< Street Fighter 6 | Luke
m (fix caseing) |
mNo edit summary |
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Line 303: | Line 303: | ||
===== JLP ===== | ===== JLP ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_jlp | moveType = normal | {{FrameData-SF6 | chara = Luke | moveId = Luke_jlp | moveType = normal | ||
| input = | | input = j.LP | ||
| name = Jump LP | | name = Jump LP | ||
| images = SF6_Luke_jlp.png | | images = SF6_Luke_jlp.png | ||
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===== JMP ===== | ===== JMP ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_jmp | moveType = normal | {{FrameData-SF6 | chara = Luke | moveId = Luke_jmp | moveType = normal | ||
| input = | | input = j.MP | ||
| name = Jump MP | | name = Jump MP | ||
| images = SF6_Luke_jmp.png | | images = SF6_Luke_jmp.png | ||
Line 349: | Line 349: | ||
===== JHP ===== | ===== JHP ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_jhp | moveType = normal | {{FrameData-SF6 | chara = Luke | moveId = Luke_jhp | moveType = normal | ||
| input = | | input = j.HP | ||
| name = Jump HP | | name = Jump HP | ||
| images = SF6_Luke_jhp.png | | images = SF6_Luke_jhp.png | ||
Line 372: | Line 372: | ||
===== JLK ===== | ===== JLK ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_jlk | moveType = normal | {{FrameData-SF6 | chara = Luke | moveId = Luke_jlk | moveType = normal | ||
| input = | | input = j.LK | ||
| name = Jump LK | | name = Jump LK | ||
| images = SF6_Luke_jlk.png | | images = SF6_Luke_jlk.png | ||
Line 395: | Line 395: | ||
===== JMK ===== | ===== JMK ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_jmk | moveType = normal | {{FrameData-SF6 | chara = Luke | moveId = Luke_jmk | moveType = normal | ||
| input = | | input = j.MK | ||
| name = Jump MK | | name = Jump MK | ||
| images = SF6_Luke_jmk.png | | images = SF6_Luke_jmk.png | ||
Line 418: | Line 418: | ||
===== JHK ===== | ===== JHK ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_jhk | moveType = normal | {{FrameData-SF6 | chara = Luke | moveId = Luke_jhk | moveType = normal | ||
| input = | | input = j.HK | ||
| name = Jump HK | | name = Jump HK | ||
| images = SF6_Luke_jhk.png | | images = SF6_Luke_jhk.png | ||
Line 533: | Line 533: | ||
===== 6HP_6HP ===== | ===== 6HP_6HP ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_6hp_6hp | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_6hp_6hp | moveType = | ||
| input = | | input = 6HP > 6HP | ||
| name = Double Impact | | name = Double Impact | ||
| images = SF6_Luke_6hp_6hp.png | | images = SF6_Luke_6hp_6hp.png | ||
Line 556: | Line 556: | ||
===== 2MK_2HP ===== | ===== 2MK_2HP ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_2mk_2hp | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_2mk_2hp | moveType = | ||
| input = | | input = 2MK > 2HP | ||
| name = Nose Breaker | | name = Nose Breaker | ||
| images = SF6_Luke_2mk_2hp.png | | images = SF6_Luke_2mk_2hp.png | ||
Line 579: | Line 579: | ||
===== 5LP_5MP ===== | ===== 5LP_5MP ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_5lp_5mp | moveType = normal | {{FrameData-SF6 | chara = Luke | moveId = Luke_5lp_5mp | moveType = normal | ||
| input = | | input = 5LP > 5MP | ||
| name = Triple Impact | | name = Triple Impact | ||
| images = SF6_Luke_5lp_5mp.png | | images = SF6_Luke_5lp_5mp.png | ||
Line 602: | Line 602: | ||
===== 5LP_5MP_5HP ===== | ===== 5LP_5MP_5HP ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_5lp_5mp_5hp | moveType = normal | {{FrameData-SF6 | chara = Luke | moveId = Luke_5lp_5mp_5hp | moveType = normal | ||
| input = | | input = 5LP > 5MP > 5HP | ||
| name = Triple Impact 2 | | name = Triple Impact 2 | ||
| images = SF6_Luke_5lp_5mp_5hp.png | | images = SF6_Luke_5lp_5mp_5hp.png | ||
Line 625: | Line 625: | ||
===== 5MP_5MP ===== | ===== 5MP_5MP ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_5mp_5mp | moveType = normal | {{FrameData-SF6 | chara = Luke | moveId = Luke_5mp_5mp | moveType = normal | ||
| input = | | input = 5MP > 5MP | ||
| name = Snapback Combo | | name = Snapback Combo | ||
| images = SF6_Luke_5mp_5mp.png | | images = SF6_Luke_5mp_5mp.png | ||
Line 648: | Line 648: | ||
===== 5MP_5MP_5MP ===== | ===== 5MP_5MP_5MP ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_5mp_5mp_5mp | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_5mp_5mp_5mp | moveType = | ||
| input = | | input = 5MP > 5MP > 5MP | ||
| name = Snapback Combo 2 | | name = Snapback Combo 2 | ||
| images = SF6_Luke_5mp_5mp_5mp.png | | images = SF6_Luke_5mp_5mp_5mp.png | ||
Line 671: | Line 671: | ||
===== 5MP_5MP_5MP_MP ===== | ===== 5MP_5MP_5MP_MP ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_5mp_5mp_5mp_mp | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_5mp_5mp_5mp_mp | moveType = | ||
| input = | | input = 5MP > 5MP > 5MP > MP | ||
| name = Snapback Combo 3 | | name = Snapback Combo 3 | ||
| images = SF6_Luke_5mp_5mp_5mp_mp.png | | images = SF6_Luke_5mp_5mp_5mp_mp.png | ||
Line 947: | Line 947: | ||
===== 236PP_PP ===== | ===== 236PP_PP ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_236pp_pp | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_236pp_pp | moveType = | ||
| input = | | input = 236PP > PP | ||
| name = Fatal Shot | | name = Fatal Shot | ||
| images = SF6_Luke_236pp_pp.png | | images = SF6_Luke_236pp_pp.png | ||
Line 1,062: | Line 1,062: | ||
===== 623PP_PP ===== | ===== 623PP_PP ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_623pp_pp | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_623pp_pp | moveType = | ||
| input = | | input = 623PP > PP | ||
| name = Slam Dunk | | name = Slam Dunk | ||
| images = SF6_Luke_623pp_pp.png | | images = SF6_Luke_623pp_pp.png | ||
Line 1,108: | Line 1,108: | ||
===== 214LP_HOLD ===== | ===== 214LP_HOLD ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_214lp_hold | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_214lp_hold | moveType = | ||
| input = | | input = 214LP (hold) | ||
| name = LP Flash Knuckle (hold) | | name = LP Flash Knuckle (hold) | ||
| images = SF6_Luke_214lp_hold.png | | images = SF6_Luke_214lp_hold.png | ||
Line 1,154: | Line 1,154: | ||
===== 214MP_HOLD ===== | ===== 214MP_HOLD ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_214mp_hold | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_214mp_hold | moveType = | ||
| input = | | input = 214MP (hold) | ||
| name = MP Flash Knuckle (hold) | | name = MP Flash Knuckle (hold) | ||
| images = SF6_Luke_214mp_hold.png | | images = SF6_Luke_214mp_hold.png | ||
Line 1,200: | Line 1,200: | ||
===== 214HP_HOLD ===== | ===== 214HP_HOLD ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_214hp_hold | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_214hp_hold | moveType = | ||
| input = | | input = 214HP (hold) | ||
| name = HP Flash Knuckle (hold) | | name = HP Flash Knuckle (hold) | ||
| images = SF6_Luke_214hp_hold.png | | images = SF6_Luke_214hp_hold.png | ||
Line 1,246: | Line 1,246: | ||
===== 214PP_PP ===== | ===== 214PP_PP ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_214pp_pp | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_214pp_pp | moveType = | ||
| input = | | input = 214PP > PP | ||
| name = DDT | | name = DDT | ||
| images = SF6_Luke_214pp_pp.png | | images = SF6_Luke_214pp_pp.png | ||
Line 1,269: | Line 1,269: | ||
===== 214LP_AIR ===== | ===== 214LP_AIR ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_214lp_air | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_214lp_air | moveType = | ||
| input = | | input = 214LP (air) | ||
| name = Aerial Flash Knuckle | | name = Aerial Flash Knuckle | ||
| images = SF6_Luke_214lp_air.png | | images = SF6_Luke_214lp_air.png | ||
Line 1,292: | Line 1,292: | ||
===== 214LP_AIR_HOLD ===== | ===== 214LP_AIR_HOLD ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_214lp_air_hold | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_214lp_air_hold | moveType = | ||
| input = | | input = 214LP (air) (hold) | ||
| name = Aerial Flash Knuckle (hold) | | name = Aerial Flash Knuckle (hold) | ||
| images = SF6_Luke_214lp_air_hold.png | | images = SF6_Luke_214lp_air_hold.png | ||
Line 1,315: | Line 1,315: | ||
===== 214PP_AIR ===== | ===== 214PP_AIR ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_214pp_air | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_214pp_air | moveType = | ||
| input = | | input = 214PP (air) | ||
| name = OD Aerial Flash Knuckle (hold) | | name = OD Aerial Flash Knuckle (hold) | ||
| images = SF6_Luke_214pp_air.png | | images = SF6_Luke_214pp_air.png | ||
Line 1,361: | Line 1,361: | ||
===== 236K_P ===== | ===== 236K_P ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_236k_p | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_236k_p | moveType = | ||
| input = | | input = 236K > P | ||
| name = Avenger > No Chaser | | name = Avenger > No Chaser | ||
| images = SF6_Luke_236k_p.png | | images = SF6_Luke_236k_p.png | ||
Line 1,384: | Line 1,384: | ||
===== 236K_K ===== | ===== 236K_K ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_236k_k | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_236k_k | moveType = | ||
| input = | | input = 236K > K | ||
| name = Avenger > Impaler | | name = Avenger > Impaler | ||
| images = SF6_Luke_236k_k.png | | images = SF6_Luke_236k_k.png | ||
Line 1,430: | Line 1,430: | ||
===== 236KK_P ===== | ===== 236KK_P ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_236kk_p | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_236kk_p | moveType = | ||
| input = | | input = 236KK > P | ||
| name = OD Avenger > No Chaser | | name = OD Avenger > No Chaser | ||
| images = SF6_Luke_236kk_p.png | | images = SF6_Luke_236kk_p.png | ||
Line 1,453: | Line 1,453: | ||
===== 236KK_K ===== | ===== 236KK_K ===== | ||
{{FrameData-SF6 | chara = Luke | moveId = Luke_236kk_k | moveType = | {{FrameData-SF6 | chara = Luke | moveId = Luke_236kk_k | moveType = | ||
| input = | | input = 236KK > K | ||
| name = OD Avenger > Impaler | | name = OD Avenger > Impaler | ||
| images = SF6_Luke_236kk_k.png | | images = SF6_Luke_236kk_k.png |
Revision as of 20:07, 15 October 2022
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
JLP
JMP
JHP
JLK
JMK
JHK
6MP
4HP
4HK
6HP
6HP_6HP
2MK_2HP
5LP_5MP
Luke
Luke_5lp_5mp
|
|||||
---|---|---|---|---|---|
5LP > 5MP Triple Impact
|
|||||
File:SF6 Luke 5lp 5mp.png File:SF6 Luke 5lp 5mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6+8 | 2*4 | 20 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-2 | -9 | ||||
Notes | |||||
5LP_5MP_5HP
Luke
Luke_5lp_5mp_5hp
|
|||||
---|---|---|---|---|---|
5LP > 5MP > 5HP Triple Impact 2
|
|||||
File:SF6 Luke 5lp 5mp 5hp.png File:SF6 Luke 5lp 5mp 5hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6+8+10 | 2*4*3 | 27 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -14 | ||||
Notes | |||||
5MP_5MP
Luke
Luke_5mp_5mp
|
|||||
---|---|---|---|---|---|
5MP > 5MP Snapback Combo
|
|||||
![]() File:SF6 Luke 5mp 5mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9+12 | 4*2 | 23 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -8 | ||||
Notes | |||||
5MP_5MP_5MP
Luke
Luke_5mp_5mp_5mp
|
|||||
---|---|---|---|---|---|
5MP > 5MP > 5MP Snapback Combo 2
|
|||||
![]() File:SF6 Luke 5mp 5mp 5mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9+12+11 | 4*2*2 | 29 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-6 | -14 | ||||
Notes | |||||
5MP_5MP_5MP_MP
Luke
Luke_5mp_5mp_5mp_mp
|
|||||
---|---|---|---|---|---|
5MP > 5MP > 5MP > MP Snapback Combo 3
|
|||||
![]() File:SF6 Luke 5mp 5mp 5mp mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9+12+11+11 | 4*2*2*2 | 27 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +33 | -12 | ||||
Notes | |||||
LPLK
4LPLK
HPHK
6HPHK
MPMK
66
5PPPKKK
Luke
Luke_5pppkkk
|
|||||
---|---|---|---|---|---|
5PPPKKK Taunt
|
|||||
![]() File:SF6 Luke 5pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
236LP
Luke
Luke_236lp
|
|||||
---|---|---|---|---|---|
236LP LP Sand Blast
|
|||||
![]() File:SF6 Luke 236lp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
14 | 5 | 29 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -8 | ||||
Notes | |||||
236MP
Luke
Luke_236mp
|
|||||
---|---|---|---|---|---|
236MP MP Sand Blast
|
|||||
File:SF6 Luke 236mp.png File:SF6 Luke 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
17 | 7 | 24 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -5 | ||||
Notes | |||||
236HP
Luke
Luke_236hp
|
|||||
---|---|---|---|---|---|
236HP HP Sand Blast
|
|||||
File:SF6 Luke 236hp.png File:SF6 Luke 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 10 | 18 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
3 | -2 | ||||
Notes | |||||
236PP
236PP_PP
623LP
Luke
Luke_623lp
|
|||||
---|---|---|---|---|---|
623LP LP Rising Rocket
|
|||||
![]() File:SF6 Luke 623lp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 10 | 34 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -27 | ||||
Notes | |||||
623MP
Luke
Luke_623mp
|
|||||
---|---|---|---|---|---|
623MP MP Rising Rocket
|
|||||
File:SF6 Luke 623mp.png File:SF6 Luke 623mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 10 | 36 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -29 | ||||
Notes | |||||
623HP
Luke
Luke_623hp
|
|||||
---|---|---|---|---|---|
623HP HP Rising Rocket
|
|||||
File:SF6 Luke 623hp.png File:SF6 Luke 623hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | 10 | 40 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +29 | -33 | ||||
Notes | |||||
623PP
623PP_PP
214LP
214LP_HOLD
214MP
214MP_HOLD
214HP
214HP_HOLD
214PP
214PP_PP
214LP_AIR
Luke
Luke_214lp_air
|
|||||
---|---|---|---|---|---|
214LP (air) Aerial Flash Knuckle
|
|||||
File:SF6 Luke 214lp air.png File:SF6 Luke 214lp air hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
14 | 5 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD ~ | -9(-1) | ||||
Notes | |||||
214LP_AIR_HOLD
Luke
Luke_214lp_air_hold
|
|||||
---|---|---|---|---|---|
214LP (air) (hold) Aerial Flash Knuckle (hold)
|
|||||
File:SF6 Luke 214lp air hold.png File:SF6 Luke 214lp air hold hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
23 | 6 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD ~ | -30(-23) | ||||
Notes | |||||
214PP_AIR
Luke
Luke_214pp_air
|
|||||
---|---|---|---|---|---|
214PP (air) OD Aerial Flash Knuckle (hold)
|
|||||
File:SF6 Luke 214pp air.png File:SF6 Luke 214pp air hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
14 | 6 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD ~ | -33(-23) | ||||
Notes | |||||
236K
236K_P
236K_K
236KK
236KK_P
Luke
Luke_236kk_p
|
|||||
---|---|---|---|---|---|
236KK > P OD Avenger > No Chaser
|
|||||
![]() File:SF6 Luke 236kk p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11+12 | 7 | 19 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +32 | -6(0) | ||||
Notes | |||||
236KK_K
236236P
214214P
236236K
236236K_CA
Luke
Luke_236236k_ca
|
|||||
---|---|---|---|---|---|
236236K_CA Pale Rider (Cinematic Art)
|
|||||
![]() File:SF6 Luke 236236k ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10(27) | 4 | 92 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 | -42 | ||||
Notes | |||||