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| pros = | | pros = | ||
* Simple combos | * Simple combos | ||
* Good normals for pokes | * Small hurtbox, makes a walk-under very easy. | ||
* Good normals for pokes. | |||
:* Can cancel far C, making it good for long-range combos. | :* Can cancel far C, making it good for long-range combos. | ||
:* 9D can be used for a meaty overhead that can combo into j.2B | :* 9D can be used for a meaty overhead that can combo into j.2B | ||
* | * Light Eat It is a good anti-air | ||
* | * Light Twinkle Twinkle can go under other fireballs. | ||
* | * Rising Hell can be used as a full screen punish since its button strength determines its location. | ||
* Both | * Both versions of Red-Rose are decent anti-airs. They're also safe on block if the 2nd phase triggers. | ||
| cons = | | cons = | ||
* Has | * Has the lowest stun, health, and guard values. | ||
* Low combo damage even with spending meter. | |||
* j.2B is unsafe on block. | * j.2B is unsafe on block. | ||
* Limited mix-up | * Head off is unsafe on block and it cannot be TK'd. | ||
* | * Limited safe mix-up options. | ||
* | * The heavy version of Twinkle Twinkle is easy to punish. | ||
* Light Rising Hell doesn't cover above Alice's head. You can jump over it. | |||
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Revision as of 21:11, 23 March 2022
Alice Carol | |
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Unique Partner | Elias |
Life | 160 |
Stun | 80 |
Guard | 80 |
Profession | Posessed Child |
Alice was a daughter from an aristocratic family in London and was the top of her class in school. When she turned ten, her parents were brutally murdered. Alice, present at the time of the crime, was covered in blood and left in a catatonic state. Though suspects were legally convicted, many onlookers suspected Alice to be the real murderer as she started to exhibit erratic behavior. She was institutionalized in a psychiatric hospital for aggressive treatments. There, she met Elias Patrick, who diagnosed her condition as possession by an evil spirit. Elias took her under his care, both of them hoping to rid her torment. In their ending, the spirit leaves Alice's body and returns to its creator, Johann.
Alice has good neutral and defensive options but struggles offensively due to her lack of solid mix-up options. If you're looking for a character to poke the opponent into an opportunity and then back off for the next chance, Alice is your character.
Pros | Cons |
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