(Created page with "= Moves = ==== Normal Attacks ==== <table border="0"> <tr> <td colspan="10" valign="middle" align="center" ><a name="attack1"><font>Normal Moves</font></a></td>...") |
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</table> | </table> | ||
</br> | |||
==Standing Normals== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Crouching Normals== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Jumping Normals== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Command Normals== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Pursuit== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup=6 | |||
|active=? | |||
|recovery=? | |||
|hit=-2 [+3] | |||
|block=-3 [+2] | |||
|guage=3/9/15 | |||
|damage=? | |||
|attack=Mid | |||
|cancel=No | |||
|properties=2 Hit | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Throws== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Specials== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==EX Moves== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Dark Force== | |||
Coming Soon | |||
{{Navbox-VSav}} | {{Navbox-VSav}} | ||
[[Category:Darkstalkers games]] | [[Category:Darkstalkers games]] | ||
[[Category: Vampire Savior (Darkstalkers 3)]] | [[Category: Vampire Savior (Darkstalkers 3)]] |
Latest revision as of 23:06, 3 May 2021
Moves
Normal Attacks
<a name="attack1">Normal Moves</a> | |||||||||
Button | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Cancelable? | Remark | |
Standing | Jab (LP) | 5 | +3 | +2 | Standing | 0/3/6 | Ground | yes | Consecutive links H: +6F G: +5F |
Strong (MP) | 6 | -1 | -2 | Standing | 3/9/15 | Ground | yes | ||
Fierce (HP) | 7 | -4 | -5 | Standing | 6/10+4/15+9 | Ground | no | ||
Short (LK) | 5 | +4 | +3 | Standing | 0/3/6 | Ground | yes | Consecutive links H: +7F G: +6F | |
Forward (MK) | 7 | -1 | -2 | Standing | 3/9/15 | Ground | yes | ||
Roundhouse (HK) | 10 | -6 | -7 | Standing | 6/10+4/15+9 | Ground | no | ||
Standing Forward | <img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > + Jab (LP) | 6 | -3 | -4 | Standing | 0/3/6 | Ground | yes | Consecutive links H: 0F G: - 1F |
<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > + Strong (MP) | 7 | -4 | -5 | Standing | 3/9/15 | Ground | no | ||
<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > + Fierce (HP) | 8 | -4 | -5 | Standing | 6/9+3+3/12+6+6 | Ground | no | ||
<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > + Short (LK) | 7 | +1 | 0 | Standing | 0/3/6 | Ground | no | Consecutive links H: +4F G: +3F | |
<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > + Forward (MK) | 9 | -6 | -7 | Standing | 3/6/9 | Ground | no | ||
<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > + Roundhouse (HK) | 15 | -2 | -15 | Standing | 6/15/24 | Ground | no | Resets opponent on hit. | |
Crouching | Jab (LP) | 5 | +6 | +5 | Crouching | 0/3/6 | Ground | yes | Consecutive links H: +9F G: +8F |
Strong (MP) | 6 | 0 | -1 | Crouching | 3/9/15 | Ground | yes | ||
Fierce (HP) | 10 | -6 | -7 | Crouching | 6/15/24 | Ground | no | ||
Short (LK) | 5 | +5 | +4 | Crouching | 0/3/6 | Crouching | yes | Consecutive links H: 8F G: +7F | |
Forward (MK) | 7 | -3 | -4 | Crouching | 3/9/15 | Crouching | yes | ||
Roundhouse (HK) | 8 | ? | -7 | Crouching | 6/15/24 | Crouching | no | ||
Jumping Moves
<a name="attack-air">Jumping Normals</a> | |||||||||
Button | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Cancelable? | Remark | |
Vertical / Diagonal | Jab (LP) | 5 | Air | 0/3/6 | Standing | yes | |||
Strong (MP) | 5 | Air | 3/9/15 | Standing | yes | ||||
Fierce (HP) | 7 | Air | 6/15/24 | Standing | no | ||||
Short (LK) | 4 | Air | 0/3/6 | Standing | yes | ||||
Forward (MK) | 5 | Air | 3/9/15 | Standing | yes | ||||
Roundhouse (HK) | 7 | Air | 6/10+4+4/15+9+9 | Standing | no | ||||
<img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" > + Button | Jab (LP) | 5 | Air | 0/3/6 | Standing | yes | |||
Strong (MP) | 5 | Air | 3/9/15 | Standing | yes | ||||
Fierce (HP) | 7 | Air | 6/15/24 | Standing | no | ||||
Short (LK) | 9 | 0/3/6 | All | no | Resets opponent on hit. | ||||
Forward (MK) | 9 | 3/9/15 | All | no | Resets opponent on hit. | ||||
Roundhouse (HK) | 9 | 6/15/24 | All | no | Resets opponent on hit. | ||||
Throws and Other Stuff
<a name="throw">Normal Throw</a> | |||||||
Madara Beat <img src="./Vampire Savior Data - L. Raptor_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - L. Raptor_files/6(1).gif" border="0" > + Strong (MP) or Fierce (HP) |
Startup | Hit Adv | Throw Adv | After Pos | Gauge Growth | Throw Direction | Remark |
1 | +2 | +2 | Standing | 0 | Left or Right | Resets opponent on hit. | |
Deadly Catapault <img src="./Vampire Savior Data - L. Raptor_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - L. Raptor_files/6(1).gif" border="0" > + Forward (MK) or Roundhouse(HK) |
Startup | Hit Adv | Throw Adv | After Pos | Gauge Growth | Throw Direction | Remark |
1 | Knockdown | +11 | Standing | 0 | Left or Right | ||
<a name="throw-air">Air Throw</a> | |||||||
Air Catastrophe (Air Only) <img src="./Vampire Savior Data - L. Raptor_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - L. Raptor_files/6(1).gif" border="0" > + Strong (MP) or Fierce (HP) |
Startup | Hit Adv | Throw Adv | After Pos | Gauge Growth | Throw Direction | Remark |
1 | Knockdown | Air | 0 | Left or Right | |||
<a name="pursuit">Pursuit</a> | |||||
Pursuit (Knockdown Only) |
Strength | Startup | After Pos | Gauge Growth (Whiff/Hit) | Remark |
Normal | 39 | Ground | 6/6x3 | ||
ES | 39 | Ground | 0/0 | ||
<a name="other">Special Skills</a> | ||
Crouched Walking<img src="./Vampire Savior Data - L. Raptor_files/1.gif" border="0" > or <img src="./Vampire Savior Data - L. Raptor_files/3.gif" border="0" > |
After Pos | Remark |
Air Dash(Air Only)<img src="./Vampire Savior Data - L. Raptor_files/4.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/4.gif" border="0" > or <img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > |
After Pos | Remark |
Air | ||
Special Moves
<a name="sp-move">Special Moves</a> | ||||||||
Death Hurricane(Air) |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 7 | Knockdown | -11 | Standing | 18/21/24 | All | Landing time: 8FAir version startup: 6F |
|
middle | 7 | Knockdown | -24 | Standing | 18/21/24 | All | ||
high | 7 | Knockdown | -40 | Standing | 18/21/24 | All | ||
ES | 7 | Knockdown | Standing | 0/0/0 | All | |||
Skull Sting(Air) |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 31 | Standing | 12/12+1xn/12+3xn | Standing | Knocks down on air hit.Landing time: 9F |
|||
middle | 33 | Standing | 12/12+1xn/12+3xn | Standing | ||||
high | 35 | Standing | 12/12+1xn/12+3xn | Standing | ||||
ES | 29 | Standing | 0/0/0 | Standing | ||||
Hell's Gate<img src="./Vampire Savior Data - L. Raptor_files/4.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/1.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/3.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/6a.gif" border="0" > + K |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth | Guard Direction | Remark |
low | - | - | Crouching | 12 | - | Invincible frames: 57F Ending: 6F |
||
middle | - | - | Crouching | 12 | - | |||
high | - | - | Crouching | 12 | - | |||
ES | - | - | - | - | - | - | ||
Death Phrase(GC only)<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/3.gif" border="0" > + K |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 9 | Knockdown | -34 | Standing | 0/4/9 | Ground | Invincible frames: 13F | |
middle | 9 | Knockdown | -34 | Standing | 0/4/9 | Ground | ||
high | 9 | Knockdown | -34 | Standing | 0/4/9 | Ground | ||
ES | 9 | Knockdown | -34 | Standing | 0/0/0 | Ground | ||
Skull Punish<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" ><img src="./Vampire Savior Data - L. Raptor_files/3.gif" border="0" ><img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" ><img src="./Vampire Savior Data - L. Raptor_files/1.gif" border="0" ><img src="./Vampire Savior Data - L. Raptor_files/4.gif" border="0" > + P |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Hit) | Guard Direction | Remark |
low | - | - | - | Standing | - | - | ||
middle | 2 | Knockdown | - | Standing | 12/12 | Throw | ||
high | 2 | Knockdown | - | Standing | 12/12 | Throw | ||
ES | 2 | Knockdown | - | Standing | 0/0 | Throw | ||
EX Moves
<a name="ex">EX Super Moves</a> | |||||||
Hell Dunk<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/3.gif" border="0" > + PP |
Gauge | Startup | Hit Adv | Grd. Adv | After Pos | Guard Direction | Remark |
1 | 52 | Knockdown | - | Crouching | Throw | ||
Death Voltage <img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/3.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/1.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/4.gif" border="0" > + KK (Air) |
Gauge | Startup | Hit Adv | Grd. Adv | After Pos | Guard Direction | Remark |
1 | 7 | Knockdown | -41 | Standing | All | Landing time: 8F | |
Evil Scream<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/4.gif" border="0" > + PP |
Gauge | Startup | Hit Adv | Grd. Adv | After Pos | Guard Direction | Remark |
1 | 16 | Knockdown | -14 | Standing | Ground | ||
Dark Force
<a name="df">Dark Force</a> | |||||
Ultimate UndeadSame Strenght P+K |
Startup | Invincibility | Ending | After Pos | Contents |
62 | 70 | 32 | Standing | His normal moves change. | |
Can't crouch walk, use special moves and throw. Can guard cancel though. |
Normal Moves (Dark Force) | |||||||||
Button | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Cancelable? | Remark | |
Standing | Jab (LP) | 5 | +15 | +14 | Standing | 0/0/0 | Ground | no | |
Strong (MP) | 10 | +9 | +8 | Standing | 0/0/0 | Ground | no | ||
Fierce (HP) | 7 | Knockdown | -5 | Standing | 0/0/0 | Ground | no | ||
Short (LK) | 5 | +15 | +14 | Standing | 0/0/0 | Ground | no | ||
Forward (MK) | 10 | +9 | +8 | Standing | 0/0/0 | Ground | no | ||
Roundhouse (HK) | 7 | Knockdown | -5 | Standing | 0/0/0 | Ground | no | ||
Crouching | Jab (LP) | 5 | +15 | +14 | Crouching | 0/0/0 | Crouching | no | |
Strong (MP) | 10 | +9 | +8 | Crouching | 0/0/0 | Crouching | no | ||
Fierce (HP) | 7 | Knockdown | -5 | Crouching | 0/0/0 | Ground | no | ||
Short (LK) | 5 | +15 | +14 | Crouching | 0/0/0 | Crouching | no | ||
Forward (MK) | 10 | +9 | +8 | Crouching | 0/0/0 | Crouching | no | ||
Roundhouse (HK) | 7 | Knockdown | -5 | Crouching | 0/0/0 | Ground | no | ||
Special Moves (Dark Force) | ||||||||
Ultimate Revenge(GC only)<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/3.gif" border="0" > + K |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 5 | Knockdown | -6 | Standing | 0/0/0 | Ground | Invincible frames: 13F |
|
middle | 5 | Knockdown | -6 | Standing | 0/0/0 | Ground | ||
high | 5 | Knockdown | -6 | Standing | 0/0/0 | Ground | ||
ES | 5 | Knockdown | Standing | 0/0/0 | Ground | |||
Standing Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Crouching Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Jumping Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Command Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Pursuit
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
6 | ? | ? | -2 [+3] | -3 [+2] | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | ? | Mid | No | 2 Hit | |
|
Throws
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Specials
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
EX Moves
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Dark Force
Coming Soon