< Street Fighter 6 | Guile
No edit summary |
(added fields for DR cancels, Perfect Parry, Hitstop; cleaned up unneeded variables on some moves) |
||
Line 68: | Line 68: | ||
| images = SF6_Guile_5LP.png | | images = SF6_Guile_5LP.png | ||
| hitboxes = SF6_Guile_5LP_hitbox.png | | hitboxes = SF6_Guile_5LP_hitbox.png | ||
| damage = 300 | | damage = 300 | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 7 | | recovery = 7 | ||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
Line 81: | Line 78: | ||
| react = 13 | | react = 13 | ||
| punish = {{sf6-adv|VP|+8}} | | punish = {{sf6-adv|VP|+8}} | ||
| DRcancelHit = | |||
| DRcancelBlk = | |||
| perfParryAdv = {{sf6-adv|VM|-8}} | |||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 8 | | blockstun = 8 | ||
| hitstop = | |||
| driveDamage = 500 [PC 2000] | | driveDamage = 500 [PC 2000] | ||
| selfDriveOH = 250 | | selfDriveOH = 250 | ||
Line 99: | Line 100: | ||
| images = SF6_Guile_5MP.png | | images = SF6_Guile_5MP.png | ||
| hitboxes = SF6_Guile_5MP_hitbox.png | | hitboxes = SF6_Guile_5MP_hitbox.png | ||
| damage = 600 | | damage = 600 | ||
| startup = 7 | | startup = 7 | ||
| active = 3 | | active = 3 | ||
| recovery = 15 | | recovery = 15 | ||
| hitAdv = {{sf6-adv|VP|+6}} | | hitAdv = {{sf6-adv|VP|+6}} | ||
| blockAdv = {{sf6-adv|E|0}} | | blockAdv = {{sf6-adv|E|0}} | ||
Line 112: | Line 110: | ||
| react = 15 (17 tc) | | react = 15 (17 tc) | ||
| punish = {{sf6-adv|VP|+10}} | | punish = {{sf6-adv|VP|+10}} | ||
| DRcancelHit = | |||
| DRcancelBlk = | |||
| perfParryAdv = {{sf6-adv|VM|-16}} | |||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 18 | | blockstun = 18 | ||
| hitstop = | |||
| driveDamage = 3000 [PC 4000] | | driveDamage = 3000 [PC 4000] | ||
| selfDriveOH = 1500 | | selfDriveOH = 1500 | ||
Line 130: | Line 132: | ||
| images = SF6_Guile_5HP.png | | images = SF6_Guile_5HP.png | ||
| hitboxes = SF6_Guile_5HP_hitbox.png | | hitboxes = SF6_Guile_5HP_hitbox.png | ||
| damage = 900 | | damage = 900 | ||
| startup = 7 | | startup = 7 | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| hitAdv = {{sf6-adv|M|-1}} | | hitAdv = {{sf6-adv|M|-1}} | ||
| blockAdv = {{sf6-adv|VM|-6}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
Line 143: | Line 142: | ||
| react = 17 | | react = 17 | ||
| punish = {{sf6-adv|VP|+14 stagger}} | | punish = {{sf6-adv|VP|+14 stagger}} | ||
| DRcancelHit = | |||
| DRcancelBlk = | |||
| perfParryAdv = {{sf6-adv|VM|-24}} | |||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| hitstop = | |||
| driveDamage = 5000 [PC 8000] | | driveDamage = 5000 [PC 8000] | ||
| selfDriveOH = 2000 | | selfDriveOH = 2000 | ||
Line 161: | Line 164: | ||
| images = SF6_Guile_5LK.png | | images = SF6_Guile_5LK.png | ||
| hitboxes = SF6_Guile_5LK_hitbox.png | | hitboxes = SF6_Guile_5LK_hitbox.png | ||
| damage = 300 | | damage = 300 | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
| recovery = 12 | | recovery = 12 | ||
| hitAdv = {{sf6-adv|P|+3}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
Line 174: | Line 174: | ||
| react = 12 | | react = 12 | ||
| punish = {{sf6-adv|VP|+7}} | | punish = {{sf6-adv|VP|+7}} | ||
| DRcancelHit = | |||
| DRcancelBlk = | |||
| perfParryAdv = {{sf6-adv|VM|-12}} | |||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| hitstop = | |||
| driveDamage = 500 [PC 2000] | | driveDamage = 500 [PC 2000] | ||
| selfDriveOH = 250 | | selfDriveOH = 250 | ||
Line 192: | Line 196: | ||
| images = SF6_Guile_5MK.png | | images = SF6_Guile_5MK.png | ||
| hitboxes = SF6_Guile_5MK_hitbox.png | | hitboxes = SF6_Guile_5MK_hitbox.png | ||
| damage = 700 | | damage = 700 | ||
| startup = 7 | | startup = 7 | ||
| active = 5 | | active = 5 | ||
| recovery = 18 | | recovery = 18 | ||
| hitAdv = {{sf6-adv|P|+1}} | | hitAdv = {{sf6-adv|P|+1}} | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = {{sf6-adv|VP|+5}} | | punish = {{sf6-adv|VP|+5}} | ||
| perfParryAdv = {{sf6-adv|VM|-21}} | |||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 19 | | blockstun = 19 | ||
| hitstop = | |||
| driveDamage = 4000 [PC 4000] | | driveDamage = 4000 [PC 4000] | ||
| selfDriveOH = 2000 | | selfDriveOH = 2000 | ||
Line 223: | Line 225: | ||
| images = SF6_Guile_5HK.png | | images = SF6_Guile_5HK.png | ||
| hitboxes = SF6_Guile_5HK_hitbox.png | | hitboxes = SF6_Guile_5HK_hitbox.png | ||
| damage = 800 | | damage = 800 | ||
| startup = 13 | | startup = 13 | ||
| active = 3 | | active = 3 | ||
| recovery = 21 | | recovery = 21 | ||
| hitAdv = {{sf6-adv|P|+3}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
Line 236: | Line 235: | ||
| react = 17 | | react = 17 | ||
| punish = {{sf6-adv|VP|+7}} | | punish = {{sf6-adv|VP|+7}} | ||
| perfParryAdv = {{sf6-adv|VM|-22}} | |||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 20 | | blockstun = 20 | ||
| hitstop = | |||
| driveDamage = 6000 [PC 10000] | | driveDamage = 6000 [PC 10000] | ||
| selfDriveOH = 3000 | | selfDriveOH = 3000 | ||
Line 256: | Line 257: | ||
| images = SF6_Guile_2LP.png | | images = SF6_Guile_2LP.png | ||
| hitboxes = SF6_Guile_2LP_hitbox.png | | hitboxes = SF6_Guile_2LP_hitbox.png | ||
| damage = 300 | | damage = 300 | ||
| startup = 4 | | startup = 4 | ||
| active = 3 | | active = 3 | ||
| recovery = 8 | | recovery = 8 | ||
| hitAdv = {{sf6-adv|VP|+5}} | | hitAdv = {{sf6-adv|VP|+5}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
Line 269: | Line 267: | ||
| react = 13 | | react = 13 | ||
| punish = {{sf6-adv|VP|+9}} | | punish = {{sf6-adv|VP|+9}} | ||
| DRcancelHit = | |||
| DRcancelBlk = | |||
| perfParryAdv = {{sf6-adv|VM|-9}} | |||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 9 | | blockstun = 9 | ||
| hitstop = | |||
| driveDamage = 500 [PC 2000] | | driveDamage = 500 [PC 2000] | ||
| selfDriveOH = 250 | | selfDriveOH = 250 | ||
Line 287: | Line 289: | ||
| images = SF6_Guile_2MP.png | | images = SF6_Guile_2MP.png | ||
| hitboxes = SF6_Guile_2MP_hitbox.png | | hitboxes = SF6_Guile_2MP_hitbox.png | ||
| damage = 600 | | damage = 600 | ||
| startup = 6 | | startup = 6 | ||
| active = 3 | | active = 3 | ||
| recovery = 12 | | recovery = 12 | ||
| hitAdv = {{sf6-adv|VP|+5}} | | hitAdv = {{sf6-adv|VP|+5}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
Line 300: | Line 299: | ||
| react = 15 (16 tc) | | react = 15 (16 tc) | ||
| punish = {{sf6-adv|VP|+9}} | | punish = {{sf6-adv|VP|+9}} | ||
| DRcancelHit = | |||
| DRcancelBlk = | |||
| perfParryAdv = {{sf6-adv|VM|-13}} | |||
| hitstun = 20 | | hitstun = 20 | ||
| blockstun = 13 | | blockstun = 13 | ||
| hitstop = | |||
| driveDamage = 3000 [PC 4000] | | driveDamage = 3000 [PC 4000] | ||
| selfDriveOH = 1500 | | selfDriveOH = 1500 | ||
Line 318: | Line 321: | ||
| images = SF6_Guile_2HP.png | | images = SF6_Guile_2HP.png | ||
| hitboxes = SF6_Guile_2HP_hitbox.png | | hitboxes = SF6_Guile_2HP_hitbox.png | ||
| damage = 900 | | damage = 900 | ||
| startup = 9 | | startup = 9 | ||
| active = 5 | | active = 5 | ||
| recovery = 20 | | recovery = 20 | ||
| hitAdv = {{sf6-adv|E|0}} | | hitAdv = {{sf6-adv|E|0}} | ||
| blockAdv = {{sf6-adv|VM|-9}} | | blockAdv = {{sf6-adv|VM|-9}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = {{sf6-adv|VP|+4}} | | punish = {{sf6-adv|VP|+4}} | ||
| perfParryAdv = {{sf6-adv|VM|-23}} | |||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 16 | | blockstun = 16 | ||
| hitstop = | |||
| driveDamage = 6000 [PC 10000] | | driveDamage = 6000 [PC 10000] | ||
| selfDriveOH = 3000 | | selfDriveOH = 3000 | ||
Line 349: | Line 350: | ||
| images = SF6_Guile_2LK.png | | images = SF6_Guile_2LK.png | ||
| hitboxes = SF6_Guile_2LK_hitbox.png | | hitboxes = SF6_Guile_2LK_hitbox.png | ||
| damage = 200 | | damage = 200 | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
| recovery = 13 | | recovery = 13 | ||
| hitAdv = {{sf6-adv|P|+1}} | | hitAdv = {{sf6-adv|P|+1}} | ||
| blockAdv = {{sf6-adv|VM|-5}} | | blockAdv = {{sf6-adv|VM|-5}} | ||
| guard = L | | guard = L | ||
| cancel = ch | | cancel = ch | ||
| punish = {{sf6-adv|VP|+5}} | | punish = {{sf6-adv|VP|+5}} | ||
| perfParryAdv = {{sf6-adv|VM|-13}} | |||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 10 | | blockstun = 10 | ||
| hitstop = | |||
| driveDamage = 500 [PC 2000] | | driveDamage = 500 [PC 2000] | ||
| selfDriveOH = 250 | | selfDriveOH = 250 | ||
Line 380: | Line 379: | ||
| images = SF6_Guile_2MK.png | | images = SF6_Guile_2MK.png | ||
| hitboxes = SF6_Guile_2MK_hitbox.png | | hitboxes = SF6_Guile_2MK_hitbox.png | ||
| damage = 500 | | damage = 500 | ||
| startup = 8 | | startup = 8 | ||
| active = 3 | | active = 3 | ||
| recovery = 18 | | recovery = 18 | ||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|VM|-5}} | | blockAdv = {{sf6-adv|VM|-5}} | ||
Line 393: | Line 389: | ||
| react = 18 | | react = 18 | ||
| punish = {{sf6-adv|VP|+8}} | | punish = {{sf6-adv|VP|+8}} | ||
| perfParryAdv = {{sf6-adv|VM|-19}} | |||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 16 | | blockstun = 16 | ||
| hitstop = | |||
| driveDamage = 4000 [PC 6000] | | driveDamage = 4000 [PC 6000] | ||
| selfDriveOH = 2000 | | selfDriveOH = 2000 | ||
Line 411: | Line 409: | ||
| images = SF6_Guile_2HK.png | | images = SF6_Guile_2HK.png | ||
| hitboxes = SF6_Guile_2HK_hitbox.png | | hitboxes = SF6_Guile_2HK_hitbox.png | ||
| damage = 450*450 (900) | | damage = 450*450 (900) | ||
| startup = 9 | | startup = 9 | ||
| active = 2(16)3 | | active = 2(16)3 | ||
| recovery = 21 | | recovery = 21 | ||
| hitAdv = HKD +34 | | hitAdv = HKD +34 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
Line 424: | Line 419: | ||
| react = 26 (29 PC) | | react = 26 (29 PC) | ||
| punish = HKD +44 | | punish = HKD +44 | ||
| perfParryAdv = {{sf6-adv|VM|-22}} | |||
| hitstun = 19*- | | hitstun = 19*- | ||
| blockstun = 19*12 | | blockstun = 19*12 | ||
| hitstop = | |||
| driveDamage = 2000*2000 [PC 10000] | | driveDamage = 2000*2000 [PC 10000] | ||
| selfDriveOH = 1500*1500 | | selfDriveOH = 1500*1500 | ||
Line 444: | Line 441: | ||
| images = SF6_Guile_jlp.png | | images = SF6_Guile_jlp.png | ||
| hitboxes = SF6_Guile_jlp_hitbox.png | | hitboxes = SF6_Guile_jlp_hitbox.png | ||
| damage = 300 | | damage = 300 | ||
| startup = 4 | | startup = 4 | ||
| active = 10 | | active = 10 | ||
| recovery = 3 land | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| hitstop = | |||
| driveDamage = 1500 [PC 2000] | | driveDamage = 1500 [PC 2000] | ||
| selfDriveOH = 500 | | selfDriveOH = 500 | ||
Line 475: | Line 468: | ||
| images = SF6_Guile_jmp.png | | images = SF6_Guile_jmp.png | ||
| hitboxes = SF6_Guile_jmp_hitbox.png | | hitboxes = SF6_Guile_jmp_hitbox.png | ||
| damage = 700 | | damage = 700 | ||
| startup = 7 | | startup = 7 | ||
| active = 3 | | active = 3 | ||
| recovery = 3 land | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 11 | | blockstun = 11 | ||
| hitstop = | |||
| driveDamage = 2500 [PC 4000] | | driveDamage = 2500 [PC 4000] | ||
| selfDriveOH = 1000 | | selfDriveOH = 1000 | ||
Line 506: | Line 495: | ||
| images = SF6_Guile_jhp.png | | images = SF6_Guile_jhp.png | ||
| hitboxes = SF6_Guile_jhp_hitbox.png | | hitboxes = SF6_Guile_jhp_hitbox.png | ||
| damage = 800 | | damage = 800 | ||
| startup = 9 | | startup = 9 | ||
| active = 4 | | active = 4 | ||
| recovery = 3 land | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | |||
| driveDamage = 4000 [PC 5000] | | driveDamage = 4000 [PC 5000] | ||
| selfDriveOH = 2000 | | selfDriveOH = 2000 | ||
Line 537: | Line 522: | ||
| images = SF6_Guile_jlk.png | | images = SF6_Guile_jlk.png | ||
| hitboxes = SF6_Guile_jlk_hitbox.png | | hitboxes = SF6_Guile_jlk_hitbox.png | ||
| damage = 300 | | damage = 300 | ||
| startup = 6 | | startup = 6 | ||
| active = 10 | | active = 10 | ||
| recovery = 3 land | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| hitstop = | |||
| driveDamage = 1500 [PC 2000] | | driveDamage = 1500 [PC 2000] | ||
| selfDriveOH = 500 | | selfDriveOH = 500 | ||
Line 568: | Line 549: | ||
| images = SF6_Guile_jmk.png | | images = SF6_Guile_jmk.png | ||
| hitboxes = SF6_Guile_jmk_hitbox.png | | hitboxes = SF6_Guile_jmk_hitbox.png | ||
| damage = 500 | | damage = 500 | ||
| startup = 7 | | startup = 7 | ||
| active = 7 | | active = 7 | ||
| recovery = 3 land | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| hitstop = | |||
| driveDamage = 2500 [PC 4000] | | driveDamage = 2500 [PC 4000] | ||
| selfDriveOH = 1000 | | selfDriveOH = 1000 | ||
Line 599: | Line 576: | ||
| images = SF6_Guile_jhk.png | | images = SF6_Guile_jhk.png | ||
| hitboxes = SF6_Guile_jhk_hitbox.png | | hitboxes = SF6_Guile_jhk_hitbox.png | ||
| damage = 800 | | damage = 800 | ||
| startup = 10 | | startup = 10 | ||
| active = 5 | | active = 5 | ||
| recovery = 3 land | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | |||
| driveDamage = 4000 [PC 5000] | | driveDamage = 4000 [PC 5000] | ||
| selfDriveOH = 2000 | | selfDriveOH = 2000 | ||
Line 632: | Line 605: | ||
| images = SF6_Guile_6mp.png | | images = SF6_Guile_6mp.png | ||
| hitboxes = SF6_Guile_6mp_hitbox.png | | hitboxes = SF6_Guile_6mp_hitbox.png | ||
| damage = 800 | | damage = 800 | ||
| startup = 19 | | startup = 19 | ||
| active = 3 | | active = 3 | ||
| recovery = 19 | | recovery = 19 | ||
| hitAdv = {{sf6-adv|P|+3}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| punish = {{sf6-adv|VP|+7}} | | punish = {{sf6-adv|VP|+7}} | ||
| perfParryAdv = {{sf6-adv|VM|-20}} | |||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 19 | | blockstun = 19 | ||
| hitstop = | |||
| driveDamage = 2500 [PC 4000] | | driveDamage = 2500 [PC 4000] | ||
| selfDriveOH = 1000 | | selfDriveOH = 1000 | ||
Line 663: | Line 634: | ||
| images = SF6_Guile_6hp.png | | images = SF6_Guile_6hp.png | ||
| hitboxes = SF6_Guile_6hp_hitbox.png | | hitboxes = SF6_Guile_6hp_hitbox.png | ||
| damage = 800 | | damage = 800 | ||
| startup = 16 | | startup = 16 | ||
| active = 3 | | active = 3 | ||
| recovery = 20 | | recovery = 20 | ||
| hitAdv = {{sf6-adv|VP|+5}} | | hitAdv = {{sf6-adv|VP|+5}} | ||
| blockAdv = {{sf6-adv|P|+3}} | | blockAdv = {{sf6-adv|P|+3}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = {{sf6-adv|VP|+9}} | | punish = {{sf6-adv|VP|+9}} | ||
| perfParryAdv = {{sf6-adv|VM|-21}} | |||
| hitstun = 28 | | hitstun = 28 | ||
| blockstun = 26 | | blockstun = 26 | ||
| hitstop = | |||
| driveDamage = 6000 [PC 12000] | | driveDamage = 6000 [PC 12000] | ||
| selfDriveOH = 3000 | | selfDriveOH = 3000 | ||
Line 694: | Line 663: | ||
| images = SF6_Guile_4hp.png | | images = SF6_Guile_4hp.png | ||
| hitboxes = SF6_Guile_4hp_hitbox.png | | hitboxes = SF6_Guile_4hp_hitbox.png | ||
| damage = 800 | | damage = 800 | ||
| startup = 9 | | startup = 9 | ||
| active = 3 | | active = 3 | ||
| recovery = 21 | | recovery = 21 | ||
| hitAdv = {{sf6-adv|P|+1}} | | hitAdv = {{sf6-adv|P|+1}} | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
Line 707: | Line 673: | ||
| react = 17 | | react = 17 | ||
| punish = {{sf6-adv|VP|+5}} | | punish = {{sf6-adv|VP|+5}} | ||
| DRcancelHit = | |||
| DRcancelBlk = | |||
| perfParryAdv = {{sf6-adv|VM|-22}} | |||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| hitstop = | |||
| driveDamage = 5000 [PC 8000] | | driveDamage = 5000 [PC 8000] | ||
| selfDriveOH = 2000 | | selfDriveOH = 2000 | ||
Line 725: | Line 695: | ||
| images = SF6_Guile_4lk.png | | images = SF6_Guile_4lk.png | ||
| hitboxes = SF6_Guile_4lk_hitbox.png | | hitboxes = SF6_Guile_4lk_hitbox.png | ||
| damage = 500 | | damage = 500 | ||
| startup = 8 | | startup = 8 | ||
| active = 5 | | active = 5 | ||
| recovery = 15 | | recovery = 15 | ||
| hitAdv = {{sf6-adv|E|0}} | | hitAdv = {{sf6-adv|E|0}} | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = {{sf6-adv|VP|+4}} | | punish = {{sf6-adv|VP|+4}} | ||
| perfParryAdv = {{sf6-adv|VM|-18}} | |||
| hitstun = 20 | | hitstun = 20 | ||
| blockstun = 16 | | blockstun = 16 | ||
| hitstop = | |||
| driveDamage = 2500 [PC 3000] | | driveDamage = 2500 [PC 3000] | ||
| selfDriveOH = 2000 | | selfDriveOH = 2000 | ||
Line 756: | Line 724: | ||
| images = SF6_Guile_4mk_or_6mk.png | | images = SF6_Guile_4mk_or_6mk.png | ||
| hitboxes = SF6_Guile_4mk_or_6mk_hitbox.png | | hitboxes = SF6_Guile_4mk_or_6mk_hitbox.png | ||
| damage = 700 | | damage = 700 | ||
| startup = 11 | | startup = 11 | ||
| active = 3 | | active = 3 | ||
| recovery = 18 | | recovery = 18 | ||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|VM|-6}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = {{sf6-adv|VP|+8}} | | punish = {{sf6-adv|VP|+8}} | ||
| perfParryAdv = {{sf6-adv|VM|-19}} | |||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | |||
| driveDamage = 3000 [PC 6000] | | driveDamage = 3000 [PC 6000] | ||
| selfDriveOH = 1500 | | selfDriveOH = 1500 | ||
Line 787: | Line 753: | ||
| images = SF6_Guile_6hk.png | | images = SF6_Guile_6hk.png | ||
| hitboxes = SF6_Guile_6hk_hitbox.png | | hitboxes = SF6_Guile_6hk_hitbox.png | ||
| damage = 1000 | | damage = 1000 | ||
| startup = 17 | | startup = 17 | ||
| active = 3 | | active = 3 | ||
Line 798: | Line 762: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = KD +55 | | punish = KD +55 | ||
| perfParryAdv = {{sf6-adv|VM|-27}} | |||
| hitstun = 28 | | hitstun = 28 | ||
| blockstun = 21 | | blockstun = 21 | ||
| hitstop = | |||
| driveDamage = 6000 [PC 10000] | | driveDamage = 6000 [PC 10000] | ||
| selfDriveOH = 3000 | | selfDriveOH = 3000 | ||
Line 818: | Line 783: | ||
| images = SF6_Guile_3hk.png | | images = SF6_Guile_3hk.png | ||
| hitboxes = SF6_Guile_3hk_hitbox.png | | hitboxes = SF6_Guile_3hk_hitbox.png | ||
| damage = 1000 | | damage = 1000 | ||
| startup = 10 | | startup = 10 | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| hitAdv = {{sf6-adv|E|0}} | | hitAdv = {{sf6-adv|E|0}} | ||
| blockAdv = {{sf6-adv|VM|-9}} | | blockAdv = {{sf6-adv|VM|-9}} | ||
Line 831: | Line 793: | ||
| react = 23 | | react = 23 | ||
| punish = KD +46 Spin | | punish = KD +46 Spin | ||
| DRcancelHit = | |||
| DRcancelBlk = | |||
| perfParryAdv = {{sf6-adv|VM|-24}} | |||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | |||
| driveDamage = 6000 [PC 10000] | | driveDamage = 6000 [PC 10000] | ||
| selfDriveOH = 3000 | | selfDriveOH = 3000 | ||
Line 851: | Line 817: | ||
| images = SF6_Guile_5mp_4hp.png | | images = SF6_Guile_5mp_4hp.png | ||
| hitboxes = SF6_Guile_5mp_4hp_hitbox.png | | hitboxes = SF6_Guile_5mp_4hp_hitbox.png | ||
| damage = 600*600 | | damage = 600*600 | ||
| startup = 7+16 | | startup = 7+16 | ||
| active = 3*3 | | active = 3*3 | ||
| recovery = 26 | | recovery = 26 | ||
| hitAdv = KD +35 | | hitAdv = KD +35 | ||
| blockAdv = {{sf6-adv|VM|-9}} | | blockAdv = {{sf6-adv|VM|-9}} | ||
Line 864: | Line 827: | ||
| react = 50-51 | | react = 50-51 | ||
| punish = KD +35 | | punish = KD +35 | ||
| | | DRcancelHit = | ||
| DRcancelBlk = | |||
| perfParryAdv = {{sf6-adv|VM|-27}} | |||
| blockstun = *20 | | blockstun = *20 | ||
| hitstop = | |||
| driveDamage = (3000)*3000 | | driveDamage = (3000)*3000 | ||
| selfDriveOH = (1500)*1000 | | selfDriveOH = (1500)*1000 | ||
Line 882: | Line 848: | ||
| images = SF6_Guile_2mp_2mp.png | | images = SF6_Guile_2mp_2mp.png | ||
| hitboxes = SF6_Guile_2mp_2mp_hitbox.png | | hitboxes = SF6_Guile_2mp_2mp_hitbox.png | ||
| damage = 600*360 | | damage = 600*360 | ||
| startup = 6+12 | | startup = 6+12 | ||
| active = 3*3 | | active = 3*3 | ||
| recovery = 16 | | recovery = 16 | ||
| hitAdv = KD +44 | | hitAdv = KD +44 | ||
| blockAdv = {{sf6-adv|VM|-6}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
Line 895: | Line 858: | ||
| react = 41 | | react = 41 | ||
| punish = KD +44 | | punish = KD +44 | ||
| | | DRcancelHit = | ||
| DRcancelBlk = | |||
| perfParryAdv = {{sf6-adv|VM|-17}} | |||
| blockstun = *13 | | blockstun = *13 | ||
| hitstop = | |||
| driveDamage = (3000)*1500 | | driveDamage = (3000)*1500 | ||
| selfDriveOH = (1500)*500 | | selfDriveOH = (1500)*500 | ||
Line 913: | Line 879: | ||
| images = SF6_Guile_2mk_6mp.png | | images = SF6_Guile_2mk_6mp.png | ||
| hitboxes = SF6_Guile_2mk_6mp_hitbox.png | | hitboxes = SF6_Guile_2mk_6mp_hitbox.png | ||
| damage = 500*720 | | damage = 500*720 | ||
| startup = 8+19 | | startup = 8+19 | ||
| active = 3*3 | | active = 3*3 | ||
| recovery = 21 | | recovery = 21 | ||
| hitAdv = {{sf6-adv|P|+1}} | | hitAdv = {{sf6-adv|P|+1}} | ||
| blockAdv = {{sf6-adv|VM|-5}} | | blockAdv = {{sf6-adv|VM|-5}} | ||
| guard = L*H | | guard = L*H | ||
| cancel = - | | cancel = - | ||
| punish = {{sf6-adv|VP|+5}} | | punish = {{sf6-adv|VP|+5}} | ||
| perfParryAdv = {{sf6-adv|VM|-22}} | |||
| hitstun = *25 | | hitstun = *25 | ||
| blockstun = *19 | | blockstun = *19 | ||
| hitstop = | |||
| driveDamage = (4000)*2500 | | driveDamage = (4000)*2500 | ||
| selfDriveOH = (2000)*1000 | | selfDriveOH = (2000)*1000 | ||
Line 944: | Line 908: | ||
| images = SF6_Guile_2hk_3hk.png | | images = SF6_Guile_2hk_3hk.png | ||
| hitboxes = SF6_Guile_2hk_3hk_hitbox.png | | hitboxes = SF6_Guile_2hk_3hk_hitbox.png | ||
| damage = 450*600 | | damage = 450*600 | ||
| startup = 9+10 | | startup = 9+10 | ||
| active = 2*3 | | active = 2*3 | ||
| recovery = 25 | | recovery = 25 | ||
| hitAdv = KD +33 | | hitAdv = KD +33 | ||
| blockAdv = {{sf6-adv|VM|-12(-30)}} | | blockAdv = {{sf6-adv|VM|-12(-30)}} | ||
Line 957: | Line 918: | ||
| react = 57 (60 PC) | | react = 57 (60 PC) | ||
| punish = KD +34 | | punish = KD +34 | ||
| | | DRcancelHit = | ||
| DRcancelBlk = | |||
| perfParryAdv = {{sf6-adv|VM|-24}} | |||
| blockstun = *16 | | blockstun = *16 | ||
| hitstop = | |||
| driveDamage = (2000)*7000 | | driveDamage = (2000)*7000 | ||
| selfDriveOH = (1500)*1000 | | selfDriveOH = (1500)*1000 | ||
Line 978: | Line 942: | ||
| images = SF6_Guile_lplk.png | | images = SF6_Guile_lplk.png | ||
| hitboxes = SF6_Guile_lplk_hitbox.png | | hitboxes = SF6_Guile_lplk_hitbox.png | ||
| damage = 1200 (2040) | | damage = 1200 (2040) | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| hitAdv = KD +16 | | hitAdv = KD +16 | ||
| blockAdv = - | | blockAdv = - | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| punish = HKD +16 | | punish = HKD +16 | ||
| driveDamage = [PC 10000] | | driveDamage = [PC 10000] | ||
| selfDriveOH = 2000 | | selfDriveOH = 2000 | ||
| selfSuperOH = 2000 | | selfSuperOH = 2000 | ||
| oppSuperOH = 1400 | | oppSuperOH = 1400 | ||
| notes = Does not have a true corner throw loop, but a perfectly timed walk + throw will beat wakeup attack 5f or slower | | notes = Does not have a true corner throw loop, but a perfectly timed walk + throw will beat wakeup attack 5f or slower | ||
}} | }} | ||
Line 1,009: | Line 964: | ||
| images = SF6_Guile_4lplk.png | | images = SF6_Guile_4lplk.png | ||
| hitboxes = SF6_Guile_4lplk_hitbox.png | | hitboxes = SF6_Guile_4lplk_hitbox.png | ||
| damage = 1200 (2040) | | damage = 1200 (2040) | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| hitAdv = KD +19 | | hitAdv = KD +19 | ||
| blockAdv = - | | blockAdv = - | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| punish = HKD +19 | | punish = HKD +19 | ||
| driveDamage = [PC 10000] | | driveDamage = [PC 10000] | ||
| selfDriveOH = 2000 | | selfDriveOH = 2000 | ||
| selfSuperOH = 2000 | | selfSuperOH = 2000 | ||
| oppSuperOH = 1400 | | oppSuperOH = 1400 | ||
| notes = Side switches; can walk for throw/strike oki after back throwing opponent into corner | | notes = Side switches; can walk for throw/strike oki after back throwing opponent into corner | ||
}} | }} | ||
Line 1,040: | Line 986: | ||
| images = SF6_Guile_lplk_air.png | | images = SF6_Guile_lplk_air.png | ||
| hitboxes = SF6_Guile_lplk_air_hitbox.png | | hitboxes = SF6_Guile_lplk_air_hitbox.png | ||
| damage = 1200 (2040) | | damage = 1200 (2040) | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = - | | recovery = - | ||
| hitAdv = KD +23(25) | | hitAdv = KD +23(25) | ||
| blockAdv = - | | blockAdv = - | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| punish = HKD +23(25) | | punish = HKD +23(25) | ||
| driveDamage = [PC 10000] | | driveDamage = [PC 10000] | ||
| selfDriveOH = 2000 | | selfDriveOH = 2000 | ||
| selfSuperOH = 2000 | | selfSuperOH = 2000 | ||
| oppSuperOH = 1400 | | oppSuperOH = 1400 | ||
| notes = Higher air throw gives slightly better KD Adv. | | notes = Higher air throw gives slightly better KD Adv. | ||
}} | }} | ||
Line 1,071: | Line 1,008: | ||
| images = SF6_Guile_4lplk_air.png | | images = SF6_Guile_4lplk_air.png | ||
| hitboxes = SF6_Guile_4lplk_air_hitbox.png | | hitboxes = SF6_Guile_4lplk_air_hitbox.png | ||
| damage = 1200 (2040) | | damage = 1200 (2040) | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = - | | recovery = - | ||
| hitAdv = KD +16 | | hitAdv = KD +16 | ||
| blockAdv = - | | blockAdv = - | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| punish = HKD +16 | | punish = HKD +16 | ||
| driveDamage = [PC 10000] | | driveDamage = [PC 10000] | ||
| selfDriveOH = 2000 | | selfDriveOH = 2000 | ||
| selfSuperOH = 2000 | | selfSuperOH = 2000 | ||
| oppSuperOH = 1400 | | oppSuperOH = 1400 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 1,110: | Line 1,038: | ||
| active = 2 | | active = 2 | ||
| recovery = 35 | | recovery = 35 | ||
| hitAdv = KD +35 / Wall Splat KD +65 | | hitAdv = KD +35 / Wall Splat KD +65 | ||
| blockAdv = {{sf6-adv|M|-3}} / Wall Splat HKD +72 | | blockAdv = {{sf6-adv|M|-3}} / Wall Splat HKD +72 | ||
| perfParryAdv = {{sf6-adv|VM|-35}} | |||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = crumple | | punish = crumple | ||
| blockstun = 34 | | blockstun = 34 | ||
| hitstop = | |||
| driveDamage = 5000 / 10000 [PC 15000] | | driveDamage = 5000 / 10000 [PC 15000] | ||
| selfDriveOH = -10000 | | selfDriveOH = -10000 | ||
| selfDriveOB = -10000 | | selfDriveOB = -10000 | ||
| notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. | | notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. | ||
}} | }} | ||
Line 1,144: | Line 1,067: | ||
| hitAdv = KD +23 | | hitAdv = KD +23 | ||
| blockAdv = {{sf6-adv|VM|-8}} | | blockAdv = {{sf6-adv|VM|-8}} | ||
| perfParryAdv = | |||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = KD +23 | | punish = KD +23 | ||
| blockstun = 21 | | blockstun = 21 | ||
| | | hitstop = | ||
| selfDriveOH = -20000 | | selfDriveOH = -20000 | ||
| selfDriveOB = -20000 | | selfDriveOB = -20000 | ||
| notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | | notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | ||
}} | }} | ||
Line 1,168: | Line 1,086: | ||
| cost = 0.5 Drive | | cost = 0.5 Drive | ||
| damage = - | | damage = - | ||
| startup = 1 | | startup = 1 | ||
| active = 8 or until released | | active = 8 or until released | ||
Line 1,177: | Line 1,094: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| selfDriveOH = -5000*250~ | | selfDriveOH = -5000*250~ | ||
| selfDriveOB = -5000*250~ | | selfDriveOB = -5000*250~ | ||
| notes = See [[Street_Fighter_6/Gauges#Drive_Parry|Drive Parry]]. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. | | notes = See [[Street_Fighter_6/Gauges#Drive_Parry|Drive Parry]]. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. | ||
}} | }} | ||
Line 1,199: | Line 1,107: | ||
| cost = 3 drive (from normal) / 0.5 drive (from parry) | | cost = 3 drive (from normal) / 0.5 drive (from parry) | ||
| damage = - | | damage = - | ||
| startup = 9(11) | | startup = 9(11) | ||
| active = 45(46) | | active = 45(46) | ||
| recovery = 24(23) | | recovery = 24(23) | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| selfDriveOH = -10000(-30000) | | selfDriveOH = -10000(-30000) | ||
| selfDriveOB = -10000(-30000) | | selfDriveOB = -10000(-30000) | ||
| notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]. Framedata shown in parentheses refers to the Drive Rush version used from a Parry. | | notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]. Framedata shown in parentheses refers to the Drive Rush version used from a Parry. | ||
}} | }} | ||
Line 1,230: | Line 1,127: | ||
| images = SF6_Guile_5pppkkk.png | | images = SF6_Guile_5pppkkk.png | ||
| hitboxes = | | hitboxes = | ||
| damage = - | | damage = - | ||
| startup = 116 (total) | | startup = 116 (total) | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| notes = "Got you in my sights." | | notes = "Got you in my sights." | ||
}} | }} | ||
Line 1,261: | Line 1,144: | ||
| images = SF6_Guile_6pppkkk.png | | images = SF6_Guile_6pppkkk.png | ||
| hitboxes = | | hitboxes = | ||
| damage = - | | damage = - | ||
| startup = 225 (total) | | startup = 225 (total) | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| notes = "You won't know what hit you." | | notes = "You won't know what hit you." | ||
}} | }} | ||
Line 1,292: | Line 1,161: | ||
| images = SF6_Guile_4pppkkk.png | | images = SF6_Guile_4pppkkk.png | ||
| hitboxes = | | hitboxes = | ||
| damage = - | | damage = - | ||
| startup = 325 (total) | | startup = 325 (total) | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = | | blockAdv = | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| notes = "This is a war, and I'm ready for you." | | notes = "This is a war, and I'm ready for you." | ||
}} | }} | ||
Line 1,323: | Line 1,178: | ||
| images = SF6_Guile_2pppkkk.png | | images = SF6_Guile_2pppkkk.png | ||
| hitboxes = | | hitboxes = | ||
| damage = - | | damage = - | ||
| startup = 73 (total) | | startup = 73 (total) | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| notes = "Come on!" | | notes = "Come on!" | ||
}} | }} | ||
Line 1,357: | Line 1,198: | ||
| images = SF6_Guile_46lp.png | | images = SF6_Guile_46lp.png | ||
| hitboxes = SF6_Guile_46lp_hitbox.png | | hitboxes = SF6_Guile_46lp_hitbox.png | ||
| damage = 550 (600) | | damage = 550 (600) | ||
| chip = 138 (150) | | chip = 138 (150) | ||
Line 1,363: | Line 1,203: | ||
| active = - | | active = - | ||
| recovery = 30 | | recovery = 30 | ||
| hitAdv = {{sf6-adv|P|+3{{sf6-adv|VP|(+4)}}}} | | hitAdv = {{sf6-adv|P|+3{{sf6-adv|VP|(+4)}}}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
Line 1,370: | Line 1,209: | ||
| react = 11 | | react = 11 | ||
| punish = {{sf6-adv|VP|+7(8)}} | | punish = {{sf6-adv|VP|+7(8)}} | ||
| perfParryAdv = {{sf6-adv|VM|-20}} | |||
| hitstun = 34 (35) | | hitstun = 34 (35) | ||
| blockstun = 28 | | blockstun = 28 | ||
| hitstop = | |||
| driveDamage = 2500 [PC 3000] | | driveDamage = 2500 [PC 3000] | ||
| selfDriveOH = 1000 | | selfDriveOH = 1000 | ||
Line 1,388: | Line 1,229: | ||
| images = SF6_Guile_46mp.png | | images = SF6_Guile_46mp.png | ||
| hitboxes = SF6_Guile_46mp_hitbox.png | | hitboxes = SF6_Guile_46mp_hitbox.png | ||
| damage = 550 (600) | | damage = 550 (600) | ||
| chip = 138 (150) | | chip = 138 (150) | ||
Line 1,394: | Line 1,234: | ||
| active = - | | active = - | ||
| recovery = 30 | | recovery = 30 | ||
| hitAdv = {{sf6-adv|P|+3{{sf6-adv|VP|(+4)}}}} | | hitAdv = {{sf6-adv|P|+3{{sf6-adv|VP|(+4)}}}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
Line 1,401: | Line 1,240: | ||
| react = 11 | | react = 11 | ||
| punish = {{sf6-adv|VP|+7(8)}} | | punish = {{sf6-adv|VP|+7(8)}} | ||
| perfParryAdv = {{sf6-adv|VM|-20}} | |||
| hitstun = 34 (35) | | hitstun = 34 (35) | ||
| blockstun = 28 | | blockstun = 28 | ||
| hitstop = | |||
| driveDamage = 2500 [PC 3000] | | driveDamage = 2500 [PC 3000] | ||
| selfDriveOH = 1000 | | selfDriveOH = 1000 | ||
Line 1,419: | Line 1,260: | ||
| images = SF6_Guile_46hp.png | | images = SF6_Guile_46hp.png | ||
| hitboxes = SF6_Guile_46hp_hitbox.png | | hitboxes = SF6_Guile_46hp_hitbox.png | ||
| damage = 550 (600) | | damage = 550 (600) | ||
| chip = 138 (150) | | chip = 138 (150) | ||
Line 1,425: | Line 1,265: | ||
| active = - | | active = - | ||
| recovery = 30 | | recovery = 30 | ||
| hitAdv = {{sf6-adv|P|+3{{sf6-adv|VP|(+4)}}}} | | hitAdv = {{sf6-adv|P|+3{{sf6-adv|VP|(+4)}}}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
Line 1,432: | Line 1,271: | ||
| react = 11 | | react = 11 | ||
| punish = {{sf6-adv|VP|+7(8)}} | | punish = {{sf6-adv|VP|+7(8)}} | ||
| perfParryAdv = {{sf6-adv|VM|-20}} | |||
| hitstun = 34 (35) | | hitstun = 34 (35) | ||
| blockstun = 28 | | blockstun = 28 | ||
| hitstop = | |||
| driveDamage = 2500 [PC 3000] | | driveDamage = 2500 [PC 3000] | ||
| selfDriveOH = 1000 | | selfDriveOH = 1000 | ||
Line 1,456: | Line 1,297: | ||
| active = - | | active = - | ||
| recovery = 28 | | recovery = 28 | ||
| hitAdv = KD +48 | | hitAdv = KD +48 | ||
| blockAdv = {{sf6-adv|P|+3}} | | blockAdv = {{sf6-adv|P|+3}} | ||
Line 1,463: | Line 1,303: | ||
| react = 11 | | react = 11 | ||
| punish = KD +48 | | punish = KD +48 | ||
| | | perfParryAdv = {{sf6-adv|VM|-7}} | ||
| blockstun = 32 total | | blockstun = 32 total | ||
| hitstop = | |||
| driveDamage = 1000*1000 [PC 2500*2500] | | driveDamage = 1000*1000 [PC 2500*2500] | ||
| selfDriveOH = -20000 | | selfDriveOH = -20000 | ||
Line 1,483: | Line 1,324: | ||
| images = SF6_Guile_28lk.png | | images = SF6_Guile_28lk.png | ||
| hitboxes = SF6_Guile_28lk_hitbox.png | | hitboxes = SF6_Guile_28lk_hitbox.png | ||
| damage = 1000 (1200) | | damage = 1000 (1200) | ||
| chip = 250 (300) | | chip = 250 (300) | ||
Line 1,496: | Line 1,336: | ||
| react = 17 | | react = 17 | ||
| punish = KD +36 | | punish = KD +36 | ||
| | | perfParryAdv = {{sf6-adv|VM|-45}} | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | |||
| driveDamage = 4000 [PC 5000] | | driveDamage = 4000 [PC 5000] | ||
| selfDriveOH = 2000 | | selfDriveOH = 2000 | ||
Line 1,514: | Line 1,355: | ||
| images = SF6_Guile_28mk.png | | images = SF6_Guile_28mk.png | ||
| hitboxes = SF6_Guile_28mk_hitbox.png | | hitboxes = SF6_Guile_28mk_hitbox.png | ||
| damage = 1100 (1300) | | damage = 1100 (1300) | ||
| chip = 275 (325) | | chip = 275 (325) | ||
Line 1,527: | Line 1,367: | ||
| react = 17 | | react = 17 | ||
| punish = KD +37 | | punish = KD +37 | ||
| | | perfParryAdv = {{sf6-adv|VM|-46}} | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | |||
| driveDamage = 4000 [PC 5000] | | driveDamage = 4000 [PC 5000] | ||
| selfDriveOH = 2000 | | selfDriveOH = 2000 | ||
Line 1,545: | Line 1,386: | ||
| images = SF6_Guile_28hk.png | | images = SF6_Guile_28hk.png | ||
| hitboxes = SF6_Guile_28hk_hitbox.png | | hitboxes = SF6_Guile_28hk_hitbox.png | ||
| damage = 1200 (1400) | | damage = 1200 (1400) | ||
| chip = 300 (350) | | chip = 300 (350) | ||
Line 1,558: | Line 1,398: | ||
| react = 17 | | react = 17 | ||
| punish = KD +39 | | punish = KD +39 | ||
| | | perfParryAdv = {{sf6-adv|VM|-47}} | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | |||
| driveDamage = 4000 [PC 5000] | | driveDamage = 4000 [PC 5000] | ||
| selfDriveOH = 2000 | | selfDriveOH = 2000 | ||
Line 1,587: | Line 1,428: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = KD +29 | | punish = KD +29 | ||
| | | perfParryAdv = {{sf6-adv|VM|-50}} | ||
| blockstun = 12 total | | blockstun = 12 total | ||
| hitstop = | |||
| driveDamage = 2000*2000 | | driveDamage = 2000*2000 | ||
| selfDriveOH = -20000 | | selfDriveOH = -20000 | ||
Line 1,609: | Line 1,450: | ||
| images = SF6_Guile_214lp.png | | images = SF6_Guile_214lp.png | ||
| hitboxes = SF6_Guile_214lp_hitbox.png | | hitboxes = SF6_Guile_214lp_hitbox.png | ||
| damage = 400 | | damage = 400 | ||
| chip = 100 | | chip = 100 | ||
Line 1,615: | Line 1,455: | ||
| active = [46] | | active = [46] | ||
| recovery = 28 | | recovery = 28 | ||
| hitAdv = {{sf6-adv|M|-3}} | | hitAdv = {{sf6-adv|M|-3}} | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| guard = LH | | guard = LH | ||
| cancel = su3 | | cancel = su3 | ||
| punish = {{sf6-adv|P|+1}} | | punish = {{sf6-adv|P|+1}} | ||
| perfParryAdv = {{sf6-adv|VM|-16}} | |||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 23 | | blockstun = 23 | ||
| hitstop = | |||
| driveDamage = 2500 [PC 3000] | | driveDamage = 2500 [PC 3000] | ||
| selfDriveOH = 1000 | | selfDriveOH = 1000 | ||
Line 1,640: | Line 1,480: | ||
| images = SF6_Guile_214mp.png | | images = SF6_Guile_214mp.png | ||
| hitboxes = SF6_Guile_214mp_hitbox.png | | hitboxes = SF6_Guile_214mp_hitbox.png | ||
| damage = 400 | | damage = 400 | ||
| chip = 100 | | chip = 100 | ||
Line 1,646: | Line 1,485: | ||
| active = [86] | | active = [86] | ||
| recovery = 29 | | recovery = 29 | ||
| hitAdv = {{sf6-adv|VM|-6}} | | hitAdv = {{sf6-adv|VM|-6}} | ||
| blockAdv = {{sf6-adv|VM|-7}} | | blockAdv = {{sf6-adv|VM|-7}} | ||
| guard = LH | | guard = LH | ||
| cancel = su3 | | cancel = su3 | ||
| punish = {{sf6-adv|M|-2}} | | punish = {{sf6-adv|M|-2}} | ||
| perfParryAdv = {{sf6-adv|VM|-19}} | |||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 23 | | blockstun = 23 | ||
| hitstop = | |||
| driveDamage = 2500 [PC 3000] | | driveDamage = 2500 [PC 3000] | ||
| selfDriveOH = 1000 | | selfDriveOH = 1000 | ||
Line 1,671: | Line 1,510: | ||
| images = SF6_Guile_214hp.png | | images = SF6_Guile_214hp.png | ||
| hitboxes = SF6_Guile_214hp_hitbox.png | | hitboxes = SF6_Guile_214hp_hitbox.png | ||
| damage = 250*250 (500) | | damage = 250*250 (500) | ||
| chip = 63*63 | | chip = 63*63 | ||
Line 1,677: | Line 1,515: | ||
| active = [102] | | active = [102] | ||
| recovery = 23 | | recovery = 23 | ||
| hitAdv = {{sf6-adv|P|+1}} | | hitAdv = {{sf6-adv|P|+1}} | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| guard = LH | | guard = LH | ||
| cancel = su3 | | cancel = su3 | ||
| punish = {{sf6-adv|VP|+5}} | | punish = {{sf6-adv|VP|+5}} | ||
| perfParryAdv = {{sf6-adv|M|-2}} | |||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 23 total | | blockstun = 23 total | ||
| hitstop = | |||
| driveDamage = 1000*1000 [PC 3000] | | driveDamage = 1000*1000 [PC 3000] | ||
| selfDriveOH = 1000*1000 | | selfDriveOH = 1000*1000 | ||
Line 1,702: | Line 1,540: | ||
| images = SF6_Guile_214p_6p.png | | images = SF6_Guile_214p_6p.png | ||
| hitboxes = SF6_Guile_214p_6p_hitbox.png | | hitboxes = SF6_Guile_214p_6p_hitbox.png | ||
| damage = 600(800)*400 | | damage = 600(800)*400 | ||
| chip = 150(200)*100 | | chip = 150(200)*100 | ||
Line 1,708: | Line 1,545: | ||
| active = - | | active = - | ||
| recovery = 28 | | recovery = 28 | ||
| hitAdv = KD +44~ | | hitAdv = KD +44~ | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
Line 1,715: | Line 1,551: | ||
| react = 11 | | react = 11 | ||
| punish = KD +44~ | | punish = KD +44~ | ||
| | | perfParryAdv = | ||
| blockstun = 28 | | blockstun = 28 | ||
| hitstop = | |||
| driveDamage = 2500*1000 [PC 1500*1500] | | driveDamage = 2500*1000 [PC 1500*1500] | ||
| selfDriveOH = 1000 | | selfDriveOH = 1000 | ||
Line 1,739: | Line 1,576: | ||
| active = - | | active = - | ||
| recovery = 28 | | recovery = 28 | ||
| hitAdv = KD +48~ | | hitAdv = KD +48~ | ||
| blockAdv = {{sf6-adv|P|+3}} | | blockAdv = {{sf6-adv|P|+3}} | ||
Line 1,746: | Line 1,582: | ||
| react = 11 | | react = 11 | ||
| punish = KD +48~ | | punish = KD +48~ | ||
| | | perfParryAdv = | ||
| blockstun = 30 | | blockstun = 30 | ||
| hitstop = | |||
| driveDamage = 2500x2*1000 [PC 1000x2*3000] | | driveDamage = 2500x2*1000 [PC 1000x2*3000] | ||
| selfDriveOH = -20000 | | selfDriveOH = -20000 | ||
Line 1,770: | Line 1,607: | ||
| active = [101] | | active = [101] | ||
| recovery = 24 | | recovery = 24 | ||
| hitAdv = KD +53 | | hitAdv = KD +53 | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
Line 1,777: | Line 1,613: | ||
| react = 6 | | react = 6 | ||
| punish = KD +53 | | punish = KD +53 | ||
| | | perfParryAdv = {{sf6-adv|M|-3}} | ||
| blockstun = 21 total | | blockstun = 21 total | ||
| hitstop = | |||
| driveDamage = 1000*1000 [PC 3000] | | driveDamage = 1000*1000 [PC 3000] | ||
| selfDriveOH = -20000 | | selfDriveOH = -20000 | ||
Line 1,795: | Line 1,632: | ||
| images = SF6_Guile_214pp_6p.png | | images = SF6_Guile_214pp_6p.png | ||
| hitboxes = SF6_Guile_214pp_6p_hitbox.png | | hitboxes = SF6_Guile_214pp_6p_hitbox.png | ||
| damage = 400*400*500 (1300) | | damage = 400*400*500 (1300) | ||
| chip = 100*100*125 | | chip = 100*100*125 | ||
Line 1,801: | Line 1,637: | ||
| active = - | | active = - | ||
| recovery = 28 | | recovery = 28 | ||
| hitAdv = KD +47 | | hitAdv = KD +47 | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
Line 1,808: | Line 1,643: | ||
| react = 11 | | react = 11 | ||
| punish = KD +47 | | punish = KD +47 | ||
| | | perfParryAdv = | ||
| blockstun = 30 | | blockstun = 30 | ||
| hitstop = | |||
| driveDamage = 2500x2*1000 [PC 1000x2*3000] | | driveDamage = 2500x2*1000 [PC 1000x2*3000] | ||
| selfSuperOH = 600 | | selfSuperOH = 600 | ||
| selfSuperOB = 300 | | selfSuperOB = 300 | ||
Line 1,832: | Line 1,666: | ||
| active = - | | active = - | ||
| recovery = 28 | | recovery = 28 | ||
| hitAdv = KD Spin + Splat | | hitAdv = KD Spin + Splat | ||
| blockAdv = {{sf6-adv|P|+3}} | | blockAdv = {{sf6-adv|P|+3}} | ||
Line 1,839: | Line 1,672: | ||
| react = 11 | | react = 11 | ||
| punish = KD Spin + Splat | | punish = KD Spin + Splat | ||
| | | perfParryAdv = | ||
| blockstun = 31 | | blockstun = 31 | ||
| hitstop = | |||
| driveDamage = 2500x3*1000 [PC 1000x3*3000] | | driveDamage = 2500x3*1000 [PC 1000x3*3000] | ||
| selfDriveOH = -20000 | | selfDriveOH = -20000 | ||
Line 1,859: | Line 1,693: | ||
| images = SF6_Guile_pp.png | | images = SF6_Guile_pp.png | ||
| hitboxes = SF6_Guile_pp_hitbox.png | | hitboxes = SF6_Guile_pp_hitbox.png | ||
| cost = | | cost = 13.3% Install Timer | ||
| damage = 600 each | | damage = 600 each | ||
| chip = 150 each | | chip = 150 each | ||
Line 1,865: | Line 1,699: | ||
| active = - | | active = - | ||
| recovery = 24 | | recovery = 24 | ||
| hitAdv = {{sf6-adv|P|+3}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = {{sf6-adv|VP|+7}} | | punish = {{sf6-adv|VP|+7}} | ||
| perfParryAdv = {{sf6-adv|VM|-14}} | |||
| hitstun = 28 | | hitstun = 28 | ||
| blockstun = 24 | | blockstun = 24 | ||
| hitstop = | |||
| driveDamage = 2000 each [PC 3000] | | driveDamage = 2000 each [PC 3000] | ||
| selfDriveOH = 1000 | | selfDriveOH = 1000 | ||
Line 1,890: | Line 1,724: | ||
| images = SF6_Guile_46p_p_followup.png | | images = SF6_Guile_46p_p_followup.png | ||
| hitboxes = SF6_Guile_46p_p_followup_hitbox.png | | hitboxes = SF6_Guile_46p_p_followup_hitbox.png | ||
| cost = | | cost = 13.3% Install Timer | ||
| damage = 600 each | | damage = 600 each | ||
| chip = 150 each | | chip = 150 each | ||
Line 1,896: | Line 1,730: | ||
| active = - | | active = - | ||
| recovery = 24 | | recovery = 24 | ||
| hitAdv = {{sf6-adv|P|+3}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = {{sf6-adv|VP|+7}} | | punish = {{sf6-adv|VP|+7}} | ||
| perfParryAdv = | |||
| hitstun = 28 | | hitstun = 28 | ||
| blockstun = 24 | | blockstun = 24 | ||
| hitstop = | |||
| driveDamage = 2000 each [PC 3000] | | driveDamage = 2000 each [PC 3000] | ||
| selfDriveOH = 1000 | | selfDriveOH = 1000 | ||
Line 1,921: | Line 1,755: | ||
| images = SF6_Guile_46pp_p_followup.png | | images = SF6_Guile_46pp_p_followup.png | ||
| hitboxes = SF6_Guile_46pp_p_followup_hitbox.png | | hitboxes = SF6_Guile_46pp_p_followup_hitbox.png | ||
| cost = | | cost = 13.3% Install Timer | ||
| damage = 500*500 (1000) | | damage = 500*500 (1000) | ||
| chip = 125*125 | | chip = 125*125 | ||
Line 1,927: | Line 1,761: | ||
| active = - | | active = - | ||
| recovery = 24 | | recovery = 24 | ||
| hitAdv = KD +54~ | | hitAdv = KD +54~ | ||
| blockAdv = {{sf6-adv|P|+3}} | | blockAdv = {{sf6-adv|P|+3}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = KD +54~ | | punish = KD +54~ | ||
| | | perfParryAdv = | ||
| blockstun = 28 total | | blockstun = 28 total | ||
| hitstop = | |||
| driveDamage = 2500*2500 each | | driveDamage = 2500*2500 each | ||
| selfSuperOH = 300*300 | | selfSuperOH = 300*300 | ||
| selfSuperOB = 150*150 | | selfSuperOB = 150*150 | ||
Line 1,965: | Line 1,796: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = KD +41 | | punish = KD +41 | ||
| | | perfParryAdv = | ||
| blockstun = 56 total | | blockstun = 56 total | ||
| hitstop = | |||
| driveDamage = 360x7 / 720x7 | | driveDamage = 360x7 / 720x7 | ||
| selfSuperOH = -10000 | | selfSuperOH = -10000 | ||
| selfSuperOB = -10000 | | selfSuperOB = -10000 | ||
| notes = 45f charge; Armor Break; can input with LP or MP; depletes 0.5 Drive bars on hit | | notes = 45f charge; Armor Break; can input with LP or MP; depletes 0.5 Drive bars on hit | ||
}} | }} | ||
Line 1,991: | Line 1,818: | ||
| active = 52 | | active = 52 | ||
| recovery = 68 | | recovery = 68 | ||
| hitAdv = KD +70 | | hitAdv = KD +70 | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = KD +70 | | punish = KD +70 | ||
| | | perfParryAdv = | ||
| blockstun = 67 total | | blockstun = 67 total | ||
| hitstop = | |||
| driveDamage = 360x7 / 720x7 | | driveDamage = 360x7 / 720x7 | ||
| selfSuperOH = -10000 | | selfSuperOH = -10000 | ||
| selfSuperOB = -10000 | | selfSuperOB = -10000 | ||
| notes = 45f charge; Armor Break; whiffs on crouching opponents; puts opponent into limited juggle state; KD Adv. can vary depending on juggle height; depletes 0.5 Drive bars from opponent on hit | | notes = 45f charge; Armor Break; whiffs on crouching opponents; puts opponent into limited juggle state; KD Adv. can vary depending on juggle height; depletes 0.5 Drive bars from opponent on hit | ||
}} | }} | ||
Line 2,019: | Line 1,841: | ||
| cost = 2 super | | cost = 2 super | ||
| damage = - | | damage = - | ||
| startup = 1 | | startup = 1 | ||
| active = (1500) | | active = (1500) | ||
| recovery = 5 | | recovery = 5 | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| selfSuperOH = -20000 | | selfSuperOH = -20000 | ||
| selfSuperOB = -20000 | | selfSuperOB = -20000 | ||
| notes = Gives access to Sonic Break followups; remaining active time decreases by 200f with each Sonic Break use (maximum 7 uses) | | notes = Gives access to Sonic Break followups; remaining active time decreases by 200f with each Sonic Break use (maximum 7 uses) | ||
}} | }} | ||
Line 2,060: | Line 1,871: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = HKD +16 | | punish = HKD +16 | ||
| | | perfParryAdv = {{sf6-adv|VM|-74}} | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | |||
| driveDamage = 7500 / 15000(10000) | | driveDamage = 7500 / 15000(10000) | ||
| selfSuperOH = -30000 | | selfSuperOH = -30000 | ||
| selfSuperOB = -30000 | | selfSuperOB = -30000 | ||
| notes = 45f charge; Armor Break; 12-44f airborne (Forced Knockdown state); later active frames give a non-cinematic hit | | notes = 45f charge; Armor Break; 12-44f airborne (Forced Knockdown state); later active frames give a non-cinematic hit | ||
}} | }} | ||
Line 2,091: | Line 1,898: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = HKD +16 | | punish = HKD +16 | ||
| | | perfParryAdv = {{sf6-adv|VM|-74}} | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | |||
| driveDamage = 10000 / 20000(10000) | | driveDamage = 10000 / 20000(10000) | ||
| selfSuperOH = -30000 | | selfSuperOH = -30000 | ||
| selfSuperOB = -30000 | | selfSuperOB = -30000 | ||
| notes = 45f charge; Armor Break; 12-44f airborne (Forced Knockdown state); later active frames give a non-cinematic hit | | notes = 45f charge; Armor Break; 12-44f airborne (Forced Knockdown state); later active frames give a non-cinematic hit | ||
}} | }} |
Revision as of 07:57, 17 March 2023
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
6MP
6HP
4HP
4LK
4MK or 6MK
Guile
Guile_4mk_or_6mk
|
|||||
---|---|---|---|---|---|
4MK or 6MK Rolling Sobat
|
|||||
![]() File:SF6 Guile 4mk or 6mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700 | - | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 3 | 18 | 25 | 15 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -19 | ||||
Hit Advantage | Block Advantage | ||||
+4 | -6 | ||||
Notes | |||||
5-17f low crush (not airborne); has some juggle potential |
6HK
3HK
Target Combos
5MP~4HP
2MP~2MP
2MK~6MP
Guile
Guile_2mk_6mp
|
|||||
---|---|---|---|---|---|
2MK ~ 6MP Drake Fang
|
|||||
File:SF6 Guile 2mk 6mp.png File:SF6 Guile 2mk 6mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*720 | - | - | L*H | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+19 | 3*3 | 21 | *25 | *19 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -22 | ||||
Hit Advantage | Block Advantage | ||||
+1 | -5 | ||||
Notes | |||||
Low into Overhead string; has a 3f gap between hits on block |
2HK~3HK
Guile
Guile_2hk_3hk
|
|||||
---|---|---|---|---|---|
2HK ~ 3HK Phantom Cutter
|
|||||
File:SF6 Guile 2hk 3hk.png File:SF6 Guile 2hk 3hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*600 | - | - | L*LH | sp su | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9+10 | 2*3 | 25 | - | *16 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | ||
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
KD +33 | -12(-30) | ||||
Notes | |||||
Only combos on Punish Counter from 1st hit of 2HK; very lenient confirm window; puts opponent into limited juggle state; whiffs vs. crouching opponents (except after Punish Counter on hit) |
Universal Mechanics
Throws
LPLK
4LPLK
Guile
Guile_4lplk
|
|||||
---|---|---|---|---|---|
4LPLK Judo Throw
|
|||||
![]() File:SF6 Guile 4lplk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 (2040) | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 23 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +19 | - | ||||
Notes | |||||
Side switches; can walk for throw/strike oki after back throwing opponent into corner |
LPLK_AIR
4LPLK_AIR
Drive Moves
HPHK
Guile
Guile_hphk
|
|||||
---|---|---|---|---|---|
HPHK Blitz Combination
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -35 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Guile
Guile_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Strike Eagle
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
MPMK
Guile
Guile_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
66
Guile
Guile_66
|
|||||
---|---|---|---|---|---|
66 Drive Rush
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(11) | 45(46) | 24(23) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Framedata shown in parentheses refers to the Drive Rush version used from a Parry. |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
2PPPKKK
Special Moves
Sonic Boom
[4]6LP
[4]6MP
Guile
Guile_46mp
|
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---|---|---|---|---|---|
[4]6MP Sonic Boom
|
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File:SF6 Guile 46mp.png File:SF6 Guile 46mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 (600) | 138 (150) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | - | 30 | 34 (35) | 28 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -20 | ||||
Hit Advantage | Block Advantage | ||||
+3(+4) | -3 | ||||
Notes | |||||
45f charge (charge lasts 10f after releasing back direction); input 6+MP within 3f of each other for (Perfect timing); better damage and Hit advantage |
[4]6HP
Guile
Guile_46hp
|
|||||
---|---|---|---|---|---|
[4]6HP Sonic Boom
|
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File:SF6 Guile 46hp.png File:SF6 Guile 46hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 (600) | 138 (150) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | - | 30 | 34 (35) | 28 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -20 | ||||
Hit Advantage | Block Advantage | ||||
+3(+4) | -3 | ||||
Notes | |||||
45f charge (charge lasts 10f after releasing back direction); input 6+HP within 3f of each other for (Perfect timing); better damage and Hit advantage |
[4]6PP
Somersault Kick
[2]8LK
[2]8MK
Guile
Guile_28mk
|
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---|---|---|---|---|---|
[2]8MK Somersault Kick
|
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File:SF6 Guile 28mk.png File:SF6 Guile 28mk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100 (1300) | 275 (325) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 6 | 27+15 land | - | 17 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -46 | ||||
Hit Advantage | Block Advantage | ||||
KD +37 | -31 | ||||
Notes | |||||
45f charge (charge lasts 14f after releasing down direction); 8-38f airborne (Forced Knockdown state); input 8+MK within 3f of each other for Perfect timing (better damage) |
[2]8HK
Guile
Guile_28hk
|
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---|---|---|---|---|---|
[2]8HK Somersault Kick
|
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File:SF6 Guile 28hk.png File:SF6 Guile 28hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 (1400) | 300 (350) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 6 | 28+15 land | - | 17 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -47 | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -32 | ||||
Notes | |||||
45f charge (charge lasts 14f after releasing down direction); 8-40f airborne (Forced Knockdown state); input 8+HK within 3f of each other for Perfect timing (better damage) |
[2]8KK
Sonic Blade
214LP
214MP
Guile
Guile_214mp
|
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---|---|---|---|---|---|
214MP Sonic Blade
|
|||||
File:SF6 Guile 214mp.png File:SF6 Guile 214mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400 | 100 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
21 | [86] | 29 | 24 | 23 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -19 | ||||
Hit Advantage | Block Advantage | ||||
-6 | -7 | ||||
Notes | |||||
Can followup with 6P during recovery for chargeless Sonic Boom/Sonic Cross; after recovery, throwing Sonic Boom through the Sonic Blade still powers it up; [] refers to stationary projectile active time |
214HP
Guile
Guile_214hp
|
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---|---|---|---|---|---|
214HP Sonic Blade
|
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File:SF6 Guile 214hp.png File:SF6 Guile 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
250*250 (500) | 63*63 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
31 | [102] | 23 | 25 | 23 total | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -2 | ||||
Hit Advantage | Block Advantage | ||||
+1 | -1 | ||||
Notes | |||||
Can followup with 6P during recovery for chargeless Sonic Boom/Sonic Cross; after recovery, throwing Sonic Boom through the Sonic Blade still powers it up; [] refers to stationary projectile active time |
214P~6P
214P~6PP
214PP
Guile
Guile_214pp
|
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---|---|---|---|---|---|
214PP Sonic Cross
|
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![]() File:SF6 Guile 214pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300*300 | 75*75 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
15 | [101] | 24 | - | 21 total | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -3 | ||||
Hit Advantage | Block Advantage | ||||
KD +53 | -4 | ||||
Notes | |||||
On grounded connect, 1st hit knocks down and the 2nd hit remains active; either hit puts opponent into limited juggle state; [] refers to stationary projectile active time |
214PP~6P
Guile
Guile_214pp_6p
|
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---|---|---|---|---|---|
214PP ~ 6P Sonic Cross
|
|||||
File:SF6 Guile 214pp 6p.png File:SF6 Guile 214pp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400*400*500 (1300) | 100*100*125 | - | LH | su2* su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | - | 28 | - | 30 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
KD +47 | -3 | ||||
Notes | |||||
Only the Enhanced Boom is cancellable to Lv. 2 Super; if the OD Sonic Blade is blocked immediately at close range, it will dissipate before the Boom followup comes out, making the cancel impossible. |
214PP~6PP
Guile
Guile_214pp_6pp
|
|||||
---|---|---|---|---|---|
214PP ~ 6PP Sonic Cross
|
|||||
File:SF6 Guile 214pp 6pp.png File:SF6 Guile 214pp 6pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400x3*500 (1700) | 100x3*125 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | - | 28 | - | 31 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
KD Spin + Splat | +3 | ||||
Notes | |||||
Costs 4 total stocks of Drive Gauge counting the initial Sonic Blade activation |
Sonic Break
PP
[4]6P~P Followup
Guile
Guile_46p_p_followup
|
|||||
---|---|---|---|---|---|
[4]6P~P Sonic Break (followup)
|
|||||
File:SF6 Guile 46p p followup.png File:SF6 Guile 46p p followup hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 each | 150 each | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | - | 24 | 28 | 24 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
+3 | -1 | ||||
Notes | |||||
Only possible during Lv.2 Super install (1500f timer); each use drains timer by 200f (maximum 4 followups per sequence); button strength determines projectile speed; Guile only builds super meter for himself if projectile connects after install timer has expired |
[4]6PP~P Followup
Guile
Guile_46pp_p_followup
|
|||||
---|---|---|---|---|---|
[4]6PP~P OD Sonic Break (followup)
|
|||||
File:SF6 Guile 46pp p followup.png File:SF6 Guile 46pp p followup hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*500 (1000) | 125*125 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | - | 24 | - | 28 total | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
KD +54~ | +3 | ||||
Notes | |||||
Only possible during Lv.2 Super install (1500f timer); each use drains timer by 200f (maximum 2 followups per sequence); Guile only builds super meter for himself if projectile connects after install timer has expired |
Super Arts
[4]646P
[4]646HP
214214P
Guile
Guile_214214p
|
|||||
---|---|---|---|---|---|
214214P Solid Puncher
|
|||||
![]() File:SF6 Guile 214214p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | (1500) | 5 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Gives access to Sonic Break followups; remaining active time decreases by 200f with each Sonic Break use (maximum 7 uses) |
[4]646K
[4]646K_CA
Guile
Guile_4646k_ca
|
|||||
---|---|---|---|---|---|
4646K Crossfire Somersault (Critical Art)
|
|||||
![]() File:SF6 Guile 4646k ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4500(3500) | 1250 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | 6 | 30+40 land | - | 17 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-14 Full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -74 | ||||
Hit Advantage | Block Advantage | ||||
HKD +16 | -59 | ||||
Notes | |||||
45f charge; Armor Break; 12-44f airborne (Forced Knockdown state); later active frames give a non-cinematic hit |