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* '''No Throw Loop:''' Chun-Li is one of the only characters with a forward throw that leaves her too far to properly perform okizeme or throw loop, even in the corner. For more information, see [[Street_Fighter_6/Offense#Throw_Loop|Throw Loop]]. | * '''No Throw Loop:''' Chun-Li is one of the only characters with a forward throw that leaves her too far to properly perform okizeme or throw loop, even in the corner. For more information, see [[Street_Fighter_6/Offense#Throw_Loop|Throw Loop]]. | ||
* '''Restrictive Knockdowns:''' Chun-Li's hit confirms into knockdowns are relatively distance and resource dependent. She needs down charge for her most reliable | * '''Restrictive Knockdowns:''' Chun-Li's hit confirms into knockdowns are relatively distance and resource dependent. She needs down charge for Spinning Bird Kick, her most reliable knockdown, and her crouching jabs are very prone to whiffing in chains. Without charge, she either needs to be very close up for 22K to connect or she needs to spend resources on 236KK, Drive Rush, or super. | ||
* '''Poor Jump-ins:''' While her anti-air and ground game are a force to be reckoned with, Chun's options to jump in on someone are relatively weak. Her jump is floatier than most characters, and her air buttons are better suited for air-to-airing than they are jumping in. She has an anti-air baiting tool in the form of Air Lightning Legs, but this is a gimmicky option that whiffs on crouchers and is usually punishable. | * '''Poor Jump-ins:''' While her anti-air and ground game are a force to be reckoned with, Chun's options to jump in on someone are relatively weak. Her jump is floatier than most characters, and her air buttons are better suited for air-to-airing than they are jumping in. She has an anti-air baiting tool in the form of Air Lightning Legs, but this is a gimmicky option that whiffs on crouchers and is usually punishable. | ||
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Revision as of 05:49, 14 July 2023
Introduction
A former high-kicking ICPO agent, Chun-Li looks after Li-Fen, a victim of the Black Moon Incident. With Shadaloo sundered, she now runs Kung Fu classes and has become a well-loved member of the local community.
Chun-Li is a tried and true footsies character, with great emphasis on having many options to control space and punish her opponents in neutral. She has a little bit of everything when it comes to her general tools, but for the most part they're tailored toward hit confirms and punishes. The limited range on her special moves (even her fireball) demanding very sharp knowledge of spacing along with the overwhelming amount of options she has can make her quite daunting to pick up, but ultimately rewarding to master. While her gameplan revolves around her strong neutral, she also manages to have fairly formidable pressure in the form of her new Serenity Stream stance cancels. If you want a character that can do a lot in the right hands and thrives on punishing opponents' habits, Chun-Li is a great pick.
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