Marvel vs Capcom/Chun Li: Difference between revisions

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m (→‎Hyper Combos: Format update.)
m (→‎Special Moves: Format updated.)
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==Special Moves==
==Special Moves==
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=Mash {{Icon-Capcom|k}}
|caption=
|name=Hyakuretsu Kyaku
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground/air
|description=Chun-Li swings her leg rapidly.
}}
}}


Hyakuretsu Kyaku: Press K rapidly
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=HCF + P
|caption=
|name=Kikoken
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=Chun-Li throws a fireball from her palms.
}}
}}


Chun-Li swings her leg rapidly.
===== <span class="invisible-header"></span> =====
{{MoveData
| name    = Sen'en Shuu
| input    = HCB + K
| subtitle =
| image    =
| caption  =
| linkname = HCB
| data  =
  {{AttackData-Marvel vs Capcom
  | version    = HCB + LK
  | subtitle    = LK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground
  | description = Chun-Li does a flip kick which serves as an overhead and can advance her rushing or verticality on the move.
}}
  {{AttackData-Marvel vs Capcom
  | header      = no
  | version    = HCB + MK
  | subtitle    = MK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground
  | description =
}}
  {{AttackData-Marvel vs Capcom
  | header      = no
  | version    = HCB + HK
  | subtitle    = HK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground
  | description =
}}
}}


Kikoken: HCF + P
===== <span class="invisible-header"></span> =====
 
{{MoveData
Chun-Li throws a fireball from her palms.
| name    = Tensho Kyaku
 
| input    = DP + K
Hazan Shu: HCB + K
| subtitle =
 
| image    =
Chun-Li does a flip kick which serves as an overhead
| caption  =
and can advance her rushing or verticality on the move.
| linkname = DP
 
| data  =
Tensho Kyaku: Charge D, U + K
  {{AttackData-Marvel vs Capcom
 
  | version    = DP + LK
Chun-Li rises up as he does vertical spin kick in the air.
  | subtitle    = LK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground/air
  | description = Chun-Li rises up as he does vertical spin kick in the air.
}}
  {{AttackData-Marvel vs Capcom
  | header      = no
  | version    = DP + MK
  | subtitle    = MK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground/air
  | description =
}}
  {{AttackData-Marvel vs Capcom
  | header      = no
  | version    = DP + HK
  | subtitle    = HK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground/air
  | description =
}}
}}


==Hyper Combos==
==Hyper Combos==

Revision as of 23:37, 14 January 2021

Mvc1chunli.gif

Introducion

Pros Cons
  • Fast normals and Magic Series combos
  • Can hit OTG with her Jump ins, Lightning Kicks and Hyper Moves
  • Lots of aerial rave options
  • Kikoushou is a great zoning Hyper Combo
  • New Level 3 Hyper Combo
  • Small hitbox
  • Triple jump
  • Low Stamina
  • Rushdown Hyper Combo is very unsafe
  • Her Kikoken is just plain bad
  • Hard to learn and master, requires execution

Move List

Ground Normals

s.LP

s.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.MP

s.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.HP

s.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.LK

s.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.MK

s.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.HK

s.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground, Launcher

c.LP

c.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.MP

c.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.HP

c.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.LK

c.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.MK

c.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.HK

c.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Air Normals

j.LP

j.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.MP

j.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.HP

j.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.LK

j.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.MK

j.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.HK

j.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Command Normals

Wall Jump
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Air

Air Dash
While in air, 66 OR 3p.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Air

Yousou Kyaku
j2MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Air

Kaku Kyaku Raku
3HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Chun-Li leaps up to the air and lands behind the opponent.

Reishiki Kikoken
6HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Chun-Li unleashes a stalling projectiles which resembles a mini-version of her Kikou-Shou.

Throws

Normal Throw

Normal Throw
4/6 + MP/HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Special Moves

Hyakuretsu Kyaku
Mash K.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground/air

Chun-Li swings her leg rapidly.

Kikoken
HCF + P
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Chun-Li throws a fireball from her palms.

Sen'en Shuu
HCB + K
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
HCB + LK
LK Version
- - - - - - - - - Ground

Chun-Li does a flip kick which serves as an overhead and can advance her rushing or verticality on the move.

HCB + MK
MK Version
- - - - - - - - - Ground
HCB + HK
HK Version
- - - - - - - - - Ground
Tensho Kyaku
DP + K
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
DP + LK
LK Version
- - - - - - - - - Ground/air

Chun-Li rises up as he does vertical spin kick in the air.

DP + MK
MK Version
- - - - - - - - - Ground/air
DP + HK
HK Version
- - - - - - - - - Ground/air

Hyper Combos

Kikou-Shou
QCF + PP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground super

Chun-Li unleashes a large spherical projectile that surrounds her. Mash any buttons for more hits.

Senretsu-Kyaku
QCF + KK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground super

Chun-Li moves forward fast as she does a series of Hyakuretsu Kyaku's and finishes off with a flying kick. Mash any buttons for more hits.

Hazan Tenshoukyaku
DP + KK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground super

Chun-Li does an extended version of her Tensho Kyaku.

Seichisei Senkuu-Kyaku
While in air, QCF + KK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Air super

Introduced in MvC, Chun-Li does an air-dash and when it connects, does a strong aerial MK which freezes the screen as random chinese symbols come up which lands the opponent to the other side of the screen.

Strategy

Basic Tips

Launchers: HK

Magic Series: Hunter Series across all moves

AC Finisher: HP, HK, Lightning Legs

Advanced

Team Setups

Combos

Combo Damage Notes
Easy Combos - -
c.MK, c.HK, Lightning Legs (OTG)
c.MK, c.HK, Senretsu Kyaku
j.LP, j.MP, s.LK, s.HK, sj.LP, sj.LK, Shichi Sei Sen Kuu Kyaku
j.LP, j.MP, c.LK, c.MK, c.HP, Senretsu Kyaku, Lightning Legs
j.LP, j.LK, j.MP, dash, s.LK, s.HK, Hazan Tenshou Kyaku, c.LK (OTG), s.HK, sj.LP, sj.LK, sj.MP, Stomp Kick, Stomp Kick, Lightning Legs
j.LP, j.LK, j.MK, dash, s.LP, s.LK, s.HK, sj.LP, sj.LK, sj.MP, Stomp Kick, sj.LP, sj.LK, Shichi Sei Sen Kuu Kyaku
Launcher, sj.LP, sj.LK, sj.MP, sj.MK, sj.HK, sj.LK (OTG), s.LK, s.MK, s.HK

Game Navigation

General
Controls
Notation
HUD
Assists
System
FAQ
Capcom Characters
Captain Commando
Chun Li
Jin
Lilith
Mega Man
Morrigan
Roll
Ryu
Shadow Lady
Strider
Zangief
Marvel Characters
Captain America
Gambit
Gold War Machine
Hulk
Hyper Venom
Orange Hulk
Spider Man
Venom
War Machine
Wolverine