f (Super) | | * '''Cancel Hitconfirm Window:''' 18f (Super) |
| * '''xx Lv.2 Super:''' +19/+13 | | * '''xx Lv.2 Super:''' +19/+13 |
| {{AttackDataCargo-SF6/Query|Jamie_6hk_dl4}} | | {{AttackDataCargo-SF6/Query|Jamie_6hk_dl4}} |
| * '''Cancel reaction window:''' 18f (Super) / 25f (Followup) | | * '''Cancel Hitconfirm Window:''' 18f (Super) / 25f (Followup) |
| * '''xx Lv.2 Super:''' +19/+13 | | * '''xx Lv.2 Super:''' +19/+13 |
| <br> | | <br> |
Line 507: |
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| {{AttackDataCargo-SF6/Query|Jamie_2hk_hk_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_2hk_hk_dl2}} |
| * Damage DL0-DL4: 450/475/500/525/550 | | * Damage DL0-DL4: 450/475/500/525/550 |
| * '''Cancel reaction window:''' 58f (TC Drink) | | * '''Cancel Hitconfirm Window:''' 58f (TC Drink) |
| {{AttackDataCargo-SF6/Query|Jamie_2hk_hk_p_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_2hk_hk_p_dl2}} |
| * Maintains corner oki while increasing Drink Level | | * Maintains corner oki while increasing Drink Level |
Line 533: |
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| {{AttackDataCargo-SF6/Query|Jamie_5lp_lk_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_5lp_lk_dl2}} |
| * Damage DL1-DL4: 190(170)/200(180)/210(188)/220(198) | | * Damage DL1-DL4: 190(170)/200(180)/210(188)/220(198) |
| * '''Cancel reaction window:''' 29f (TC) | | * '''Cancel Hitconfirm Window:''' 29f (TC) |
| * () refers to scaled damage when beginning combo with 5LP | | * () refers to scaled damage when beginning combo with 5LP |
| {{AttackDataCargo-SF6/Query|Jamie_5lp_lk_mp_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_5lp_lk_mp_dl2}} |
| * Damage DL1-DL4: 475(380)/500(400)/525(420)/550(440) | | * Damage DL1-DL4: 475(380)/500(400)/525(420)/550(440) |
| * '''Cancel reaction window:''' 52f | | * '''Cancel Hitconfirm Window:''' 52f |
| * '''xx Lv.2 Super:''' +12/+4 | | * '''xx Lv.2 Super:''' +12/+4 |
| * () refers to scaled damage when beginning combo with 5LP~LK | | * () refers to scaled damage when beginning combo with 5LP~LK |
Line 560: |
Line 560: |
| {{AttackDataCargo-SF6/Query|Jamie_6mk_mk_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_6mk_mk_dl2}} |
| * Damage DL2-DL4: 200x2/210x2/220x2 | | * Damage DL2-DL4: 200x2/210x2/220x2 |
| * '''Cancel reaction window:''' 62f (TC) | | * '''Cancel Hitconfirm Window:''' 62f (TC) |
| {{AttackDataCargo-SF6/Query|Jamie_6mk_mk_p_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_6mk_mk_p_dl2}} |
| * Increases Drink Level by 1 | | * Increases Drink Level by 1 |
Line 588: |
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| * Damage DL3-DL4: 630/660 | | * Damage DL3-DL4: 630/660 |
| * Only combos on Counterhit/Punish Counter or with meaty timing; 3f gap on block | | * Only combos on Counterhit/Punish Counter or with meaty timing; 3f gap on block |
| * '''Cancel reaction window:''' 18f / 56f (TC) | | * '''Cancel Hitconfirm Window:''' 18f / 56f (TC) |
| * '''xx Lv.2 Super:''' +18/+8 | | * '''xx Lv.2 Super:''' +18/+8 |
| {{AttackDataCargo-SF6/Query|Jamie_4hp_hp_hk_dl3}} | | {{AttackDataCargo-SF6/Query|Jamie_4hp_hp_hk_dl3}} |
Line 594: |
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| * 7f gap between final 2 hits on block | | * 7f gap between final 2 hits on block |
| <br> | | <br> |
| This Target Combo sequence is most useful when performing 4HP as a shimmy to bait a throw tech, since it guarantees a Punish Counter if successful. The listed Cancel Reaction values are for the final HK input, when reacting to just the HP followup, or the entire sequence on Counterhit/Punish Counter. While the HP followup is unsafe, it can be used to frame trap an opponent that predictably hits buttons after blocking 4HP. If the final HK is performed on block, the opponent can interrupt with any 6f or faster button that will put Jamie into a free juggle state due to the Forced Knockdown property. | | This Target Combo sequence is most useful when performing 4HP as a shimmy to bait a throw tech, since it guarantees a Punish Counter if successful. The listed Cancel Hitconfirm values are for the final HK input, when reacting to just the HP followup, or the entire sequence on Counterhit/Punish Counter. While the HP followup is unsafe, it can be used to frame trap an opponent that predictably hits buttons after blocking 4HP. If the final HK is performed on block, the opponent can interrupt with any 6f or faster button that will put Jamie into a free juggle state due to the Forced Knockdown property. |
| }} | | }} |
|
| |
|
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| * Sways and walks backward; press P at different times to change followup | | * Sways and walks backward; press P at different times to change followup |
| * Earliest followup timing can be input after 25f of 6HK+Sway | | * Earliest followup timing can be input after 25f of 6HK+Sway |
| * '''Cancel reaction window:''' 25f (to combo CH 6HK into Headbutt) | | * '''Cancel Hitconfirm Window:''' 25f (to combo CH 6HK into Headbutt) |
| {{AttackDataCargo-SF6/Query|Jamie_6hk_4hk_p_close_dl4}} | | {{AttackDataCargo-SF6/Query|Jamie_6hk_4hk_p_close_dl4}} |
| * Requires Counterhit/Punish Counter to combo from 6HK | | * Requires Counterhit/Punish Counter to combo from 6HK |
| * Cancellable into any special or Super | | * Cancellable into any special or Super |
| * '''Cancel reaction window:''' 20f (Headbutt) / 59-60f (CH 6HK + Headbutt) | | * '''Cancel Hitconfirm Window:''' 20f (Headbutt) / 59-60f (CH 6HK + Headbutt) |
| * '''xx Lv.2 Super:''' KD+39/+10 | | * '''xx Lv.2 Super:''' KD+39/+10 |
| {{AttackDataCargo-SF6/Query|Jamie_6hk_4hk_p_mid_dl4}} | | {{AttackDataCargo-SF6/Query|Jamie_6hk_4hk_p_mid_dl4}} |
| * Cancellable into any special or Super | | * Cancellable into any special or Super |
| * '''Cancel reaction window:''' 60/40/17f (spin fists only, more hits allows easier confirm) | | * '''Cancel Hitconfirm Window:''' 60/40/17f (spin fists only, more hits allows easier confirm) |
| * '''xx Lv.2 Super:''' KD+42/+13 | | * '''xx Lv.2 Super:''' KD+42/+13 |
| {{AttackDataCargo-SF6/Query|Jamie_6hk_4hk_p_far_dl4}} | | {{AttackDataCargo-SF6/Query|Jamie_6hk_4hk_p_far_dl4}} |
Line 797: |
Line 797: |
| {{AttackDataCargo-SF6/Query|Jamie_236lp_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236lp_dl2}} |
| * Damage DL0-DL3: 315/332/350/367 | | * Damage DL0-DL3: 315/332/350/367 |
| * '''Cancel reaction window:''' 19f (Followup) / 14f (Super) | | * '''Cancel Hitconfirm Window:''' 19f (Followup) / 14f (Super) |
| {{AttackDataCargo-SF6/Query|Jamie_236mp_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236mp_dl2}} |
| * Damage DL0-DL3: 360/380/400/420 | | * Damage DL0-DL3: 360/380/400/420 |
| * '''Cancel reaction window:''' 19f (Followup) / 14f (Super) | | * '''Cancel Hitconfirm Window:''' 19f (Followup) / 14f (Super) |
| ** 18f confirm window to combo into ~6K | | ** 18f confirm window to combo into ~6K |
| {{AttackDataCargo-SF6/Query|Jamie_236hp_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236hp_dl2}} |
| * Damage DL0-DL3: 405/427/450/472 | | * Damage DL0-DL3: 405/427/450/472 |
| * '''Cancel reaction window:''' 19f (Followup) / 14f (Super) | | * '''Cancel Hitconfirm Window:''' 19f (Followup) / 14f (Super) |
| ** 16f confirm window to combo into ~6P, 15f to combo into ~6K | | ** 16f confirm window to combo into ~6P, 15f to combo into ~6K |
| {{AttackDataCargo-SF6/Query|Jamie_236pp_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236pp_dl2}} |
| * Damage DL0-DL3: 405/427/450/472 | | * Damage DL0-DL3: 405/427/450/472 |
| * '''Cancel reaction window:''' 23f (Followup) / 15f (Super) | | * '''Cancel Hitconfirm Window:''' 23f (Followup) / 15f (Super) |
| ** 22f confirm window to combo into ~6K | | ** 22f confirm window to combo into ~6K |
| * '''xx Lv.2 Super:''' +17/+14 | | * '''xx Lv.2 Super:''' +17/+14 |
Line 833: |
Line 833: |
| | info = | | | info = |
| {{AttackDataCargo-SF6/Query|Jamie_236lp_dl4}} | | {{AttackDataCargo-SF6/Query|Jamie_236lp_dl4}} |
| * '''Cancel reaction window:''' 36f (Followup) / 29f (Super) | | * '''Cancel Hitconfirm Window:''' 36f (Followup) / 29f (Super) |
| ** 33f confirm window to combo into ~6P, 34f to combo into ~6K | | ** 33f confirm window to combo into ~6P, 34f to combo into ~6K |
| {{AttackDataCargo-SF6/Query|Jamie_236mp_dl4}} | | {{AttackDataCargo-SF6/Query|Jamie_236mp_dl4}} |
| * '''Cancel reaction window:''' 36f (Followup) / 29f (Super) | | * '''Cancel Hitconfirm Window:''' 36f (Followup) / 29f (Super) |
| ** 33f confirm window to combo into ~6P, 31f to combo into ~6K | | ** 33f confirm window to combo into ~6P, 31f to combo into ~6K |
| {{AttackDataCargo-SF6/Query|Jamie_236hp_dl4}} | | {{AttackDataCargo-SF6/Query|Jamie_236hp_dl4}} |
| * '''Cancel reaction window:''' 36f (Followup) / 29f (Super) | | * '''Cancel Hitconfirm Window:''' 36f (Followup) / 29f (Super) |
| ** 33f confirm window to combo into ~6P, 28f to combo into ~6K | | ** 33f confirm window to combo into ~6P, 28f to combo into ~6K |
| {{AttackDataCargo-SF6/Query|Jamie_236pp_dl4}} | | {{AttackDataCargo-SF6/Query|Jamie_236pp_dl4}} |
| * '''Cancel reaction window:''' 36f (Followup) / 27f (Super) | | * '''Cancel Hitconfirm Window:''' 36f (Followup) / 27f (Super) |
| ** 35f confirm window to combo into ~6P | | ** 35f confirm window to combo into ~6P |
| * '''xx Lv.2 Super:''' +18/+13 1st hit, +18/+12 2nd hit | | * '''xx Lv.2 Super:''' +18/+13 1st hit, +18/+12 2nd hit |
Line 865: |
Line 865: |
| {{AttackDataCargo-SF6/Query|Jamie_236lp_6p_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236lp_6p_dl2}} |
| * Damage DL0-DL3: 315/332/350/367 | | * Damage DL0-DL3: 315/332/350/367 |
| * '''Cancel reaction window:''' 18f (Followup) | | * '''Cancel Hitconfirm Window:''' 18f (Followup) |
| * 0-2f gap between Rekka and 6P on block | | * 0-2f gap between Rekka and 6P on block |
| {{AttackDataCargo-SF6/Query|Jamie_236mp_6p_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236mp_6p_dl2}} |
| * Damage DL0-DL3: 360/380/400/420 | | * Damage DL0-DL3: 360/380/400/420 |
| * '''Cancel reaction window:''' 18f (Followup) | | * '''Cancel Hitconfirm Window:''' 18f (Followup) |
| * 0-5f gap between Rekka and 6P on block | | * 0-5f gap between Rekka and 6P on block |
| {{AttackDataCargo-SF6/Query|Jamie_236hp_6p_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236hp_6p_dl2}} |
| * Damage DL0-DL3: 405/427/450/472 | | * Damage DL0-DL3: 405/427/450/472 |
| * '''Cancel reaction window:''' 18f (Followup) | | * '''Cancel Hitconfirm Window:''' 18f (Followup) |
| * 3-8f gap between Rekka and 6P on block | | * 3-8f gap between Rekka and 6P on block |
| {{AttackDataCargo-SF6/Query|Jamie_236pp_6p_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236pp_6p_dl2}} |
| * Damage DL0-DL3: 405/427/450/472 | | * Damage DL0-DL3: 405/427/450/472 |
| * '''Cancel reaction window:''' 18f (Followup) | | * '''Cancel Hitconfirm Window:''' 18f (Followup) |
| * 0-3f gap between Rekka and 6P on block | | * 0-3f gap between Rekka and 6P on block |
| <br> | | <br> |
| The Punch followups are the preferred route for damage, juggles, and oki; they can be performed on hit, block, or whiff. The LP, MP, and OD Rekka starters require a manual delay to create a blockstring gap, while HP Rekka can automatically frame trap with a 3f gap at the fastest timing. While risky, this frame trap can be used against an opponent that tries to punish your first Rekka on block. On hit, stopping after the first 6P puts Jamie at a slight disadvantage; an unaware opponent may be caught off guard with a quick throw reset, but attempting this is sacrificing guaranteed damage and a knockdown. | | The Punch followups are the preferred route for damage, juggles, and oki; they can be performed on hit, block, or whiff. The LP, MP, and OD Rekka starters require a manual delay to create a blockstring gap, while HP Rekka can automatically frame trap with a 3f gap at the fastest timing. While risky, this frame trap can be used against an opponent that tries to punish your first Rekka on block. On hit, stopping after the first 6P puts Jamie at a slight disadvantage; an unaware opponent may be caught off guard with a quick throw reset, but attempting this is sacrificing guaranteed damage and a knockdown. |
|
| |
|
| The cancel reaction window applies to the 6P hit only and does not include the first 236P hit. In the startup column, [] refers to the total startup time for 236P~6P when the first Rekka whiffs, which can be useful for certain long-range punishes. | | The cancel hitconfirm window applies to the 6P hit only and does not include the first 236P hit. In the startup column, [] refers to the total startup time for 236P~6P when the first Rekka whiffs, which can be useful for certain long-range punishes. |
| }} | | }} |
| |-| | | |-| |
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Line 899: |
| | info = | | | info = |
| {{AttackDataCargo-SF6/Query|Jamie_236lp_6p_dl4}} | | {{AttackDataCargo-SF6/Query|Jamie_236lp_6p_dl4}} |
| * '''Cancel reaction window:''' 28f (Followup) | | * '''Cancel Hitconfirm Window:''' 28f (Followup) |
| * 2-7f gap between Rekka and 6P on block | | * 2-7f gap between Rekka and 6P on block |
| {{AttackDataCargo-SF6/Query|Jamie_236mp_6p_dl4}} | | {{AttackDataCargo-SF6/Query|Jamie_236mp_6p_dl4}} |
| * '''Cancel reaction window:''' 28f (Followup) | | * '''Cancel Hitconfirm Window:''' 28f (Followup) |
| * 2-7f gap between Rekka and 6P on block | | * 2-7f gap between Rekka and 6P on block |
| {{AttackDataCargo-SF6/Query|Jamie_236hp_6p_dl4}} | | {{AttackDataCargo-SF6/Query|Jamie_236hp_6p_dl4}} |
| * '''Cancel reaction window:''' 28f (Followup) | | * '''Cancel Hitconfirm Window:''' 28f (Followup) |
| * 2-7f gap between Rekka and 6P on block | | * 2-7f gap between Rekka and 6P on block |
| {{AttackDataCargo-SF6/Query|Jamie_236pp_6p_dl4}} | | {{AttackDataCargo-SF6/Query|Jamie_236pp_6p_dl4}} |
| * '''Cancel reaction window:''' 28f (Followup) | | * '''Cancel Hitconfirm Window:''' 28f (Followup) |
| * 2-7f gap between Rekka and 6P on block | | * 2-7f gap between Rekka and 6P on block |
| <br> | | <br> |
| The Punch followups are the preferred route for damage, juggles, and oki; they can be performed on hit, block, or whiff. Like the initial Rekka, this followup is 2 hits when at max Drink Level. All strengths of Rekka lead to the same 2-7f gap between hits on block, which can be used to frame trap the opponent. However, this frame gap is not very useful for two reasons: the initial Rekka is safe (meaning the opponent is less likely to hit a button while attempting a punish), and a Counterhit does not give Jamie the bonus frame advantage when both hits of the followup connect. | | The Punch followups are the preferred route for damage, juggles, and oki; they can be performed on hit, block, or whiff. Like the initial Rekka, this followup is 2 hits when at max Drink Level. All strengths of Rekka lead to the same 2-7f gap between hits on block, which can be used to frame trap the opponent. However, this frame gap is not very useful for two reasons: the initial Rekka is safe (meaning the opponent is less likely to hit a button while attempting a punish), and a Counterhit does not give Jamie the bonus frame advantage when both hits of the followup connect. |
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| The cancel reaction window applies to the 6P hit only and does not include the first 236P hit. In the startup column, [] refers to the total startup time for 236P~6P when the first Rekka whiffs, which can be useful for certain long-range punishes. | | The cancel hitconfirm window applies to the 6P hit only and does not include the first 236P hit. In the startup column, [] refers to the total startup time for 236P~6P when the first Rekka whiffs, which can be useful for certain long-range punishes. |
| }} | | }} |
| </tabber> | | </tabber> |
Line 990: |
Line 990: |
| {{AttackDataCargo-SF6/Query|Jamie_236lp_6k_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236lp_6k_dl2}} |
| * Damage DL0-DL4: 225/237/250/262/275 | | * Damage DL0-DL4: 225/237/250/262/275 |
| * '''Cancel reaction window:''' 16f (Followup) | | * '''Cancel Hitconfirm Window:''' 16f (Followup) |
| * 0-3f gap between Rekka and 6K on block (DL4: 0-6f) | | * 0-3f gap between Rekka and 6K on block (DL4: 0-6f) |
| {{AttackDataCargo-SF6/Query|Jamie_236mp_6k_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236mp_6k_dl2}} |
| * Damage DL0-DL4: 270/285/300/315/330 | | * Damage DL0-DL4: 270/285/300/315/330 |
| * '''Cancel reaction window:''' 16f (Followup) | | * '''Cancel Hitconfirm Window:''' 16f (Followup) |
| * 1-6f gap between Rekka and 6K on block (DL4: 2-9f) | | * 1-6f gap between Rekka and 6K on block (DL4: 2-9f) |
| {{AttackDataCargo-SF6/Query|Jamie_236hp_6k_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236hp_6k_dl2}} |
| * Damage DL0-DL4: 270/285/300/315/330 | | * Damage DL0-DL4: 270/285/300/315/330 |
| * '''Cancel reaction window:''' 16f (Followup) | | * '''Cancel Hitconfirm Window:''' 16f (Followup) |
| * 4-9f gap between Rekka and 6K on block (DL4: 4-12f) | | * 4-9f gap between Rekka and 6K on block (DL4: 4-12f) |
| {{AttackDataCargo-SF6/Query|Jamie_236pp_6k_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236pp_6k_dl2}} |
| * Damage DL0-DL4: 315/332/350/367/385 | | * Damage DL0-DL4: 315/332/350/367/385 |
| * '''Cancel reaction window:''' 16f (Followup) | | * '''Cancel Hitconfirm Window:''' 16f (Followup) |
| * 0-4f gap between Rekka and 6K on block (DL4: 1-6f) | | * 0-4f gap between Rekka and 6K on block (DL4: 1-6f) |
| <br> | | <br> |
| The 6K followup gives less damage and worse oki than the 6P route, but allows Jamie to end with a Drink. It can only be performed on hit or block; the move will not come out if 236P whiffs. Unfortunately for Jamie, this means there is no way to safely space this move at max distance. | | The 6K followup gives less damage and worse oki than the 6P route, but allows Jamie to end with a Drink. It can only be performed on hit or block; the move will not come out if 236P whiffs. Unfortunately for Jamie, this means there is no way to safely space this move at max distance. |
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| The cancel reaction window only applies to the 6K hit and does not include the first 236P hit; this is only really relevant if the initial Rekka is blocked, and you attempt to frame trap into the unsafe followup. | | The cancel hitconfirm window only applies to the 6K hit and does not include the first 236P hit; this is only really relevant if the initial Rekka is blocked, and you attempt to frame trap into the unsafe followup. |
| }} | | }} |
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Line 1,058: |
Line 1,058: |
| {{AttackDataCargo-SF6/Query|Jamie_214lp_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_214lp_dl2}} |
| * Damage DL0-DL4: 810/855/900/945/990 | | * Damage DL0-DL4: 810/855/900/945/990 |
| * '''Cancel reaction window:''' 25f (Super/DL4 Followup) | | * '''Cancel Hitconfirm Window:''' 25f (Super/DL4 Followup) |
| ** 22f to confirm 6P juggle after DL4 grounded hit | | ** 22f to confirm 6P juggle after DL4 grounded hit |
| {{AttackDataCargo-SF6/Query|Jamie_214mp_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_214mp_dl2}} |
| * Damage DL0-DL4: 900/950/1000/1050/1100 | | * Damage DL0-DL4: 900/950/1000/1050/1100 |
| * '''Cancel reaction window:''' 25f (Super/DL4 Followup) | | * '''Cancel Hitconfirm Window:''' 25f (Super/DL4 Followup) |
| ** 22f to confirm 6P juggle after DL4 grounded hit | | ** 22f to confirm 6P juggle after DL4 grounded hit |
| {{AttackDataCargo-SF6/Query|Jamie_214hp_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_214hp_dl2}} |
| * Damage DL0-DL4: 1080/1140/1200/1260/1320 | | * Damage DL0-DL4: 1080/1140/1200/1260/1320 |
| * '''Cancel reaction window:''' 25f (Super/DL4 Followup) | | * '''Cancel Hitconfirm Window:''' 25f (Super/DL4 Followup) |
| ** 22f to confirm 6P juggle after DL4 grounded hit | | ** 22f to confirm 6P juggle after DL4 grounded hit |
| {{AttackDataCargo-SF6/Query|Jamie_214pp_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_214pp_dl2}} |
Line 1,073: |
Line 1,073: |
| * Punish Counter: Tumble KD +87 (+155 if the corner Wall Splat happens) | | * Punish Counter: Tumble KD +87 (+155 if the corner Wall Splat happens) |
| ** Opponent is considered standing and throwable, but becomes airborne after followup hit | | ** Opponent is considered standing and throwable, but becomes airborne after followup hit |
| * '''Cancel reaction window:''' 25f (Super/DL4 Followup) | | * '''Cancel Hitconfirm Window:''' 25f (Super/DL4 Followup) |
| * '''xx Lv.2 Super:''' KD+89(103)/+15 | | * '''xx Lv.2 Super:''' KD+89(103)/+15 |
| <br> | | <br> |
Line 1,101: |
Line 1,101: |
| * 1f gap between hits on block | | * 1f gap between hits on block |
| ** Can delay gap up to 8f after 214LP/214MP, or 7f after 214HP | | ** Can delay gap up to 8f after 214LP/214MP, or 7f after 214HP |
| * '''Cancel reaction window:''' 19f (Super) | | * '''Cancel Hitconfirm Window:''' 19f (Super) |
| {{AttackDataCargo-SF6/Query|Jamie_214pp_6p}} | | {{AttackDataCargo-SF6/Query|Jamie_214pp_6p}} |
| * Forms a true blockstring after 214PP | | * Forms a true blockstring after 214PP |
| ** Can delay to create a gap up to 5f on block | | ** Can delay to create a gap up to 5f on block |
| * '''Cancel reaction window:''' 19f (Super) | | * '''Cancel Hitconfirm Window:''' 19f (Super) |
| * '''xx Lv.2 Super:''' KD+55/+12 | | * '''xx Lv.2 Super:''' KD+55/+12 |
| <br> | | <br> |
Line 1,191: |
Line 1,191: |
| * Damage DL2-DL4: 1400/1468/1540 | | * Damage DL2-DL4: 1400/1468/1540 |
| * '''Projectile Invuln:''' 3-24f | | * '''Projectile Invuln:''' 3-24f |
| * '''Cancel reaction window:''' 47f (Super) | | * '''Cancel Hitconfirm Window:''' 47f (Super) |
| {{AttackDataCargo-SF6/Query|Jamie_236mk_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236mk_dl2}} |
| * Damage DL2-DL4: 1600/1677/1760 | | * Damage DL2-DL4: 1600/1677/1760 |
| * '''Projectile Invuln:''' 4-26f | | * '''Projectile Invuln:''' 4-26f |
| * '''Cancel reaction window:''' 63f (Super) | | * '''Cancel Hitconfirm Window:''' 63f (Super) |
| {{AttackDataCargo-SF6/Query|Jamie_236hk_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236hk_dl2}} |
| * Damage DL2-DL4: 1800/1887/1980 | | * Damage DL2-DL4: 1800/1887/1980 |
| * '''Projectile Invuln:''' 5-35f | | * '''Projectile Invuln:''' 5-35f |
| * '''Cancel reaction window:''' 94f (Super) | | * '''Cancel Hitconfirm Window:''' 94f (Super) |
| {{AttackDataCargo-SF6/Query|Jamie_236kk_dl2}} | | {{AttackDataCargo-SF6/Query|Jamie_236kk_dl2}} |
| * Damage DL2-DL4: 2000/2100/2200 | | * Damage DL2-DL4: 2000/2100/2200 |
| * '''Projectile Invuln:''' 3-28f | | * '''Projectile Invuln:''' 3-28f |
| * '''Cancel reaction window:''' 74f (Super); cancels on 7th hit | | * '''Cancel Hitconfirm Window:''' 74f (Super); cancels on 7th hit |
| * '''xx Lv.2 Super:''' +14/+7 | | * '''xx Lv.2 Super:''' +14/+7 |
| <br> | | <br> |