< Darkstalkers 3 | Bishamon
(Created page with " = Moves = == Normal Attacks == <table border="0"> <tr> <td colspan="11" align="center" valign="middle" ><a name="attack1"><font>Normal Moves</font></a></td>...") |
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</table> | </table> | ||
</br> | |||
==Standing Normals== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Crouching Normals== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Jumping Normals== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Command Normals== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Pursuit== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup=6 | |||
|active=? | |||
|recovery=? | |||
|hit=-2 [+3] | |||
|block=-3 [+2] | |||
|guage=3/9/15 | |||
|damage=? | |||
|attack=Mid | |||
|cancel=No | |||
|properties=2 Hit | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Throws== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Specials== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==EX Moves== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Dark Force== | |||
Coming Soon | |||
{{Navbox-VSav}} | {{Navbox-VSav}} | ||
[[Category:Darkstalkers games]] | [[Category:Darkstalkers games]] | ||
[[Category: Vampire Savior (Darkstalkers 3)]] | [[Category: Vampire Savior (Darkstalkers 3)]] |
Revision as of 23:02, 3 May 2021
Moves
Normal Attacks
<a name="attack1">Normal Moves</a> | ||||||||||
Button | Startup | Hit Adv | Grd. Adv | Damage | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Cancelable? | Remark | |
Standing |
Jab (LP) | 5 | +6 | +5 | ~8 | Standing | 0/ 3/ 6 | Ground | yes | Consecutive links H:+9F G:+8F |
Strong (MP) | 10 | +2 | +1 | ~13 | Standing | 3/ 5+2+2/ 7+4+4 | Ground | no | ||
Fierce (HP) | 8 | -7 | -8 | ~18 | Standing | 6/ 9+3+3/12+6+6 | Ground | no | ||
Short (LK) | 5 | +7 | +6 | ~8 | Standing | 0/ 3/ 6 | Ground | yes | ||
Forward (MK) | 6 | +6 | +5 | ~13 | Standing | 3/ 9/15 | Ground | yes | ||
Roundhouse (HK) | 7 | +6 | +5 | ~17 | Standing | 6/15/24 | Ground | no | ||
Standing Forward | f + Jab (LP) | 6 | -2 | -3 | ~7 | Standing | 0/ 1/ 3 | Ground | no | Consecutive links H:+1F G:0F |
Jab (LP)-2nd hit | - | +7 | +6 | ? | Standing | 0/ 1/ 3 | Ground | no | ||
f + Strong (MP) | 7 | 0 | -1 | ~13 | Standing | 3/ 6/ 9 | Ground | no | ||
Strong (MP)-2nd hit | - | +12 | +11 | ? | Standing | 3/ 6/ 9 | Ground | no | ||
f + Fierce (HP) | 8 | -3 | -4 | ~18 | Standing | 6/10/15 | Ground | no | ||
Fierce (HP)-2nd hit | - | +8 | +7 | ? | Standing | 6/10/15 | Ground | no | ||
f + Short (LK) | 5 | +4 | +3 | ~7 | Standing | 0/ 3/ 6 | Ground | no | ||
f + Forward (MK) | 6 | +3 | +2 | ~14 | Standing | 3/ 9/15 | Ground | no | ||
f + Roundhouse (HK) | 7 | -7 | -8 | ~18 | Standing | 6/15/24 | Ground | no | ||
Crouching | Jab (LP) | 5 | +8 | +7 | ~6 | Crouching | 0/ 3/ 6 | Ground | yes | Consecutive links H:+11F G:+10F |
Strong (MP) | 6 | +4 | +3 | ~13 | Crouching | 3/ 9/15 | Ground | yes | ||
Fierce (HP) | 9 | -4 | -5 | ~17 | Crouching | 6/15/24 | Ground | no | ||
Short (LK) | 5 | +8 | +7 | ~7 | Crouching | 0/ 3/ 6 | Crouching | yes | ||
Forward (MK) | 6 | +6 | +5 | ~14 | Crouching | 3/ 6+3/ 9+6 | Crouching | yes | ||
Roundhouse (HK) | 11 | ? | +5 | ~18 | Crouching | 6/15+9/24(24) | Crouching | no | ||
Jumping Attacks
<a name="attack-air"></a>Jumping Normals | ||||||||||
Button | Startup | Hit Adv | Grd. Adv | Damage | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Cancelable? | Remark | |
Vertical | Jab (LP) | 6 | ~8 | Air | 0/ 3x5/ 6x5 | Standing | yes | |||
Strong (MP) | 6 | ~14 | Air | 3/ 9+6/15+12 | Standing | yes | ||||
Fierce (HP) | 7 | ~20 | Air | 6/15+9/24+18 | Standing | no | ||||
Short (LK) | 5 | ~8 | Air | 0/ 3/ 6 | Standing | yes | ||||
Forward (MK) | 6 | ~13 | Air | 3/ 9/15 | Standing | no | ||||
Roundhouse (HK) | 8 | ~18 | Air | 6/15/24 | Standing | no | ||||
Diagonal | Jab (LP) | 7 | ~8 | Air | 0/ 3/ 6 | Standing | yes | |||
Strong (MP) | 6 | ~14 | Air | 3/ 9+6/15+12 | Standing | yes | ||||
Fierce (HP) | 11 | ~20 | Air | 6/15/24 | Standing | no | ||||
Short (LK) | 5 | ~8 | Air | 0/ 3/ 6 | Standing | yes | ||||
Forward (MK) | 6 | ~13 | Air | 3/ 9/15 | Standing | no | ||||
Roundhouse (HK) | 8 | ~18 | Air | 6/15/24 | Standing | no | ||||
Throws and Other Stuff
<a name="throw"></a>Normal Throw | ||||||||
Kesa Nage <img src="./Vampire Savior Data - Bishamon_files/4.gif" border="0" > or f + Strong (MP) or Fierce (HP) |
Startup | Hit Adv | Throw Adv | Damage | After Pos | Gauge Growth | Throw Direction | Remark |
1 | Knockdown | +18 | ~22 | Standing | 9 | Left or Right | ||
<a name="throw-air"></a>Air Throw | ||||||||
Mitamanuki (Air Only) <img src="./Vampire Savior Data - Bishamon_files/4.gif" border="0" > or f + Strong (MP) or Fierce (HP) |
Startup | Hit Adv | Throw Adv | Damage | After Pos | Gauge Growth | Throw Direction | Remark |
1 | Knockdown | ~20 | Air | 9 | Left or Right | |||
<a name="pursuit"></a>Pursuit | ||||||
Pursuit (Knockdown Only) |
Strenght | Startup | Damage | After Pos | Gauge Growth (Whiff/Hit) |
Remark |
Normal | 31 | ~3 | Standing | 6/30 | ||
ES | 31 | ~10 | Standing | 0/ 0 | ||
Special Moves
<a name="sp-move"></a>Special Moves | |||||||||
Karame Dama<img src="./Vampire Savior Data - Bishamon_files/4.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/1.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/2.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/3.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/6a.gif" border="0" > + P |
Strenght | Startup | Hit Adv | Grd. Adv | Damage | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 12 | Variable | -9 | ~11 | Standing | 12/15/18 | All | Knocks down on air hit. |
|
middle | 12 | Variable | -4 | ~11 | Standing | 12/15/18 | All | ||
high | 12 | Variable | 0 | ~11 | Standing | 12/15/18 | All | ||
ES | 12 | Variable | 0 | ~13 | Standing | 0/ 0/ 0 | All | ||
Air Karame Dama(Air Only)<img src="./Vampire Savior Data - Bishamon_files/4.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/1.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/2.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/3.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/6a.gif" border="0" > + P |
Strenght | Startup | Hit Adv | Grd. Adv | Damage | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 28 | Variable | ~11 | Standing | 12/15/18 | All | Knocks down on air hit. |
||
middle | 28 | Variable | ~11 | Standing | 12/15/18 | All | |||
high | 28 | Variable | ~11 | Standing | 12/15/18 | All | |||
ES | 28 | Variable | ~13 | Standing | 0/ 0/ 0 | All | |||
Tama Yose(During Stun)<img src="./Vampire Savior Data - Bishamon_files/4.gif" border="0" > + P |
Strenght | Startup | Hit Adv | Grd. Adv | Damage | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | Knockdown | - | - | Standing | 0/ 0/ 0 | - | Can be followed by Kienzan. |
||
middle | Knockdown | - | - | Standing | 0/ 0/ 0 | - | |||
high | Knockdown | - | - | Standing | 0/ 0/ 0 | - | |||
ES | - | - | - | - | Standing | - | - | ||
Tsuji Hayate(During Stun)<img src="./Vampire Savior Data - Bishamon_files/2.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/3.gif" border="0" > f + P |
Strenght | Startup | Hit Adv | Grd. Adv | Damage | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 7 | Knockdown | ~17 | Standing | 12/14+2/16+4 | All | Prevents rolling. | ||
middle | 7 | Knockdown | ~17 | Standing | 12/14+2/16+4 | All | |||
high | 7 | Knockdown | ~17 | Standing | 12/14+2/16+4 | All | |||
ES | 1 | Knockdown | ~31 | Standing | 0/ 0/ 0 | All | |||
Kienzan(GC/Reversal Only)f <img src="./Vampire Savior Data - Bishamon_files/2.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/3.gif" border="0" > + P |
Strenght | Startup | Hit Adv | Grd. Adv | Damage | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 6 | Knockdown | -21 | ~21 | Standing | 22/26/31 | All | MP version does more damage than HP. Landing time:8F |
|
middle | 6 | Knockdown | -28 | ~24 | Standing | 22/26/31 | All | ||
high | 6 | Knockdown | -33 | ~23 | Standing | 22/26/31 | All | ||
ES | 4 | Knockdown | -29 | ~38 | Standing | 0/ 0/ 0 | All | ||
Iai Giri (High)(Increases with time) |
Strenght | Startup | Hit Adv | Grd. Adv | Damage | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
level 1 | 12 | +8 | +7 | ~20 | Standing | 18/19/21 | Ground | Knocks down on air hit. | |
level 2 | 12 | +10 | +9 | ~26 | Standing | 18/19+1/21+3 | Ground | ||
level 3 | 12 | +12 | +11 | ~34 | Standing | 18/19+1+1/21+3+3 | Ground | ||
ES | 12 | +12 | +11 | ? | Standing | 0/ 0/ 0 | Ground | ||
Iai Giri (Low) (Increases with time) |
Strenght | Startup | Hit Adv | Grd. Adv | Damage | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
level 1 | 10 | +10 | +9 | ~18 | Crouching | 18/19/21 | Ground | Knocks down on air hit. | |
level 2 | 10 | +12 | +11 | ~24 | Crouching | 18/19+1/21+3 | Ground | ||
level 3 | 10 | +14 | +13 | ~30 | Crouching | 18/19+1+1/21+3+3 | Ground | ||
ES | 10 | +14 | +13 | ? | Crouching | 0/ 0/ 0 | Ground | ||
Kirisute Gomen360 Motion + P |
Strenght | Startup | Hit Adv | Grd. Adv | Damage | After Pos | Gauge Growth (Whiff/Hit) |
Guard Direction | Remark |
low | 8 | Knockdown | - | - | Standing | 12/14+2 | Throw | Comes out as middle strenght when not pushed simultaneously.Invincible frames:13F |
|
middle | 8 | Knockdown | - | ~24 | Standing | 12/14+2+2 | Throw | ||
high | 8 | Knockdown | - | ~26 | Standing | 12/14+2x3 | Throw | ||
ES | 8 | Knockdown | - | ~34 | Standing | 0/ 0 | Throw | ||
EX Moves
<a name="ex"></a>EX Super Moves | ||||||||
Oni Kubi Hinerif <img src="./Vampire Savior Data - Bishamon_files/3.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/2.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/1.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/4.gif" border="0" > + PP |
Gauge | Startup | Hit Adv | Grd. Adv | Damage | After Pos | Guard Direction | Remark |
1 | 17 | Knockdown | - | Variable | Standing | - | ||
Enma Seki<img src="./Vampire Savior Data - Bishamon_files/4.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/1.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/2.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/3.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/6a.gif" border="0" > + KK |
Gauge | Startup | Hit Adv | Grd. Adv | Damage | After Pos | Guard Direction | Remark |
1 | 18 | Knockdown | -5 | ~36 | Standing | Crouching | ||
Togakubi Sarashi(Knockdown Only)<img src="./Vampire Savior Data - Bishamon_files/2.gif" border="0" > <img src="./Vampire Savior Data - Bishamon_files/2.gif" border="0" > + PP |
Gauge | Startup | Hit Adv | Grd. Adv | Damage | After Pos | Guard Direction | Remark |
1 | 34 | Pursuit | - | ~30 | Standing | - | ||
Dark Force
<a name="df"></a>Dark Force | |||||
Kogane KatabiraSame Strenght P+K |
Startup | Invincibility | Ending | After Pos | Remark |
41 | 43 | 41 | Standing | Gives super armor. | |
No white damage taken while on this mode. |
Standing Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Crouching Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Jumping Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Command Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Pursuit
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
6 | ? | ? | -2 [+3] | -3 [+2] | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | ? | Mid | No | 2 Hit | |
|
Throws
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Specials
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
EX Moves
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Dark Force
Coming Soon