< Street Fighter 6 | Ryu
(Ryu Data page) |
No edit summary |
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{{Character Subnav SF6 | chara=Ryu }} | |||
== Normals == | |||
=== Standing Normals === | |||
===== 5LP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_5lp | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_5lp | moveType = ground_normal | ||
| input = 5LP | | input = 5LP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 5MP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_5mp | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_5mp | moveType = ground_normal | ||
| input = 5MP | | input = 5MP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 5HP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_5hp | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_5hp | moveType = ground_normal | ||
| input = 5HP | | input = 5HP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 5LK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_5lk | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_5lk | moveType = ground_normal | ||
| input = 5LK | | input = 5LK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 5MK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_5mk | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_5mk | moveType = ground_normal | ||
| input = 5MK | | input = 5MK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 5HK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_5hk | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_5hk | moveType = ground_normal | ||
| input = 5HK | | input = 5HK | ||
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| notes = | | notes = | ||
}} | }} | ||
=== Crouching Normals === | |||
===== 2LP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_2lp | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_2lp | moveType = ground_normal | ||
| input = 2LP | | input = 2LP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 2MP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_2mp | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_2mp | moveType = ground_normal | ||
| input = 2MP | | input = 2MP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 2HP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_2hp | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_2hp | moveType = ground_normal | ||
| input = 2HP | | input = 2HP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 2LK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_2lk | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_2lk | moveType = ground_normal | ||
| input = 2LK | | input = 2LK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 2MK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_2mk | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_2mk | moveType = ground_normal | ||
| input = 2MK | | input = 2MK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 2HK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_2hk | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_2hk | moveType = ground_normal | ||
| input = 2HK | | input = 2HK | ||
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| notes = | | notes = | ||
}} | }} | ||
== Command Normals == | |||
===== 6MP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_6mp | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_6mp | moveType = ground_normal | ||
| input = 6MP | | input = 6MP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 6HP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_6hp | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_6hp | moveType = ground_normal | ||
| input = 6HP | | input = 6HP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 4HP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_4hp | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_4hp | moveType = ground_normal | ||
| input = 4HP | | input = 4HP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 4HK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_4hk | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_4hk | moveType = ground_normal | ||
| input = 4HK | | input = 4HK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 6HK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_6hk | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_6hk | moveType = ground_normal | ||
| input = 6HK | | input = 6HK | ||
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| notes = | | notes = | ||
}} | }} | ||
== Jumping Normals == | |||
===== jLP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.lp | moveType = air_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.lp | moveType = air_normal | ||
| input = j.LP | | input = j.LP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== jMP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.mp | moveType = air_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.mp | moveType = air_normal | ||
| input = j.MP | | input = j.MP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== jHP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.hp | moveType = air_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.hp | moveType = air_normal | ||
| input = j.HP | | input = j.HP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== jLK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.lk | moveType = air_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.lk | moveType = air_normal | ||
| input = j.LK | | input = j.LK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== jMK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.mk | moveType = air_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.mk | moveType = air_normal | ||
| input = j.MK | | input = j.MK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== jHK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.hk | moveType = air_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.hk | moveType = air_normal | ||
| input = j.HK | | input = j.HK | ||
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| notes = | | notes = | ||
}} | }} | ||
== Target Combos == | |||
===== HP>HK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_hp>hk | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_hp>hk | moveType = ground_normal | ||
| input = HP>HK | | input = HP>HK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== MP>LK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_mp>lk | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_mp>lk | moveType = ground_normal | ||
| input = MP>LK | | input = MP>LK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== MP>LK>HK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_mp>lk>hk | moveType = ground_normal | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_mp>lk>hk | moveType = ground_normal | ||
| input = MP>LK>HK | | input = MP>LK>HK | ||
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| notes = | | notes = | ||
}} | }} | ||
== Specials == | |||
===== 236LP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_236lp | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_236lp | moveType = Special | ||
| input = 236LP | | input = 236LP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 236MP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_236mp | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_236mp | moveType = Special | ||
| input = 236MP | | input = 236MP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 236HP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_236hp | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_236hp | moveType = Special | ||
| input = 236HP | | input = 236HP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 236PP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_236pp | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_236pp | moveType = Special | ||
| input = 236PP | | input = 236PP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 623LP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_623lp | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_623lp | moveType = Special | ||
| input = 623LP | | input = 623LP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 236MP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_623mp | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_623mp | moveType = Special | ||
| input = 623MP | | input = 623MP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 623HP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_623hp | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_623hp | moveType = Special | ||
| input = 623HP | | input = 623HP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 623PP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_623pp | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_623pp | moveType = Special | ||
| input = 623PP | | input = 623PP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 214LK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_214lk | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_214lk | moveType = Special | ||
| input = 214LK | | input = 214LK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 214MK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_214mk | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_214mk | moveType = Special | ||
| input = 214MK | | input = 214MK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 214HK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_214hk | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_214hk | moveType = Special | ||
| input = 214HK | | input = 214HK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 214KK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_214kk | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_214kk | moveType = Special | ||
| input = 214KK | | input = 214KK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== j214LK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.214lk | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.214lk | moveType = Special | ||
| input = j.214LK | | input = j.214LK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== j214MK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.214mk | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.214mk | moveType = Special | ||
| input = j.214MK | | input = j.214MK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== j214HK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.214hk | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.214hk | moveType = Special | ||
| input = j.214HK | | input = j.214HK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== j214KK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.214kk | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_j.214kk | moveType = Special | ||
| input = j.214KK | | input = j.214KK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 236LK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_236lk | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_236lk | moveType = Special | ||
| input = 236LK | | input = 236LK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 236MK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_236mk | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_236mk | moveType = Special | ||
| input = 236MK | | input = 236MK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 236HK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_236hk | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_236hk | moveType = Special | ||
| input = 236HK | | input = 236HK | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 236KK ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_236kk | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_236kk | moveType = Special | ||
| input = 236KK | | input = 236KK | ||
Line 1,011: | Line 1,078: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 214LP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_214lp | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_214lp | moveType = Special | ||
| input = 214LP | | input = 214LP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 214MP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_214mp | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_214mp | moveType = Special | ||
| input = 214MP | | input = 214MP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 214HP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_214hp | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_214hp | moveType = Special | ||
| input = 214HP | | input = 214HP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 214PP ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_214pp | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_214pp | moveType = Special | ||
| input = 214PP | | input = 214PP | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 214LP (denjin) ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_214lp(denjin) | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_214lp(denjin) | moveType = Special | ||
| input = 214LP(Denjin) | | input = 214LP(Denjin) | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 214MP (denjin) ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_214mp(denjin) | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_214mp(denjin) | moveType = Special | ||
| input = 214MP(Denjin) | | input = 214MP(Denjin) | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 214HP (denjin) ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_214hp(denjin) | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_214hp(denjin) | moveType = Special | ||
| input = 214HP(Denjin) | | input = 214HP(Denjin) | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 214PP (denjin) ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_214pp(denjin) | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_214pp(denjin) | moveType = Special | ||
| input = 214PP(Denjin) | | input = 214PP(Denjin) | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 22P ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_22p | moveType = Special | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_22p | moveType = Special | ||
| input = 22P | | input = 22P | ||
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| notes = | | notes = | ||
}} | }} | ||
== Supers == | |||
===== 236236P ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_236236p | moveType = Super | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_236236p | moveType = Super | ||
| input = 236236P | | input = 236236P | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 214214P ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_214214p | moveType = Super | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_214214p | moveType = Super | ||
| input = 214214P | | input = 214214P | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 214214[P] ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_214214[p] | moveType = Super | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_214214[p] | moveType = Super | ||
| input = 214214[P] | | input = 214214[P] | ||
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| notes = | | notes = | ||
}} | }} | ||
===== 236236K ===== | |||
{{FrameData-SF6 | chara = Ryu | moveId = Ryu_236236k | moveType = Super | {{FrameData-SF6 | chara = Ryu | moveId = Ryu_236236k | moveType = Super | ||
| input = 236236K | | input = 236236K |
Revision as of 15:22, 7 October 2022
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Command Normals
6MP
6HP
4HP
4HK
Ryu
Ryu_4hk
|
|||||
---|---|---|---|---|---|
4HK Axe Kick
|
|||||
File:SF6 Ryu 4hk.png File:SF6 Ryu 4hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | Yes(1), no(2) | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 5,(5),3 | 21 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -4 | ||||
Notes | |||||
6HK
Jumping Normals
jLP
Ryu
Ryu_j.lp
|
|||||
---|---|---|---|---|---|
j.LP jumping Light Punch
|
|||||
File:SF6 Ryu j.lp.png File:SF6 Ryu j.lp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
jMP
Ryu
Ryu_j.mp
|
|||||
---|---|---|---|---|---|
j.MP jumping Medium Punch
|
|||||
File:SF6 Ryu j.mp.png File:SF6 Ryu j.mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
jHP
Ryu
Ryu_j.hp
|
|||||
---|---|---|---|---|---|
j.HP jumping Heavy Punch
|
|||||
File:SF6 Ryu j.hp.png File:SF6 Ryu j.hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
jLK
Ryu
Ryu_j.lk
|
|||||
---|---|---|---|---|---|
j.LK jumping Light Punch
|
|||||
File:SF6 Ryu j.lk.png File:SF6 Ryu j.lk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
jMK
Ryu
Ryu_j.mk
|
|||||
---|---|---|---|---|---|
j.MK jumping Medium Punch
|
|||||
File:SF6 Ryu j.mk.png File:SF6 Ryu j.mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
jHK
Ryu
Ryu_j.hk
|
|||||
---|---|---|---|---|---|
j.HK jumping Heavy Punch
|
|||||
File:SF6 Ryu j.hk.png File:SF6 Ryu j.hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Target Combos
HP>HK
Ryu
Ryu_hp>hk
|
|||||
---|---|---|---|---|---|
HP>HK High Double Strike
|
|||||
[[File:SF6_Ryu_hp>hk.png|100x100px]] [[File:SF6_Ryu_hp>hk_hitbox.png|100x100px]] |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | no | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-8 | |||||
Notes | |||||
MP>LK
Ryu
Ryu_mp>lk
|
|||||
---|---|---|---|---|---|
MP>LK Fuwa Double Strike
|
|||||
[[File:SF6_Ryu_mp>lk.png|100x100px]] [[File:SF6_Ryu_mp>lk_hitbox.png|100x100px]] |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | no | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -7 | ||||
Notes | |||||
MP>LK>HK
Ryu
Ryu_mp>lk>hk
|
|||||
---|---|---|---|---|---|
MP>LK>HK Fuwa Triple Strike
|
|||||
[[File:SF6_Ryu_mp>lk>hk.png|100x100px]] [[File:SF6_Ryu_mp>lk>hk_hitbox.png|100x100px]] |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | no | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-8 | |||||
Notes | |||||
Specials
236LP
236MP
Ryu
Ryu_236mp
|
|||||
---|---|---|---|---|---|
236MP Hadoken
|
|||||
File:SF6 Ryu 236mp.png File:SF6 Ryu 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | no | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 34 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -7 | ||||
Notes | |||||
236HP
Ryu
Ryu_236hp
|
|||||
---|---|---|---|---|---|
236HP Hadoken
|
|||||
File:SF6 Ryu 236hp.png File:SF6 Ryu 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | no | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
12 | 36 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-5 | -9 | ||||
Notes | |||||
236PP
623LP
Ryu
Ryu_623lp
|
|||||
---|---|---|---|---|---|
623LP Shoryuken
|
|||||
File:SF6 Ryu 623lp.png File:SF6 Ryu 623lp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 10 | 33 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-21 | |||||
Notes | |||||
236MP
Ryu
Ryu_623mp
|
|||||
---|---|---|---|---|---|
623MP Shoryuken
|
|||||
File:SF6 Ryu 623mp.png File:SF6 Ryu 623mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 10 | 42 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-30 | |||||
Notes | |||||
623HP
Ryu
Ryu_623hp
|
|||||
---|---|---|---|---|---|
623HP Shoryuken
|
|||||
File:SF6 Ryu 623hp.png File:SF6 Ryu 623hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 10 | 49 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-37 | |||||
Notes | |||||
623PP
214LK
Ryu
Ryu_214lk
|
|||||
---|---|---|---|---|---|
214LK Tatsumaki Senpu-kyaku
|
|||||
File:SF6 Ryu 214lk.png File:SF6 Ryu 214lk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
12 | 3 | 32 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-14 | |||||
Notes | |||||
214MK
Ryu
Ryu_214mk
|
|||||
---|---|---|---|---|---|
214MK Tatsumaki Senpu-kyaku
|
|||||
File:SF6 Ryu 214mk.png File:SF6 Ryu 214mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
14 | 2,(13),2 | 31 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-12 | |||||
Notes | |||||
214HK
Ryu
Ryu_214hk
|
|||||
---|---|---|---|---|---|
214HK Tatsumaki Senpu-kyaku
|
|||||
File:SF6 Ryu 214hk.png File:SF6 Ryu 214hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2,(13),2,(13),2 | 31 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-12 | |||||
Notes | |||||
214KK
j214LK
Ryu
Ryu_j.214lk
|
|||||
---|---|---|---|---|---|
j.214LK Aerial Tatsumaki Senpu-kyaku
|
|||||
File:SF6 Ryu j.214lk.png File:SF6 Ryu j.214lk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 2,(5),2,(6),2 | 14 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
j214MK
Ryu
Ryu_j.214mk
|
|||||
---|---|---|---|---|---|
j.214MK Aerial Tatsumaki Senpu-kyaku
|
|||||
File:SF6 Ryu j.214mk.png File:SF6 Ryu j.214mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 2,(5),2,(6),2 | 14 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
j214HK
Ryu
Ryu_j.214hk
|
|||||
---|---|---|---|---|---|
j.214HK Aerial Tatsumaki Senpu-kyaku
|
|||||
File:SF6 Ryu j.214hk.png File:SF6 Ryu j.214hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 2,(5),2,(6),2 | 14 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
j214KK
Ryu
Ryu_j.214kk
|
|||||
---|---|---|---|---|---|
j.214KK Aerial Tatsumaki Senpu-kyaku
|
|||||
File:SF6 Ryu j.214kk.png File:SF6 Ryu j.214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 2,(1),3,(1),3,(1),3,(2),2 | ? | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
236LK
Ryu
Ryu_236lk
|
|||||
---|---|---|---|---|---|
236LK High Blade Kick
|
|||||
File:SF6 Ryu 236lk.png File:SF6 Ryu 236lk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
15 | 9 | 22 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-11 | |||||
Notes | |||||
236MK
Ryu
Ryu_236mk
|
|||||
---|---|---|---|---|---|
236MK High Blade Kick
|
|||||
File:SF6 Ryu 236mk.png File:SF6 Ryu 236mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 9 | 19 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-8 | |||||
Notes | |||||
236HK
Ryu
Ryu_236hk
|
|||||
---|---|---|---|---|---|
236HK High Blade Kick
|
|||||
File:SF6 Ryu 236hk.png File:SF6 Ryu 236hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
29 | 9 | 16 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-5 | |||||
Notes | |||||
236KK
214LP
Ryu
Ryu_214lp
|
|||||
---|---|---|---|---|---|
214LP Hashogeki
|
|||||
File:SF6 Ryu 214lp.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
12 | 6 | 18 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -4 | ||||
Notes | |||||
214MP
Ryu
Ryu_214mp
|
|||||
---|---|---|---|---|---|
214MP Hashogeki
|
|||||
File:SF6 Ryu 214mp.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 6 | 17 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -5 | ||||
Notes | |||||
214HP
Ryu
Ryu_214hp
|
|||||
---|---|---|---|---|---|
214HP Hashogeki
|
|||||
File:SF6 Ryu 214hp.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
30 | 6 | 19 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | |||||
Notes | |||||
214PP
214LP (denjin)
Ryu
Ryu_214lp(denjin)
|
|||||
---|---|---|---|---|---|
214LP(Denjin) Hashogeki
|
|||||
File:SF6 Ryu 214lp(denjin).png File:SF6 Ryu 214lp(denjin) hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
21 | 6 | 18 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | |||||
Notes | |||||
214MP (denjin)
Ryu
Ryu_214mp(denjin)
|
|||||
---|---|---|---|---|---|
214MP(Denjin) Hashogeki
|
|||||
File:SF6 Ryu 214mp(denjin).png File:SF6 Ryu 214mp(denjin) hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
21 | 6 | 18 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | |||||
Notes | |||||
214HP (denjin)
Ryu
Ryu_214hp(denjin)
|
|||||
---|---|---|---|---|---|
214HP(Denjin) Hashogeki
|
|||||
File:SF6 Ryu 214hp(denjin).png File:SF6 Ryu 214hp(denjin) hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
21 | 6 | 18 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | |||||
Notes | |||||
214PP (denjin)
Ryu
Ryu_214pp(denjin)
|
|||||
---|---|---|---|---|---|
214PP(Denjin) Hashogeki
|
|||||
File:SF6 Ryu 214pp(denjin).png File:SF6 Ryu 214pp(denjin) hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 6 | 19 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
crumple | +4 | ||||
Notes | |||||
22P
Supers
236236P
214214P
214214[P]
Ryu
Ryu_214214[p]
|
|||||
---|---|---|---|---|---|
214214[P] Shin Hashogeki
|
|||||
[[File:SF6_Ryu_214214[p].png|100x100px]] [[File:SF6_Ryu_214214[p]_hitbox.png|100x100px]] |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9+60 | 6 | 39 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-20 | |||||
Notes | |||||