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Line 34: | Line 34: | ||
| damage = '''270''' | | damage = '''270''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 47: | Line 46: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Drink Lv.0; compared to DR1 and above, has better frame advantage but less range and no chain/Target Combo cancels | | notes = Drink Lv.0; compared to DR1 and above, has better frame advantage but less range and no chain/Target Combo cancels | ||
}} | }} | ||
Line 57: | Line 63: | ||
| damage = '''285''' | | damage = '''285''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
Line 70: | Line 75: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | | notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | ||
}} | }} | ||
Line 80: | Line 92: | ||
| damage = '''300''' | | damage = '''300''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
Line 93: | Line 104: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | | notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | ||
}} | }} | ||
Line 103: | Line 121: | ||
| damage = '''315''' | | damage = '''315''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
Line 116: | Line 133: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | | notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | ||
}} | }} | ||
Line 126: | Line 150: | ||
| damage = '''330''' | | damage = '''330''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
Line 139: | Line 162: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | | notes = Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup | ||
}} | }} | ||
Line 151: | Line 181: | ||
| damage = '''540''' | | damage = '''540''' | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 4 | | active = 4 | ||
Line 164: | Line 193: | ||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = 4000 [PC 6000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Good combo and frame trap starter, but has no conversions near its max range | | notes = Good combo and frame trap starter, but has no conversions near its max range | ||
}} | }} | ||
Line 174: | Line 210: | ||
| damage = '''570''' | | damage = '''570''' | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 4 | | active = 4 | ||
Line 187: | Line 222: | ||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = 4000 [PC 6000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Good combo and frame trap starter, but has no conversions near its max range | | notes = Good combo and frame trap starter, but has no conversions near its max range | ||
}} | }} | ||
Line 197: | Line 239: | ||
| damage = '''600''' | | damage = '''600''' | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 4 | | active = 4 | ||
Line 210: | Line 251: | ||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = 4000 [PC 6000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Good combo and frame trap starter, but has no conversions near its max range | | notes = Good combo and frame trap starter, but has no conversions near its max range | ||
}} | }} | ||
Line 220: | Line 268: | ||
| damage = '''630''' | | damage = '''630''' | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 4 | | active = 4 | ||
Line 233: | Line 280: | ||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = 4000 [PC 6000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Good combo and frame trap starter, but has no conversions near its max range | | notes = Good combo and frame trap starter, but has no conversions near its max range | ||
}} | }} | ||
Line 243: | Line 297: | ||
| damage = '''660''' | | damage = '''660''' | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 4 | | active = 4 | ||
Line 256: | Line 309: | ||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = 4000 [PC 6000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Good combo and frame trap starter, but has no conversions near its max range | | notes = Good combo and frame trap starter, but has no conversions near its max range | ||
}} | }} | ||
Line 268: | Line 328: | ||
| damage = '''90*90*630 (810)''' | | damage = '''90*90*630 (810)''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 1(1)1(4)3 | | active = 1(1)1(4)3 | ||
Line 281: | Line 340: | ||
| hitstun = 31 total | | hitstun = 31 total | ||
| blockstun = 27 total | | blockstun = 27 total | ||
| driveDamage = 500x2*4000 [PC 0*0*8000] | |||
| selfDriveOH = 250x2*1500 | |||
| selfDriveOB = 250x2*1500 | |||
| selfSuperOH = 300x2*1000 | |||
| selfSuperOB = 150x2*500 | |||
| oppSuperOH = 210x2*700 | |||
| oppSuperOB = 75x2*250 | |||
| notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | | notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | ||
}} | }} | ||
Line 291: | Line 357: | ||
| damage = '''95*95*665 (855)''' | | damage = '''95*95*665 (855)''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 1(1)1(4)3 | | active = 1(1)1(4)3 | ||
Line 304: | Line 369: | ||
| hitstun = 31 total | | hitstun = 31 total | ||
| blockstun = 27 total | | blockstun = 27 total | ||
| driveDamage = 500x2*4000 [PC 0*0*8000] | |||
| selfDriveOH = 250x2*1500 | |||
| selfDriveOB = 250x2*1500 | |||
| selfSuperOH = 300x2*1000 | |||
| selfSuperOB = 150x2*500 | |||
| oppSuperOH = 210x2*700 | |||
| oppSuperOB = 75x2*250 | |||
| notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | | notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | ||
}} | }} | ||
Line 314: | Line 386: | ||
| damage = '''100*100*700 (900)''' | | damage = '''100*100*700 (900)''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 1(1)1(4)3 | | active = 1(1)1(4)3 | ||
Line 327: | Line 398: | ||
| hitstun = 31 total | | hitstun = 31 total | ||
| blockstun = 27 total | | blockstun = 27 total | ||
| driveDamage = 500x2*4000 [PC 0*0*8000] | |||
| selfDriveOH = 250x2*1500 | |||
| selfDriveOB = 250x2*1500 | |||
| selfSuperOH = 300x2*1000 | |||
| selfSuperOB = 150x2*500 | |||
| oppSuperOH = 210x2*700 | |||
| oppSuperOB = 75x2*250 | |||
| notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | | notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | ||
}} | }} | ||
Line 337: | Line 415: | ||
| damage = '''105*105*735 (945)''' | | damage = '''105*105*735 (945)''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 1(1)1(4)3 | | active = 1(1)1(4)3 | ||
Line 350: | Line 427: | ||
| hitstun = 31 total | | hitstun = 31 total | ||
| blockstun = 27 total | | blockstun = 27 total | ||
| driveDamage = 500x2*4000 [PC 0*0*8000] | |||
| selfDriveOH = 250x2*1500 | |||
| selfDriveOB = 250x2*1500 | |||
| selfSuperOH = 300x2*1000 | |||
| selfSuperOB = 150x2*500 | |||
| oppSuperOH = 210x2*700 | |||
| oppSuperOB = 75x2*250 | |||
| notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | | notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | ||
}} | }} | ||
Line 360: | Line 444: | ||
| damage = '''110*110*770 (990)''' | | damage = '''110*110*770 (990)''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 1(1)1(4)3 | | active = 1(1)1(4)3 | ||
Line 373: | Line 456: | ||
| hitstun = 31 total | | hitstun = 31 total | ||
| blockstun = 27 total | | blockstun = 27 total | ||
| driveDamage = 500x2*4000 [PC 0*0*8000] | |||
| selfDriveOH = 250x2*1500 | |||
| selfDriveOB = 250x2*1500 | |||
| selfSuperOH = 300x2*1000 | |||
| selfSuperOB = 150x2*500 | |||
| oppSuperOH = 210x2*700 | |||
| oppSuperOB = 75x2*250 | |||
| notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | | notes = 3 hits, strong against Drive Impact; 3rd hit has long range, effectively 12f startup; better frame advantage when spaced at max range; all hits receive Counterhit/Punish Counter advantage; has high juggle potential (last 2 hits maintain juggle state) | ||
}} | }} | ||
Line 385: | Line 475: | ||
| damage = '''270''' | | damage = '''270''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 398: | Line 487: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 12 | | blockstun = 12 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | | notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | ||
}} | }} | ||
Line 408: | Line 504: | ||
| damage = '''285''' | | damage = '''285''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 421: | Line 516: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 12 | | blockstun = 12 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | | notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | ||
}} | }} | ||
Line 431: | Line 533: | ||
| damage = '''300''' | | damage = '''300''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 444: | Line 545: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 12 | | blockstun = 12 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | | notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | ||
}} | }} | ||
Line 454: | Line 562: | ||
| damage = '''315''' | | damage = '''315''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 467: | Line 574: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 12 | | blockstun = 12 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | | notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | ||
}} | }} | ||
Line 477: | Line 591: | ||
| damage = '''330''' | | damage = '''330''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 490: | Line 603: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 12 | | blockstun = 12 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | | notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | ||
}} | }} | ||
Line 502: | Line 622: | ||
| damage = '''270''' | | damage = '''270''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 515: | Line 634: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 12 | | blockstun = 12 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | | notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | ||
}} | }} | ||
Line 525: | Line 651: | ||
| damage = '''285''' | | damage = '''285''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 538: | Line 663: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 12 | | blockstun = 12 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | | notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | ||
}} | }} | ||
Line 548: | Line 680: | ||
| damage = '''300''' | | damage = '''300''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 561: | Line 692: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 12 | | blockstun = 12 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | | notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | ||
}} | }} | ||
Line 571: | Line 709: | ||
| damage = '''315''' | | damage = '''315''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 584: | Line 721: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 12 | | blockstun = 12 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | | notes = Chains into 5LK/2LP/2LK; chains into itself infinitely even on whiff (different animation than when chained into from other normals) | ||
}} | }} | ||
Line 594: | Line 738: | ||
| damage = '''330''' | | damage = '''330''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 607: | Line 750: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 12 | | blockstun = 12 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into itself infinitely, even on whiff (different animation than regular chained 5LK) | | notes = Chains into itself infinitely, even on whiff (different animation than regular chained 5LK) | ||
}} | }} | ||
Line 619: | Line 769: | ||
| damage = '''540''' | | damage = '''540''' | ||
| chip = - | | chip = - | ||
| startup = 10 | | startup = 10 | ||
| active = 3 | | active = 3 | ||
Line 632: | Line 781: | ||
| hitstun = 21 | | hitstun = 21 | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 3000 [PC 4000] | |||
| selfDriveOH = 1500 | |||
| selfDriveOB = 1500 | |||
| selfSuperOH = 700 | |||
| selfSuperOB = 350 | |||
| oppSuperOH = 490 | |||
| oppSuperOB = 175 | |||
| notes = Good poke and mid-range buffer | | notes = Good poke and mid-range buffer | ||
}} | }} | ||
Line 642: | Line 798: | ||
| damage = '''570''' | | damage = '''570''' | ||
| chip = - | | chip = - | ||
| startup = 10 | | startup = 10 | ||
| active = 3 | | active = 3 | ||
Line 655: | Line 810: | ||
| hitstun = 21 | | hitstun = 21 | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 3000 [PC 4000] | |||
| selfDriveOH = 1500 | |||
| selfDriveOB = 1500 | |||
| selfSuperOH = 700 | |||
| selfSuperOB = 350 | |||
| oppSuperOH = 490 | |||
| oppSuperOB = 175 | |||
| notes = Good poke and mid-range buffer | | notes = Good poke and mid-range buffer | ||
}} | }} | ||
Line 665: | Line 827: | ||
| damage = '''600''' | | damage = '''600''' | ||
| chip = - | | chip = - | ||
| startup = 10 | | startup = 10 | ||
| active = 3 | | active = 3 | ||
Line 678: | Line 839: | ||
| hitstun = 21 | | hitstun = 21 | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 3000 [PC 4000] | |||
| selfDriveOH = 1500 | |||
| selfDriveOB = 1500 | |||
| selfSuperOH = 700 | |||
| selfSuperOB = 350 | |||
| oppSuperOH = 490 | |||
| oppSuperOB = 175 | |||
| notes = Good poke and mid-range buffer | | notes = Good poke and mid-range buffer | ||
}} | }} | ||
Line 688: | Line 856: | ||
| damage = '''630''' | | damage = '''630''' | ||
| chip = - | | chip = - | ||
| startup = 10 | | startup = 10 | ||
| active = 3 | | active = 3 | ||
Line 701: | Line 868: | ||
| hitstun = 21 | | hitstun = 21 | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 3000 [PC 4000] | |||
| selfDriveOH = 1500 | |||
| selfDriveOB = 1500 | |||
| selfSuperOH = 700 | |||
| selfSuperOB = 350 | |||
| oppSuperOH = 490 | |||
| oppSuperOB = 175 | |||
| notes = Good poke and mid-range buffer | | notes = Good poke and mid-range buffer | ||
}} | }} | ||
Line 711: | Line 885: | ||
| damage = '''660''' | | damage = '''660''' | ||
| chip = - | | chip = - | ||
| startup = 10 | | startup = 10 | ||
| active = 3 | | active = 3 | ||
Line 724: | Line 897: | ||
| hitstun = 21 | | hitstun = 21 | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 3000 [PC 4000] | |||
| selfDriveOH = 1500 | |||
| selfDriveOB = 1500 | |||
| selfSuperOH = 700 | |||
| selfSuperOB = 350 | |||
| oppSuperOH = 490 | |||
| oppSuperOB = 175 | |||
| notes = Good poke and mid-range buffer | | notes = Good poke and mid-range buffer | ||
}} | }} | ||
Line 736: | Line 916: | ||
| damage = '''720''' | | damage = '''720''' | ||
| chip = - | | chip = - | ||
| startup = 15 | | startup = 15 | ||
| active = 3 | | active = 3 | ||
Line 749: | Line 928: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = 4000 [PC 10000] | |||
| selfDriveOH = 3000 | |||
| selfDriveOB = 3000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | | notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | ||
}} | }} | ||
Line 759: | Line 945: | ||
| damage = '''760''' | | damage = '''760''' | ||
| chip = - | | chip = - | ||
| startup = 15 | | startup = 15 | ||
| active = 3 | | active = 3 | ||
Line 772: | Line 957: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = 4000 [PC 10000] | |||
| selfDriveOH = 3000 | |||
| selfDriveOB = 3000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | | notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | ||
}} | }} | ||
Line 782: | Line 974: | ||
| damage = '''800''' | | damage = '''800''' | ||
| chip = - | | chip = - | ||
| startup = 15 | | startup = 15 | ||
| active = 3 | | active = 3 | ||
Line 795: | Line 986: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = 4000 [PC 10000] | |||
| selfDriveOH = 3000 | |||
| selfDriveOB = 3000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | | notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | ||
}} | }} | ||
Line 805: | Line 1,003: | ||
| damage = '''840''' | | damage = '''840''' | ||
| chip = - | | chip = - | ||
| startup = 15 | | startup = 15 | ||
| active = 3 | | active = 3 | ||
Line 818: | Line 1,015: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = 4000 [PC 10000] | |||
| selfDriveOH = 3000 | |||
| selfDriveOB = 3000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | | notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | ||
}} | }} | ||
Line 828: | Line 1,032: | ||
| damage = '''880''' | | damage = '''880''' | ||
| chip = - | | chip = - | ||
| startup = 15 | | startup = 15 | ||
| active = 3 | | active = 3 | ||
Line 841: | Line 1,044: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = 4000 [PC 10000] | |||
| selfDriveOH = 3000 | |||
| selfDriveOB = 3000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | | notes = Grounded Punish Counter crumple is +8 before opponent becomes airborne; puts airborne opponents into limited juggle state; very long range for cancellable normal; on Punish Counter, can cancel to Drink and followup with 2LP juggle | ||
}} | }} | ||
Line 854: | Line 1,064: | ||
| damage = '''225''' | | damage = '''225''' | ||
| chip = - | | chip = - | ||
| startup = 4 | | startup = 4 | ||
| active = 2 | | active = 2 | ||
Line 867: | Line 1,076: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 877: | Line 1,093: | ||
| damage = '''237''' | | damage = '''237''' | ||
| chip = - | | chip = - | ||
| startup = 4 | | startup = 4 | ||
| active = 2 | | active = 2 | ||
Line 890: | Line 1,105: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 900: | Line 1,122: | ||
| damage = '''250''' | | damage = '''250''' | ||
| chip = - | | chip = - | ||
| startup = 4 | | startup = 4 | ||
| active = 2 | | active = 2 | ||
Line 913: | Line 1,134: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 923: | Line 1,151: | ||
| damage = '''262''' | | damage = '''262''' | ||
| chip = - | | chip = - | ||
| startup = 4 | | startup = 4 | ||
| active = 2 | | active = 2 | ||
Line 936: | Line 1,163: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 946: | Line 1,180: | ||
| damage = '''275''' | | damage = '''275''' | ||
| chip = - | | chip = - | ||
| startup = 4 | | startup = 4 | ||
| active = 2 | | active = 2 | ||
Line 959: | Line 1,192: | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 971: | Line 1,211: | ||
| damage = '''540''' | | damage = '''540''' | ||
| chip = - | | chip = - | ||
| startup = 6 | | startup = 6 | ||
| active = 3 | | active = 3 | ||
Line 984: | Line 1,223: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 16 | | blockstun = 16 | ||
| driveDamage = 3000 [PC 4000] | |||
| selfDriveOH = 1500 | |||
| selfDriveOB = 1500 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 994: | Line 1,240: | ||
| damage = '''570''' | | damage = '''570''' | ||
| chip = - | | chip = - | ||
| startup = 6 | | startup = 6 | ||
| active = 3 | | active = 3 | ||
Line 1,007: | Line 1,252: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 16 | | blockstun = 16 | ||
| driveDamage = 3000 [PC 4000] | |||
| selfDriveOH = 1500 | |||
| selfDriveOB = 1500 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 1,017: | Line 1,269: | ||
| damage = '''600''' | | damage = '''600''' | ||
| chip = - | | chip = - | ||
| startup = 6 | | startup = 6 | ||
| active = 3 | | active = 3 | ||
Line 1,030: | Line 1,281: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 16 | | blockstun = 16 | ||
| driveDamage = 3000 [PC 4000] | |||
| selfDriveOH = 1500 | |||
| selfDriveOB = 1500 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 1,040: | Line 1,298: | ||
| damage = '''630''' | | damage = '''630''' | ||
| chip = - | | chip = - | ||
| startup = 6 | | startup = 6 | ||
| active = 3 | | active = 3 | ||
Line 1,053: | Line 1,310: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 16 | | blockstun = 16 | ||
| driveDamage = 3000 [PC 4000] | |||
| selfDriveOH = 1500 | |||
| selfDriveOB = 1500 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 1,063: | Line 1,327: | ||
| damage = '''660''' | | damage = '''660''' | ||
| chip = - | | chip = - | ||
| startup = 6 | | startup = 6 | ||
| active = 3 | | active = 3 | ||
Line 1,076: | Line 1,339: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 16 | | blockstun = 16 | ||
| driveDamage = 3000 [PC 4000] | |||
| selfDriveOH = 1500 | |||
| selfDriveOB = 1500 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 1,088: | Line 1,358: | ||
| damage = '''810''' | | damage = '''810''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 5 | | active = 5 | ||
Line 1,101: | Line 1,370: | ||
| hitstun = 28 | | hitstun = 28 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 7000 [PC 5000] | |||
| selfDriveOH = 2500 | |||
| selfDriveOB = 2500 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Decent vertical anti-air; forces stand on hit | | notes = Decent vertical anti-air; forces stand on hit | ||
}} | }} | ||
Line 1,111: | Line 1,387: | ||
| damage = '''855''' | | damage = '''855''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 5 | | active = 5 | ||
Line 1,124: | Line 1,399: | ||
| hitstun = 28 | | hitstun = 28 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 7000 [PC 5000] | |||
| selfDriveOH = 2500 | |||
| selfDriveOB = 2500 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Decent vertical anti-air; forces stand on hit | | notes = Decent vertical anti-air; forces stand on hit | ||
}} | }} | ||
Line 1,134: | Line 1,416: | ||
| damage = '''900''' | | damage = '''900''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 5 | | active = 5 | ||
Line 1,147: | Line 1,428: | ||
| hitstun = 28 | | hitstun = 28 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 7000 [PC 5000] | |||
| selfDriveOH = 2500 | |||
| selfDriveOB = 2500 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Decent vertical anti-air; forces stand on hit | | notes = Decent vertical anti-air; forces stand on hit | ||
}} | }} | ||
Line 1,157: | Line 1,445: | ||
| damage = '''945''' | | damage = '''945''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 5 | | active = 5 | ||
Line 1,170: | Line 1,457: | ||
| hitstun = 28 | | hitstun = 28 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 7000 [PC 5000] | |||
| selfDriveOH = 2500 | |||
| selfDriveOB = 2500 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Decent vertical anti-air; forces stand on hit | | notes = Decent vertical anti-air; forces stand on hit | ||
}} | }} | ||
Line 1,180: | Line 1,474: | ||
| damage = '''990''' | | damage = '''990''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 5 | | active = 5 | ||
Line 1,193: | Line 1,486: | ||
| hitstun = 28 | | hitstun = 28 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 7000 [PC 5000] | |||
| selfDriveOH = 2500 | |||
| selfDriveOB = 2500 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Decent vertical anti-air; forces stand on hit | | notes = Decent vertical anti-air; forces stand on hit | ||
}} | }} | ||
Line 1,205: | Line 1,505: | ||
| damage = '''180''' | | damage = '''180''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 1,218: | Line 1,517: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,228: | Line 1,534: | ||
| damage = '''190''' | | damage = '''190''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 1,241: | Line 1,546: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,251: | Line 1,563: | ||
| damage = '''200''' | | damage = '''200''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 1,264: | Line 1,575: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,274: | Line 1,592: | ||
| damage = '''210''' | | damage = '''210''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 1,287: | Line 1,604: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,297: | Line 1,621: | ||
| damage = '''220''' | | damage = '''220''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 1,310: | Line 1,633: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LK/2LP/2LK | | notes = Chains into 5LK/2LP/2LK | ||
}} | }} | ||
Line 1,322: | Line 1,652: | ||
| damage = '''450''' | | damage = '''450''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 3 | | active = 3 | ||
Line 1,335: | Line 1,664: | ||
| hitstun = 20 | | hitstun = 20 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 600 | |||
| selfSuperOB = 300 | |||
| oppSuperOH = 420 | |||
| oppSuperOB = 150 | |||
| notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | | notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | ||
}} | }} | ||
Line 1,345: | Line 1,681: | ||
| damage = '''475''' | | damage = '''475''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 3 | | active = 3 | ||
Line 1,358: | Line 1,693: | ||
| hitstun = 20 | | hitstun = 20 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 600 | |||
| selfSuperOB = 300 | |||
| oppSuperOH = 420 | |||
| oppSuperOB = 150 | |||
| notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | | notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | ||
}} | }} | ||
Line 1,368: | Line 1,710: | ||
| damage = '''500''' | | damage = '''500''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 3 | | active = 3 | ||
Line 1,381: | Line 1,722: | ||
| hitstun = 20 | | hitstun = 20 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 600 | |||
| selfSuperOB = 300 | |||
| oppSuperOH = 420 | |||
| oppSuperOB = 150 | |||
| notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | | notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | ||
}} | }} | ||
Line 1,391: | Line 1,739: | ||
| damage = '''525''' | | damage = '''525''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 3 | | active = 3 | ||
Line 1,404: | Line 1,751: | ||
| hitstun = 20 | | hitstun = 20 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 600 | |||
| selfSuperOB = 300 | |||
| oppSuperOH = 420 | |||
| oppSuperOB = 150 | |||
| notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | | notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | ||
}} | }} | ||
Line 1,414: | Line 1,768: | ||
| damage = '''550''' | | damage = '''550''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 3 | | active = 3 | ||
Line 1,427: | Line 1,780: | ||
| hitstun = 20 | | hitstun = 20 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 600 | |||
| selfSuperOB = 300 | |||
| oppSuperOH = 420 | |||
| oppSuperOB = 150 | |||
| notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | | notes = 20% damage scaling penalty is applied when used as the first hit of a combo; high pushback on block | ||
}} | }} | ||
Line 1,439: | Line 1,799: | ||
| damage = '''360*360 (720)''' | | damage = '''360*360 (720)''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 2(3)2 | | active = 2(3)2 | ||
Line 1,452: | Line 1,811: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 25 total | | blockstun = 25 total | ||
| driveDamage = 2000*2000 [PC 5000*5000] | |||
| selfDriveOH = 1500*1500 | |||
| selfDriveOB = 1500*1500 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 500*500 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 250*250 | |||
| notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | | notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | ||
}} | }} | ||
Line 1,462: | Line 1,828: | ||
| damage = '''380*380 (760)''' | | damage = '''380*380 (760)''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 2(3)2 | | active = 2(3)2 | ||
Line 1,475: | Line 1,840: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 25 total | | blockstun = 25 total | ||
| driveDamage = 2000*2000 [PC 5000*5000] | |||
| selfDriveOH = 1500*1500 | |||
| selfDriveOB = 1500*1500 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 500*500 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 250*250 | |||
| notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | | notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | ||
}} | }} | ||
Line 1,485: | Line 1,857: | ||
| damage = '''400*400 (800)''' | | damage = '''400*400 (800)''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 2(3)2 | | active = 2(3)2 | ||
Line 1,498: | Line 1,869: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 25 total | | blockstun = 25 total | ||
| driveDamage = 2000*2000 [PC 5000*5000] | |||
| selfDriveOH = 1500*1500 | |||
| selfDriveOB = 1500*1500 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 500*500 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 250*250 | |||
| notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | | notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | ||
}} | }} | ||
Line 1,508: | Line 1,886: | ||
| damage = '''420*420 (840)''' | | damage = '''420*420 (840)''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 2(3)2 | | active = 2(3)2 | ||
Line 1,521: | Line 1,898: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 25 total | | blockstun = 25 total | ||
| driveDamage = 2000*2000 [PC 5000*5000] | |||
| selfDriveOH = 1500*1500 | |||
| selfDriveOB = 1500*1500 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 500*500 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 250*250 | |||
| notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | | notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | ||
}} | }} | ||
Line 1,531: | Line 1,915: | ||
| damage = '''440*440 (880)''' | | damage = '''440*440 (880)''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 2(3)2 | | active = 2(3)2 | ||
Line 1,544: | Line 1,927: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 25 total | | blockstun = 25 total | ||
| driveDamage = 2000*2000 [PC 5000*5000] | |||
| selfDriveOH = 1500*1500 | |||
| selfDriveOB = 1500*1500 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 500*500 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 250*250 | |||
| notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | | notes = 2 hits, 2nd hit has much more range; high juggle potential; Target Combo followup gives time for Drink without sacrificing corner oki | ||
}} | }} | ||
Line 1,557: | Line 1,947: | ||
| damage = '''270''' | | damage = '''270''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 9 | | active = 9 | ||
Line 1,570: | Line 1,959: | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 1500 [PC 2000] | |||
| selfDriveOH = 500 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 1,580: | Line 1,976: | ||
| damage = '''285''' | | damage = '''285''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 9 | | active = 9 | ||
Line 1,593: | Line 1,988: | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 1500 [PC 2000] | |||
| selfDriveOH = 500 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 1,603: | Line 2,005: | ||
| damage = '''300''' | | damage = '''300''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 9 | | active = 9 | ||
Line 1,616: | Line 2,017: | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 1500 [PC 2000] | |||
| selfDriveOH = 500 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 1,626: | Line 2,034: | ||
| damage = '''315''' | | damage = '''315''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 9 | | active = 9 | ||
Line 1,639: | Line 2,046: | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 1500 [PC 2000] | |||
| selfDriveOH = 500 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 1,649: | Line 2,063: | ||
| damage = '''330''' | | damage = '''330''' | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 9 | | active = 9 | ||
Line 1,662: | Line 2,075: | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 1500 [PC 2000] | |||
| selfDriveOH = 500 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 1,674: | Line 2,094: | ||
| damage = '''630''' | | damage = '''630''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 4 | | active = 4 | ||
Line 1,687: | Line 2,106: | ||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 11 | | blockstun = 11 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | | notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | ||
}} | }} | ||
Line 1,697: | Line 2,123: | ||
| damage = '''665''' | | damage = '''665''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 4 | | active = 4 | ||
Line 1,710: | Line 2,135: | ||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 11 | | blockstun = 11 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | | notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | ||
}} | }} | ||
Line 1,720: | Line 2,152: | ||
| damage = '''700''' | | damage = '''700''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 4 | | active = 4 | ||
Line 1,733: | Line 2,164: | ||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 11 | | blockstun = 11 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | | notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | ||
}} | }} | ||
Line 1,743: | Line 2,181: | ||
| damage = '''735''' | | damage = '''735''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 4 | | active = 4 | ||
Line 1,756: | Line 2,193: | ||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 11 | | blockstun = 11 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | | notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | ||
}} | }} | ||
Line 1,766: | Line 2,210: | ||
| damage = '''770''' | | damage = '''770''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 4 | | active = 4 | ||
Line 1,779: | Line 2,222: | ||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 11 | | blockstun = 11 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | | notes = Puts airborne opponents into limited juggle state; cancels into Divekick from forward jump (DR1 or higher) | ||
}} | }} | ||
Line 1,791: | Line 2,241: | ||
| damage = '''720''' | | damage = '''720''' | ||
| chip = - | | chip = - | ||
| startup = 10 | | startup = 10 | ||
| active = 6 | | active = 6 | ||
Line 1,804: | Line 2,253: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = High juggle potential; causes spiked knockdown vs. airborne opponents | | notes = High juggle potential; causes spiked knockdown vs. airborne opponents | ||
}} | }} | ||
Line 1,814: | Line 2,270: | ||
| damage = '''760''' | | damage = '''760''' | ||
| chip = - | | chip = - | ||
| startup = 10 | | startup = 10 | ||
| active = 6 | | active = 6 | ||
Line 1,827: | Line 2,282: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = High juggle potential; causes spiked knockdown vs. airborne opponents | | notes = High juggle potential; causes spiked knockdown vs. airborne opponents | ||
}} | }} | ||
Line 1,837: | Line 2,299: | ||
| damage = '''800''' | | damage = '''800''' | ||
| chip = - | | chip = - | ||
| startup = 10 | | startup = 10 | ||
| active = 6 | | active = 6 | ||
Line 1,850: | Line 2,311: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = High juggle potential; causes spiked knockdown vs. airborne opponents | | notes = High juggle potential; causes spiked knockdown vs. airborne opponents | ||
}} | }} | ||
Line 1,860: | Line 2,328: | ||
| damage = '''840''' | | damage = '''840''' | ||
| chip = - | | chip = - | ||
| startup = 10 | | startup = 10 | ||
| active = 6 | | active = 6 | ||
Line 1,873: | Line 2,340: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = High juggle potential; causes spiked knockdown vs. airborne opponents | | notes = High juggle potential; causes spiked knockdown vs. airborne opponents | ||
}} | }} | ||
Line 1,883: | Line 2,357: | ||
| damage = '''880''' | | damage = '''880''' | ||
| chip = - | | chip = - | ||
| startup = 10 | | startup = 10 | ||
| active = 6 | | active = 6 | ||
Line 1,896: | Line 2,369: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = High juggle potential; causes spiked knockdown vs. airborne opponents | | notes = High juggle potential; causes spiked knockdown vs. airborne opponents | ||
}} | }} | ||
Line 1,908: | Line 2,388: | ||
| damage = '''270''' | | damage = '''270''' | ||
| chip = - | | chip = - | ||
| startup = 6 | | startup = 6 | ||
| active = 6 | | active = 6 | ||
Line 1,921: | Line 2,400: | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 1500 [PC 2000] | |||
| selfDriveOH = 500 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Longest horizontal range of all Jamie's air normals | | notes = Longest horizontal range of all Jamie's air normals | ||
}} | }} | ||
Line 1,931: | Line 2,417: | ||
| damage = '''285''' | | damage = '''285''' | ||
| chip = - | | chip = - | ||
| startup = 6 | | startup = 6 | ||
| active = 6 | | active = 6 | ||
Line 1,944: | Line 2,429: | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 1500 [PC 2000] | |||
| selfDriveOH = 500 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Longest horizontal range of all Jamie's air normals | | notes = Longest horizontal range of all Jamie's air normals | ||
}} | }} | ||
Line 1,954: | Line 2,446: | ||
| damage = '''300''' | | damage = '''300''' | ||
| chip = - | | chip = - | ||
| startup = 6 | | startup = 6 | ||
| active = 6 | | active = 6 | ||
Line 1,967: | Line 2,458: | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 1500 [PC 2000] | |||
| selfDriveOH = 500 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Longest horizontal range of all Jamie's air normals | | notes = Longest horizontal range of all Jamie's air normals | ||
}} | }} | ||
Line 1,977: | Line 2,475: | ||
| damage = '''315''' | | damage = '''315''' | ||
| chip = - | | chip = - | ||
| startup = 6 | | startup = 6 | ||
| active = 6 | | active = 6 | ||
Line 1,990: | Line 2,487: | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 1500 [PC 2000] | |||
| selfDriveOH = 500 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Longest horizontal range of all Jamie's air normals | | notes = Longest horizontal range of all Jamie's air normals | ||
}} | }} | ||
Line 2,000: | Line 2,504: | ||
| damage = '''330''' | | damage = '''330''' | ||
| chip = - | | chip = - | ||
| startup = 6 | | startup = 6 | ||
| active = 6 | | active = 6 | ||
Line 2,013: | Line 2,516: | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 1500 [PC 2000] | |||
| selfDriveOH = 500 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Longest horizontal range of all Jamie's air normals | | notes = Longest horizontal range of all Jamie's air normals | ||
}} | }} | ||
Line 2,025: | Line 2,535: | ||
| damage = '''450''' | | damage = '''450''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 6 | | active = 6 | ||
Line 2,038: | Line 2,547: | ||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 2,048: | Line 2,564: | ||
| damage = '''475''' | | damage = '''475''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 6 | | active = 6 | ||
Line 2,061: | Line 2,576: | ||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 2,071: | Line 2,593: | ||
| damage = '''500''' | | damage = '''500''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 6 | | active = 6 | ||
Line 2,084: | Line 2,605: | ||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 2,094: | Line 2,622: | ||
| damage = '''525''' | | damage = '''525''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 6 | | active = 6 | ||
Line 2,107: | Line 2,634: | ||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 2,117: | Line 2,651: | ||
| damage = '''550''' | | damage = '''550''' | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 6 | | active = 6 | ||
Line 2,130: | Line 2,663: | ||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 2,142: | Line 2,682: | ||
| damage = '''405*405 (810)''' | | damage = '''405*405 (810)''' | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 3(5)4 | | active = 3(5)4 | ||
Line 2,155: | Line 2,694: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 4000 [PC 2500*2500] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 1000*1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700*700 | |||
| oppSuperOB = 250 | |||
| notes = Both hits put airborne opponents into limited juggle state | | notes = Both hits put airborne opponents into limited juggle state | ||
}} | }} | ||
Line 2,165: | Line 2,711: | ||
| damage = '''427*427 (854)''' | | damage = '''427*427 (854)''' | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 3(5)4 | | active = 3(5)4 | ||
Line 2,178: | Line 2,723: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 4000 [PC 2500*2500] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 1000*1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700*700 | |||
| oppSuperOB = 250 | |||
| notes = Both hits put airborne opponents into limited juggle state | | notes = Both hits put airborne opponents into limited juggle state | ||
}} | }} | ||
Line 2,188: | Line 2,740: | ||
| damage = '''450*450 (900)''' | | damage = '''450*450 (900)''' | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 3(5)4 | | active = 3(5)4 | ||
Line 2,201: | Line 2,752: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 4000 [PC 2500*2500] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 1000*1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700*700 | |||
| oppSuperOB = 250 | |||
| notes = Both hits put airborne opponents into limited juggle state | | notes = Both hits put airborne opponents into limited juggle state | ||
}} | }} | ||
Line 2,211: | Line 2,769: | ||
| damage = '''472*472 (944)''' | | damage = '''472*472 (944)''' | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 3(5)4 | | active = 3(5)4 | ||
Line 2,224: | Line 2,781: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 4000 [PC 2500*2500] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 1000*1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700*700 | |||
| oppSuperOB = 250 | |||
| notes = Both hits put airborne opponents into limited juggle state | | notes = Both hits put airborne opponents into limited juggle state | ||
}} | }} | ||
Line 2,234: | Line 2,798: | ||
| damage = '''495*495 (990)''' | | damage = '''495*495 (990)''' | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 3(5)4 | | active = 3(5)4 | ||
Line 2,247: | Line 2,810: | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 4000 [PC 2500*2500] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 1000*1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700*700 | |||
| oppSuperOB = 250 | |||
| notes = Both hits put airborne opponents into limited juggle state | | notes = Both hits put airborne opponents into limited juggle state | ||
}} | }} | ||
Line 2,260: | Line 2,830: | ||
| damage = '''540''' | | damage = '''540''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 3 | | active = 3 | ||
Line 2,273: | Line 2,842: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 700 | |||
| selfSuperOB = 350 | |||
| oppSuperOH = 490 | |||
| oppSuperOB = 175 | |||
| notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | | notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | ||
}} | }} | ||
Line 2,283: | Line 2,859: | ||
| damage = '''570''' | | damage = '''570''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 3 | | active = 3 | ||
Line 2,296: | Line 2,871: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 700 | |||
| selfSuperOB = 350 | |||
| oppSuperOH = 490 | |||
| oppSuperOB = 175 | |||
| notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | | notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | ||
}} | }} | ||
Line 2,306: | Line 2,888: | ||
| damage = '''600''' | | damage = '''600''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 3 | | active = 3 | ||
Line 2,319: | Line 2,900: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 700 | |||
| selfSuperOB = 350 | |||
| oppSuperOH = 490 | |||
| oppSuperOB = 175 | |||
| notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | | notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | ||
}} | }} | ||
Line 2,329: | Line 2,917: | ||
| damage = '''630''' | | damage = '''630''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 3 | | active = 3 | ||
Line 2,342: | Line 2,929: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 700 | |||
| selfSuperOB = 350 | |||
| oppSuperOH = 490 | |||
| oppSuperOB = 175 | |||
| notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | | notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | ||
}} | }} | ||
Line 2,352: | Line 2,946: | ||
| damage = '''660''' | | damage = '''660''' | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 3 | | active = 3 | ||
Line 2,365: | Line 2,958: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 700 | |||
| selfSuperOB = 350 | |||
| oppSuperOH = 490 | |||
| oppSuperOB = 175 | |||
| notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | | notes = Jump cancels on hit only (forward jump); puts opponent into limited juggle state (free juggle if used from Drive Rush) | ||
}} | }} | ||
Line 2,377: | Line 2,977: | ||
| damage = '''540''' | | damage = '''540''' | ||
| chip = - | | chip = - | ||
| startup = 22 | | startup = 22 | ||
| active = 3 | | active = 3 | ||
Line 2,390: | Line 2,989: | ||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = 10-19f Low Crush; gains extra range and Target Combo followup at Drink Lv.2; can be spaced to hit later in active frames | | notes = 10-19f Low Crush; gains extra range and Target Combo followup at Drink Lv.2; can be spaced to hit later in active frames | ||
}} | }} | ||
Line 2,400: | Line 3,006: | ||
| damage = '''570''' | | damage = '''570''' | ||
| chip = - | | chip = - | ||
| startup = 22 | | startup = 22 | ||
| active = 3 | | active = 3 | ||
Line 2,413: | Line 3,018: | ||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = 10-19f Low Crush; gains extra range and Target Combo followup at Drink Lv.2; can be spaced to hit later in active frames | | notes = 10-19f Low Crush; gains extra range and Target Combo followup at Drink Lv.2; can be spaced to hit later in active frames | ||
}} | }} | ||
Line 2,423: | Line 3,035: | ||
| damage = '''600''' | | damage = '''600''' | ||
| chip = - | | chip = - | ||
| startup = 22 | | startup = 22 | ||
| active = 3 | | active = 3 | ||
Line 2,436: | Line 3,047: | ||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = 10-19f Low Crush; has extra range and Target Combo followup; can be spaced to hit later in active frames | | notes = 10-19f Low Crush; has extra range and Target Combo followup; can be spaced to hit later in active frames | ||
}} | }} | ||
Line 2,446: | Line 3,064: | ||
| damage = '''630''' | | damage = '''630''' | ||
| chip = - | | chip = - | ||
| startup = 22 | | startup = 22 | ||
| active = 3 | | active = 3 | ||
Line 2,459: | Line 3,076: | ||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = 10-19f Low Crush; has extra range and Target Combo followup; can be spaced to hit later in active frames | | notes = 10-19f Low Crush; has extra range and Target Combo followup; can be spaced to hit later in active frames | ||
}} | }} | ||
Line 2,469: | Line 3,093: | ||
| damage = '''660''' | | damage = '''660''' | ||
| chip = - | | chip = - | ||
| startup = 22 | | startup = 22 | ||
| active = 3 | | active = 3 | ||
Line 2,482: | Line 3,105: | ||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = 10-19f Low Crush; has extra range and Target Combo followup; can be spaced to hit later in active frames | | notes = 10-19f Low Crush; has extra range and Target Combo followup; can be spaced to hit later in active frames | ||
}} | }} | ||
Line 2,494: | Line 3,124: | ||
| damage = '''720''' | | damage = '''720''' | ||
| chip = - | | chip = - | ||
| startup = 18 | | startup = 18 | ||
| active = 4 | | active = 4 | ||
Line 2,507: | Line 3,136: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = 4000 [PC 7000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Drink Level 0 (90% Dmg Scaling) | | notes = Drink Level 0 (90% Dmg Scaling) | ||
}} | }} | ||
Line 2,517: | Line 3,153: | ||
| damage = '''760''' | | damage = '''760''' | ||
| chip = - | | chip = - | ||
| startup = 18 | | startup = 18 | ||
| active = 4 | | active = 4 | ||
Line 2,530: | Line 3,165: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = 4000 [PC 7000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Drink Level 1 (95% Dmg Scaling) | | notes = Drink Level 1 (95% Dmg Scaling) | ||
}} | }} | ||
Line 2,540: | Line 3,182: | ||
| damage = '''800''' | | damage = '''800''' | ||
| chip = - | | chip = - | ||
| startup = 18 | | startup = 18 | ||
| active = 4 | | active = 4 | ||
Line 2,553: | Line 3,194: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = 4000 [PC 7000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Drink Level 2 (100% Dmg Scaling) | | notes = Drink Level 2 (100% Dmg Scaling) | ||
}} | }} | ||
Line 2,563: | Line 3,211: | ||
| damage = '''840''' | | damage = '''840''' | ||
| chip = - | | chip = - | ||
| startup = 18 | | startup = 18 | ||
| active = 4 | | active = 4 | ||
Line 2,576: | Line 3,223: | ||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 22 | | blockstun = 22 | ||
| driveDamage = 4000 [PC 7000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Drink Level 3 (105% Dmg Scaling) | | notes = Drink Level 3 (105% Dmg Scaling) | ||
}} | }} | ||
Line 2,586: | Line 3,240: | ||
| damage = '''880''' | | damage = '''880''' | ||
| chip = - | | chip = - | ||
| startup = 18 | | startup = 18 | ||
| active = 4 | | active = 4 | ||
Line 2,599: | Line 3,252: | ||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 22 | | blockstun = 22 | ||
| driveDamage = 4000 [PC 7000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Drink Level 4 (110% Dmg Scaling) | | notes = Drink Level 4 (110% Dmg Scaling) | ||
}} | }} | ||
Line 2,611: | Line 3,271: | ||
| damage = '''720''' | | damage = '''720''' | ||
| chip = - | | chip = - | ||
| startup = 16 | | startup = 16 | ||
| active = '''3''' | | active = '''3''' | ||
Line 2,624: | Line 3,283: | ||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 7000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Very long range; gains a Target Combo followup at Drink Lv.4 | | notes = Very long range; gains a Target Combo followup at Drink Lv.4 | ||
}} | }} | ||
Line 2,634: | Line 3,300: | ||
| damage = '''760''' | | damage = '''760''' | ||
| chip = - | | chip = - | ||
| startup = 16 | | startup = 16 | ||
| active = '''3''' | | active = '''3''' | ||
Line 2,647: | Line 3,312: | ||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 7000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Very long range; gains a Target Combo followup at Drink Lv.4 | | notes = Very long range; gains a Target Combo followup at Drink Lv.4 | ||
}} | }} | ||
Line 2,657: | Line 3,329: | ||
| damage = '''800''' | | damage = '''800''' | ||
| chip = - | | chip = - | ||
| startup = 16 | | startup = 16 | ||
| active = '''3''' | | active = '''3''' | ||
Line 2,670: | Line 3,341: | ||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 7000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Very long range; gains a Target Combo followup at Drink Lv.4 | | notes = Very long range; gains a Target Combo followup at Drink Lv.4 | ||
}} | }} | ||
Line 2,680: | Line 3,358: | ||
| damage = '''840''' | | damage = '''840''' | ||
| chip = - | | chip = - | ||
| startup = 16 | | startup = 16 | ||
| active = '''3''' | | active = '''3''' | ||
Line 2,693: | Line 3,370: | ||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 7000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Very long range; gains a Target Combo followup at Drink Lv.4 | | notes = Very long range; gains a Target Combo followup at Drink Lv.4 | ||
}} | }} | ||
Line 2,703: | Line 3,387: | ||
| damage = '''880''' | | damage = '''880''' | ||
| chip = - | | chip = - | ||
| startup = 16 | | startup = 16 | ||
| active = '''4''' | | active = '''4''' | ||
Line 2,716: | Line 3,399: | ||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 7000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Very long range; has a Target Combo followup into 4HK with 3 possible enders | | notes = Very long range; has a Target Combo followup into 4HK with 3 possible enders | ||
}} | }} | ||
Line 2,729: | Line 3,419: | ||
| damage = '''360*360*450 (1170)''' | | damage = '''360*360*450 (1170)''' | ||
| chip = - | | chip = - | ||
| startup = 9+12 | | startup = 9+12 | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
Line 2,742: | Line 3,431: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = (2000x2)*3000 | |||
| selfDriveOH = (1500x2)*2000 | |||
| selfDriveOB = (1500x2)*2000 | |||
| selfSuperOH = (500x2)*1000 | |||
| selfSuperOB = (500x2)*500 | |||
| oppSuperOH = (350x2)*700 | |||
| oppSuperOB = (250x2)*250 | |||
| notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | | notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | ||
}} | }} | ||
Line 2,752: | Line 3,448: | ||
| damage = '''380*380*475 (1235)''' | | damage = '''380*380*475 (1235)''' | ||
| chip = - | | chip = - | ||
| startup = 9+12 | | startup = 9+12 | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
Line 2,765: | Line 3,460: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = (2000x2)*3000 | |||
| selfDriveOH = (1500x2)*2000 | |||
| selfDriveOB = (1500x2)*2000 | |||
| selfSuperOH = (500x2)*1000 | |||
| selfSuperOB = (500x2)*500 | |||
| oppSuperOH = (350x2)*700 | |||
| oppSuperOB = (250x2)*250 | |||
| notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | | notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | ||
}} | }} | ||
Line 2,775: | Line 3,477: | ||
| damage = '''400*400*500 (1300)''' | | damage = '''400*400*500 (1300)''' | ||
| chip = - | | chip = - | ||
| startup = 9+12 | | startup = 9+12 | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
Line 2,788: | Line 3,489: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = (2000x2)*3000 | |||
| selfDriveOH = (1500x2)*2000 | |||
| selfDriveOB = (1500x2)*2000 | |||
| selfSuperOH = (500x2)*1000 | |||
| selfSuperOB = (500x2)*500 | |||
| oppSuperOH = (350x2)*700 | |||
| oppSuperOB = (250x2)*250 | |||
| notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | | notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | ||
}} | }} | ||
Line 2,798: | Line 3,506: | ||
| damage = '''420*420*525 (1365)''' | | damage = '''420*420*525 (1365)''' | ||
| chip = - | | chip = - | ||
| startup = 9+12 | | startup = 9+12 | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
Line 2,811: | Line 3,518: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = (2000x2)*3000 | |||
| selfDriveOH = (1500x2)*2000 | |||
| selfDriveOB = (1500x2)*2000 | |||
| selfSuperOH = (500x2)*1000 | |||
| selfSuperOB = (500x2)*500 | |||
| oppSuperOH = (350x2)*700 | |||
| oppSuperOB = (250x2)*250 | |||
| notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | | notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | ||
}} | }} | ||
Line 2,821: | Line 3,535: | ||
| damage = '''440*440*550 (1430)''' | | damage = '''440*440*550 (1430)''' | ||
| chip = - | | chip = - | ||
| startup = 9+12 | | startup = 9+12 | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
Line 2,834: | Line 3,547: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = (2000x2)*3000 | |||
| selfDriveOH = (1500x2)*2000 | |||
| selfDriveOB = (1500x2)*2000 | |||
| selfSuperOH = (500x2)*1000 | |||
| selfSuperOB = (500x2)*500 | |||
| oppSuperOH = (350x2)*700 | |||
| oppSuperOB = (250x2)*250 | |||
| notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | | notes = High juggle limit (second hit higher than first); slightly more KD Adv. when juggled into | ||
}} | }} | ||
Line 2,846: | Line 3,566: | ||
| damage = '''360*360*450 (1170)''' | | damage = '''360*360*450 (1170)''' | ||
| chip = - | | chip = - | ||
| startup = 9+12+Drink | | startup = 9+12+Drink | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
Line 2,859: | Line 3,578: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = (2000x2)*3000 | |||
| selfDriveOH = (1500x2)*2000 | |||
| selfDriveOB = (1500x2)*2000 | |||
| selfSuperOH = (500x2)*1000 | |||
| selfSuperOB = (500x2)*500 | |||
| oppSuperOH = (350x2)*700 | |||
| oppSuperOB = (250x2)*250 | |||
| notes = Good way to maintain corner oki while increasing Drink Level; slightly more KD Adv. when juggled into | | notes = Good way to maintain corner oki while increasing Drink Level; slightly more KD Adv. when juggled into | ||
}} | }} | ||
Line 2,869: | Line 3,595: | ||
| damage = '''380*380*475 (1235)''' | | damage = '''380*380*475 (1235)''' | ||
| chip = - | | chip = - | ||
| startup = 9+12+Drink | | startup = 9+12+Drink | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
Line 2,882: | Line 3,607: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = (2000x2)*3000 | |||
| selfDriveOH = (1500x2)*2000 | |||
| selfDriveOB = (1500x2)*2000 | |||
| selfSuperOH = (500x2)*1000 | |||
| selfSuperOB = (500x2)*500 | |||
| oppSuperOH = (350x2)*700 | |||
| oppSuperOB = (250x2)*250 | |||
| notes = Good way to maintain corner oki while increasing Drink Level; slightly more KD Adv. when juggled into | | notes = Good way to maintain corner oki while increasing Drink Level; slightly more KD Adv. when juggled into | ||
}} | }} | ||
Line 2,892: | Line 3,624: | ||
| damage = '''400*400*500 (1300)''' | | damage = '''400*400*500 (1300)''' | ||
| chip = - | | chip = - | ||
| startup = 9+12+Drink | | startup = 9+12+Drink | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
Line 2,905: | Line 3,636: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = (2000x2)*3000 | |||
| selfDriveOH = (1500x2)*2000 | |||
| selfDriveOB = (1500x2)*2000 | |||
| selfSuperOH = (500x2)*1000 | |||
| selfSuperOB = (500x2)*500 | |||
| oppSuperOH = (350x2)*700 | |||
| oppSuperOB = (250x2)*250 | |||
| notes = Good way to maintain corner oki while increasing Drink Level; slightly more KD Adv. when juggled into | | notes = Good way to maintain corner oki while increasing Drink Level; slightly more KD Adv. when juggled into | ||
}} | }} | ||
Line 2,915: | Line 3,653: | ||
| damage = '''420*420*525 (1365)''' | | damage = '''420*420*525 (1365)''' | ||
| chip = - | | chip = - | ||
| startup = 9+12+Drink | | startup = 9+12+Drink | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
Line 2,928: | Line 3,665: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = (2000x2)*3000 | |||
| selfDriveOH = (1500x2)*2000 | |||
| selfDriveOB = (1500x2)*2000 | |||
| selfSuperOH = (500x2)*1000 | |||
| selfSuperOB = (500x2)*500 | |||
| oppSuperOH = (350x2)*700 | |||
| oppSuperOB = (250x2)*250 | |||
| notes = Good way to maintain corner oki while increasing Drink Level; slightly more KD Adv. when juggled into; activating Drink Level 4 does not change KD/Block Advantage like with other activations | | notes = Good way to maintain corner oki while increasing Drink Level; slightly more KD Adv. when juggled into; activating Drink Level 4 does not change KD/Block Advantage like with other activations | ||
}} | }} | ||
Line 2,938: | Line 3,682: | ||
| damage = '''440*440*550 (1430)''' | | damage = '''440*440*550 (1430)''' | ||
| chip = - | | chip = - | ||
| startup = 9+12+Drink | | startup = 9+12+Drink | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
Line 2,951: | Line 3,694: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = (2000x2)*3000 | |||
| selfDriveOH = (1500x2)*2000 | |||
| selfDriveOB = (1500x2)*2000 | |||
| selfSuperOH = (500x2)*1000 | |||
| selfSuperOB = (500x2)*500 | |||
| oppSuperOH = (350x2)*700 | |||
| oppSuperOB = (250x2)*250 | |||
| notes = Restores 1 Drive bar while maintaining corner oki; slightly more KD Adv. when juggled into | | notes = Restores 1 Drive bar while maintaining corner oki; slightly more KD Adv. when juggled into | ||
}} | }} | ||
Line 2,963: | Line 3,713: | ||
| damage = '''285*170 (455)''' | | damage = '''285*170 (455)''' | ||
| chip = - | | chip = - | ||
| startup = 5+6 | | startup = 5+6 | ||
| active = 3*2 | | active = 3*2 | ||
Line 2,976: | Line 3,725: | ||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = (500)*500 | |||
| selfDriveOH = (250)*250 | |||
| selfDriveOB = (250)*250 | |||
| selfSuperOH = (300)*300 | |||
| selfSuperOB = (150)*150 | |||
| oppSuperOH = (210)*210 | |||
| oppSuperOB = (75)*75 | |||
| notes = Damage for 2nd hit includes the default 10% damage scaling penalty | | notes = Damage for 2nd hit includes the default 10% damage scaling penalty | ||
}} | }} | ||
Line 2,986: | Line 3,742: | ||
| damage = '''300*180 (480)''' | | damage = '''300*180 (480)''' | ||
| chip = - | | chip = - | ||
| startup = 5+6 | | startup = 5+6 | ||
| active = 3*2 | | active = 3*2 | ||
Line 2,999: | Line 3,754: | ||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = (500)*500 | |||
| selfDriveOH = (250)*250 | |||
| selfDriveOB = (250)*250 | |||
| selfSuperOH = (300)*300 | |||
| selfSuperOB = (150)*150 | |||
| oppSuperOH = (210)*210 | |||
| oppSuperOB = (75)*75 | |||
| notes = Damage for 2nd hit includes the default 10% damage scaling penalty | | notes = Damage for 2nd hit includes the default 10% damage scaling penalty | ||
}} | }} | ||
Line 3,009: | Line 3,771: | ||
| damage = '''315*188 (503)''' | | damage = '''315*188 (503)''' | ||
| chip = - | | chip = - | ||
| startup = 5+6 | | startup = 5+6 | ||
| active = 3*2 | | active = 3*2 | ||
Line 3,022: | Line 3,783: | ||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = (500)*500 | |||
| selfDriveOH = (250)*250 | |||
| selfDriveOB = (250)*250 | |||
| selfSuperOH = (300)*300 | |||
| selfSuperOB = (150)*150 | |||
| oppSuperOH = (210)*210 | |||
| oppSuperOB = (75)*75 | |||
| notes = Damage for 2nd hit includes the default 10% damage scaling penalty | | notes = Damage for 2nd hit includes the default 10% damage scaling penalty | ||
}} | }} | ||
Line 3,032: | Line 3,800: | ||
| damage = '''330*198 (528)''' | | damage = '''330*198 (528)''' | ||
| chip = - | | chip = - | ||
| startup = 5+6 | | startup = 5+6 | ||
| active = 3*2 | | active = 3*2 | ||
Line 3,045: | Line 3,812: | ||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = (500)*500 | |||
| selfDriveOH = (250)*250 | |||
| selfDriveOB = (250)*250 | |||
| selfSuperOH = (300)*300 | |||
| selfSuperOB = (150)*150 | |||
| oppSuperOH = (210)*210 | |||
| oppSuperOB = (75)*75 | |||
| notes = Damage for 2nd hit includes the default 10% damage scaling penalty | | notes = Damage for 2nd hit includes the default 10% damage scaling penalty | ||
}} | }} | ||
Line 3,057: | Line 3,831: | ||
| damage = '''285*170*380 (835)''' | | damage = '''285*170*380 (835)''' | ||
| chip = - | | chip = - | ||
| startup = 5+6+8 | | startup = 5+6+8 | ||
| active = 3*2*3 | | active = 3*2*3 | ||
Line 3,070: | Line 3,843: | ||
| hitstun = 22 | | hitstun = 22 | ||
| blockstun = 14 | | blockstun = 14 | ||
| driveDamage = (500x2)*3000 | |||
| selfDriveOH = (250x2)*1000 | |||
| selfDriveOB = (250x2)*1000 | |||
| selfSuperOH = (300x2)*500 | |||
| selfSuperOB = (150x2)*250 | |||
| oppSuperOH = (210x2)*350 | |||
| oppSuperOB = (75x2)*125 | |||
| notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | | notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | ||
}} | }} | ||
Line 3,080: | Line 3,860: | ||
| damage = '''300*180*400 (880)''' | | damage = '''300*180*400 (880)''' | ||
| chip = - | | chip = - | ||
| startup = 5+6+8 | | startup = 5+6+8 | ||
| active = 3*2*3 | | active = 3*2*3 | ||
Line 3,093: | Line 3,872: | ||
| hitstun = 22 | | hitstun = 22 | ||
| blockstun = 14 | | blockstun = 14 | ||
| driveDamage = (500x2)*3000 | |||
| selfDriveOH = (250x2)*1000 | |||
| selfDriveOB = (250x2)*1000 | |||
| selfSuperOH = (300x2)*500 | |||
| selfSuperOB = (150x2)*250 | |||
| oppSuperOH = (210x2)*350 | |||
| oppSuperOB = (75x2)*125 | |||
| notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | | notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | ||
}} | }} | ||
Line 3,103: | Line 3,889: | ||
| damage = '''300*188*420 (923)''' | | damage = '''300*188*420 (923)''' | ||
| chip = - | | chip = - | ||
| startup = 5+6+8 | | startup = 5+6+8 | ||
| active = 3*2*3 | | active = 3*2*3 | ||
Line 3,116: | Line 3,901: | ||
| hitstun = 22 | | hitstun = 22 | ||
| blockstun = 14 | | blockstun = 14 | ||
| driveDamage = (500x2)*3000 | |||
| selfDriveOH = (250x2)*1000 | |||
| selfDriveOB = (250x2)*1000 | |||
| selfSuperOH = (300x2)*500 | |||
| selfSuperOB = (150x2)*250 | |||
| oppSuperOH = (210x2)*350 | |||
| oppSuperOB = (75x2)*125 | |||
| notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | | notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | ||
}} | }} | ||
Line 3,126: | Line 3,918: | ||
| damage = '''330*198*440 (968)''' | | damage = '''330*198*440 (968)''' | ||
| chip = - | | chip = - | ||
| startup = 5+6+8 | | startup = 5+6+8 | ||
| active = 3*2*3 | | active = 3*2*3 | ||
Line 3,139: | Line 3,930: | ||
| hitstun = 22 | | hitstun = 22 | ||
| blockstun = 14 | | blockstun = 14 | ||
| driveDamage = (500x2)*3000 | |||
| selfDriveOH = (250x2)*1000 | |||
| selfDriveOB = (250x2)*1000 | |||
| selfSuperOH = (300x2)*500 | |||
| selfSuperOB = (150x2)*250 | |||
| oppSuperOH = (210x2)*350 | |||
| oppSuperOB = (75x2)*125 | |||
| notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | | notes = Damage for 2nd/3rd hits includes the default 10/20% damage scaling penalty | ||
}} | }} | ||
Line 3,151: | Line 3,949: | ||
| damage = '''600*200*200 (1000)''' | | damage = '''600*200*200 (1000)''' | ||
| chip = - | | chip = - | ||
| startup = 22+15 | | startup = 22+15 | ||
| active = 3*3(5)2 | | active = 3*3(5)2 | ||
Line 3,164: | Line 3,961: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 24 total | | blockstun = 24 total | ||
| driveDamage = (2500)*1500x2 | |||
| selfDriveOH = (1000)*500x2 | |||
| selfDriveOB = (1000)*500x2 | |||
| selfSuperOH = (500)*300x2 | |||
| selfSuperOB = (250)*150x2 | |||
| oppSuperOH = (350)*210x2 | |||
| oppSuperOB = (125)*75x2 | |||
| notes = MK followup is 2 hits | | notes = MK followup is 2 hits | ||
}} | }} | ||
Line 3,174: | Line 3,978: | ||
| damage = '''630*210*210 (1050)''' | | damage = '''630*210*210 (1050)''' | ||
| chip = - | | chip = - | ||
| startup = 22+15 | | startup = 22+15 | ||
| active = 3*3(5)2 | | active = 3*3(5)2 | ||
Line 3,187: | Line 3,990: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 24 total | | blockstun = 24 total | ||
| driveDamage = (2500)*1500x2 | |||
| selfDriveOH = (1000)*500x2 | |||
| selfDriveOB = (1000)*500x2 | |||
| selfSuperOH = (500)*300x2 | |||
| selfSuperOB = (250)*150x2 | |||
| oppSuperOH = (350)*210x2 | |||
| oppSuperOB = (125)*75x2 | |||
| notes = MK followup is 2 hits | | notes = MK followup is 2 hits | ||
}} | }} | ||
Line 3,197: | Line 4,007: | ||
| damage = '''660*220*220 (1100)''' | | damage = '''660*220*220 (1100)''' | ||
| chip = - | | chip = - | ||
| startup = 22+15 | | startup = 22+15 | ||
| active = 3*3(5)2 | | active = 3*3(5)2 | ||
Line 3,210: | Line 4,019: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 24 total | | blockstun = 24 total | ||
| driveDamage = (2500)*1500x2 | |||
| selfDriveOH = (1000)*500x2 | |||
| selfDriveOB = (1000)*500x2 | |||
| selfSuperOH = (500)*300x2 | |||
| selfSuperOB = (250)*150x2 | |||
| oppSuperOH = (350)*210x2 | |||
| oppSuperOB = (125)*75x2 | |||
| notes = MK followup is 2 hits | | notes = MK followup is 2 hits | ||
}} | }} | ||
Line 3,222: | Line 4,038: | ||
| damage = '''600*200*200 (1000)''' | | damage = '''600*200*200 (1000)''' | ||
| chip = - | | chip = - | ||
| startup = 22+15+Drink | | startup = 22+15+Drink | ||
| active = 3*3(5)2 | | active = 3*3(5)2 | ||
Line 3,235: | Line 4,050: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = (2500)*1500x2 | |||
| selfDriveOH = (1000)*500x2 | |||
| selfDriveOB = (1000)*500x2 | |||
| selfSuperOH = (500)*300x2 | |||
| selfSuperOB = (250)*150x2 | |||
| oppSuperOH = (350)*210x2 | |||
| oppSuperOB = (125)*75x2 | |||
| notes = Increases Drink Level by 1; better to use midscreen, as opponent can't effectively take advantage of Jamie's -1 KD situation | | notes = Increases Drink Level by 1; better to use midscreen, as opponent can't effectively take advantage of Jamie's -1 KD situation | ||
}} | }} | ||
Line 3,245: | Line 4,067: | ||
| damage = '''630*210*210 (1050)''' | | damage = '''630*210*210 (1050)''' | ||
| chip = - | | chip = - | ||
| startup = 22+15+Drink | | startup = 22+15+Drink | ||
| active = 3*3(5)2 | | active = 3*3(5)2 | ||
Line 3,258: | Line 4,079: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = (2500)*1500x2 | |||
| selfDriveOH = (1000)*500x2 | |||
| selfDriveOB = (1000)*500x2 | |||
| selfSuperOH = (500)*300x2 | |||
| selfSuperOB = (250)*150x2 | |||
| oppSuperOH = (350)*210x2 | |||
| oppSuperOB = (125)*75x2 | |||
| notes = Increases Drink Level by 1; activation of DR4 gives 3f better KD/Block advantage, allowing for corner oki | | notes = Increases Drink Level by 1; activation of DR4 gives 3f better KD/Block advantage, allowing for corner oki | ||
}} | }} | ||
Line 3,268: | Line 4,096: | ||
| damage = '''660*220*220 (1100)''' | | damage = '''660*220*220 (1100)''' | ||
| chip = - | | chip = - | ||
| startup = 22+15+Drink | | startup = 22+15+Drink | ||
| active = 3*3(5)2 | | active = 3*3(5)2 | ||
Line 3,281: | Line 4,108: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = (2500)*1500x2 | |||
| selfDriveOH = (1000)*500x2 | |||
| selfDriveOB = (1000)*500x2 | |||
| selfSuperOH = (500)*300x2 | |||
| selfSuperOB = (250)*150x2 | |||
| oppSuperOH = (350)*210x2 | |||
| oppSuperOB = (125)*75x2 | |||
| notes = Drink restores 1 Drive bar (or equivalent Burnout gauge); better to use midscreen, as opponent can't effectively take advantage of Jamie's -1 KD situation | | notes = Drink restores 1 Drive bar (or equivalent Burnout gauge); better to use midscreen, as opponent can't effectively take advantage of Jamie's -1 KD situation | ||
}} | }} | ||
Line 3,293: | Line 4,127: | ||
| damage = '''840*630 (1470)''' | | damage = '''840*630 (1470)''' | ||
| chip = - | | chip = - | ||
| startup = 18+21 | | startup = 18+21 | ||
| active = 4*4 | | active = 4*4 | ||
Line 3,306: | Line 4,139: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = (4000)*4000 | |||
| selfDriveOH = (2000)*2000 | |||
| selfDriveOB = (2000)*2000 | |||
| selfSuperOH = (1000)*1000 | |||
| selfSuperOB = (500)*500 | |||
| oppSuperOH = (700)*700 | |||
| oppSuperOB = (250)*250 | |||
| notes = Only combos on Counterhit/Punish Counter or with meaty spacing; 3f gap on block that will beat non-invincible reversals | | notes = Only combos on Counterhit/Punish Counter or with meaty spacing; 3f gap on block that will beat non-invincible reversals | ||
}} | }} | ||
Line 3,316: | Line 4,156: | ||
| damage = '''880*660 (1540)''' | | damage = '''880*660 (1540)''' | ||
| chip = - | | chip = - | ||
| startup = 18+21 | | startup = 18+21 | ||
| active = 4*4 | | active = 4*4 | ||
Line 3,329: | Line 4,168: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = (4000)*4000 | |||
| selfDriveOH = (2000)*2000 | |||
| selfDriveOB = (2000)*2000 | |||
| selfSuperOH = (1000)*1000 | |||
| selfSuperOB = (500)*500 | |||
| oppSuperOH = (700)*700 | |||
| oppSuperOB = (250)*250 | |||
| notes = Only combos on Counterhit/Punish Counter or with meaty spacing; 3f gap on block that will beat non-invincible reversals | | notes = Only combos on Counterhit/Punish Counter or with meaty spacing; 3f gap on block that will beat non-invincible reversals | ||
}} | }} | ||
Line 3,341: | Line 4,187: | ||
| damage = '''840*630*672 (2142)''' | | damage = '''840*630*672 (2142)''' | ||
| chip = - | | chip = - | ||
| startup = 18+21+21 | | startup = 18+21+21 | ||
| active = 4*4*3 | | active = 4*4*3 | ||
Line 3,354: | Line 4,199: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = (4000x2)*4000 | |||
| selfDriveOH = (2000x2)*2000 | |||
| selfDriveOB = (2000x2)*2000 | |||
| selfSuperOH = (1000x2)*1000 | |||
| selfSuperOB = (500x2)*500 | |||
| oppSuperOH = (700x2)*700 | |||
| oppSuperOB = (250x2)*250 | |||
| notes = Airborne 18f~ (Forced Knockdown state); 7f gap between final 2 hits on block (can be interrupted with a 6f button into free juggle) | | notes = Airborne 18f~ (Forced Knockdown state); 7f gap between final 2 hits on block (can be interrupted with a 6f button into free juggle) | ||
}} | }} | ||
Line 3,364: | Line 4,216: | ||
| damage = '''880*660*704 (2244)''' | | damage = '''880*660*704 (2244)''' | ||
| chip = - | | chip = - | ||
| startup = 18+21+21 | | startup = 18+21+21 | ||
| active = 4*4*3 | | active = 4*4*3 | ||
Line 3,377: | Line 4,228: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = (4000x2)*4000 | |||
| selfDriveOH = (2000x2)*2000 | |||
| selfDriveOB = (2000x2)*2000 | |||
| selfSuperOH = (1000x2)*1000 | |||
| selfSuperOB = (500x2)*500 | |||
| oppSuperOH = (700x2)*700 | |||
| oppSuperOB = (250x2)*250 | |||
| notes = Airborne 18f~ (Forced Knockdown state); 7f gap between final 2 hits on block (can be interrupted with a 6f button into free juggle) | | notes = Airborne 18f~ (Forced Knockdown state); 7f gap between final 2 hits on block (can be interrupted with a 6f button into free juggle) | ||
}} | }} | ||
Line 3,389: | Line 4,247: | ||
| damage = 880+Followup | | damage = 880+Followup | ||
| chip = - | | chip = - | ||
| startup = 16+Sway | | startup = 16+Sway | ||
| active = 4 | | active = 4 | ||
Line 3,402: | Line 4,259: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = (4000)*0 | |||
| selfDriveOH = (1000)*0 | |||
| selfDriveOB = (1000)*0 | |||
| selfSuperOH = (500)*0 | |||
| selfSuperOB = (250)*0 | |||
| oppSuperOH = (350)*0 | |||
| oppSuperOB = (125)*0 | |||
| notes = Drink Lv.4 only; Sway (backwards walk) can be performed on whiff; followup special changes based on button timing (Close/Mid/Far refer to the distance Jamie has walked back away from the opponent) | | notes = Drink Lv.4 only; Sway (backwards walk) can be performed on whiff; followup special changes based on button timing (Close/Mid/Far refer to the distance Jamie has walked back away from the opponent) | ||
}} | }} | ||
Line 3,413: | Line 4,277: | ||
| damage = 770 | | damage = 770 | ||
| chip = - | | chip = - | ||
| startup = (25~45)+17 | | startup = (25~45)+17 | ||
| active = 4 | | active = 4 | ||
Line 3,426: | Line 4,289: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = (4000)*5000 [PC 7000] | |||
| selfDriveOH = (1000)*2000 | |||
| selfDriveOB = (1000)*2000 | |||
| selfSuperOH = (500)*1000 | |||
| selfSuperOB = (250)*500 | |||
| oppSuperOH = (350)*700 | |||
| oppSuperOB = (125)*250 | |||
| notes = Drink Lv.4 only; minimum gap between 6HK and Headbutt is 1f on hit, 7f on block; only combos on Counterhit/Punish Counter (relatively confirmable); cancellable into any special or Super; startup includes 6HK plus the delay before Headbutt can be input | | notes = Drink Lv.4 only; minimum gap between 6HK and Headbutt is 1f on hit, 7f on block; only combos on Counterhit/Punish Counter (relatively confirmable); cancellable into any special or Super; startup includes 6HK plus the delay before Headbutt can be input | ||
}} | }} | ||
Line 3,437: | Line 4,307: | ||
| damage = 330*330*660 (1320) | | damage = 330*330*660 (1320) | ||
| chip = - | | chip = - | ||
| startup = (51~75)+4 | | startup = (51~75)+4 | ||
| active = 2(8)2(11)2 | | active = 2(8)2(11)2 | ||
Line 3,450: | Line 4,319: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 42 total | | blockstun = 42 total | ||
| driveDamage = (4000)*3000x2*5000 [PC 7000] | |||
| selfDriveOH = (1000)*1000x2*2000 | |||
| selfDriveOB = (1000)*1000x2*2000 | |||
| selfSuperOH = (500)*500x2*1000 | |||
| selfSuperOB = (250)*250x2*500 | |||
| oppSuperOH = (350)*350x2*700 | |||
| oppSuperOB = (125)*125x2*250 | |||
| notes = Drink Lv.4 only; can be performed on whiff; can punish attempts to chase down the sway; first hit usually whiffs; cancellable into any special or Super; startup includes 6HK plus the delay before Spin can be input | | notes = Drink Lv.4 only; can be performed on whiff; can punish attempts to chase down the sway; first hit usually whiffs; cancellable into any special or Super; startup includes 6HK plus the delay before Spin can be input | ||
}} | }} | ||
Line 3,461: | Line 4,337: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = (76~100)+Drink | | startup = (76~100)+Drink | ||
| active = - | | active = - | ||
Line 3,474: | Line 4,349: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = (4000)*0 | |||
| selfDriveOH = (1000)*[10000/20000] | |||
| selfDriveOB = (1000)*[10000/20000] | |||
| selfSuperOH = (500)*0 | |||
| selfSuperOB = (250)*0 | |||
| oppSuperOH = (350)*0 | |||
| oppSuperOB = (125)*0 | |||
| notes = Drink Lv.4 only; can be performed on whiff; restores 1 bar of Drive/Burnout gauge on the final recovery frame; if no button/direction is input during recovery, restores a second Drive bar after 112f; startup includes 6HK plus the delay before Drink can be input | | notes = Drink Lv.4 only; can be performed on whiff; restores 1 bar of Drive/Burnout gauge on the final recovery frame; if no button/direction is input during recovery, restores a second Drive bar after 112f; startup includes 6HK plus the delay before Drink can be input | ||
}} | }} |
Revision as of 08:20, 6 February 2023
Character Vitals
Normals
Standing Normals
5LP
Jamie
Jamie_5lp_dr1
|
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5LP Stand LP (DR1)
|
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![]() File:SF6 Jamie 5lp DR1 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
285 | - | - | LH | sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 9 | 14 | 9 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup |
Jamie
Jamie_5lp_dr2
|
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---|---|---|---|---|---|
5LP Stand LP (DR2)
|
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![]() File:SF6 Jamie 5lp DR1 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | - | - | LH | sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 9 | 14 | 9 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup |
Jamie
Jamie_5lp_dr3
|
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---|---|---|---|---|---|
5LP Stand LP (DR3)
|
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![]() File:SF6 Jamie 5lp DR1 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | - | - | LH | sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 9 | 14 | 9 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup |
Jamie
Jamie_5lp_dr4
|
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---|---|---|---|---|---|
5LP Stand LP (DR4)
|
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![]() File:SF6 Jamie 5lp DR1 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
330 | - | - | LH | sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 9 | 14 | 9 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup |
5MP
5HP
5LK
5LK Mash
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
2KK
6MK
4HP
Jamie
Jamie_4hp_dr3
|
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---|---|---|---|---|---|
4HP Hermit's Elbow (DR3)
|
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![]() File:SF6 Jamie 4hp dr3 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
840 | - | - | LH | su | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 4 | 21 | 24 | 22 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -3 | ||||
Notes | |||||
Drink Level 3 (105% Dmg Scaling) |
Jamie
Jamie_4hp_dr4
|
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---|---|---|---|---|---|
4HP Hermit's Elbow (DR4)
|
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![]() File:SF6 Jamie 4hp dr3 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
880 | - | - | LH | su | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 4 | 21 | 24 | 22 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -3 | ||||
Notes | |||||
Drink Level 4 (110% Dmg Scaling) |
6HK
Jamie
Jamie_6hk_dr4
|
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---|---|---|---|---|---|
6HK Senei Kick (DR4)
|
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![]() File:SF6 Jamie 6hk DR4 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
880 | - | - | LH | su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 4 | 19 | 26 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -3 | ||||
Notes | |||||
Very long range; has a Target Combo followup into 4HK with 3 possible enders |
Target Combos
2HK_HK
2HK_HK_P
5LP_LK (DR1)
5LP_LK_MP (DR1)
6MK_MK (DR2)
6MK_MK_P (DR2)
4HP_HP (DR3)
4HP_HP_HK (DR3)
6HK_4HK (DR4)
6HK_4HK_P Close (DR4)
6HK_4HK_P Mid (DR4)
6HK_4HK_P Far (DR4)
Universal Mechanics
Throws
LPLK
4LPLK
Drive Moves
HPHK
Jamie
Jamie_hphk
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DR0)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
720 | 180 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dr1
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DR1)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
760 | 190 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dr2
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DR2)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dr3
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DR3)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
840 | 210 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dr4
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DR4)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
880 | 220 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Jamie
Jamie_6hphk
|
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---|---|---|---|---|---|
6HPHK Leg Sweep (DR0)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 recoverable | 112 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dr1
|
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---|---|---|---|---|---|
6HPHK Leg Sweep (DR1)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475 recoverable | 118 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dr2
|
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---|---|---|---|---|---|
6HPHK Leg Sweep (DR2)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dr3
|
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---|---|---|---|---|---|
6HPHK Leg Sweep (DR3)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525 recoverable | 131 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dr4
|
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---|---|---|---|---|---|
6HPHK Leg Sweep (DR4)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 recoverable | 137 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
MPMK
Jamie
Jamie_mpmk
|
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---|---|---|---|---|---|
MPMK Drive Parry
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
66
Jamie
Jamie_66
|
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---|---|---|---|---|---|
66 Drive Rush
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(11) | 45(46) | 24(23) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. |
Taunts
5PPPKKK
Jamie
Jamie_5pppkkk
|
|||||
---|---|---|---|---|---|
5PPPKKK Neutral Taunt (DR0-DR3)
|
|||||
![]() File:SF6 Jamie 5pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
434 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"Where's my bed? You're putting me to sleep, man."; has a different variation at Drink Lv.4 |
Jamie
Jamie_5pppkkk_dr4
|
|||||
---|---|---|---|---|---|
5PPPKKK Neutral Taunt (DR4)
|
|||||
![]() File:SF6 Jamie 5pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
599 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"You're still here? This... is your last chance." |
6PPPKKK
Jamie
Jamie_6pppkkk
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR0)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
116 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"Bring it!"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dr1
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR1)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
169 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"Come on, let me see your sick flow!"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dr2
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR2)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
243 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"You gonna show me some moves? Don't screw up!"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dr3
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR3)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
255 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"You think you knew what I'm gonna do next?"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dr4
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR4)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
738 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"I ain't through with you.... zzz ... oh man, oh man."; Changes with each Drink Level |
4PPPKKK
Jamie
Jamie_4pppkkk
|
|||||
---|---|---|---|---|---|
5PPPKKK Back Taunt
|
|||||
![]() File:SF6 Jamie 4pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
608 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"Listen! Da na, da na da na, da da da... right!" |
Special Moves
The Devil Inside
22P
22P_ACTIVATION
LP Freeflow Strikes
236LP
Jamie
Jamie_236lp_dr4
|
|||||
---|---|---|---|---|---|
236LP LP Freeflow Strikes 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*220 | 55*55 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2(9)2 | 20 | 34 total | 30 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -3 | ||||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236LP_6P
Jamie
Jamie_236lp_6p_dr4
|
|||||
---|---|---|---|---|---|
236LP~6P LP Freeflow Strikes Punch 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*275 | 55*68 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+35[31] | 2(5)2 | 27 | 34 total | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-2 | -10 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) |
236LP_6P_6P
Jamie
Jamie_236lp_6p_6p_dr4
|
|||||
---|---|---|---|---|---|
236LP~6P~6P LP Freeflow Strikes Punch 2 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6p 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
165x2*495 (132x2*396) | 40*40*123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
56+22[52+19] | 2(4)2(14)3 | 28 | - | 39 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -14 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap |
236LP_6K
Jamie
Jamie_236lp_6k_dr4
|
|||||
---|---|---|---|---|---|
236LP~6K LP Freeflow Kicks 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6k DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
275 | 68 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+28 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236LP_6K_6K
Jamie
Jamie_236lp_6k_6k_dr4
|
|||||
---|---|---|---|---|---|
236LP~6K~6K LP Freeflow Kicks 2 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6k 6k DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
495 (396) | 123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
41+20 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap |
MP Freeflow Strikes
236MP
Jamie
Jamie_236mp
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR0)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360 | 90 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236mp_dr1
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR1)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
380 | 95 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236mp_dr2
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR2)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400 | 100 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236mp_dr3
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR3)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
420 | 105 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236mp_dr4
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*330 | 55*82 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2(9)2 | 20 | 34 total | 30 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -3 | ||||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236MP_6P
Jamie
Jamie_236mp_6p
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes 2nd Punch (DR0)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360 | 90 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+23[19] | 2 | 28 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -11 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dr1
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes 2nd Punch (DR1)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
380 | 95 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+23[19] | 2 | 28 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -11 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dr2
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes 2nd Punch (DR2)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400 | 100 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+23[19] | 2 | 28 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -11 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dr3
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes 2nd Punch (DR3)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
420 | 105 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+23[19] | 2 | 28 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -11 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dr4
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes 2nd Punch (DR4)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*275 | 55*68 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+35[31] | 2(5)2 | 27 | 34 total | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-2 | -10 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) |
236MP_6P_6P
Jamie
Jamie_236mp_6p_6p
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes 3rd Punch (DR0)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
540 (432) | 135 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
39+23[35+20] | 2 | 30 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -15 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 2f gap before final hit on block, but can be delayed for larger gap |
Jamie
Jamie_236mp_6p_6p_dr1
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes 3rd Punch (DR1)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
570 (456) | 142 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
39+23[35+20] | 2 | 30 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -15 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap |
Jamie
Jamie_236mp_6p_6p_dr2
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes 3rd Punch (DR2)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 (480) | 150 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
39+23[35+20] | 2 | 30 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -15 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap |
Jamie
Jamie_236mp_6p_6p_dr3
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes 3rd Punch (DR3)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
630 (504) | 157 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
39+23[35+20] | 2 | 30 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -15 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap |
Jamie
Jamie_236mp_6p_6p_dr4
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes 3rd Punch (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6p 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
162x2*495 (132x2*396) | 40*40*123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
51+30[47+27] | 2(4)2(14)3 | 28 | - | 39 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -14 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap |
236MP_6K
Jamie
Jamie_236mp_6k
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR0)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270 | 67 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+20 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dr1
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR1)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
285 | 71 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+20 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dr2
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR2)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | 75 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+20 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dr3
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR3)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | 78 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+20 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dr4
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR4)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
330 | 82 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+31 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 2f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236MP_6K_6K
Jamie
Jamie_236mp_6k_6k
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR0)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 (360) | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
36+23 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236mp_6k_6k_dr1
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR1)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475 (380) | 118 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
36+23 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236mp_6k_6k_dr2
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR2)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 (400) | 125 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
36+23 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236mp_6k_6k_dr3
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR3)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525 (420) | 131 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
36+23 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -26 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. |
Jamie
Jamie_236mp_6k_6k_dr4
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6k 6k DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 (440) | 137 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
47+23 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, but can delay to slightly increase the gap |
HP Freeflow Strikes
236HP
Jamie
Jamie_236hp
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR0)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236hp_dr1
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR1)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236hp_dr2
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR2)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236hp_dr3
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR3)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236hp_dr4
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR4)
|
|||||
File:SF6 Jamie 236lp dr4.png File:SF6 Jamie 236 dr4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*440 | 55*110 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2(9)2 | 20 | 34 total | 30 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -3 | ||||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236HP_6P
Jamie
Jamie_236hp_6p
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes 2nd Punch (DR0)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+26[22] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dr1
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes 2nd Punch (DR1)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+26[22] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dr2
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes 2nd Punch (DR2)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+26[22] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dr3
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes 2nd Punch (DR3)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+26[22] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dr4
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes 2nd Punch (DR4)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*275 | 55*68 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+35[31] | 2(5)2 | 27 | 34 total | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-2 | -10 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap in blockstring (up to 7f gap if delayed) |
236HP_6P_6P
Jamie
Jamie_236hp_6p_6p
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes 3rd Punch (DR0)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
585 (468) | 145 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
45+26[41+23] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap |
Jamie
Jamie_236hp_6p_6p_dr1
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes 3rd Punch (DR1)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
617 (494) | 153 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
45+26[41+23] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap |
Jamie
Jamie_236hp_6p_6p_dr2
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes 3rd Punch (DR2)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
650 (520) | 162 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
45+26[41+23] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap |
Jamie
Jamie_236hp_6p_6p_dr3
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes 3rd Punch (DR3)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
682 (546) | 170 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
45+26[41+23] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap |
Jamie
Jamie_236hp_6p_6p_dr4
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes 3rd Punch (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6p 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
162x2*495 (132x2*396) | 40*40*123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
54+30[50+27] | 2(4)2(14)3 | 28 | - | 39 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -14 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap |
236HP_6K
Jamie
Jamie_236hp_6k
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR0)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270 | 67 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+23 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dr1
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR1)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
285 | 71 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+23 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dr2
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR2)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | 75 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+23 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dr3
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR3)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | 78 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+23 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dr4
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR4)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
330 | 82 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+34 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; does not combo naturally without Counterhit/Punish Counter; 5f gap on block (up to 12f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236HP_6K_6K
Jamie
Jamie_236hp_6k_6k
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR0)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
495 (396) | 123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
42+26 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236hp_6k_6k_dr1
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR1)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
522 (418) | 130 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
42+26 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236hp_6k_6k_dr2
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR2)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 (440) | 137 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
42+26 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236hp_6k_6k_dr3
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR3)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
577 (462) | 143 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
42+26 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -26 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. |
Jamie
Jamie_236hp_6k_6k_dr4
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR4)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
605 (484) | 150 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
53+26 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from Counterhit 236P; 8f gap between final 2 hits on block, but can delay to slightly increase the gap |
OD Freeflow Strikes
236PP
Jamie
Jamie_236pp
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR0)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2 | 24 | 26 | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -3 | ||||
Notes | |||||
Jamie
Jamie_236pp_dr1
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR1)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2 | 24 | 26 | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -3 | ||||
Notes | |||||
Jamie
Jamie_236pp_dr2
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR2)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2 | 24 | 26 | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -3 | ||||
Notes | |||||
Jamie
Jamie_236pp_dr3
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR3)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2 | 24 | 26 | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -3 | ||||
Notes | |||||
Jamie
Jamie_236pp_dr4
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236pp DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*440 | 55*110 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2(9)2 | 20 | 36 total | 30 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -3 | ||||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236PP_6P
Jamie
Jamie_236pp_6p
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes 2nd Punch (DR0)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+21[16] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dr1
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes 2nd Punch (DR1)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+21[16] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dr2
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes 2nd Punch (DR2)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+21[16] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dr3
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes 2nd Punch (DR3)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+21[16] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dr4
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes 2nd Punch (DR4)
|
|||||
![]() File:SF6 Jamie 236pp 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*330 | 55*82 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+35[31] | 2(5)2 | 27 | 34 total | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-2 | -10 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) |
236PP_6P_6P
Jamie
Jamie_236pp_6p_6p
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes 3rd Punch (DR0)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
675 (540) | 168 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
34+19[29+17] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap |
Jamie
Jamie_236pp_6p_6p_dr1
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes 3rd Punch (DR1)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
712 (570) | 177 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
34+19[29+17] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap |
Jamie
Jamie_236pp_6p_6p_dr2
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes 3rd Punch (DR2)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
750 (600) | 187 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
34+19[29+17] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap |
Jamie
Jamie_236pp_6p_6p_dr3
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes 3rd Punch (DR3)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
787 (630) | 196 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
34+19[29+17] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap |
Jamie
Jamie_236pp_6p_6p_DR4
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes 3rd Punch (DR4)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
165x2*605 (132x2*484) | 40*40*150 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
48+30[44+27] | 2(4)2(14)3 | 28 | - | 39 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -14 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap |
236PP_6K
Jamie
Jamie_236pp_6k
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR0)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | 78 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+17 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dr1
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR1)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
332 | 82 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+17 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dr2
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR2)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
350 | 87 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+17 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dr3
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR3)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
367 | 91 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+17 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dr4
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236pp 6k DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
385 | 95 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+30 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236PP_6K_6K
Jamie
Jamie_236pp_6k_6k
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DR0)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
540 (432) | 135 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
30+20 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236pp_6k_6k_dr1
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DR1)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
570 (456) | 142 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
30+20 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236pp_6k_6k_dr2
|
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236PP~6K~6K OD Freeflow Kicks 2 (DR2)
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![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 (480) | 150 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
30+20 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236pp_6k_6k_dr3
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236PP~6K~6K OD Freeflow Kicks 2 (DR3)
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![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
630 (504) | 157 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
30+20 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -26 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. |
Jamie
Jamie_236pp_6k_6k_dr4
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236PP~6K~6K OD Freeflow Kicks 2 (DR4)
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![]() File:SF6 Jamie 236pp 6k 6k DR4 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
660 (528) | 165 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
43+20 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap |
Swagger Step
214P (DR0)
Jamie
Jamie_214mp
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214MP Swagger Step (DR0)
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File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
900 | 225 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214hp
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214HP Swagger Step (DR0)
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File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1080 | 270 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214pp
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214PP Swagger Step (DR0)
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![]() File:SF6 Jamie 214pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
990 | 247 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DR1)
Jamie
Jamie_214mp_dr1
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214MP Swagger Step (DR1)
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File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
950 | 237 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214hp_dr1
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214HP Swagger Step (DR1)
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File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1140 | 285 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214pp_dr1
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214PP Swagger Step (DR1)
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![]() File:SF6 Jamie 214pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1045 | 261 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DR2)
Jamie
Jamie_214mp_dr2
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214MP Swagger Step (DR2)
|
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File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | 250 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214hp_dr2
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214HP Swagger Step (DR2)
|
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File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 | 300 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214pp_dr2
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214PP Swagger Step (DR2)
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![]() File:SF6 Jamie 214pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100 | 275 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DR3)
Jamie
Jamie_214mp_dr3
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214MP Swagger Step (DR3)
|
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File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1050 | 262 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214hp_dr3
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214HP Swagger Step (DR3)
|
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File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1260 | 315 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214pp_dr3
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214PP Swagger Step (DR3)
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![]() File:SF6 Jamie 214pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1155 | 288 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DR4)
Jamie
Jamie_214mp_dr4
|
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214MP Swagger Step (DR4)
|
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File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100 | 275 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6 | ||||
Notes | |||||
Has juggle potential; has 6P followup |
Jamie
Jamie_214hp_dr4
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214HP Swagger Step (DR4)
|
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File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1320 | 330 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5 | ||||
Notes | |||||
Has juggle potential; has 6P followup |
Jamie
Jamie_214pp_dr4
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214PP Swagger Step (DR4)
|
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![]() File:SF6 Jamie 214pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1210 | 302 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1 | ||||
Notes | |||||
Has juggle potential; has 6P followup; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
Swagger Hermit Punch
214P_6P (DR4)
Jamie
Jamie_214lp_6p
|
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214LP~6P Swagger Hermit Punch (DR4)
|
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![]() File:SF6 Jamie 214lp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
990*990 | 247*247 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
17+19 | 9(18)3 | 39 | - | 20(1)19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +20 | -23 | ||||
Notes | |||||
1f gap on block (up to 8f if delayed) |
Jamie
Jamie_214mp_6p
|
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---|---|---|---|---|---|
214MP~6P Swagger Hermit Punch (DR4)
|
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File:SF6 Jamie 214mp 6p.png File:SF6 Jamie 214mp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100*990 | 275*247 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20+19 | 9(18)3 | 39 | - | 20(1)19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +20 | -23 | ||||
Notes | |||||
1f gap on block (up to 8f if delayed) |
Jamie
Jamie_214hp_6p
|
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---|---|---|---|---|---|
214HP~6P Swagger Hermit Punch (DR4)
|
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File:SF6 Jamie 214hp 6p.png File:SF6 Jamie 214hp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1320*990 | 330*247 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25+19 | 9(18)3 | 39 | - | 21(1)19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +20 | -23 | ||||
Notes | |||||
1f gap on block (up to 7f if delayed) |
Jamie
Jamie_214pp_6p
|
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---|---|---|---|---|---|
214PP~6P Swagger Hermit Punch (DR4)
|
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![]() File:SF6 Jamie 214pp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1210*1100 | 302*275 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20+19 | 9(18)3 | 39 | - | 23*19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +20 | -23 | ||||
Notes | |||||
Both hits are a true blockstring (up to 5f gap if delayed); the initial 214PP is safe on block making it very risky to attempt a delay frame trap; does not cost any additional Drive meter to perform |
Arrow Kick
623K (DR0)
Jamie
Jamie_623mk
|
|||||
---|---|---|---|---|---|
623MK Arrow Kick (DR0)
|
|||||
File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*630 (1080) | 270 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DR0)
|
|||||
File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*360*450 (1260) | 315 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DR1)
Jamie
Jamie_623mk_dr1
|
|||||
---|---|---|---|---|---|
623MK Arrow Kick (DR1)
|
|||||
File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475*665 (1140) | 285 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dr1
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DR1)
|
|||||
File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475*380*475 (1330) | 332 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DR2)
Jamie
Jamie_623mk_dr2
|
|||||
---|---|---|---|---|---|
623MK Arrow Kick (DR2)
|
|||||
File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*700 (1200) | 300 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dr2
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DR2)
|
|||||
File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*400*500 (1400) | 350 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DR3)
Jamie
Jamie_623mk_dr3
|
|||||
---|---|---|---|---|---|
623MK Arrow Kick (DR3)
|
|||||
File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525*735 (1260) | 315 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dr3
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DR3)
|
|||||
File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525*420*525 (1470) | 367 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DR4)
Jamie
Jamie_623mk_dr4
|
|||||
---|---|---|---|---|---|
623MK Arrow Kick (DR4)
|
|||||
File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550*770 (1320) | 330 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dr4
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DR4)
|
|||||
File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550*440*550 (1540) | 385 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Luminous Dive
j.214K (DR1)
Jamie
Jamie_j214kk
|
|||||
---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DR1)
|
|||||
![]() File:SF6 Jamie j.214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
760 | 190 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 1(2)until land | 13 land | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +59(+65) | -1(+5) | ||||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
j.214K (DR2)
Jamie
Jamie_j214kk_dr2
|
|||||
---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DR2)
|
|||||
![]() File:SF6 Jamie j.214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 1(2)until land | 13 land | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +59(+65) | -1(+5) | ||||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
j.214K (DR3)
Jamie
Jamie_j214kk_dr3
|
|||||
---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DR3)
|
|||||
![]() File:SF6 Jamie j.214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
840 | 210 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 1(2)until land | 13 land | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +59(+65) | -1(+5) | ||||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
j.214K (DR4)
Jamie
Jamie_j214kk_dr4
|
|||||
---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DR4)
|
|||||
![]() File:SF6 Jamie j.214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
880 | 220 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 1(2)until land | 13 land | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +59(+65) | -1(+5) | ||||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
Bakkai
236K (DR2)
Jamie
Jamie_236mk
|
|||||
---|---|---|---|---|---|
236MK Bakkai (DR2)
|
|||||
File:SF6 Jamie 236mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
250x5*350 (1600) | 62x5*87 (397) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
22 | 2(1)2(3)2(5)2(12)2(5)2 | 31 | - | 53 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
4-26 Projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 | -16 | ||||
Notes | |||||
Jamie
Jamie_236hk
|
|||||
---|---|---|---|---|---|
236HK Bakkai (DR2)
|
|||||
File:SF6 Jamie 236hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
250x6*300 (1800) | 62x6*75 (447) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2(6)2(6)2(6)2(13)2(7)2(15)2 | 32 | - | 82 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-35 Projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -17 | ||||
Notes | |||||
Semi-consistent projectile counter at mid-range (except against Guile) |
236K (DR3)
Jamie
Jamie_236mk_dr3
|
|||||
---|---|---|---|---|---|
236MK Bakkai (DR3)
|
|||||
File:SF6 Jamie 236mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
262x5*367 (1677) | 65x5*91 (416) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
22 | 2(1)2(3)2(5)2(12)2(5)2 | 31 | - | 53 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
4-26 Projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 | -16 | ||||
Notes | |||||
Jamie
Jamie_236hk_dr3
|
|||||
---|---|---|---|---|---|
236HK Bakkai (DR3)
|
|||||
File:SF6 Jamie 236hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
262x6*315 (1887) | 65x6*78 (468) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2(6)2(6)2(6)2(13)2(7)2(15)2 | 32 | - | 82 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-35 Projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -17 | ||||
Notes | |||||
Semi-consistent projectile counter at mid-range (except against Guile) |
236K (DR4)
Jamie
Jamie_236mk_dr4
|
|||||
---|---|---|---|---|---|
236MK Bakkai (DR4)
|
|||||
File:SF6 Jamie 236mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
275x5*385 (1760) | 68x5*95 (435) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
22 | 2(1)2(3)2(5)2(12)2(5)2 | 31 | - | 53 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
4-26 Projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 | -16 | ||||
Notes | |||||
Jamie
Jamie_236hk_dr4
|
|||||
---|---|---|---|---|---|
236HK Bakkai (DR4)
|
|||||
File:SF6 Jamie 236hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
275x6*330 (1980) | 68x6*82 (490) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2(6)2(6)2(6)2(13)2(7)2(15)2 | 32 | - | 82 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-35 Projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -17 | ||||
Notes | |||||
Semi-consistent projectile counter at mid-range (except against Guile) |
Tenshin
63214K (DR3)
Jamie
Jamie_63214kk
|
|||||
---|---|---|---|---|---|
63214KK Tenshin (DR3)
|
|||||
![]() File:SF6 Jamie 63214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
682 | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2 | 52 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +86 Crumple | - | ||||
Notes | |||||
Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) |
63214K (DR4)
Jamie
Jamie_63214kk_dr4
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63214KK Tenshin (DR4)
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![]() File:SF6 Jamie 63214kk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
715 | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2 | 52 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +86 Crumple | - | ||||
Notes | |||||
Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) |
Super Arts
236236K
214214P
236236P
236236P_CA
Jamie
Jamie_236236p_ca
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236236P Getsugo Saiho (Critical Art)
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![]() File:SF6 Jamie 236236p ca hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4050 | 450*675 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dr1
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236236P Getsugo Saiho (Critical Art) (DR1)
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![]() File:SF6 Jamie 236236p ca hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4274 | 475*712 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dr2
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236236P Getsugo Saiho (Critical Art) (DR2)
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![]() File:SF6 Jamie 236236p ca hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4500 | 500*750 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dr3
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236236P Getsugo Saiho (Critical Art) (DR3)
|
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![]() File:SF6 Jamie 236236p ca hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4724 | 525*787 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dr4
|
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---|---|---|---|---|---|
236236P Getsugo Saiho (Critical Art) (DR4)
|
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![]() File:SF6 Jamie 236236p ca hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4950 | 550*825 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |