< Street Fighter 6 | Guile
mNo edit summary |
|||
Line 314: | Line 314: | ||
=== Jumping Normals === | === Jumping Normals === | ||
===== | ===== JLP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = | {{FrameData-SF6 | chara = Guile | moveId = Guile_jlp | moveType = normal | ||
| input | | input = j.LP | ||
| name | | name = Jump LP | ||
| images = | | images = SF6_Guile_jlp.png | ||
| hitboxes = | | hitboxes = SF6_Guile_jlp_hitbox.png | ||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 4 | | startup = 4 | ||
| active = 10 | | active = 10 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== JMP ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_jmp | moveType = normal | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = j.MP | ||
| input | | name = Jump MP | ||
| name | | images = SF6_Guile_jmp.png | ||
| images = | | hitboxes = SF6_Guile_jmp_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 7 | | startup = 7 | ||
| active = 3 | | active = 3 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== JHP ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_jhp | moveType = normal | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = j.HP | ||
| input | | name = Jump HP | ||
| name | | images = SF6_Guile_jhp.png | ||
| images = | | hitboxes = SF6_Guile_jhp_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 9 | | startup = 9 | ||
| active = 4 | | active = 4 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== JLK ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_jlk | moveType = normal | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = j.LK | ||
| input | | name = Jump LK | ||
| name | | images = SF6_Guile_jlk.png | ||
| images = | | hitboxes = SF6_Guile_jlk_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 5 | | startup = 5 | ||
| active = 10 | | active = 10 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== JMK ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_jmk | moveType = normal | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = j.MK | ||
| input | | name = Jump MK | ||
| name | | images = SF6_Guile_jmk.png | ||
| images = | | hitboxes = SF6_Guile_jmk_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 7 | | startup = 7 | ||
| active = 7 | | active = 7 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== JHK ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_jhk | moveType = normal | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = j.HK | ||
| input | | name = Jump HK | ||
| name | | images = SF6_Guile_jhk.png | ||
| images = | | hitboxes = SF6_Guile_jhk_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 10 | | startup = 10 | ||
| active = 5 | | active = 5 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 6MP ===== | ===== 6MP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = | {{FrameData-SF6 | chara = Guile | moveId = Guile_6mp | moveType = normal | ||
| input | | input = 6MP | ||
| name | | name = Full Bullet Magnum | ||
| images = | | images = SF6_Guile_6mp.png | ||
| hitboxes = | | hitboxes = SF6_Guile_6mp_hitbox.png | ||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 19 | | startup = 19 | ||
| active = 3 | | active = 3 | ||
| recovery = 19 | | recovery = 19 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3 | ||
| blockAdv = -3 | | blockAdv = -3 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 6HP ===== | ===== 6HP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = | {{FrameData-SF6 | chara = Guile | moveId = Guile_6hp | moveType = normal | ||
| input | | input = 6HP | ||
| name | | name = Spinning Back Knuckle | ||
| images = | | images = SF6_Guile_6hp.png | ||
| hitboxes = | | hitboxes = SF6_Guile_6hp_hitbox.png | ||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 16 | | startup = 16 | ||
| active = 3 | | active = 3 | ||
| recovery = 20 | | recovery = 20 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 5 | ||
| blockAdv = | | blockAdv = 3 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 4HP ===== | ===== 4HP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = | {{FrameData-SF6 | chara = Guile | moveId = Guile_4hp | moveType = normal | ||
| input | | input = 4HP | ||
| name | | name = Burning Straight | ||
| images = | | images = SF6_Guile_4hp.png | ||
| hitboxes = | | hitboxes = SF6_Guile_4hp_hitbox.png | ||
| cost = | | cost = | ||
| damage = | | damage = 13 | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 9 | | startup = 9 | ||
| active = 3 | | active = 3 | ||
| recovery = 21 | | recovery = 21 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 1 | ||
| blockAdv = -4 | | blockAdv = -4 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 4LK ===== | ===== 4LK ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = | {{FrameData-SF6 | chara = Guile | moveId = Guile_4lk | moveType = | ||
| input | | input = 4LK | ||
| name | | name = Knee Bazooka | ||
| images = | | images = SF6_Guile_4lk.png | ||
| hitboxes = | | hitboxes = SF6_Guile_4lk_hitbox.png | ||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 8 | | startup = 8 | ||
| active = 5 | | active = 5 | ||
| recovery = 15 | | recovery = 15 | ||
| invuln = | | invuln = | ||
| hitAdv = 0 | | hitAdv = 0 | ||
| blockAdv = -4 | | blockAdv = -4 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 4 OR 6+MK ===== | |||
===== 4 | {{FrameData-SF6 | chara = Guile | moveId = Guile_4 or 6+mk | moveType = | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = 4 or 6+MK | ||
| input | | name = Rolling Sobat | ||
| name | | images = SF6_Guile_4 or 6+mk.png | ||
| images = | | hitboxes = SF6_Guile_4 or 6+mk_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 11 | | startup = 11 | ||
| active = 3 | | active = 3 | ||
| recovery = 18 | | recovery = 18 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 4 | ||
| blockAdv = -6 | | blockAdv = -6 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 6HK ===== | ===== 6HK ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = | {{FrameData-SF6 | chara = Guile | moveId = Guile_6hk | moveType = normal | ||
| input | | input = 6HK | ||
| name | | name = Reverse Spin Kick | ||
| images = | | images = SF6_Guile_6hk.png | ||
| hitboxes = | | hitboxes = SF6_Guile_6hk_hitbox.png | ||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 17 | | startup = 17 | ||
| active = 3 | | active = 3 | ||
| recovery = 26 | | recovery = 26 | ||
| invuln = | | invuln = | ||
| hitAdv = -1 | | hitAdv = -1 | ||
| blockAdv = -8 | | blockAdv = -8 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 3HK ===== | ===== 3HK ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = | {{FrameData-SF6 | chara = Guile | moveId = Guile_3hk | moveType = normal | ||
| input | | input = 3HK | ||
| name | | name = Guile High Kick | ||
| images = | | images = SF6_Guile_3hk.png | ||
| hitboxes = | | hitboxes = SF6_Guile_3hk_hitbox.png | ||
| cost = | | cost = | ||
| damage = | | damage = 12 | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 10 | ||
| active = 3 | | active = 3 | ||
| recovery = | | recovery = 23 | ||
| invuln = | | invuln = | ||
| hitAdv = 0 | | hitAdv = 0 | ||
| blockAdv = -9 | | blockAdv = -9 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 5MP_4HP ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = Guile_5mp_4hp | moveType = normal | |||
| input = 5MP > 4HP | |||
| name = Recoil Cannon | |||
| images = SF6_Guile_5mp_4hp.png | |||
| hitboxes = SF6_Guile_5mp_4hp_hitbox.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 7+16 | |||
| active = 3*3 | |||
| recovery = 26 | |||
| invuln = | |||
| hitAdv = KD +35 | |||
| blockAdv = -9 | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 2MP_2MP ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = Guile_2mp_2mp | moveType = normal | |||
| input = 2MP > 2MP | |||
| name = Double Shot | |||
| images = SF6_Guile_2mp_2mp.png | |||
| hitboxes = SF6_Guile_2mp_2mp_hitbox.png | |||
| cost = | |||
| damage = KD +56 | |||
| chip = | |||
| driveDamage = | |||
| startup = 6+12 | |||
| active = 3*3 | |||
| recovery = 16 | |||
| invuln = | |||
| hitAdv = KD +44 | |||
| blockAdv = -6 | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 2MK_6MP ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = Guile_2mk_6mp | moveType = normal | |||
| input = 2MK > 6MP | |||
| name = Drake Fang | |||
| images = SF6_Guile_2mk_6mp.png | |||
| hitboxes = SF6_Guile_2mk_6mp_hitbox.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 8+19 | |||
| active = 3*3 | |||
| recovery = 21 | |||
| invuln = | |||
| hitAdv = 1 | |||
| blockAdv = -5 | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 2HK_3HK ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = Guile_2hk_3hk | moveType = | |||
| input = 2HK > 3HK | |||
| name = Phantom Cutter | |||
| images = SF6_Guile_2hk_3hk.png | |||
| hitboxes = SF6_Guile_2hk_3hk_hitbox.png | |||
| cost = | |||
| damage = KD Spin +47 | |||
| chip = | |||
| driveDamage = | |||
| startup = 9+10 | |||
| active = 2*3 | |||
| recovery = 25 | |||
| invuln = | |||
| hitAdv = KD +33 | |||
| blockAdv = -12(-30) | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== LPLK ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = Guile_lplk | moveType = throw | |||
| input = LPLK | |||
| name = Dragon Suplex | |||
| images = SF6_Guile_lplk.png | |||
| hitboxes = SF6_Guile_lplk_hitbox.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 5 | |||
| active = 3 | |||
| recovery = 24 | |||
| invuln = | |||
| hitAdv = KD +16 | |||
| blockAdv = ~ | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 4LPLK ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = Guile_4lplk | moveType = throw | |||
| input = 4LPLK | |||
| name = Judo Throw | |||
| images = SF6_Guile_4lplk.png | |||
| hitboxes = SF6_Guile_4lplk_hitbox.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 5 | |||
| active = 3 | |||
| recovery = 24 | |||
| invuln = | |||
| hitAdv = KD +19 | |||
| blockAdv = ~ | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== LPLK_AIR ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = Guile_lplk_air | moveType = throw | |||
| input = LPLK (air) | |||
| name = Flying Mare | |||
| images = SF6_Guile_lplk_air.png | |||
| hitboxes = SF6_Guile_lplk_air_hitbox.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 5 | |||
| active = 3 | |||
| recovery = | |||
| invuln = | |||
| hitAdv = KD +23(25) | |||
| blockAdv = ~ | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 4LPLK_AIR ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = Guile_4lplk_air | moveType = | |||
| input = 4LPLK (air) | |||
| name = Flying Buster Drop | |||
| images = SF6_Guile_4lplk_air.png | |||
| hitboxes = SF6_Guile_4lplk_air_hitbox.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 5 | |||
| active = 3 | |||
| recovery = | |||
| invuln = | |||
| hitAdv = KD +16 | |||
| blockAdv = ~ | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===Drive moves=== | |||
===== HPHK ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = Guile_hphk | moveType = drive | |||
| input = HPHK | |||
| name = Drive Impact | |||
| images = SF6_Guile_hphk.png | |||
| hitboxes = SF6_Guile_hphk_hitbox.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 26 | |||
| active = 2 | |||
| recovery = 35 | |||
| invuln = | |||
| hitAdv = KD (notes) | |||
| blockAdv = -3 | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 6HPHK ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = Guile_6hphk | moveType = drive | |||
| input = 6HPHK | |||
| name = Drive Reversal | |||
| images = SF6_Guile_6hphk.png | |||
| hitboxes = SF6_Guile_6hphk_hitbox.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 20 | |||
| active = 3 | |||
| recovery = 26 | |||
| invuln = | |||
| hitAdv = KD +23 | |||
| blockAdv = -8 | |||
| guard = | |||
| cancel = | |||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== MPMK ===== | |||
== | {{FrameData-SF6 | chara = Guile | moveId = Guile_mpmk | moveType = drive | ||
== | | input = MPMK | ||
== | | name = Drive Parry | ||
===== | | images = SF6_Guile_mpmk.png | ||
{{FrameData-SF6 | chara = Guile | moveId = | | hitboxes = SF6_Guile_mpmk_hitbox.png | ||
| input | | cost = | ||
| name | | damage = | ||
| images = | | chip = | ||
| hitboxes = | | driveDamage = | ||
| startup = 1 | |||
| active = 8(2) | |||
| recovery = 29(1)notes | |||
| invuln = | |||
| hitAdv = ~ | |||
| blockAdv = ~ | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 66 ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = Guile_66 | moveType = drive | |||
| input = 66 | |||
| name = Drive Rush | |||
| images = SF6_Guile_66.png | |||
| hitboxes = SF6_Guile_66_hitbox.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 9(11) | |||
| active = 45(46) | |||
| recovery = 24(23) | |||
| invuln = | |||
| hitAdv = ~ | |||
| blockAdv = ~ | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== taunt ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = Guile_5pppkkk | moveType = taunt | |||
| input = 5PPPKKK | |||
| name = Taunt | |||
| images = SF6_Guile_5pppkkk.png | |||
| hitboxes = SF6_Guile_5pppkkk_hitbox.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
=== specials=== | |||
===== 46LP ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = Guile_46lp | moveType = special | |||
| input = 46LP | |||
| name = LP Sonic Boom | |||
| images = SF6_Guile_46lp.png | |||
| hitboxes = SF6_Guile_46lp_hitbox.png | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 10 | | startup = 10 | ||
| active = | | active = | ||
| recovery = 30 | | recovery = 30 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3(4) | ||
| blockAdv = -3 | | blockAdv = -3 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 46MP ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_46mp | moveType = special | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = 46MP | ||
| input | | name = MP Sonic Boom | ||
| name | | images = SF6_Guile_46mp.png | ||
| images = | | hitboxes = SF6_Guile_46mp_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 10 | | startup = 10 | ||
| active = | | active = | ||
| recovery = 30 | | recovery = 30 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3(4) | ||
| blockAdv = -3 | | blockAdv = -3 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 46HP ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_46hp | moveType = special | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = 46HP | ||
| input | | name = HP Sonic Boom | ||
| name | | images = SF6_Guile_46hp.png | ||
| images = | | hitboxes = SF6_Guile_46hp_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 10 | | startup = 10 | ||
| active = | | active = | ||
| recovery = 30 | | recovery = 30 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3(4) | ||
| blockAdv = -3 | | blockAdv = -3 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 46PP ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_46pp | moveType = special | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = 46PP | ||
| input | | name = OD Sonic Boom | ||
| name | | images = SF6_Guile_46pp.png | ||
| images = | | hitboxes = SF6_Guile_46pp_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = KD +65 | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 10 | | startup = 10 | ||
| active = | | active = | ||
| recovery = 28 | | recovery = 28 | ||
| invuln = | | invuln = | ||
| hitAdv = KD +48 | | hitAdv = KD +48 | ||
| blockAdv = | | blockAdv = 3 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 28LK ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_28lk | moveType = special | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = 28LK | ||
| input | | name = LK Somersault Kick | ||
| name | | images = SF6_Guile_28lk.png | ||
| images = | | hitboxes = SF6_Guile_28lk_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 5 | | startup = 5 | ||
| active = 6 | | active = 6 | ||
| recovery = 41 | | recovery = 41 | ||
| invuln = | | invuln = | ||
| hitAdv = KD +45 | | hitAdv = KD +45 | ||
| blockAdv = -30 | | blockAdv = -30 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 28MK ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_28mk | moveType = special | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = 28MK | ||
| input | | name = MK Somersault Kick | ||
| name | | images = SF6_Guile_28mk.png | ||
| images = | | hitboxes = SF6_Guile_28mk_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 6 | | startup = 6 | ||
| active = 6 | | active = 6 | ||
| recovery = 42 | | recovery = 42 | ||
| invuln = | | invuln = | ||
| hitAdv = KD +46 | | hitAdv = KD +46 | ||
| blockAdv = -31 | | blockAdv = -31 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 28HK ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_28hk | moveType = special | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = 28HK | ||
| input | | name = HK Somersault Kick | ||
| name | | images = SF6_Guile_28hk.png | ||
| images = | | hitboxes = SF6_Guile_28hk_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 7 | | startup = 7 | ||
| active = 6 | | active = 6 | ||
| recovery = 43 | | recovery = 43 | ||
| invuln = | | invuln = | ||
| hitAdv = KD +47 | | hitAdv = KD +47 | ||
| blockAdv = -32 | | blockAdv = -32 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 28KK ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_28kk | moveType = special | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = 28KK | ||
| input | | name = OD Somersault Kick | ||
| name | | images = SF6_Guile_28kk.png | ||
| images = | | hitboxes = SF6_Guile_28kk_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 5 | | startup = 5 | ||
| active = 6 | | active = 6 | ||
| recovery = 46 | | recovery = 46 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD -50 | ||
| blockAdv = -40 | | blockAdv = -40 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 214LP ===== | ===== 214LP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = | {{FrameData-SF6 | chara = Guile | moveId = Guile_214lp | moveType = | ||
| input | | input = 214LP | ||
| name | | name = LP Sonic Blade | ||
| images = | | images = SF6_Guile_214lp.png | ||
| hitboxes = | | hitboxes = SF6_Guile_214lp_hitbox.png | ||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 16 | | startup = 16 | ||
| active = 27 | | active = 27 | ||
| recovery = 28 | | recovery = 28 | ||
| invuln = | | invuln = | ||
| hitAdv = -3 | | hitAdv = -3 | ||
| blockAdv = -4 | | blockAdv = -4 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 214MP ===== | ===== 214MP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = | {{FrameData-SF6 | chara = Guile | moveId = Guile_214mp | moveType = | ||
| input | | input = 214MP | ||
| name | | name = MP Sonic Blade | ||
| images = | | images = SF6_Guile_214mp.png | ||
| hitboxes = | | hitboxes = SF6_Guile_214mp_hitbox.png | ||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 21 | | startup = 21 | ||
| active = | | active = ? | ||
| recovery = 29 | | recovery = 29 | ||
| invuln = | | invuln = | ||
| hitAdv = -6 | | hitAdv = -6 | ||
| blockAdv = -7 | | blockAdv = -7 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 214HP ===== | ===== 214HP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = | {{FrameData-SF6 | chara = Guile | moveId = Guile_214hp | moveType = | ||
| input | | input = 214HP | ||
| name | | name = HP Sonic Blade | ||
| images = | | images = SF6_Guile_214hp.png | ||
| hitboxes = | | hitboxes = SF6_Guile_214hp_hitbox.png | ||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 30 | | startup = 30 | ||
| active = | | active = ? | ||
| recovery = 24 | | recovery = 24 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 1 | ||
| blockAdv = -1 | | blockAdv = -1 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 214P_6P ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_214p_6p | moveType = | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = 214P > 6P | ||
| input | | name = Sonic Blade > Sonic Boom | ||
| name | | images = SF6_Guile_214p_6p.png | ||
| images = | | hitboxes = SF6_Guile_214p_6p_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 10 | | startup = 10 | ||
| active = | | active = ? | ||
| recovery = 28 | | recovery = 28 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3(4) | ||
| blockAdv = -3 | | blockAdv = -3 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 214P_6PP ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_214p_6pp | moveType = | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = 214P > 6PP | ||
| input | | name = Sonic Blade > OD Sonic Boom | ||
| name | | images = SF6_Guile_214p_6pp.png | ||
| images = | | hitboxes = SF6_Guile_214p_6pp_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = KD +65 | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 10 | | startup = 10 | ||
| active = | | active = | ||
| recovery = 28 | | recovery = 28 | ||
| invuln = | | invuln = | ||
| hitAdv = KD +48 | | hitAdv = KD +48 | ||
| blockAdv = | | blockAdv = 3 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 214PP ===== | ===== 214PP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = | {{FrameData-SF6 | chara = Guile | moveId = Guile_214pp | moveType = | ||
| input | | input = 214PP | ||
| name | | name = OD Sonic Blade | ||
| images = | | images = SF6_Guile_214pp.png | ||
| hitboxes = | | hitboxes = SF6_Guile_214pp_hitbox.png | ||
| cost = | | cost = | ||
| damage = | | damage = KD +68 | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 15 | | startup = 15 | ||
| active = | | active = ? | ||
| recovery = 24 | | recovery = 24 | ||
| invuln = | | invuln = | ||
| hitAdv = KD +53 | | hitAdv = KD +53 | ||
| blockAdv = -4 | | blockAdv = -4 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 214PP_6PP ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_214pp_6pp | moveType = | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = 214PP > 6PP | ||
| input | | name = OD Sonic Blade > Sonic Boom | ||
| name | | images = SF6_Guile_214pp_6pp.png | ||
| images = | | hitboxes = SF6_Guile_214pp_6pp_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 10 | | startup = 10 | ||
| active = | | active = | ||
| recovery = 28 | | recovery = 28 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3(4) | ||
| blockAdv = -3 | | blockAdv = -3 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 214PP_6PP ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_214pp_6pp | moveType = | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = 214PP > 6PP | ||
| input | | name = OD Sonic Blade > OD Sonic Boom | ||
| name | | images = SF6_Guile_214pp_6pp.png | ||
| images = | | hitboxes = SF6_Guile_214pp_6pp_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = KD +65 | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 10 | | startup = 10 | ||
| active = | | active = | ||
| recovery = 28 | | recovery = 28 | ||
| invuln = | | invuln = | ||
| hitAdv = KD (Spin+Splat) | | hitAdv = KD (Spin+Splat) | ||
| blockAdv = | | blockAdv = 3 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===supers=== | |||
== | ===== 4646P ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = Guile_4646p | moveType = super | |||
===== | | input = 4646P | ||
{{FrameData-SF6 | chara = Guile | moveId = | | name = Sonic Hurricane | ||
| input | | images = SF6_Guile_4646p.png | ||
| name | | hitboxes = SF6_Guile_4646p_hitbox.png | ||
| images = | |||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 8(7) | | startup = 8(7) | ||
| active = 51(52) | | active = 51(52) | ||
| recovery = 81(68) | | recovery = 81(68) | ||
| invuln = | | invuln = | ||
| hitAdv = KD +41 | | hitAdv = KD +41 | ||
| blockAdv = -26(-2) | | blockAdv = -26(-2) | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 214214P ===== | ===== 214214P ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = | {{FrameData-SF6 | chara = Guile | moveId = Guile_214214p | moveType = super | ||
| input | | input = 214214P | ||
| name | | name = Solid Puncher | ||
| images = | | images = SF6_Guile_214214p.png | ||
| hitboxes = | | hitboxes = SF6_Guile_214214p_hitbox.png | ||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 1 | | startup = 1 | ||
| active = | | active = | ||
| recovery = 5 | | recovery = 5 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = ~ | ||
| blockAdv = | | blockAdv = ~ | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 4646K ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_4646k | moveType = super | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = 4646K | ||
| input | | name = Double Somersault | ||
| name | | images = SF6_Guile_4646k.png | ||
| images = | | hitboxes = SF6_Guile_4646k_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 9 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = 70 | ||
| invuln = | | invuln = | ||
| hitAdv = + | | hitAdv = HKD +16 | ||
| blockAdv = - | | blockAdv = -59 | ||
| guard | | guard = | ||
| cancel | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 4646K_CA ===== | |||
===== | {{FrameData-SF6 | chara = Guile | moveId = Guile_4646k_ca | moveType = | ||
{{FrameData-SF6 | chara = Guile | moveId = | | input = 4646K_CA | ||
| input | | name = Double Somersault (Critical Art) | ||
| name | | images = SF6_Guile_4646k_ca.png | ||
| images = | | hitboxes = SF6_Guile_4646k_ca_hitbox.png | ||
| hitboxes = | |||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 9 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = 70 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = HKD +16 | ||
| blockAdv = | | blockAdv = -59 | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
Revision as of 20:37, 15 October 2022
Character Vitals
Normals
Standing Normals
5LP
Guile
guile_5lp
|
|||||
---|---|---|---|---|---|
5LP Standing Light Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 7 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+4 | -2 | ||||
Notes | |||||
5MP
Guile
guile_5mp
|
|||||
---|---|---|---|---|---|
5MP Standing Medium Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 3 | 15 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+6 | 0 | ||||
Notes | |||||
5HP
Guile
guile_5hp
|
|||||
---|---|---|---|---|---|
5HP Standing Heavy Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 3 | 23 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
5LK
Guile
guile_5lk
|
|||||
---|---|---|---|---|---|
5LK Standing Light Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 2 | 12 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -1 | ||||
Notes | |||||
5MK
Guile
guile_5mk
|
|||||
---|---|---|---|---|---|
5MK Standing Medium Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 5 | 18 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -4 | ||||
Notes | |||||
5HK
Guile
guile_5hk
|
|||||
---|---|---|---|---|---|
5HK Standing Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
12 | 3 | 21 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -4 | ||||
Notes | |||||
Crouching Normals
2LP
Guile
guile_2lp
|
|||||
---|---|---|---|---|---|
2LP Crouching Light Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
4 | 3 | 8 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | -2 | ||||
Notes | |||||
2MP
Guile
guile_2mp
|
|||||
---|---|---|---|---|---|
2MP Crouching Medium Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 3 | 12 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | -2 | ||||
Notes | |||||
2HP
Guile
guile_2hp
|
|||||
---|---|---|---|---|---|
2HP Crouching Heavy Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | 5 | 20 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -9 | ||||
Notes | |||||
2LK
Guile
guile_2lk
|
|||||
---|---|---|---|---|---|
2LK Crouching Light Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 2 | 13 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
1 | -5 | ||||
Notes | |||||
2MK
Guile
guile_2mk
|
|||||
---|---|---|---|---|---|
2MK Crouching Medium Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 3 | 18 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+4 | -5 | ||||
Notes | |||||
2HK
Guile
guile_2hk
|
|||||
---|---|---|---|---|---|
2HK Crouching Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | 2(16)3 | 21 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD | -12 | ||||
Notes | |||||
Jumping Normals
JLP
JMP
JHP
JLK
JMK
JHK
6MP
6HP
4HP
4LK
4 OR 6+MK
Guile
Guile_4 or 6+mk
|
|||||
---|---|---|---|---|---|
4 or 6+MK Rolling Sobat
|
|||||
![]() File:SF6 Guile 4 or 6+mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 3 | 18 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
4 | -6 | ||||
Notes | |||||
6HK
3HK
5MP_4HP
2MP_2MP
2MK_6MP
Guile
Guile_2mk_6mp
|
|||||
---|---|---|---|---|---|
2MK > 6MP Drake Fang
|
|||||
File:SF6 Guile 2mk 6mp.png File:SF6 Guile 2mk 6mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+19 | 3*3 | 21 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
1 | -5 | ||||
Notes | |||||
2HK_3HK
Guile
Guile_2hk_3hk
|
|||||
---|---|---|---|---|---|
2HK > 3HK Phantom Cutter
|
|||||
File:SF6 Guile 2hk 3hk.png File:SF6 Guile 2hk 3hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
KD Spin +47 | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9+10 | 2*3 | 25 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +33 | -12(-30) | ||||
Notes | |||||
LPLK
4LPLK
Guile
Guile_4lplk
|
|||||
---|---|---|---|---|---|
4LPLK Judo Throw
|
|||||
![]() File:SF6 Guile 4lplk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 24 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +19 | ~ | ||||
Notes | |||||
LPLK_AIR
4LPLK_AIR
Drive moves
HPHK
6HPHK
MPMK
66
taunt
Guile
Guile_5pppkkk
|
|||||
---|---|---|---|---|---|
5PPPKKK Taunt
|
|||||
![]() File:SF6 Guile 5pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
specials
46LP
46MP
Guile
Guile_46mp
|
|||||
---|---|---|---|---|---|
46MP MP Sonic Boom
|
|||||
File:SF6 Guile 46mp.png File:SF6 Guile 46mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 30 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
3(4) | -3 | ||||
Notes | |||||
46HP
Guile
Guile_46hp
|
|||||
---|---|---|---|---|---|
46HP HP Sonic Boom
|
|||||
File:SF6 Guile 46hp.png File:SF6 Guile 46hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 30 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
3(4) | -3 | ||||
Notes | |||||
46PP
28LK
28MK
Guile
Guile_28mk
|
|||||
---|---|---|---|---|---|
28MK MK Somersault Kick
|
|||||
File:SF6 Guile 28mk.png File:SF6 Guile 28mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 6 | 42 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +46 | -31 | ||||
Notes | |||||
28HK
Guile
Guile_28hk
|
|||||
---|---|---|---|---|---|
28HK HK Somersault Kick
|
|||||
File:SF6 Guile 28hk.png File:SF6 Guile 28hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 6 | 43 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +47 | -32 | ||||
Notes | |||||
28KK
214LP
214MP
Guile
Guile_214mp
|
|||||
---|---|---|---|---|---|
214MP MP Sonic Blade
|
|||||
File:SF6 Guile 214mp.png File:SF6 Guile 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
21 | ? | 29 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-6 | -7 | ||||
Notes | |||||
214HP
Guile
Guile_214hp
|
|||||
---|---|---|---|---|---|
214HP HP Sonic Blade
|
|||||
File:SF6 Guile 214hp.png File:SF6 Guile 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
30 | ? | 24 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
1 | -1 | ||||
Notes | |||||
214P_6P
214P_6PP
214PP
Guile
Guile_214pp
|
|||||
---|---|---|---|---|---|
214PP OD Sonic Blade
|
|||||
![]() File:SF6 Guile 214pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
KD +68 | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
15 | ? | 24 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +53 | -4 | ||||
Notes | |||||
214PP_6PP
Guile
Guile_214pp_6pp
|
|||||
---|---|---|---|---|---|
214PP > 6PP OD Sonic Blade > Sonic Boom
|
|||||
File:SF6 Guile 214pp 6pp.png File:SF6 Guile 214pp 6pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 28 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
3(4) | -3 | ||||
Notes | |||||
214PP_6PP
Guile
Guile_214pp_6pp
|
|||||
---|---|---|---|---|---|
214PP > 6PP OD Sonic Blade > OD Sonic Boom
|
|||||
File:SF6 Guile 214pp 6pp.png File:SF6 Guile 214pp 6pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
KD +65 | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 28 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD (Spin+Splat) | 3 | ||||
Notes | |||||
supers
4646P
214214P
Guile
Guile_214214p
|
|||||
---|---|---|---|---|---|
214214P Solid Puncher
|
|||||
![]() File:SF6 Guile 214214p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 5 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
~ | ~ | ||||
Notes | |||||
4646K
4646K_CA
Guile
Guile_4646k_ca
|
|||||
---|---|---|---|---|---|
4646K_CA Double Somersault (Critical Art)
|
|||||
![]() File:SF6 Guile 4646k ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | 6 | 70 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +16 | -59 | ||||
Notes | |||||