Street Fighter 6/Guile/Frame data: Difference between revisions

From SuperCombo Wiki
No edit summary
Line 1: Line 1:
{{Character Subnav SF6 | chara=Guile}}


==Frame table==
==Frame table==

Revision as of 08:19, 24 December 2022


Frame table

Error: No field named "ntlJumpSpd" found for any of the specified database tables.

Normals and Target Combos


Error: No field named "driveDamage" found for any of the specified database tables.

Drive and Throw


name input damage guard cancel startup active recovery hitAdv blockAdv
name input damage guard cancel startup active recovery hitAdv blockAdv
Dragon Suplex LPLK 1200 (2040) T - 5 3 23 KD +15 -
Judo Throw 4LPLK 1200 (2040) T - 5 3 23 KD +18 -
Flying Mare LPLK (air) 1200 (2040) T - 5 3 3 land KD +21(23) -
Flying Buster Drop 4LPLK (air) 1200 (2040) T - 5 3 3 land KD +15 -
Blitz Combination HPHK 800 LH - 26 2 35 KD +35 / Wall Splat KD +65 -3 / Wall Splat HKD +72
Strike Eagle (Block) 6HPHK 500 recoverable LH - 20 3 26(31) KD +23 -6
Strike Eagle (Recovery) 6HPHK 500 recoverable LH - 18 3 26(31) KD +23 -6
Drive Parry MPMK - - - 1 12 or until released 33(1)(11) - -
Parry Drive Rush MPMK~66 - - - 3+8 - 15(37) - -
Drive Rush Cancel MPMK or 66 - - - 9 - 15(37) - -

Specials


name input damage guard cancel startup active recovery hitAdv blockAdv
name input damage guard cancel startup active recovery hitAdv blockAdv
Sonic Boom [4]6LP 550 (600) LH SA3 10 - 30 +3(+4) -3
Sonic Boom [4]6MP 550 (600) LH SA3 10 - 30 +3(+4) -3
Sonic Boom [4]6HP 550 (600) LH SA3 10 - 30 +3(+4) -3
Sonic Boom [4]6PP 500x2 (1000) LH SA2 SA3 10 - 28 KD +48 +3
Somersault Kick [2]8LK 1000 (1200) LH SA3 5 6 26+15 land KD +36 -30
Somersault Kick [2]8MK 1100 (1300) LH SA3 6 6 27+15 land KD +37 -31
Somersault Kick [2]8HK 1200 (1400) LH SA3 7 6 28+15 land KD +39 -32
Somersault Kick [2]8KK 1000(700),600 LH - 6 4,2 26+20 land KD +29 -33(-37)
Sonic Blade 214LP 400 LH SA3 16 [45] 26 -3 -4
Sonic Blade 214MP 400 LH SA3 21 [85] 29 -6 -7
Sonic Blade 214HP 250x2 (500) LH SA3 31 [100] 23 +1 -1
Sonic Cross 214P ~ 6P 600(800),400 LH SA3 10 - 28 KD +44~ -1
Sonic Cross 214P ~ 6PP 400x2,500 (1300) LH SA2 SA3 10 - 28 KD +48~ +3
Sonic Cross 214PP 300x2 LH SA2 SA3 15 [100] 24 KD +57 -4
Sonic Cross 214PP ~ 6P 400x2,500 (1300) LH SA2* SA3 10 - 28 KD +47 -3
Sonic Cross 214PP ~ 6PP 400x3,500 (1700) LH SA2 SA3 10 - 28 KD Spin + Splat +3
Sonic Break PP 600 each LH - 11 - 25 +2 -2
Sonic Break (follow-up) [4]6P~P 600 each LH - 11 - 25 +2 -2
OD Sonic Break (follow-up) [4]6PP~P 500x2 (1000) LH - 11 - 24 KD +54~ +3


Supers


name input damage guard cancel startup active recovery hitAdv blockAdv
name input damage guard cancel startup active recovery hitAdv blockAdv
Sonic Hurricane [4]646P 200x6,800 (2000) LH - 8(11) 51 81 KD +41 -26
Sonic Hurricane [4]646HP 200x6,600 (1800) LH - 7 52 68 KD +70 -2
Solid Puncher 214214P - - - 1 (1500) 5 - -
Crossfire Somersault [4]646K 4000(3000) LH - 9 6 30+40 land HKD +16 -59
Crossfire Somersault (CA) [4]646K 4500(3500) LH - 9 6 30+40 land HKD +16 -59

SF6 Navigation

General
FAQ
HUD
Characters
A.K.I.
Akuma
Blanka
Cammy
Chun-Li
Dee Jay
Dhalsim
Ed
E. Honda
Elena
Guile
Jamie
JP
Juri
Ken
Kimberly
Lily
Luke
M. Bison
Mai
Manon
Marisa
Rashid
Ryu
Terry
Zangief
Data
Akuma
Cammy
Ed
Elena
Guile
Jamie
JP
Juri
Ken
Lily
Luke
Mai
Manon
Ryu
Terry