No edit summary |
No edit summary |
||
Line 93: | Line 93: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Drink Lv.0; compared to DR1 and above, has better frame advantage but less range and no chain/Target Combo cancels | | notes = Drink Lv.0; compared to DR1 and above, has better frame advantage but less range and no chain/Target Combo cancels | ||
}} | }} | ||
Line 122: | Line 125: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | | notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | ||
}} | }} | ||
Line 151: | Line 157: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | | notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | ||
}} | }} | ||
Line 180: | Line 189: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | | notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | ||
}} | }} | ||
Line 209: | Line 221: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | | notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | ||
}} | }} | ||
Line 237: | Line 252: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Good combo and frame trap starter, but has no conversions near its max range | | notes = Good combo and frame trap starter, but has no conversions near its max range | ||
}} | }} | ||
Line 263: | Line 281: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Good combo and frame trap starter, but has no conversions near its max range | | notes = Good combo and frame trap starter, but has no conversions near its max range | ||
}} | }} | ||
Line 289: | Line 310: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Good combo and frame trap starter, but has no conversions near its max range | | notes = Good combo and frame trap starter, but has no conversions near its max range | ||
}} | }} | ||
Line 315: | Line 339: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Good combo and frame trap starter, but has no conversions near its max range | | notes = Good combo and frame trap starter, but has no conversions near its max range | ||
}} | }} | ||
Line 341: | Line 368: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Good combo and frame trap starter, but has no conversions near its max range | | notes = Good combo and frame trap starter, but has no conversions near its max range | ||
}} | }} | ||
Line 372: | Line 402: | ||
| oppSuperOH = 210x2*700 | | oppSuperOH = 210x2*700 | ||
| oppSuperOB = 75x2*250 | | oppSuperOB = 75x2*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | | notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | ||
}} | }} | ||
Line 401: | Line 434: | ||
| oppSuperOH = 210x2*700 | | oppSuperOH = 210x2*700 | ||
| oppSuperOB = 75x2*250 | | oppSuperOB = 75x2*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | | notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | ||
}} | }} | ||
Line 430: | Line 466: | ||
| oppSuperOH = 210x2*700 | | oppSuperOH = 210x2*700 | ||
| oppSuperOB = 75x2*250 | | oppSuperOB = 75x2*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | | notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | ||
}} | }} | ||
Line 459: | Line 498: | ||
| oppSuperOH = 210x2*700 | | oppSuperOH = 210x2*700 | ||
| oppSuperOB = 75x2*250 | | oppSuperOB = 75x2*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | | notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | ||
}} | }} | ||
Line 488: | Line 530: | ||
| oppSuperOH = 210x2*700 | | oppSuperOH = 210x2*700 | ||
| oppSuperOB = 75x2*250 | | oppSuperOB = 75x2*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | | notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | ||
}} | }} | ||
Line 519: | Line 564: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK (shifts forward if chained quickly); chains into itself infinitely even on whiff (different animation than when chained into from other normals) | | notes = Chains into 5LK/2LP/2LK (shifts forward if chained quickly); chains into itself infinitely even on whiff (different animation than when chained into from other normals) | ||
}} | }} | ||
Line 548: | Line 596: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK (shifts forward if chained quickly); chains into itself infinitely even on whiff (different animation than when chained into from other normals) | | notes = Chains into 5LK/2LP/2LK (shifts forward if chained quickly); chains into itself infinitely even on whiff (different animation than when chained into from other normals) | ||
}} | }} | ||
Line 577: | Line 628: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK (shifts forward if chained quickly); chains into itself infinitely even on whiff (different animation than when chained into from other normals) | | notes = Chains into 5LK/2LP/2LK (shifts forward if chained quickly); chains into itself infinitely even on whiff (different animation than when chained into from other normals) | ||
}} | }} | ||
Line 606: | Line 660: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK (shifts forward if chained quickly); chains into itself infinitely even on whiff (different animation than when chained into from other normals) | | notes = Chains into 5LK/2LP/2LK (shifts forward if chained quickly); chains into itself infinitely even on whiff (different animation than when chained into from other normals) | ||
}} | }} | ||
Line 635: | Line 692: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK (shifts forward if chained quickly); chains into itself infinitely even on whiff (different animation than when chained into from other normals) | | notes = Chains into 5LK/2LP/2LK (shifts forward if chained quickly); chains into itself infinitely even on whiff (different animation than when chained into from other normals) | ||
}} | }} | ||
Line 650: | Line 710: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = (Used for displaying images/hitboxes for mashed 5LK version) | | notes = (Used for displaying images/hitboxes for mashed 5LK version) | ||
}} | }} | ||
Line 681: | Line 744: | ||
| oppSuperOH = 490 | | oppSuperOH = 490 | ||
| oppSuperOB = 175 | | oppSuperOB = 175 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Good poke and mid-range buffer | | notes = Good poke and mid-range buffer | ||
}} | }} | ||
Line 710: | Line 776: | ||
| oppSuperOH = 490 | | oppSuperOH = 490 | ||
| oppSuperOB = 175 | | oppSuperOB = 175 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Good poke and mid-range buffer | | notes = Good poke and mid-range buffer | ||
}} | }} | ||
Line 739: | Line 808: | ||
| oppSuperOH = 490 | | oppSuperOH = 490 | ||
| oppSuperOB = 175 | | oppSuperOB = 175 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Good poke and mid-range buffer | | notes = Good poke and mid-range buffer | ||
}} | }} | ||
Line 768: | Line 840: | ||
| oppSuperOH = 490 | | oppSuperOH = 490 | ||
| oppSuperOB = 175 | | oppSuperOB = 175 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Good poke and mid-range buffer | | notes = Good poke and mid-range buffer | ||
}} | }} | ||
Line 797: | Line 872: | ||
| oppSuperOH = 490 | | oppSuperOH = 490 | ||
| oppSuperOB = 175 | | oppSuperOB = 175 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Good poke and mid-range buffer | | notes = Good poke and mid-range buffer | ||
}} | }} | ||
Line 828: | Line 906: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | | notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | ||
}} | }} | ||
Line 857: | Line 938: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | | notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | ||
}} | }} | ||
Line 886: | Line 970: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | | notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | ||
}} | }} | ||
Line 915: | Line 1,002: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | | notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | ||
}} | }} | ||
Line 944: | Line 1,034: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | | notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | ||
}} | }} | ||
Line 976: | Line 1,069: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,005: | Line 1,101: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,034: | Line 1,133: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,063: | Line 1,165: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,092: | Line 1,197: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,123: | Line 1,231: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 1,152: | Line 1,263: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 1,181: | Line 1,295: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 1,210: | Line 1,327: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 1,239: | Line 1,359: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 1,270: | Line 1,393: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Decent vertical anti-air; forces stand on hit; only first 2 active frames are cancellable | | notes = Decent vertical anti-air; forces stand on hit; only first 2 active frames are cancellable | ||
}} | }} | ||
Line 1,299: | Line 1,425: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Decent vertical anti-air; forces stand on hit; only first 2 active frames are cancellable | | notes = Decent vertical anti-air; forces stand on hit; only first 2 active frames are cancellable | ||
}} | }} | ||
Line 1,328: | Line 1,457: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Decent vertical anti-air; forces stand on hit; only first 2 active frames are cancellable | | notes = Decent vertical anti-air; forces stand on hit; only first 2 active frames are cancellable | ||
}} | }} | ||
Line 1,357: | Line 1,489: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Decent vertical anti-air; forces stand on hit; only first 2 active frames are cancellable | | notes = Decent vertical anti-air; forces stand on hit; only first 2 active frames are cancellable | ||
}} | }} | ||
Line 1,386: | Line 1,521: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Decent vertical anti-air; forces stand on hit; only first 2 active frames are cancellable | | notes = Decent vertical anti-air; forces stand on hit; only first 2 active frames are cancellable | ||
}} | }} | ||
Line 1,414: | Line 1,552: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,440: | Line 1,581: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,466: | Line 1,610: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,492: | Line 1,639: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,518: | Line 1,668: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,549: | Line 1,702: | ||
| oppSuperOH = 420 | | oppSuperOH = 420 | ||
| oppSuperOB = 150 | | oppSuperOB = 150 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | | notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | ||
}} | }} | ||
Line 1,578: | Line 1,734: | ||
| oppSuperOH = 420 | | oppSuperOH = 420 | ||
| oppSuperOB = 150 | | oppSuperOB = 150 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | | notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | ||
}} | }} | ||
Line 1,607: | Line 1,766: | ||
| oppSuperOH = 420 | | oppSuperOH = 420 | ||
| oppSuperOB = 150 | | oppSuperOB = 150 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | | notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | ||
}} | }} | ||
Line 1,636: | Line 1,798: | ||
| oppSuperOH = 420 | | oppSuperOH = 420 | ||
| oppSuperOB = 150 | | oppSuperOB = 150 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | | notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | ||
}} | }} | ||
Line 1,665: | Line 1,830: | ||
| oppSuperOH = 420 | | oppSuperOH = 420 | ||
| oppSuperOB = 150 | | oppSuperOB = 150 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | | notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | ||
}} | }} | ||
Line 1,693: | Line 1,861: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 250*250 | | oppSuperOB = 250*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | | notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | ||
}} | }} | ||
Line 1,719: | Line 1,890: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 250*250 | | oppSuperOB = 250*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | | notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | ||
}} | }} | ||
Line 1,745: | Line 1,919: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 250*250 | | oppSuperOB = 250*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | | notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | ||
}} | }} | ||
Line 1,771: | Line 1,948: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 250*250 | | oppSuperOB = 250*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | | notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | ||
}} | }} | ||
Line 1,797: | Line 1,977: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 250*250 | | oppSuperOB = 250*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | | notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | ||
}} | }} | ||
Line 1,824: | Line 2,007: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 1,848: | Line 2,034: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 1,872: | Line 2,061: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 1,896: | Line 2,088: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 1,920: | Line 2,115: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 1,946: | Line 2,144: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | | notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | ||
}} | }} | ||
Line 1,970: | Line 2,171: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | | notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | ||
}} | }} | ||
Line 1,994: | Line 2,198: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | | notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | ||
}} | }} | ||
Line 2,018: | Line 2,225: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | | notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | ||
}} | }} | ||
Line 2,042: | Line 2,252: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | | notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | ||
}} | }} | ||
Line 2,068: | Line 2,281: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = High juggle potential; causes spiked knockdown vs. airborne opponents | | notes = High juggle potential; causes spiked knockdown vs. airborne opponents | ||
}} | }} | ||
Line 2,092: | Line 2,308: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = High juggle potential; causes spiked knockdown vs. airborne opponents | | notes = High juggle potential; causes spiked knockdown vs. airborne opponents | ||
}} | }} | ||
Line 2,116: | Line 2,335: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = High juggle potential; causes spiked knockdown vs. airborne opponents | | notes = High juggle potential; causes spiked knockdown vs. airborne opponents | ||
}} | }} | ||
Line 2,140: | Line 2,362: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = High juggle potential; causes spiked knockdown vs. airborne opponents | | notes = High juggle potential; causes spiked knockdown vs. airborne opponents | ||
}} | }} | ||
Line 2,164: | Line 2,389: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = High juggle potential; causes spiked knockdown vs. airborne opponents | | notes = High juggle potential; causes spiked knockdown vs. airborne opponents | ||
}} | }} | ||
Line 2,190: | Line 2,418: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Longest horizontal range of all Jamie's air normals | | notes = Longest horizontal range of all Jamie's air normals | ||
}} | }} | ||
Line 2,214: | Line 2,445: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Longest horizontal range of all Jamie's air normals | | notes = Longest horizontal range of all Jamie's air normals | ||
}} | }} | ||
Line 2,238: | Line 2,472: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Longest horizontal range of all Jamie's air normals | | notes = Longest horizontal range of all Jamie's air normals | ||
}} | }} | ||
Line 2,262: | Line 2,499: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Longest horizontal range of all Jamie's air normals | | notes = Longest horizontal range of all Jamie's air normals | ||
}} | }} | ||
Line 2,286: | Line 2,526: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Longest horizontal range of all Jamie's air normals | | notes = Longest horizontal range of all Jamie's air normals | ||
}} | }} | ||
Line 2,312: | Line 2,555: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 2,336: | Line 2,582: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 2,360: | Line 2,609: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 2,384: | Line 2,636: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 2,408: | Line 2,663: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 2,434: | Line 2,692: | ||
| oppSuperOH = 700*700 | | oppSuperOH = 700*700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Both hits put airborne opponents into limited juggle state | | notes = Both hits put airborne opponents into limited juggle state | ||
}} | }} | ||
Line 2,458: | Line 2,719: | ||
| oppSuperOH = 700*700 | | oppSuperOH = 700*700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Both hits put airborne opponents into limited juggle state | | notes = Both hits put airborne opponents into limited juggle state | ||
}} | }} | ||
Line 2,482: | Line 2,746: | ||
| oppSuperOH = 700*700 | | oppSuperOH = 700*700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Both hits put airborne opponents into limited juggle state | | notes = Both hits put airborne opponents into limited juggle state | ||
}} | }} | ||
Line 2,506: | Line 2,773: | ||
| oppSuperOH = 700*700 | | oppSuperOH = 700*700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Both hits put airborne opponents into limited juggle state | | notes = Both hits put airborne opponents into limited juggle state | ||
}} | }} | ||
Line 2,530: | Line 2,800: | ||
| oppSuperOH = 700*700 | | oppSuperOH = 700*700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Both hits put airborne opponents into limited juggle state | | notes = Both hits put airborne opponents into limited juggle state | ||
}} | }} | ||
Line 2,559: | Line 2,832: | ||
| oppSuperOH = 490 | | oppSuperOH = 490 | ||
| oppSuperOB = 175 | | oppSuperOB = 175 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | | notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | ||
}} | }} | ||
Line 2,585: | Line 2,861: | ||
| oppSuperOH = 490 | | oppSuperOH = 490 | ||
| oppSuperOB = 175 | | oppSuperOB = 175 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | | notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | ||
}} | }} | ||
Line 2,611: | Line 2,890: | ||
| oppSuperOH = 490 | | oppSuperOH = 490 | ||
| oppSuperOB = 175 | | oppSuperOB = 175 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | | notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | ||
}} | }} | ||
Line 2,637: | Line 2,919: | ||
| oppSuperOH = 490 | | oppSuperOH = 490 | ||
| oppSuperOB = 175 | | oppSuperOB = 175 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | | notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | ||
}} | }} | ||
Line 2,663: | Line 2,948: | ||
| oppSuperOH = 490 | | oppSuperOH = 490 | ||
| oppSuperOB = 175 | | oppSuperOB = 175 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | | notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | ||
}} | }} | ||
Line 2,691: | Line 2,979: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 10-19f Low Crush; gains extra range and Target Combo followup at Drink Lv.2; can be spaced to hit later in active frames | | notes = 10-19f Low Crush; gains extra range and Target Combo followup at Drink Lv.2; can be spaced to hit later in active frames | ||
}} | }} | ||
Line 2,717: | Line 3,008: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 10-19f Low Crush; gains extra range and Target Combo followup at Drink Lv.2; can be spaced to hit later in active frames | | notes = 10-19f Low Crush; gains extra range and Target Combo followup at Drink Lv.2; can be spaced to hit later in active frames | ||
}} | }} | ||
Line 2,744: | Line 3,038: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 10-19f Low Crush; has extra range and Target Combo followup; can be spaced to hit later in active frames | | notes = 10-19f Low Crush; has extra range and Target Combo followup; can be spaced to hit later in active frames | ||
}} | }} | ||
Line 2,771: | Line 3,068: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 10-19f Low Crush; has extra range and Target Combo followup; can be spaced to hit later in active frames | | notes = 10-19f Low Crush; has extra range and Target Combo followup; can be spaced to hit later in active frames | ||
}} | }} | ||
Line 2,798: | Line 3,098: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 10-19f Low Crush; has extra range and Target Combo followup; can be spaced to hit later in active frames | | notes = 10-19f Low Crush; has extra range and Target Combo followup; can be spaced to hit later in active frames | ||
}} | }} | ||
Line 2,827: | Line 3,130: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Pulls back throw hurtbox during startup, making it an effective shimmy tool | | notes = Pulls back throw hurtbox during startup, making it an effective shimmy tool | ||
}} | }} | ||
Line 2,854: | Line 3,160: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Pulls back throw hurtbox during startup, making it an effective shimmy tool | | notes = Pulls back throw hurtbox during startup, making it an effective shimmy tool | ||
}} | }} | ||
Line 2,881: | Line 3,190: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Pulls back throw hurtbox during startup, making it an effective shimmy tool | | notes = Pulls back throw hurtbox during startup, making it an effective shimmy tool | ||
}} | }} | ||
Line 2,908: | Line 3,220: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Pulls back throw hurtbox during startup, making it an effective shimmy tool; TC followup does not combo naturally without meaty/CH/DR bonus; final TC cancel frame will only combo on Punish or latest possible meaty frame | | notes = Pulls back throw hurtbox during startup, making it an effective shimmy tool; TC followup does not combo naturally without meaty/CH/DR bonus; final TC cancel frame will only combo on Punish or latest possible meaty frame | ||
}} | }} | ||
Line 2,935: | Line 3,250: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Pulls back throw hurtbox during startup, making it an effective shimmy tool; TC followup does not combo naturally without meaty/CH/DR bonus; final TC cancel frame will only combo on Punish or latest possible meaty frame | | notes = Pulls back throw hurtbox during startup, making it an effective shimmy tool; TC followup does not combo naturally without meaty/CH/DR bonus; final TC cancel frame will only combo on Punish or latest possible meaty frame | ||
}} | }} | ||
Line 2,964: | Line 3,282: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Very long range; gains a Target Combo followup at Drink Lv.4 | | notes = Very long range; gains a Target Combo followup at Drink Lv.4 | ||
}} | }} | ||
Line 2,991: | Line 3,312: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Very long range; gains a Target Combo followup at Drink Lv.4 | | notes = Very long range; gains a Target Combo followup at Drink Lv.4 | ||
}} | }} | ||
Line 3,018: | Line 3,342: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Very long range; gains a Target Combo followup at Drink Lv.4 | | notes = Very long range; gains a Target Combo followup at Drink Lv.4 | ||
}} | }} | ||
Line 3,045: | Line 3,372: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Very long range; gains a Target Combo followup at Drink Lv.4 | | notes = Very long range; gains a Target Combo followup at Drink Lv.4 | ||
}} | }} | ||
Line 3,072: | Line 3,402: | ||
| oppSuperOH = 350 | | oppSuperOH = 350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Slightly longer range than DR0-DR3 versions; has a Target Combo followup into 4HK with 3 possible enders; TC confirm into 4HK~Headbutt requires Counterhit | | notes = Slightly longer range than DR0-DR3 versions; has a Target Combo followup into 4HK with 3 possible enders; TC confirm into 4HK~Headbutt requires Counterhit | ||
}} | }} | ||
Line 3,078: | Line 3,411: | ||
===== 2HK_HK ===== | ===== 2HK_HK ===== | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk | moveType = ground_normal | ||
| input = 2HK | | input = 2HK ~ HK | ||
| name = Phantom Sway (DR0) | | name = Phantom Sway (DR0) | ||
| images = SF6_Jamie_2hk_hk.png | | images = SF6_Jamie_2hk_hk.png | ||
Line 3,100: | Line 3,433: | ||
| oppSuperOH = (350x2)*700 | | oppSuperOH = (350x2)*700 | ||
| oppSuperOB = (250x2)*250 | | oppSuperOB = (250x2)*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | | notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_dr1 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_dr1 | moveType = ground_normal | ||
| input = 2HK | | input = 2HK ~ HK | ||
| name = Phantom Sway (DR1) | | name = Phantom Sway (DR1) | ||
| images = SF6_Jamie_2hk_hk.png | | images = SF6_Jamie_2hk_hk.png | ||
Line 3,125: | Line 3,461: | ||
| oppSuperOH = (350x2)*700 | | oppSuperOH = (350x2)*700 | ||
| oppSuperOB = (250x2)*250 | | oppSuperOB = (250x2)*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | | notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_dr2 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_dr2 | moveType = ground_normal | ||
| input = 2HK | | input = 2HK ~ HK | ||
| name = Phantom Sway (DR2) | | name = Phantom Sway (DR2) | ||
| images = SF6_Jamie_2hk_hk.png | | images = SF6_Jamie_2hk_hk.png | ||
Line 3,150: | Line 3,489: | ||
| oppSuperOH = (350x2)*700 | | oppSuperOH = (350x2)*700 | ||
| oppSuperOB = (250x2)*250 | | oppSuperOB = (250x2)*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | | notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_dr3 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_dr3 | moveType = ground_normal | ||
| input = 2HK | | input = 2HK ~ HK | ||
| name = Phantom Sway (DR3) | | name = Phantom Sway (DR3) | ||
| images = SF6_Jamie_2hk_hk.png | | images = SF6_Jamie_2hk_hk.png | ||
Line 3,175: | Line 3,517: | ||
| oppSuperOH = (350x2)*700 | | oppSuperOH = (350x2)*700 | ||
| oppSuperOB = (250x2)*250 | | oppSuperOB = (250x2)*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | | notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_dr4 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_dr4 | moveType = ground_normal | ||
| input = 2HK | | input = 2HK ~ HK | ||
| name = Phantom Sway (DR4) | | name = Phantom Sway (DR4) | ||
| images = SF6_Jamie_2hk_hk.png | | images = SF6_Jamie_2hk_hk.png | ||
Line 3,200: | Line 3,545: | ||
| oppSuperOH = (350x2)*700 | | oppSuperOH = (350x2)*700 | ||
| oppSuperOB = (250x2)*250 | | oppSuperOB = (250x2)*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | | notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | ||
}} | }} | ||
Line 3,205: | Line 3,553: | ||
====== 2HK_HK_P ====== | ====== 2HK_HK_P ====== | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_p | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_p | moveType = ground_normal | ||
| input = 2HK | | input = 2HK ~ HK ~ P | ||
| name = Phantom Sway + Drink (DR0) | | name = Phantom Sway + Drink (DR0) | ||
| images = SF6_Jamie_2hk_hk_p.png | | images = SF6_Jamie_2hk_hk_p.png | ||
Line 3,228: | Line 3,576: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_p_dr1 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_p_dr1 | moveType = ground_normal | ||
| input = 2HK | | input = 2HK ~ HK ~ P | ||
| name = Phantom Sway + Drink (DR1) | | name = Phantom Sway + Drink (DR1) | ||
| images = SF6_Jamie_2hk_hk_p.png | | images = SF6_Jamie_2hk_hk_p.png | ||
Line 3,251: | Line 3,599: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_p_dr2 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_p_dr2 | moveType = ground_normal | ||
| input = 2HK | | input = 2HK ~ HK ~ P | ||
| name = Phantom Sway + Drink (DR2) | | name = Phantom Sway + Drink (DR2) | ||
| images = SF6_Jamie_2hk_hk_p.png | | images = SF6_Jamie_2hk_hk_p.png | ||
Line 3,274: | Line 3,622: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_p_dr3 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_p_dr3 | moveType = ground_normal | ||
| input = 2HK | | input = 2HK ~ HK ~ P | ||
| name = Phantom Sway + Drink (DR3) | | name = Phantom Sway + Drink (DR3) | ||
| images = SF6_Jamie_2hk_hk_p.png | | images = SF6_Jamie_2hk_hk_p.png | ||
Line 3,297: | Line 3,645: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_p_dr4 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_2hk_hk_p_dr4 | moveType = ground_normal | ||
| input = 2HK | | input = 2HK ~ HK ~ P | ||
| name = Phantom Sway + Drink (DR4) | | name = Phantom Sway + Drink (DR4) | ||
| images = SF6_Jamie_2hk_hk_p.png | | images = SF6_Jamie_2hk_hk_p.png | ||
Line 3,322: | Line 3,670: | ||
===== 5LP_LK (DR1) ===== | ===== 5LP_LK (DR1) ===== | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk | moveType = ground_normal | ||
| input = 5LP | | input = 5LP ~ LK | ||
| name = Bitter Strikes 1 (DR1) | | name = Bitter Strikes 1 (DR1) | ||
| images = SF6_Jamie_5lp_lk.png | | images = SF6_Jamie_5lp_lk.png | ||
Line 3,344: | Line 3,692: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Damage for 2nd hit includes the default 10% damage scaling penalty | | notes = Damage for 2nd hit includes the default 10% damage scaling penalty | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk_dr2 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk_dr2 | moveType = ground_normal | ||
| input = 5LP | | input = 5LP ~ LK | ||
| name = Bitter Strikes 1 (DR2) | | name = Bitter Strikes 1 (DR2) | ||
| images = SF6_Jamie_5lp_lk.png | | images = SF6_Jamie_5lp_lk.png | ||
Line 3,369: | Line 3,720: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Damage for 2nd hit includes the default 10% damage scaling penalty | | notes = Damage for 2nd hit includes the default 10% damage scaling penalty | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk_dr3 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk_dr3 | moveType = ground_normal | ||
| input = 5LP | | input = 5LP ~ LK | ||
| name = Bitter Strikes 1 (DR3) | | name = Bitter Strikes 1 (DR3) | ||
| images = SF6_Jamie_5lp_lk.png | | images = SF6_Jamie_5lp_lk.png | ||
Line 3,394: | Line 3,748: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Damage for 2nd hit includes the default 10% damage scaling penalty | | notes = Damage for 2nd hit includes the default 10% damage scaling penalty | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk_dr4 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk_dr4 | moveType = ground_normal | ||
| input = 5LP | | input = 5LP ~ LK | ||
| name = Bitter Strikes 1 (DR4) | | name = Bitter Strikes 1 (DR4) | ||
| images = SF6_Jamie_5lp_lk.png | | images = SF6_Jamie_5lp_lk.png | ||
Line 3,419: | Line 3,776: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Damage for 2nd hit includes the default 10% damage scaling penalty | | notes = Damage for 2nd hit includes the default 10% damage scaling penalty | ||
}} | }} | ||
Line 3,424: | Line 3,784: | ||
====== 5LP_LK_MP (DR1) ====== | ====== 5LP_LK_MP (DR1) ====== | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk_mp | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk_mp | moveType = ground_normal | ||
| input = 5LP | | input = 5LP ~ LK ~ MP | ||
| name = Bitter Strikes 2 (DR1) | | name = Bitter Strikes 2 (DR1) | ||
| images = SF6_Jamie_5lp_lk_mp.png | | images = SF6_Jamie_5lp_lk_mp.png | ||
Line 3,448: | Line 3,808: | ||
| oppSuperOH = (210x2)*350 | | oppSuperOH = (210x2)*350 | ||
| oppSuperOB = (75x2)*125 | | oppSuperOB = (75x2)*125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | | notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk_mp_dr2 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk_mp_dr2 | moveType = ground_normal | ||
| input = 5LP | | input = 5LP ~ LK ~ MP | ||
| name = Bitter Strikes 2 (DR2) | | name = Bitter Strikes 2 (DR2) | ||
| images = SF6_Jamie_5lp_lk_mp.png | | images = SF6_Jamie_5lp_lk_mp.png | ||
Line 3,475: | Line 3,838: | ||
| oppSuperOH = (210x2)*350 | | oppSuperOH = (210x2)*350 | ||
| oppSuperOB = (75x2)*125 | | oppSuperOB = (75x2)*125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | | notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk_mp_dr3 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk_mp_dr3 | moveType = ground_normal | ||
| input = 5LP | | input = 5LP ~ LK ~ MP | ||
| name = Bitter Strikes 2 (DR3) | | name = Bitter Strikes 2 (DR3) | ||
| images = SF6_Jamie_5lp_lk_mp.png | | images = SF6_Jamie_5lp_lk_mp.png | ||
Line 3,502: | Line 3,868: | ||
| oppSuperOH = (210x2)*350 | | oppSuperOH = (210x2)*350 | ||
| oppSuperOB = (75x2)*125 | | oppSuperOB = (75x2)*125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | | notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk_mp_dr4 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_5lp_lk_mp_dr4 | moveType = ground_normal | ||
| input = 5LP | | input = 5LP ~ LK ~ MP | ||
| name = Bitter Strikes 2 (DR4) | | name = Bitter Strikes 2 (DR4) | ||
| images = SF6_Jamie_5lp_lk_mp.png | | images = SF6_Jamie_5lp_lk_mp.png | ||
Line 3,529: | Line 3,898: | ||
| oppSuperOH = (210x2)*350 | | oppSuperOH = (210x2)*350 | ||
| oppSuperOB = (75x2)*125 | | oppSuperOB = (75x2)*125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | | notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | ||
}} | }} | ||
Line 3,534: | Line 3,906: | ||
===== 6MK_MK (DR2) ===== | ===== 6MK_MK (DR2) ===== | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_6mk_mk | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_6mk_mk | moveType = ground_normal | ||
| input = 6MK | | input = 6MK ~ MK | ||
| name = Full Moon Kick (DR2) | | name = Full Moon Kick (DR2) | ||
| images = SF6_Jamie_6mk_5mk.png | | images = SF6_Jamie_6mk_5mk.png | ||
Line 3,555: | Line 3,927: | ||
| oppSuperOH = (350)*210x2 | | oppSuperOH = (350)*210x2 | ||
| oppSuperOB = (125)*75x2 | | oppSuperOB = (125)*75x2 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = MK followup is 2 hits | | notes = MK followup is 2 hits | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_6mk_mk_dr3 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_6mk_mk_dr3 | moveType = ground_normal | ||
| input = 6MK | | input = 6MK ~ MK | ||
| name = Full Moon Kick (DR3) | | name = Full Moon Kick (DR3) | ||
| images = SF6_Jamie_6mk_5mk.png | | images = SF6_Jamie_6mk_5mk.png | ||
Line 3,579: | Line 3,954: | ||
| oppSuperOH = (350)*210x2 | | oppSuperOH = (350)*210x2 | ||
| oppSuperOB = (125)*75x2 | | oppSuperOB = (125)*75x2 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = MK followup is 2 hits | | notes = MK followup is 2 hits | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_6mk_mk_dr4 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_6mk_mk_dr4 | moveType = ground_normal | ||
| input = 6MK | | input = 6MK ~ MK | ||
| name = Full Moon Kick (DR4) | | name = Full Moon Kick (DR4) | ||
| images = SF6_Jamie_6mk_5mk.png | | images = SF6_Jamie_6mk_5mk.png | ||
Line 3,603: | Line 3,981: | ||
| oppSuperOH = (350)*210x2 | | oppSuperOH = (350)*210x2 | ||
| oppSuperOB = (125)*75x2 | | oppSuperOB = (125)*75x2 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = MK followup is 2 hits | | notes = MK followup is 2 hits | ||
}} | }} | ||
Line 3,608: | Line 3,989: | ||
====== 6MK_MK_P (DR2) ====== | ====== 6MK_MK_P (DR2) ====== | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_6mk_mk_p | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_6mk_mk_p | moveType = ground_normal | ||
| input = 6MK | | input = 6MK ~ MK ~ P | ||
| name = Full Moon Kick + Drink (DR2) | | name = Full Moon Kick + Drink (DR2) | ||
| images = SF6_Jamie_6mk_5mk_p.png | | images = SF6_Jamie_6mk_5mk_p.png | ||
Line 3,630: | Line 4,011: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_6mk_mk_p_dr3 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_6mk_mk_p_dr3 | moveType = ground_normal | ||
| input = 6MK | | input = 6MK ~ MK ~ P | ||
| name = Full Moon Kick + Drink (DR3) | | name = Full Moon Kick + Drink (DR3) | ||
| images = SF6_Jamie_6mk_5mk_p.png | | images = SF6_Jamie_6mk_5mk_p.png | ||
Line 3,652: | Line 4,033: | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_6mk_mk_p_dr4 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_6mk_mk_p_dr4 | moveType = ground_normal | ||
| input = 6MK | | input = 6MK ~ MK ~ P | ||
| name = Full Moon Kick + Drink (DR4) | | name = Full Moon Kick + Drink (DR4) | ||
| images = SF6_Jamie_6mk_5mk_p.png | | images = SF6_Jamie_6mk_5mk_p.png | ||
Line 3,676: | Line 4,057: | ||
===== 4HP_HP (DR3) ===== | ===== 4HP_HP (DR3) ===== | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_4hp_hp | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_4hp_hp | moveType = ground_normal | ||
| input = 4HP | | input = 4HP ~ HP | ||
| name = Intoxicated Assault 1 (DR3) | | name = Intoxicated Assault 1 (DR3) | ||
| images = SF6_Jamie_4hp_hp.png | | images = SF6_Jamie_4hp_hp.png | ||
Line 3,700: | Line 4,081: | ||
| oppSuperOH = (700)*700 | | oppSuperOH = (700)*700 | ||
| oppSuperOB = (250)*250 | | oppSuperOB = (250)*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Only combos on Counterhit/Punish Counter or with meaty spacing; 3f gap on block that will beat non-invincible reversals | | notes = Only combos on Counterhit/Punish Counter or with meaty spacing; 3f gap on block that will beat non-invincible reversals | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_4hp_hp_dr4 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_4hp_hp_dr4 | moveType = ground_normal | ||
| input = 4HP | | input = 4HP ~ HP | ||
| name = Intoxicated Assault 1 (DR4) | | name = Intoxicated Assault 1 (DR4) | ||
| images = SF6_Jamie_4hp_hp.png | | images = SF6_Jamie_4hp_hp.png | ||
Line 3,727: | Line 4,111: | ||
| oppSuperOH = (700)*700 | | oppSuperOH = (700)*700 | ||
| oppSuperOB = (250)*250 | | oppSuperOB = (250)*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Only combos on Counterhit/Punish Counter or with meaty spacing; 3f gap on block that will beat non-invincible reversals | | notes = Only combos on Counterhit/Punish Counter or with meaty spacing; 3f gap on block that will beat non-invincible reversals | ||
}} | }} | ||
Line 3,732: | Line 4,119: | ||
====== 4HP_HP_HK (DR3) ====== | ====== 4HP_HP_HK (DR3) ====== | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_4hp_hp_hk | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_4hp_hp_hk | moveType = ground_normal | ||
| input = 4HP | | input = 4HP ~ HP ~ HK | ||
| name = Intoxicated Assault 2 (DR3) | | name = Intoxicated Assault 2 (DR3) | ||
| images = SF6_Jamie_4hp_hp_hk.png | | images = SF6_Jamie_4hp_hp_hk.png | ||
Line 3,754: | Line 4,141: | ||
| oppSuperOH = (700x2)*700 | | oppSuperOH = (700x2)*700 | ||
| oppSuperOB = (250x2)*250 | | oppSuperOB = (250x2)*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Airborne 18f~ (Forced Knockdown state); 7f gap between final 2 hits on block (can be interrupted with a 6f button into free juggle) | | notes = Airborne 18f~ (Forced Knockdown state); 7f gap between final 2 hits on block (can be interrupted with a 6f button into free juggle) | ||
}} | }} | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_4hp_hp_hk_dr4 | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_4hp_hp_hk_dr4 | moveType = ground_normal | ||
| input = 4HP | | input = 4HP ~ HP ~ HK | ||
| name = Intoxicated Assault 2 (DR4) | | name = Intoxicated Assault 2 (DR4) | ||
| images = SF6_Jamie_4hp_hp_hk.png | | images = SF6_Jamie_4hp_hp_hk.png | ||
Line 3,779: | Line 4,169: | ||
| oppSuperOH = (700x2)*700 | | oppSuperOH = (700x2)*700 | ||
| oppSuperOB = (250x2)*250 | | oppSuperOB = (250x2)*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Airborne 18f~ (Forced Knockdown state); 7f gap between final 2 hits on block (can be interrupted with a 6f button into free juggle) | | notes = Airborne 18f~ (Forced Knockdown state); 7f gap between final 2 hits on block (can be interrupted with a 6f button into free juggle) | ||
}} | }} | ||
Line 3,784: | Line 4,177: | ||
===== 6HK_4HK (DR4) ===== | ===== 6HK_4HK (DR4) ===== | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_6hk_4hk | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_6hk_4hk | moveType = ground_normal | ||
| input = 6HK | | input = 6HK ~ 4HK | ||
| name = Ransui Haze (DR4) | | name = Ransui Haze (DR4) | ||
| images = SF6_Jamie_6hk_4hk.png | | images = SF6_Jamie_6hk_4hk.png | ||
Line 3,809: | Line 4,202: | ||
====== 6HK_4HK_P Close (DR4) ====== | ====== 6HK_4HK_P Close (DR4) ====== | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_6hk_4hk_p_close | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_6hk_4hk_p_close | moveType = ground_normal | ||
| input = 6HK | | input = 6HK ~ 4HK ~ P (close) | ||
| name = Ransui Haze Headbutt (DR4) | | name = Ransui Haze Headbutt (DR4) | ||
| images = SF6_Jamie_6hk_4hk_p_close.png | | images = SF6_Jamie_6hk_4hk_p_close.png | ||
Line 3,834: | Line 4,227: | ||
| oppSuperOH = (350)*700 | | oppSuperOH = (350)*700 | ||
| oppSuperOB = (125)*250 | | oppSuperOB = (125)*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Drink Lv.4 only; minimum gap between 6HK and Headbutt is 1f on hit, 7f on block; only combos on Counterhit/Punish Counter (relatively confirmable); cancellable into any special or Super; startup includes 6HK plus the delay before Headbutt can be input | | notes = Drink Lv.4 only; minimum gap between 6HK and Headbutt is 1f on hit, 7f on block; only combos on Counterhit/Punish Counter (relatively confirmable); cancellable into any special or Super; startup includes 6HK plus the delay before Headbutt can be input | ||
}} | }} | ||
Line 3,839: | Line 4,235: | ||
====== 6HK_4HK_P Mid (DR4) ====== | ====== 6HK_4HK_P Mid (DR4) ====== | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_6hk_4hk_p_mid | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_6hk_4hk_p_mid | moveType = ground_normal | ||
| input = 6HK | | input = 6HK ~ 4HK ~ P (mid) | ||
| name = Ransui Haze Triple Fist (DR4) | | name = Ransui Haze Triple Fist (DR4) | ||
| images = SF6_Jamie_6hk_4hk_p_mid.png | | images = SF6_Jamie_6hk_4hk_p_mid.png | ||
Line 3,864: | Line 4,260: | ||
| oppSuperOH = (350)*350x2*700 | | oppSuperOH = (350)*350x2*700 | ||
| oppSuperOB = (125)*125x2*250 | | oppSuperOB = (125)*125x2*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Drink Lv.4 only; can be performed on whiff; can punish attempts to chase down the sway; first hit usually whiffs; cancellable into any special or Super; startup includes 6HK plus the delay before Spin can be input | | notes = Drink Lv.4 only; can be performed on whiff; can punish attempts to chase down the sway; first hit usually whiffs; cancellable into any special or Super; startup includes 6HK plus the delay before Spin can be input | ||
}} | }} | ||
Line 3,869: | Line 4,268: | ||
====== 6HK_4HK_P Far (DR4) ====== | ====== 6HK_4HK_P Far (DR4) ====== | ||
{{FrameData-SF6 | chara = Jamie | moveId = Jamie_6hk_4hk_p_far | moveType = ground_normal | {{FrameData-SF6 | chara = Jamie | moveId = Jamie_6hk_4hk_p_far | moveType = ground_normal | ||
| input = 6HK | | input = 6HK ~ 4HK ~ P (far) | ||
| name = Ransui Haze Drink (DR4) | | name = Ransui Haze Drink (DR4) | ||
| images = SF6_Jamie_6hk_4hk_p_far.png | | images = SF6_Jamie_6hk_4hk_p_far.png | ||
Line 4,120: | Line 4,519: | ||
| selfDriveOH = -10000 | | selfDriveOH = -10000 | ||
| selfDriveOB = -10000 | | selfDriveOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. | | notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. | ||
}} | }} | ||
Line 4,143: | Line 4,545: | ||
| selfDriveOH = -10000 | | selfDriveOH = -10000 | ||
| selfDriveOB = -10000 | | selfDriveOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. | | notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. | ||
}} | }} | ||
Line 4,166: | Line 4,571: | ||
| selfDriveOH = -10000 | | selfDriveOH = -10000 | ||
| selfDriveOB = -10000 | | selfDriveOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. | | notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. | ||
}} | }} | ||
Line 4,189: | Line 4,597: | ||
| selfDriveOH = -10000 | | selfDriveOH = -10000 | ||
| selfDriveOB = -10000 | | selfDriveOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. | | notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. | ||
}} | }} | ||
Line 4,212: | Line 4,623: | ||
| selfDriveOH = -10000 | | selfDriveOH = -10000 | ||
| selfDriveOB = -10000 | | selfDriveOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. | | notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. | ||
}} | }} | ||
Line 4,237: | Line 4,651: | ||
| selfDriveOH = -20000 | | selfDriveOH = -20000 | ||
| selfDriveOB = -20000 | | selfDriveOB = -20000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | | notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | ||
}} | }} | ||
Line 4,260: | Line 4,677: | ||
| selfDriveOH = -20000 | | selfDriveOH = -20000 | ||
| selfDriveOB = -20000 | | selfDriveOB = -20000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | | notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | ||
}} | }} | ||
Line 4,283: | Line 4,703: | ||
| selfDriveOH = -20000 | | selfDriveOH = -20000 | ||
| selfDriveOB = -20000 | | selfDriveOB = -20000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | | notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | ||
}} | }} | ||
Line 4,306: | Line 4,729: | ||
| selfDriveOH = -20000 | | selfDriveOH = -20000 | ||
| selfDriveOB = -20000 | | selfDriveOB = -20000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | | notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | ||
}} | }} | ||
Line 4,329: | Line 4,755: | ||
| selfDriveOH = -20000 | | selfDriveOH = -20000 | ||
| selfDriveOB = -20000 | | selfDriveOB = -20000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | | notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | ||
}} | }} | ||
Line 4,611: | Line 5,040: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 4,639: | Line 5,071: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 4,667: | Line 5,102: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 4,695: | Line 5,133: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 4,723: | Line 5,164: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 125*125 | | oppSuperOB = 125*125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | | notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | ||
}} | }} | ||
Line 4,753: | Line 5,197: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | ||
}} | }} | ||
Line 4,781: | Line 5,228: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | ||
}} | }} | ||
Line 4,809: | Line 5,259: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | ||
}} | }} | ||
Line 4,837: | Line 5,290: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | ||
}} | }} | ||
Line 4,865: | Line 5,321: | ||
| oppSuperOH = (350x2)*350x2 | | oppSuperOH = (350x2)*350x2 | ||
| oppSuperOB = (125x2)*125x2 | | oppSuperOB = (125x2)*125x2 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) | ||
}} | }} | ||
Line 4,893: | Line 5,352: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 1-5f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 1-5f gap before final hit on block | ||
}} | }} | ||
Line 4,919: | Line 5,381: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 1-5f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 1-5f gap before final hit on block | ||
}} | }} | ||
Line 4,945: | Line 5,410: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 1-5f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 1-5f gap before final hit on block | ||
}} | }} | ||
Line 4,971: | Line 5,439: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 1-5f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 1-5f gap before final hit on block | ||
}} | }} | ||
Line 4,997: | Line 5,468: | ||
| oppSuperOH = (350x4)*350x2*280 | | oppSuperOH = (350x4)*350x2*280 | ||
| oppSuperOB = (125x4)*125x2*100 | | oppSuperOB = (125x4)*125x2*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block | ||
}} | }} | ||
Line 5,026: | Line 5,500: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,053: | Line 5,530: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,080: | Line 5,560: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,107: | Line 5,590: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,134: | Line 5,620: | ||
| oppSuperOH = (350x2)*210 | | oppSuperOH = (350x2)*210 | ||
| oppSuperOB = (125x2)*75 | | oppSuperOB = (125x2)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,162: | Line 5,651: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | ||
}} | }} | ||
Line 5,188: | Line 5,680: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | ||
}} | }} | ||
Line 5,214: | Line 5,709: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | ||
}} | }} | ||
Line 5,240: | Line 5,738: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | | notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | ||
}} | }} | ||
Line 5,266: | Line 5,767: | ||
| oppSuperOH = (350x2*210)*280 | | oppSuperOH = (350x2*210)*280 | ||
| oppSuperOB = (125x2*75)*100 | | oppSuperOB = (125x2*75)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | ||
}} | }} | ||
Line 5,298: | Line 5,802: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 5,326: | Line 5,833: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 5,354: | Line 5,864: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 5,382: | Line 5,895: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 5,410: | Line 5,926: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 125*125 | | oppSuperOB = 125*125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | | notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | ||
}} | }} | ||
Line 5,440: | Line 5,959: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | ||
}} | }} | ||
Line 5,468: | Line 5,990: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | ||
}} | }} | ||
Line 5,496: | Line 6,021: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | ||
}} | }} | ||
Line 5,524: | Line 6,052: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | ||
}} | }} | ||
Line 5,552: | Line 6,083: | ||
| oppSuperOH = (350x2)*350x2 | | oppSuperOH = (350x2)*350x2 | ||
| oppSuperOB = (125x2)*125x2 | | oppSuperOB = (125x2)*125x2 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) | ||
}} | }} | ||
Line 5,580: | Line 6,114: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block | ||
}} | }} | ||
Line 5,606: | Line 6,143: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block | ||
}} | }} | ||
Line 5,632: | Line 6,172: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block | ||
}} | }} | ||
Line 5,658: | Line 6,201: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block | ||
}} | }} | ||
Line 5,684: | Line 6,230: | ||
| oppSuperOH = (350x4)*350x2*280 | | oppSuperOH = (350x4)*350x2*280 | ||
| oppSuperOB = (125x4)*125x2*100 | | oppSuperOB = (125x4)*125x2*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block | ||
}} | }} | ||
Line 5,713: | Line 6,262: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,740: | Line 6,292: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,767: | Line 6,322: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,794: | Line 6,352: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,821: | Line 6,382: | ||
| oppSuperOH = (350x2)*210 | | oppSuperOH = (350x2)*210 | ||
| oppSuperOB = (125x2)*75 | | oppSuperOB = (125x2)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; 2f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 2f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,849: | Line 6,413: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 5,875: | Line 6,442: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 5,901: | Line 6,471: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 5,927: | Line 6,500: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | ||
}} | }} | ||
Line 5,953: | Line 6,529: | ||
| oppSuperOH = (350x2*210)*280 | | oppSuperOH = (350x2*210)*280 | ||
| oppSuperOB = (125x2*75)*100 | | oppSuperOB = (125x2*75)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, but can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, but can delay to slightly increase the gap | ||
}} | }} | ||
Line 5,985: | Line 6,564: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,013: | Line 6,595: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,041: | Line 6,626: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,069: | Line 6,657: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,097: | Line 6,688: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 125*125 | | oppSuperOB = 125*125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | | notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | ||
}} | }} | ||
Line 6,127: | Line 6,721: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | ||
}} | }} | ||
Line 6,155: | Line 6,752: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | ||
}} | }} | ||
Line 6,183: | Line 6,783: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | ||
}} | }} | ||
Line 6,211: | Line 6,814: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | ||
}} | }} | ||
Line 6,239: | Line 6,845: | ||
| oppSuperOH = (350x2)*350x2 | | oppSuperOH = (350x2)*350x2 | ||
| oppSuperOB = (125x2)*125x2 | | oppSuperOB = (125x2)*125x2 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap in blockstring (up to 7f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap in blockstring (up to 7f gap if delayed) | ||
}} | }} | ||
Line 6,267: | Line 6,876: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block | ||
}} | }} | ||
Line 6,293: | Line 6,905: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block | ||
}} | }} | ||
Line 6,319: | Line 6,934: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block | ||
}} | }} | ||
Line 6,345: | Line 6,963: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block | ||
}} | }} | ||
Line 6,371: | Line 6,992: | ||
| oppSuperOH = (350x4)*350x2*280 | | oppSuperOH = (350x4)*350x2*280 | ||
| oppSuperOB = (125x4)*125x2*100 | | oppSuperOB = (125x4)*125x2*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block | ||
}} | }} | ||
Line 6,400: | Line 7,024: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 6,427: | Line 7,054: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 6,454: | Line 7,084: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 6,481: | Line 7,114: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 6,508: | Line 7,144: | ||
| oppSuperOH = (350x2)*210 | | oppSuperOH = (350x2)*210 | ||
| oppSuperOB = (125x2)*75 | | oppSuperOB = (125x2)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; does not combo naturally without Counterhit/Punish Counter; 5f gap on block (up to 12f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; does not combo naturally without Counterhit/Punish Counter; 5f gap on block (up to 12f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 6,536: | Line 7,175: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 6,562: | Line 7,204: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 6,588: | Line 7,233: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 6,614: | Line 7,262: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | ||
}} | }} | ||
Line 6,640: | Line 7,291: | ||
| oppSuperOH = (350x2*210)*280 | | oppSuperOH = (350x2*210)*280 | ||
| oppSuperOB = (125x2*75)*100 | | oppSuperOB = (125x2*75)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from Counterhit 236P; 8f gap between final 2 hits on block, but can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from Counterhit 236P; 8f gap between final 2 hits on block, but can delay to slightly increase the gap | ||
}} | }} | ||
Line 6,673: | Line 7,327: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,702: | Line 7,359: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,731: | Line 7,391: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,760: | Line 7,423: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,789: | Line 7,455: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 125*125 | | oppSuperOB = 125*125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | | notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | ||
}} | }} | ||
Line 6,819: | Line 7,488: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | ||
}} | }} | ||
Line 6,847: | Line 7,519: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | ||
}} | }} | ||
Line 6,875: | Line 7,550: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | ||
}} | }} | ||
Line 6,903: | Line 7,581: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | ||
}} | }} | ||
Line 6,931: | Line 7,612: | ||
| oppSuperOH = (350x2)*350x2 | | oppSuperOH = (350x2)*350x2 | ||
| oppSuperOB = (125x2)*125x2 | | oppSuperOB = (125x2)*125x2 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) | | notes = [] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) | ||
}} | }} | ||
Line 6,959: | Line 7,643: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block | ||
}} | }} | ||
Line 6,985: | Line 7,672: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block | ||
}} | }} | ||
Line 7,011: | Line 7,701: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block | ||
}} | }} | ||
Line 7,037: | Line 7,730: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block | ||
}} | }} | ||
Line 7,063: | Line 7,759: | ||
| oppSuperOH = (350x4)*350x2*280 | | oppSuperOH = (350x4)*350x2*280 | ||
| oppSuperOB = (125x4)*125x2*100 | | oppSuperOB = (125x4)*125x2*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block | | notes = [] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block | ||
}} | }} | ||
Line 7,092: | Line 7,791: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 7,119: | Line 7,821: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 7,146: | Line 7,851: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 7,173: | Line 7,881: | ||
| oppSuperOH = (210)*210 | | oppSuperOH = (210)*210 | ||
| oppSuperOB = (75)*75 | | oppSuperOB = (75)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 7,200: | Line 7,911: | ||
| oppSuperOH = (350x2)*210 | | oppSuperOH = (350x2)*210 | ||
| oppSuperOB = (125x2)*75 | | oppSuperOB = (125x2)*75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 7,228: | Line 7,942: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 7,254: | Line 7,971: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 7,280: | Line 8,000: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 7,306: | Line 8,029: | ||
| oppSuperOH = (210x2)*280 | | oppSuperOH = (210x2)*280 | ||
| oppSuperOB = (75x2)*100 | | oppSuperOB = (75x2)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | ||
}} | }} | ||
Line 7,332: | Line 8,058: | ||
| oppSuperOH = (350x2*210)*280 | | oppSuperOH = (350x2*210)*280 | ||
| oppSuperOB = (125x2*75)*100 | | oppSuperOB = (125x2*75)*100 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | ||
}} | }} | ||
Line 7,363: | Line 8,092: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,390: | Line 8,122: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,417: | Line 8,152: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,445: | Line 8,183: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | | notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | ||
}} | }} | ||
Line 7,474: | Line 8,215: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,501: | Line 8,245: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,528: | Line 8,275: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,556: | Line 8,306: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | | notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | ||
}} | }} | ||
Line 7,585: | Line 8,338: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,612: | Line 8,368: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,639: | Line 8,398: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,667: | Line 8,429: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | | notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | ||
}} | }} | ||
Line 7,696: | Line 8,461: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,723: | Line 8,491: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,750: | Line 8,521: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,778: | Line 8,552: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | | notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | ||
}} | }} | ||
Line 7,807: | Line 8,584: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup | | notes = Has juggle potential; has 6P followup | ||
}} | }} | ||
Line 7,834: | Line 8,614: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup | | notes = Has juggle potential; has 6P followup | ||
}} | }} | ||
Line 7,861: | Line 8,644: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup | | notes = Has juggle potential; has 6P followup | ||
}} | }} | ||
Line 7,889: | Line 8,675: | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| oppSuperOB = 250 | | oppSuperOB = 250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has juggle potential; has 6P followup; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | | notes = Has juggle potential; has 6P followup; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | ||
}} | }} | ||
Line 7,920: | Line 8,709: | ||
| oppSuperOH = (700)*700 | | oppSuperOH = (700)*700 | ||
| oppSuperOB = (250)*250 | | oppSuperOB = (250)*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 1f gap on block (up to 8f if delayed) | | notes = 1f gap on block (up to 8f if delayed) | ||
}} | }} | ||
Line 7,947: | Line 8,739: | ||
| oppSuperOH = (700)*700 | | oppSuperOH = (700)*700 | ||
| oppSuperOB = (250)*250 | | oppSuperOB = (250)*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 1f gap on block (up to 8f if delayed) | | notes = 1f gap on block (up to 8f if delayed) | ||
}} | }} | ||
Line 7,974: | Line 8,769: | ||
| oppSuperOH = (700)*700 | | oppSuperOH = (700)*700 | ||
| oppSuperOB = (250)*250 | | oppSuperOB = (250)*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = 1f gap on block (up to 7f if delayed) | | notes = 1f gap on block (up to 7f if delayed) | ||
}} | }} | ||
Line 8,002: | Line 8,800: | ||
| oppSuperOH = (700)*700 | | oppSuperOH = (700)*700 | ||
| oppSuperOB = (250)*250 | | oppSuperOB = (250)*250 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Both hits are a true blockstring (up to 5f gap if delayed); the initial 214PP is safe on block making it very risky to attempt a delay frame trap; does not cost any additional Drive meter to perform | | notes = Both hits are a true blockstring (up to 5f gap if delayed); the initial 214PP is safe on block making it very risky to attempt a delay frame trap; does not cost any additional Drive meter to perform | ||
}} | }} | ||
Line 8,033: | Line 8,834: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,060: | Line 8,864: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,087: | Line 8,894: | ||
| oppSuperOH = 350*175x2 | | oppSuperOH = 350*175x2 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,115: | Line 8,925: | ||
| oppSuperOH = 350*175x2 | | oppSuperOH = 350*175x2 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | | notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | ||
}} | }} | ||
Line 8,144: | Line 8,957: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,171: | Line 8,987: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,198: | Line 9,017: | ||
| oppSuperOH = 350*175x2 | | oppSuperOH = 350*175x2 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,226: | Line 9,048: | ||
| oppSuperOH = 350*175x2 | | oppSuperOH = 350*175x2 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | | notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | ||
}} | }} | ||
Line 8,255: | Line 9,080: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,282: | Line 9,110: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,309: | Line 9,140: | ||
| oppSuperOH = 350*175x2 | | oppSuperOH = 350*175x2 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,337: | Line 9,171: | ||
| oppSuperOH = 350*175x2 | | oppSuperOH = 350*175x2 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | | notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | ||
}} | }} | ||
Line 8,366: | Line 9,203: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,393: | Line 9,233: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,420: | Line 9,263: | ||
| oppSuperOH = 350*175x2 | | oppSuperOH = 350*175x2 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,448: | Line 9,294: | ||
| oppSuperOH = 350*175x2 | | oppSuperOH = 350*175x2 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | | notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | ||
}} | }} | ||
Line 8,477: | Line 9,326: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,504: | Line 9,356: | ||
| oppSuperOH = 350*350 | | oppSuperOH = 350*350 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,531: | Line 9,386: | ||
| oppSuperOH = 350*175x2 | | oppSuperOH = 350*175x2 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,559: | Line 9,417: | ||
| oppSuperOH = 350*175x2 | | oppSuperOH = 350*175x2 | ||
| oppSuperOB = 125 | | oppSuperOB = 125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | | notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | ||
}} | }} | ||
Line 8,589: | Line 9,450: | ||
| oppSuperOH = 420 | | oppSuperOH = 420 | ||
| oppSuperOB = 150 | | oppSuperOB = 150 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | | notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | ||
}} | }} | ||
Line 8,616: | Line 9,480: | ||
| oppSuperOH = 560 | | oppSuperOH = 560 | ||
| oppSuperOB = 200 | | oppSuperOB = 200 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | | notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | ||
}} | }} | ||
Line 8,644: | Line 9,511: | ||
| oppSuperOH = 420 | | oppSuperOH = 420 | ||
| oppSuperOB = 150 | | oppSuperOB = 150 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | | notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | ||
}} | }} | ||
Line 8,671: | Line 9,541: | ||
| oppSuperOH = 560 | | oppSuperOH = 560 | ||
| oppSuperOB = 200 | | oppSuperOB = 200 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | | notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | ||
}} | }} | ||
Line 8,699: | Line 9,572: | ||
| oppSuperOH = 420 | | oppSuperOH = 420 | ||
| oppSuperOB = 150 | | oppSuperOB = 150 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | | notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | ||
}} | }} | ||
Line 8,726: | Line 9,602: | ||
| oppSuperOH = 560 | | oppSuperOH = 560 | ||
| oppSuperOB = 200 | | oppSuperOB = 200 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | | notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | ||
}} | }} | ||
Line 8,754: | Line 9,633: | ||
| oppSuperOH = 420 | | oppSuperOH = 420 | ||
| oppSuperOB = 150 | | oppSuperOB = 150 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | | notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | ||
}} | }} | ||
Line 8,781: | Line 9,663: | ||
| oppSuperOH = 560 | | oppSuperOH = 560 | ||
| oppSuperOB = 200 | | oppSuperOB = 200 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | | notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | ||
}} | }} | ||
Line 8,813: | Line 9,698: | ||
| oppSuperOH = 350x4 | | oppSuperOH = 350x4 | ||
| oppSuperOB = 125x4 | | oppSuperOB = 125x4 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 8,841: | Line 9,729: | ||
| oppSuperOH = 350x6 | | oppSuperOH = 350x6 | ||
| oppSuperOB = 125x6 | | oppSuperOB = 125x6 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 8,869: | Line 9,760: | ||
| oppSuperOH = 350x7 | | oppSuperOH = 350x7 | ||
| oppSuperOB = 125x7 | | oppSuperOB = 125x7 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Semi-consistent projectile counter at mid-range (except against Guile) | | notes = Semi-consistent projectile counter at mid-range (except against Guile) | ||
}} | }} | ||
Line 8,898: | Line 9,792: | ||
| oppSuperOH = 210x9*350 | | oppSuperOH = 210x9*350 | ||
| oppSuperOB = 75x9*125 | | oppSuperOB = 75x9*125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Fairly consistent projectile counter at mid-range (except against Guile); Super cancel occurs on 7th hit | | notes = Fairly consistent projectile counter at mid-range (except against Guile); Super cancel occurs on 7th hit | ||
}} | }} | ||
Line 8,928: | Line 9,825: | ||
| oppSuperOH = 350x4 | | oppSuperOH = 350x4 | ||
| oppSuperOB = 125x4 | | oppSuperOB = 125x4 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 8,956: | Line 9,856: | ||
| oppSuperOH = 350x6 | | oppSuperOH = 350x6 | ||
| oppSuperOB = 125x6 | | oppSuperOB = 125x6 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 8,984: | Line 9,887: | ||
| oppSuperOH = 350x7 | | oppSuperOH = 350x7 | ||
| oppSuperOB = 125x7 | | oppSuperOB = 125x7 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Semi-consistent projectile counter at mid-range (except against Guile) | | notes = Semi-consistent projectile counter at mid-range (except against Guile) | ||
}} | }} | ||
Line 9,013: | Line 9,919: | ||
| oppSuperOH = 210x9*350 | | oppSuperOH = 210x9*350 | ||
| oppSuperOB = 75x9*125 | | oppSuperOB = 75x9*125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Fairly consistent projectile counter at mid-range (except against Guile); Super cancel occurs on 7th hit | | notes = Fairly consistent projectile counter at mid-range (except against Guile); Super cancel occurs on 7th hit | ||
}} | }} | ||
Line 9,043: | Line 9,952: | ||
| oppSuperOH = 350x4 | | oppSuperOH = 350x4 | ||
| oppSuperOB = 125x4 | | oppSuperOB = 125x4 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 9,071: | Line 9,983: | ||
| oppSuperOH = 350x6 | | oppSuperOH = 350x6 | ||
| oppSuperOB = 125x6 | | oppSuperOB = 125x6 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}} | }} | ||
Line 9,099: | Line 10,014: | ||
| oppSuperOH = 350x7 | | oppSuperOH = 350x7 | ||
| oppSuperOB = 125x7 | | oppSuperOB = 125x7 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Semi-consistent projectile counter at mid-range (except against Guile) | | notes = Semi-consistent projectile counter at mid-range (except against Guile) | ||
}} | }} | ||
Line 9,128: | Line 10,046: | ||
| oppSuperOH = 210x9*350 | | oppSuperOH = 210x9*350 | ||
| oppSuperOB = 75x9*125 | | oppSuperOB = 75x9*125 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Fairly consistent projectile counter at mid-range (except against Guile); Super cancel occurs on 7th hit | | notes = Fairly consistent projectile counter at mid-range (except against Guile); Super cancel occurs on 7th hit | ||
}} | }} | ||
Line 9,172: | Line 10,093: | ||
| selfSuperOH = 1000 | | selfSuperOH = 1000 | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| jugStart = | |||
| notes = Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) | | notes = Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) | ||
}} | }} | ||
Line 9,214: | Line 10,136: | ||
| selfSuperOH = 1000 | | selfSuperOH = 1000 | ||
| oppSuperOH = 700 | | oppSuperOH = 700 | ||
| jugStart = | |||
| notes = Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) | | notes = Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) | ||
}} | }} | ||
Line 9,241: | Line 10,164: | ||
| selfSuperOH = -10000 | | selfSuperOH = -10000 | ||
| selfSuperOB = -10000 | | selfSuperOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; holding Down will result in a Drink ender | | notes = Armor Break; holding Down will result in a Drink ender | ||
}} | }} | ||
Line 9,265: | Line 10,191: | ||
| selfSuperOH = -10000 | | selfSuperOH = -10000 | ||
| selfSuperOB = -10000 | | selfSuperOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; holding Down will result in a Drink ender | | notes = Armor Break; holding Down will result in a Drink ender | ||
}} | }} | ||
Line 9,289: | Line 10,218: | ||
| selfSuperOH = -10000 | | selfSuperOH = -10000 | ||
| selfSuperOB = -10000 | | selfSuperOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; holding Down will result in a Drink ender | | notes = Armor Break; holding Down will result in a Drink ender | ||
}} | }} | ||
Line 9,313: | Line 10,245: | ||
| selfSuperOH = -10000 | | selfSuperOH = -10000 | ||
| selfSuperOB = -10000 | | selfSuperOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; holding Down will result in a Drink ender | | notes = Armor Break; holding Down will result in a Drink ender | ||
}} | }} | ||
Line 9,337: | Line 10,272: | ||
| selfSuperOH = -10000 | | selfSuperOH = -10000 | ||
| selfSuperOB = -10000 | | selfSuperOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; holding Down will result in a Drink ender | | notes = Armor Break; holding Down will result in a Drink ender | ||
}} | }} | ||
Line 9,363: | Line 10,301: | ||
| selfSuperOH = -10000 | | selfSuperOH = -10000 | ||
| selfSuperOB = -10000 | | selfSuperOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; increases Drink Level by 1 at the cost of some damage and KD Advantage | | notes = Armor Break; increases Drink Level by 1 at the cost of some damage and KD Advantage | ||
}} | }} | ||
Line 9,387: | Line 10,328: | ||
| selfSuperOH = -10000 | | selfSuperOH = -10000 | ||
| selfSuperOB = -10000 | | selfSuperOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; increases Drink Level by 1 at the cost of some damage and KD Advantage | | notes = Armor Break; increases Drink Level by 1 at the cost of some damage and KD Advantage | ||
}} | }} | ||
Line 9,411: | Line 10,355: | ||
| selfSuperOH = -10000 | | selfSuperOH = -10000 | ||
| selfSuperOB = -10000 | | selfSuperOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; increases Drink Level by 1 at the cost of some damage and KD Advantage | | notes = Armor Break; increases Drink Level by 1 at the cost of some damage and KD Advantage | ||
}} | }} | ||
Line 9,435: | Line 10,382: | ||
| selfSuperOH = -10000 | | selfSuperOH = -10000 | ||
| selfSuperOB = -10000 | | selfSuperOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; increases Drink Level by 1 at the cost of some damage and KD Advantage | | notes = Armor Break; increases Drink Level by 1 at the cost of some damage and KD Advantage | ||
}} | }} | ||
Line 9,461: | Line 10,411: | ||
| selfSuperOH = -10000 | | selfSuperOH = -10000 | ||
| selfSuperOB = -10000 | | selfSuperOB = -10000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; Drink restores 1 Drive bar at the cost of damage and KD Advantage | | notes = Armor Break; Drink restores 1 Drive bar at the cost of damage and KD Advantage | ||
}} | }} | ||
Line 9,528: | Line 10,481: | ||
| selfSuperOH = -30000 | | selfSuperOH = -30000 | ||
| selfSuperOB = -30000 | | selfSuperOB = -30000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; launches opponent into free juggle state (Jamie recovers from cinematic very quickly for a followup | | notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; launches opponent into free juggle state (Jamie recovers from cinematic very quickly for a followup | ||
}} | }} | ||
Line 9,552: | Line 10,508: | ||
| selfSuperOH = -30000 | | selfSuperOH = -30000 | ||
| selfSuperOB = -30000 | | selfSuperOB = -30000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; launches opponent into free juggle state (Jamie recovers from cinematic very quickly for a followup | | notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; launches opponent into free juggle state (Jamie recovers from cinematic very quickly for a followup | ||
}} | }} | ||
Line 9,576: | Line 10,535: | ||
| selfSuperOH = -30000 | | selfSuperOH = -30000 | ||
| selfSuperOB = -30000 | | selfSuperOB = -30000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; launches opponent into free juggle state (Jamie recovers from cinematic very quickly for a followup | | notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; launches opponent into free juggle state (Jamie recovers from cinematic very quickly for a followup | ||
}} | }} | ||
Line 9,600: | Line 10,562: | ||
| selfSuperOH = -30000 | | selfSuperOH = -30000 | ||
| selfSuperOB = -30000 | | selfSuperOB = -30000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; launches opponent into free juggle state (Jamie recovers from cinematic very quickly for a followup | | notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; launches opponent into free juggle state (Jamie recovers from cinematic very quickly for a followup | ||
}} | }} | ||
Line 9,624: | Line 10,589: | ||
| selfSuperOH = -30000 | | selfSuperOH = -30000 | ||
| selfSuperOB = -30000 | | selfSuperOB = -30000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; launches opponent into free juggle state (Jamie recovers from cinematic very quickly for a followup | | notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; launches opponent into free juggle state (Jamie recovers from cinematic very quickly for a followup | ||
}} | }} | ||
Line 9,650: | Line 10,618: | ||
| selfSuperOH = -30000 | | selfSuperOH = -30000 | ||
| selfSuperOB = -30000 | | selfSuperOB = -30000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage | | notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage | ||
}} | }} | ||
Line 9,674: | Line 10,645: | ||
| selfSuperOH = -30000 | | selfSuperOH = -30000 | ||
| selfSuperOB = -30000 | | selfSuperOB = -30000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage | | notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage | ||
}} | }} | ||
Line 9,698: | Line 10,672: | ||
| selfSuperOH = -30000 | | selfSuperOH = -30000 | ||
| selfSuperOB = -30000 | | selfSuperOB = -30000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage | | notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage | ||
}} | }} | ||
Line 9,722: | Line 10,699: | ||
| selfSuperOH = -30000 | | selfSuperOH = -30000 | ||
| selfSuperOB = -30000 | | selfSuperOB = -30000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage | | notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage | ||
}} | }} | ||
Line 9,746: | Line 10,726: | ||
| selfSuperOH = -30000 | | selfSuperOH = -30000 | ||
| selfSuperOB = -30000 | | selfSuperOB = -30000 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage | | notes = Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage | ||
}} | }} |
Revision as of 01:00, 26 March 2023
Character Vitals
Normals
Standing Normals
5LP
Jamie
Jamie_5lp_dr1
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|||||
---|---|---|---|---|---|
5LP Stand LP (DR1)
|
|||||
![]() File:SF6 Jamie 5lp DR1 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
285 | - | - | LH | sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 9 | 14 | 9 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | +4 | -1 |
Punish Advantage | Perfect Parry Advantage | ||||
- | -10 | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup |
Jamie
Jamie_5lp_dr2
|
|||||
---|---|---|---|---|---|
5LP Stand LP (DR2)
|
|||||
![]() File:SF6 Jamie 5lp DR1 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | - | - | LH | sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 9 | 14 | 9 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | +4 | -1 |
Punish Advantage | Perfect Parry Advantage | ||||
- | -10 | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup |
Jamie
Jamie_5lp_dr3
|
|||||
---|---|---|---|---|---|
5LP Stand LP (DR3)
|
|||||
![]() File:SF6 Jamie 5lp DR1 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | - | - | LH | sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 9 | 14 | 9 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | +4 | -1 |
Punish Advantage | Perfect Parry Advantage | ||||
- | -10 | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup |
Jamie
Jamie_5lp_dr4
|
|||||
---|---|---|---|---|---|
5LP Stand LP (DR4)
|
|||||
![]() File:SF6 Jamie 5lp DR1 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
330 | - | - | LH | sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 9 | 14 | 9 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | +4 | -1 |
Punish Advantage | Perfect Parry Advantage | ||||
- | -10 | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup |
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
2KK
6MK
4HP
Jamie
Jamie_4hp_dr3
|
|||||
---|---|---|---|---|---|
4HP Hermit's Elbow (DR3)
|
|||||
![]() File:SF6 Jamie 4hp dr3 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
840 | - | - | LH | su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 4 | 21 | 24 | 22 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -23 | ||||
Hit Advantage | Block Advantage | ||||
-1 | -3 | ||||
Notes | |||||
Pulls back throw hurtbox during startup, making it an effective shimmy tool; TC followup does not combo naturally without meaty/CH/DR bonus; final TC cancel frame will only combo on Punish or latest possible meaty frame |
Jamie
Jamie_4hp_dr4
|
|||||
---|---|---|---|---|---|
4HP Hermit's Elbow (DR4)
|
|||||
![]() File:SF6 Jamie 4hp dr3 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
880 | - | - | LH | su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 4 | 21 | 24 | 22 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -23 | ||||
Hit Advantage | Block Advantage | ||||
-1 | -3 | ||||
Notes | |||||
Pulls back throw hurtbox during startup, making it an effective shimmy tool; TC followup does not combo naturally without meaty/CH/DR bonus; final TC cancel frame will only combo on Punish or latest possible meaty frame |
6HK
Jamie
Jamie_6hk_dr4
|
|||||
---|---|---|---|---|---|
6HK Senei Kick (DR4)
|
|||||
![]() File:SF6 Jamie 6hk DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
880 | - | - | LH | su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 4 | 19 | 26 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -21 | ||||
Hit Advantage | Block Advantage | ||||
+3 | -3 | ||||
Notes | |||||
Slightly longer range than DR0-DR3 versions; has a Target Combo followup into 4HK with 3 possible enders; TC confirm into 4HK~Headbutt requires Counterhit |
Target Combos
2HK_HK
2HK_HK_P
5LP_LK (DR1)
5LP_LK_MP (DR1)
6MK_MK (DR2)
6MK_MK_P (DR2)
4HP_HP (DR3)
4HP_HP_HK (DR3)
6HK_4HK (DR4)
6HK_4HK_P Close (DR4)
6HK_4HK_P Mid (DR4)
6HK_4HK_P Far (DR4)
Universal Mechanics
Throws
LPLK
4LPLK
Drive Moves
HPHK
Jamie
Jamie_hphk
|
|||||
---|---|---|---|---|---|
HPHK Vainglory Strike (DR0)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
720 | 180 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -35 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dr1
|
|||||
---|---|---|---|---|---|
HPHK Vainglory Strike (DR1)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
760 | 190 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -35 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dr2
|
|||||
---|---|---|---|---|---|
HPHK Vainglory Strike (DR2)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -35 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dr3
|
|||||
---|---|---|---|---|---|
HPHK Vainglory Strike (DR3)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
840 | 210 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -35 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dr4
|
|||||
---|---|---|---|---|---|
HPHK Vainglory Strike (DR4)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
880 | 220 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -35 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Jamie
Jamie_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Leg Sweep (DR0)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 recoverable | 112 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dr1
|
|||||
---|---|---|---|---|---|
6HPHK Leg Sweep (DR1)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475 recoverable | 118 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dr2
|
|||||
---|---|---|---|---|---|
6HPHK Leg Sweep (DR2)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dr3
|
|||||
---|---|---|---|---|---|
6HPHK Leg Sweep (DR3)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525 recoverable | 131 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dr4
|
|||||
---|---|---|---|---|---|
6HPHK Leg Sweep (DR4)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 recoverable | 137 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
MPMK
Jamie
Jamie_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
66
Jamie
Jamie_66
|
|||||
---|---|---|---|---|---|
66 Drive Rush
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(11) | 45(46) | 24(23) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. |
Taunts
5PPPKKK
Jamie
Jamie_5pppkkk
|
|||||
---|---|---|---|---|---|
5PPPKKK Neutral Taunt (DR0-DR3)
|
|||||
![]() File:SF6 Jamie 5pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
434 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"Where's my bed? You're putting me to sleep, man."; has a different variation at Drink Lv.4 |
Jamie
Jamie_5pppkkk_dr4
|
|||||
---|---|---|---|---|---|
5PPPKKK Neutral Taunt (DR4)
|
|||||
![]() File:SF6 Jamie 5pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
599 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"You're still here? This... is your last chance." |
6PPPKKK
Jamie
Jamie_6pppkkk
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR0)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
116 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"Bring it!"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dr1
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR1)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
169 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"Come on, let me see your sick flow!"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dr2
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR2)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
243 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"You gonna show me some moves? Don't screw up!"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dr3
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR3)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
255 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"You think you knew what I'm gonna do next?"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dr4
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR4)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
738 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"I ain't through with you.... zzz ... oh man, oh man."; Changes with each Drink Level |
4PPPKKK
Jamie
Jamie_4pppkkk
|
|||||
---|---|---|---|---|---|
5PPPKKK Back Taunt
|
|||||
![]() File:SF6 Jamie 4pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
608 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"Listen! Da na, da na da na, da da da... right!" |
Special Moves
The Devil Inside
22P
22P_ACTIVATION
LP Freeflow Strikes
236LP
Jamie
Jamie_236lp_dr4
|
|||||
---|---|---|---|---|---|
236LP LP Freeflow Strikes 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*220 | 55*55 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2(9)2 | 20 | 34 total | 30 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -20 | ||||
Hit Advantage | Block Advantage | ||||
+1 | -3 | ||||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236LP_6P
Jamie
Jamie_236lp_6p_dr4
|
|||||
---|---|---|---|---|---|
236LP~6P LP Freeflow Strikes Punch 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*275 | 55*68 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+15 [48] | 2(5)2 | 27 | 34 total | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -27 | ||||
Hit Advantage | Block Advantage | ||||
-2 | -10 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) |
236LP_6P_6P
Jamie
Jamie_236lp_6p_6p_dr4
|
|||||
---|---|---|---|---|---|
236LP~6P~6P LP Freeflow Strikes Punch 2 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6p 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
165x2*495 (132x2*396) | 40*40*123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+15+16 [78] | 2(4)2(14)3 | 28 | - | 39 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -14 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block |
236LP_6K
Jamie
Jamie_236lp_6k_dr4
|
|||||
---|---|---|---|---|---|
236LP~6K LP Freeflow Kicks 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6k DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
275 | 68 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+14 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236LP_6K_6K
Jamie
Jamie_236lp_6k_6k_dr4
|
|||||
---|---|---|---|---|---|
236LP~6K~6K LP Freeflow Kicks 2 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6k 6k DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
495 (396) | 123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+14+18 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -64 | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap |
MP Freeflow Strikes
236MP
Jamie
Jamie_236mp
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR0)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360 | 90 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236mp_dr1
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR1)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
380 | 95 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236mp_dr2
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR2)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400 | 100 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236mp_dr3
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR3)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
420 | 105 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236mp_dr4
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*330 | 55*82 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2(9)2 | 20 | 34 total | 30 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -20 | ||||
Hit Advantage | Block Advantage | ||||
+1 | -3 | ||||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236MP_6P
Jamie
Jamie_236mp_6p
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes Punch 1 (DR0)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360 | 90 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+16 [39] | 2 | 28 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
-3 | -11 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dr1
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes Punch 1 (DR1)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
380 | 95 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+16 [39] | 2 | 28 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
-3 | -11 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dr2
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes Punch 1 (DR2)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400 | 100 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+16 [39] | 2 | 28 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
-3 | -11 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dr3
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes Punch 1 (DR3)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
420 | 105 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+16 [39] | 2 | 28 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
-3 | -11 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dr4
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes Punch 1 (DR4)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*275 | 55*68 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+15 [51] | 2(5)2 | 27 | 34 total | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -27 | ||||
Hit Advantage | Block Advantage | ||||
-2 | -10 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) |
236MP_6P_6P
Jamie
Jamie_236mp_6p_6p
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes Punch 2 (DR0)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
540 (432) | 135 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+16+16 [62] | 2 | 30 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -30 | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -15 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block |
Jamie
Jamie_236mp_6p_6p_dr1
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes Punch 2 (DR1)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
570 (456) | 142 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+16+16 [62] | 2 | 30 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -30 | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -15 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block |
Jamie
Jamie_236mp_6p_6p_dr2
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes Punch 2 (DR2)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 (480) | 150 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+16+16 [62] | 2 | 30 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -30 | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -15 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block |
Jamie
Jamie_236mp_6p_6p_dr3
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes Punch 2 (DR3)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
630 (504) | 157 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+16+16 [62] | 2 | 30 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -30 | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -15 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block |
Jamie
Jamie_236mp_6p_6p_dr4
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes Punch 2 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6p 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
162x2*495 (132x2*396) | 40*40*123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+15+16 [81] | 2(4)2(14)3 | 28 | - | 39 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -14 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block |
236MP_6K
Jamie
Jamie_236mp_6k
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR0)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270 | 67 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+17 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dr1
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR1)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
285 | 71 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+17 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dr2
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR2)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | 75 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+17 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dr3
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR3)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | 78 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+17 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dr4
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR4)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
330 | 82 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+17 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 2f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236MP_6K_6K
Jamie
Jamie_236mp_6k_6k
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR0)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 (360) | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+17+21 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -64 | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236mp_6k_6k_dr1
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR1)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475 (380) | 118 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+17+21 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -64 | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236mp_6k_6k_dr2
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR2)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 (400) | 125 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+17+21 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -64 | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236mp_6k_6k_dr3
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR3)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525 (420) | 131 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+17+21 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -40 | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -26 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. |
Jamie
Jamie_236mp_6k_6k_dr4
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6k 6k DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 (440) | 137 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+17+21 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -64 | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, but can delay to slightly increase the gap |
HP Freeflow Strikes
236HP
Jamie
Jamie_236hp
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR0)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236hp_dr1
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR1)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236hp_dr2
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR2)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236hp_dr3
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR3)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236hp_dr4
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR4)
|
|||||
File:SF6 Jamie 236lp dr4.png File:SF6 Jamie 236 dr4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*440 | 55*110 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2(9)2 | 20 | 34 total | 30 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -20 | ||||
Hit Advantage | Block Advantage | ||||
+1 | -3 | ||||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236HP_6P
Jamie
Jamie_236hp_6p
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes Punch 1 (DR0)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+19 [45] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dr1
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes Punch 1 (DR1)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+19 [45] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dr2
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes Punch 1 (DR2)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+19 [45] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dr3
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes Punch 1 (DR3)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+19 [45] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dr4
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes Punch 1 (DR4)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*275 | 55*68 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+15 [54] | 2(5)2 | 27 | 34 total | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -27 | ||||
Hit Advantage | Block Advantage | ||||
-2 | -10 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap in blockstring (up to 7f gap if delayed) |
236HP_6P_6P
Jamie
Jamie_236hp_6p_6p
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes Punch 2 (DR0)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
585 (468) | 145 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+19+19 [71] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -30 | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -13 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block |
Jamie
Jamie_236hp_6p_6p_dr1
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes Punch 2 (DR1)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
617 (494) | 153 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+19+19 [71] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -30 | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -13 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block |
Jamie
Jamie_236hp_6p_6p_dr2
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes Punch 2 (DR2)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
650 (520) | 162 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+19+19 [71] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -30 | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -13 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block |
Jamie
Jamie_236hp_6p_6p_dr3
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes Punch 2 (DR3)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
682 (546) | 170 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+19+19 [71] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -30 | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -13 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block |
Jamie
Jamie_236hp_6p_6p_dr4
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes Punch 2 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6p 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
162x2*495 (132x2*396) | 40*40*123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+15+16 [84] | 2(4)2(14)3 | 28 | - | 39 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -14 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block |
236HP_6K
Jamie
Jamie_236hp_6k
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR0)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270 | 67 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+20 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dr1
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR1)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
285 | 71 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+20 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dr2
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR2)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | 75 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+20 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dr3
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR3)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | 78 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+20 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dr4
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR4)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
330 | 82 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+20 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; does not combo naturally without Counterhit/Punish Counter; 5f gap on block (up to 12f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236HP_6K_6K
Jamie
Jamie_236hp_6k_6k
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR0)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
495 (396) | 123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+20+24 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -64 | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236hp_6k_6k_dr1
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR1)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
522 (418) | 130 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+20+24 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -64 | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236hp_6k_6k_dr2
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR2)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 (440) | 137 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+20+24 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -64 | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236hp_6k_6k_dr3
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR3)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
577 (462) | 143 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+20+24 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -40 | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -26 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. |
Jamie
Jamie_236hp_6k_6k_dr4
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR4)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
605 (484) | 150 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+20+24 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -64 | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from Counterhit 236P; 8f gap between final 2 hits on block, but can delay to slightly increase the gap |
OD Freeflow Strikes
236PP
Jamie
Jamie_236pp
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR0)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2 | 24 | 26 | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
0 | -3 | ||||
Notes | |||||
Jamie
Jamie_236pp_dr1
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR1)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2 | 24 | 26 | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
0 | -3 | ||||
Notes | |||||
Jamie
Jamie_236pp_dr2
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR2)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2 | 24 | 26 | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
0 | -3 | ||||
Notes | |||||
Jamie
Jamie_236pp_dr3
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR3)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2 | 24 | 26 | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
0 | -3 | ||||
Notes | |||||
Jamie
Jamie_236pp_dr4
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236pp DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*440 | 55*110 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2(9)2 | 20 | 36 total | 30 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -20 | ||||
Hit Advantage | Block Advantage | ||||
+3 | -3 | ||||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236PP_6P
Jamie
Jamie_236pp_6p
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes Punch 1 (DR0)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+13 [34] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dr1
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes Punch 1 (DR1)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+13 [34] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dr2
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes Punch 1 (DR2)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+13 [34] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dr3
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes Punch 1 (DR3)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+13 [34] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dr4
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes Punch 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236pp 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*330 | 55*82 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+15 [48] | 2(5)2 | 27 | 34 total | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -27 | ||||
Hit Advantage | Block Advantage | ||||
-2 | -10 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) |
236PP_6P_6P
Jamie
Jamie_236pp_6p_6p
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes Punch 2 (DR0)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
675 (540) | 168 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+13+13 [53] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -30 | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -13 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block |
Jamie
Jamie_236pp_6p_6p_dr1
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes Punch 2 (DR1)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
712 (570) | 177 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+13+13 [53] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -30 | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -13 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block |
Jamie
Jamie_236pp_6p_6p_dr2
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes Punch 2 (DR2)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
750 (600) | 187 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+13+13 [53] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -30 | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -13 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block |
Jamie
Jamie_236pp_6p_6p_dr3
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes Punch 2 (DR3)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
787 (630) | 196 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+13+13 [53] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -30 | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -13 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block |
Jamie
Jamie_236pp_6p_6p_DR4
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes Punch 2 (DR4)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
165x2*605 (132x2*484) | 40*40*150 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+15+16 [78] | 2(4)2(14)3 | 28 | - | 39 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -28 | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -14 | ||||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block |
236PP_6K
Jamie
Jamie_236pp_6k
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR0)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | 78 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+14 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dr1
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR1)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
332 | 82 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+14 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dr2
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR2)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
350 | 87 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+14 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dr3
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR3)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
367 | 91 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+14 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dr4
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236pp 6k DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
385 | 95 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+14 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236PP_6K_6K
Jamie
Jamie_236pp_6k_6k
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DR0)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
540 (432) | 135 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+14+18 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -64 | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236pp_6k_6k_dr1
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DR1)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
570 (456) | 142 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+14+18 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -64 | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236pp_6k_6k_dr2
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DR2)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 (480) | 150 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+14+18 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -64 | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236pp_6k_6k_dr3
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DR3)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
630 (504) | 157 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+14+18 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -40 | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -26 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. |
Jamie
Jamie_236pp_6k_6k_dr4
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DR4)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
660 (528) | 165 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+14+18 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -64 | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap |
Swagger Step
214P (DR0)
Jamie
Jamie_214mp
|
|||||
---|---|---|---|---|---|
214MP Swagger Step (DR0)
|
|||||
File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
900 | 225 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6(+2) | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214hp
|
|||||
---|---|---|---|---|---|
214HP Swagger Step (DR0)
|
|||||
File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1080 | 270 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5(+3) | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214pp
|
|||||
---|---|---|---|---|---|
214PP Swagger Step (DR0)
|
|||||
![]() File:SF6 Jamie 214pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
990 | 247 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -22 | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1(+7) | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DR1)
Jamie
Jamie_214mp_dr1
|
|||||
---|---|---|---|---|---|
214MP Swagger Step (DR1)
|
|||||
File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
950 | 237 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6(+2) | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214hp_dr1
|
|||||
---|---|---|---|---|---|
214HP Swagger Step (DR1)
|
|||||
File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1140 | 285 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5(+3) | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214pp_dr1
|
|||||
---|---|---|---|---|---|
214PP Swagger Step (DR1)
|
|||||
![]() File:SF6 Jamie 214pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1045 | 261 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -22 | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1(+7) | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DR2)
Jamie
Jamie_214mp_dr2
|
|||||
---|---|---|---|---|---|
214MP Swagger Step (DR2)
|
|||||
File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | 250 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6(+2) | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214hp_dr2
|
|||||
---|---|---|---|---|---|
214HP Swagger Step (DR2)
|
|||||
File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 | 300 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5(+3) | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214pp_dr2
|
|||||
---|---|---|---|---|---|
214PP Swagger Step (DR2)
|
|||||
![]() File:SF6 Jamie 214pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100 | 275 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -22 | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1(+7) | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DR3)
Jamie
Jamie_214mp_dr3
|
|||||
---|---|---|---|---|---|
214MP Swagger Step (DR3)
|
|||||
File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1050 | 262 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6(+2) | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214hp_dr3
|
|||||
---|---|---|---|---|---|
214HP Swagger Step (DR3)
|
|||||
File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1260 | 315 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5(+3) | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214pp_dr3
|
|||||
---|---|---|---|---|---|
214PP Swagger Step (DR3)
|
|||||
![]() File:SF6 Jamie 214pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1155 | 288 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -22 | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1(+7) | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DR4)
Jamie
Jamie_214mp_dr4
|
|||||
---|---|---|---|---|---|
214MP Swagger Step (DR4)
|
|||||
File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100 | 275 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6(+2) | ||||
Notes | |||||
Has juggle potential; has 6P followup |
Jamie
Jamie_214hp_dr4
|
|||||
---|---|---|---|---|---|
214HP Swagger Step (DR4)
|
|||||
File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1320 | 330 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5(+3) | ||||
Notes | |||||
Has juggle potential; has 6P followup |
Jamie
Jamie_214pp_dr4
|
|||||
---|---|---|---|---|---|
214PP Swagger Step (DR4)
|
|||||
![]() File:SF6 Jamie 214pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1210 | 302 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -22 | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1(+7) | ||||
Notes | |||||
Has juggle potential; has 6P followup; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
Swagger Hermit Punch
214P_6P (DR4)
Jamie
Jamie_214lp_6p
|
|||||
---|---|---|---|---|---|
214LP~6P Swagger Hermit Punch (DR4)
|
|||||
![]() File:SF6 Jamie 214lp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
990*990 | 247*247 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
17+19 | 9(18)3 | 39 | - | 20(1)19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -40 | ||||
Hit Advantage | Block Advantage | ||||
KD +20 | -23 | ||||
Notes | |||||
1f gap on block (up to 8f if delayed) |
Jamie
Jamie_214mp_6p
|
|||||
---|---|---|---|---|---|
214MP~6P Swagger Hermit Punch (DR4)
|
|||||
File:SF6 Jamie 214mp 6p.png File:SF6 Jamie 214mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100*990 | 275*247 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20+19 | 9(18)3 | 39 | - | 20(1)19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -40 | ||||
Hit Advantage | Block Advantage | ||||
KD +20 | -23 | ||||
Notes | |||||
1f gap on block (up to 8f if delayed) |
Jamie
Jamie_214hp_6p
|
|||||
---|---|---|---|---|---|
214HP~6P Swagger Hermit Punch (DR4)
|
|||||
File:SF6 Jamie 214hp 6p.png File:SF6 Jamie 214hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1320*990 | 330*247 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25+19 | 9(18)3 | 39 | - | 21(1)19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -40 | ||||
Hit Advantage | Block Advantage | ||||
KD +20 | -23 | ||||
Notes | |||||
1f gap on block (up to 7f if delayed) |
Jamie
Jamie_214pp_6p
|
|||||
---|---|---|---|---|---|
214PP~6P Swagger Hermit Punch (DR4)
|
|||||
![]() File:SF6 Jamie 214pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1210*1100 | 302*275 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20+19 | 9(18)3 | 39 | - | 23*19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -40 | ||||
Hit Advantage | Block Advantage | ||||
KD +20 | -23 | ||||
Notes | |||||
Both hits are a true blockstring (up to 5f gap if delayed); the initial 214PP is safe on block making it very risky to attempt a delay frame trap; does not cost any additional Drive meter to perform |
Arrow Kick
623K (DR0)
Jamie
Jamie_623mk
|
|||||
---|---|---|---|---|---|
623MK Arrow Kick (DR0)
|
|||||
File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*630 (1080) | 270 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -58 | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DR0)
|
|||||
File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*360*450 (1260) | 315 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -58 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DR1)
Jamie
Jamie_623mk_dr1
|
|||||
---|---|---|---|---|---|
623MK Arrow Kick (DR1)
|
|||||
File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475*665 (1140) | 285 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -58 | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dr1
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DR1)
|
|||||
File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475*380*475 (1330) | 332 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -58 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DR2)
Jamie
Jamie_623mk_dr2
|
|||||
---|---|---|---|---|---|
623MK Arrow Kick (DR2)
|
|||||
File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*700 (1200) | 300 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -58 | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dr2
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DR2)
|
|||||
File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*400*500 (1400) | 350 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -58 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DR3)
Jamie
Jamie_623mk_dr3
|
|||||
---|---|---|---|---|---|
623MK Arrow Kick (DR3)
|
|||||
File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525*735 (1260) | 315 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -58 | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dr3
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DR3)
|
|||||
File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525*420*525 (1470) | 367 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -58 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DR4)
Jamie
Jamie_623mk_dr4
|
|||||
---|---|---|---|---|---|
623MK Arrow Kick (DR4)
|
|||||
File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550*770 (1320) | 330 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -58 | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dr4
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DR4)
|
|||||
File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550*440*550 (1540) | 385 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -58 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Luminous Dive
j.214K (DR1)
Jamie
Jamie_j214kk
|
|||||
---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DR1)
|
|||||
![]() File:SF6 Jamie j.214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
760 | 190 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 1(2)until land | 13 land | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -17 | ||||
Hit Advantage | Block Advantage | ||||
KD +59(+65) | -1(+5) | ||||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
j.214K (DR2)
Jamie
Jamie_j214kk_dr2
|
|||||
---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DR2)
|
|||||
![]() File:SF6 Jamie j.214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 1(2)until land | 13 land | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -17 | ||||
Hit Advantage | Block Advantage | ||||
KD +59(+65) | -1(+5) | ||||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
j.214K (DR3)
Jamie
Jamie_j214kk_dr3
|
|||||
---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DR3)
|
|||||
![]() File:SF6 Jamie j.214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
840 | 210 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 1(2)until land | 13 land | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -17 | ||||
Hit Advantage | Block Advantage | ||||
KD +59(+65) | -1(+5) | ||||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
j.214K (DR4)
Jamie
Jamie_j214kk_dr4
|
|||||
---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DR4)
|
|||||
![]() File:SF6 Jamie j.214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
880 | 220 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 1(2)until land | 13 land | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -17 | ||||
Hit Advantage | Block Advantage | ||||
KD +59(+65) | -1(+5) | ||||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
Bakkai
236K (DR2)
Jamie
Jamie_236mk
|
|||||
---|---|---|---|---|---|
236MK Bakkai (DR2)
|
|||||
File:SF6 Jamie 236mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
250x5*350 (1600) | 62x5*87 (397) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
22 | 2(1)2(3)2(5)2(12)2(5)2 | 31 | - | 53 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
4-26 Projectile | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -31 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 | -16 | ||||
Notes | |||||
Jamie
Jamie_236hk
|
|||||
---|---|---|---|---|---|
236HK Bakkai (DR2)
|
|||||
File:SF6 Jamie 236hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
250x6*300 (1800) | 62x6*75 (447) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2(6)2(6)2(6)2(13)2(7)2(15)2 | 32 | - | 82 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-35 Projectile | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -17 | ||||
Notes | |||||
Semi-consistent projectile counter at mid-range (except against Guile) |
236K (DR3)
Jamie
Jamie_236mk_dr3
|
|||||
---|---|---|---|---|---|
236MK Bakkai (DR3)
|
|||||
File:SF6 Jamie 236mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
262x5*367 (1677) | 65x5*91 (416) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
22 | 2(1)2(3)2(5)2(12)2(5)2 | 31 | - | 53 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
4-26 Projectile | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -31 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 | -16 | ||||
Notes | |||||
Jamie
Jamie_236hk_dr3
|
|||||
---|---|---|---|---|---|
236HK Bakkai (DR3)
|
|||||
File:SF6 Jamie 236hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
262x6*315 (1887) | 65x6*78 (468) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2(6)2(6)2(6)2(13)2(7)2(15)2 | 32 | - | 82 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-35 Projectile | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -17 | ||||
Notes | |||||
Semi-consistent projectile counter at mid-range (except against Guile) |
236K (DR4)
Jamie
Jamie_236mk_dr4
|
|||||
---|---|---|---|---|---|
236MK Bakkai (DR4)
|
|||||
File:SF6 Jamie 236mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
275x5*385 (1760) | 68x5*95 (435) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
22 | 2(1)2(3)2(5)2(12)2(5)2 | 31 | - | 53 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
4-26 Projectile | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -31 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 | -16 | ||||
Notes | |||||
Jamie
Jamie_236hk_dr4
|
|||||
---|---|---|---|---|---|
236HK Bakkai (DR4)
|
|||||
File:SF6 Jamie 236hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
275x6*330 (1980) | 68x6*82 (490) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2(6)2(6)2(6)2(13)2(7)2(15)2 | 32 | - | 82 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-35 Projectile | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -17 | ||||
Notes | |||||
Semi-consistent projectile counter at mid-range (except against Guile) |
Tenshin
63214K (DR3)
Jamie
Jamie_63214kk
|
|||||
---|---|---|---|---|---|
63214KK Tenshin (DR3)
|
|||||
![]() File:SF6 Jamie 63214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
682 | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2 | 52 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +86 Crumple | - | ||||
Notes | |||||
Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) |
63214K (DR4)
Jamie
Jamie_63214kk_dr4
|
|||||
---|---|---|---|---|---|
63214KK Tenshin (DR4)
|
|||||
![]() File:SF6 Jamie 63214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
715 | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2 | 52 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +86 Crumple | - | ||||
Notes | |||||
Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) |
Super Arts
236236K
236236K~[2]
214214P
236236P
236236P_CA
Jamie
Jamie_236236p_ca
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (Critical Art)
|
|||||
![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4050 (450) | 450*675 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -43 | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dr1
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (Critical Art) (DR1)
|
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![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4274 (475) | 475*712 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -43 | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dr2
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (Critical Art) (DR2)
|
|||||
![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4500 (500) | 500*750 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -43 | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dr3
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (Critical Art) (DR3)
|
|||||
![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4724 (525) | 525*787 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -43 | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dr4
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (Critical Art) (DR4)
|
|||||
![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4950 (550) | 550*825 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -43 | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |