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{{USFIVFrameDataGlanceRow|Senpukyaku|Overhead|f + mk||Overhead|70|100|40|H|-|20|4|13|36|16|19|-1|2|||||||Reset|Reset|-|-|Lower body: 6~23F|-|-|7~23F|-|}} | {{USFIVFrameDataGlanceRow|Senpukyaku|Overhead|f + mk||Overhead|70|100|40|H|-|20|4|13|36|16|19|-1|2|||||||Reset|Reset|-|-|Lower body: 6~23F|-|-|7~23F|-|}} | ||
{{USFIVFrameDataGlanceRow|Dakai|Step Palm|f + hp||[[File:Right.gif]]+[[File:Fierce.gif]]|110|200|60|HL|-|14|6|20|39|18|-|-8|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1|}} | {{USFIVFrameDataGlanceRow|Dakai|Step Palm|f + hp||[[File:Right.gif]]+[[File:Fierce.gif]]|110|200|60|HL|-|14|6|20|39|18|-|-8|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 2|Target Combo 2|d + mp --- d + hp||(TC2) [[File:Down.gif]]+[[File:Strong.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]]|30*40|50*100|30*30|HL|su|5|2(4)4|18|32|18|22|-4|0|Super cancelable on whiff||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 2|Target Combo 2|d + {{mp}} {{---}} {{d}} + hp||(TC2) [[File:Down.gif]]+[[File:Strong.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]]|30*40|50*100|30*30|HL|su|5|2(4)4|18|32|18|22|-4|0|Super cancelable on whiff||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 3|Target Combo 3|d + hk --- hk||(TC3) [[File:Down.gif]]+[[File:Roundhouse.gif]] > [[File:Roundhouse.gif]]|55|100|40|HL|su|7|4|24|34|19|-|-9|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Target Combo 3|Target Combo 3|d + {{hk}} {{---}} hk||(TC3) [[File:Down.gif]]+[[File:Roundhouse.gif]] > [[File:Roundhouse.gif]]|55|100|40|HL|su|7|4|24|34|19|-|-9|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 4|Target Combo 4|mp --- hp||(TC4) [[File:Strong.gif]] > [[File:Fierce.gif]]|35|50|30|HL|-|9|3|20|31|17|24|-6|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 4|Target Combo 4|mp {{---}} hp||(TC4) [[File:Strong.gif]] > [[File:Fierce.gif]]|35|50|30|HL|-|9|3|20|31|17|24|-6|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 4|Target Combo 4|mp --- hp --- b + hp||(TC4) [[File:Strong.gif]] > [[File:Fierce.gif]] > [[File:Left.gif]]+[[File:Fierce.gif]]|60|62|30|HL|su|13|5|24|41|21|-|-8|-||X|X||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 4|Target Combo 4|mp {{---}} {{hp}} {{---}} {{b}} + hp||(TC4) [[File:Strong.gif]] > [[File:Fierce.gif]] > [[File:Left.gif]]+[[File:Fierce.gif]]|60|62|30|HL|su|13|5|24|41|21|-|-8|-||X|X||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 5|Target Combo 5|lp --- lk||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]]|20|50|20|HL|-|4|2|8|13|11|14|1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 5|Target Combo 5|lp {{---}} lk||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]]|20|50|20|HL|-|4|2|8|13|11|14|1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 5|Target Combo 5|lp --- lk --- mp||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]] > [[File:Strong.gif]]|40|80|40|HL|sp/su|5|5|14|23|17|18|-2|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 5|Target Combo 5|lp {{---}} {{lk}} {{---}} mp||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]] > [[File:Strong.gif]]|40|80|40|HL|sp/su|5|5|14|23|17|18|-2|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Jump LP|Jump Jab|(in air) lp||Jump [[File:Jab.gif]]|35|50|20|H|-|3|13|-|15|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|-|}} | {{USFIVFrameDataGlanceRow|Jump LP|Jump Jab|(in air) lp||Jump [[File:Jab.gif]]|35|50|20|H|-|3|13|-|15|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|80|100|40|H|-|4|8|-|11|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|-|}} | {{USFIVFrameDataGlanceRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|80|100|40|H|-|4|8|-|11|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|80|100|40|H|-|4|6|-|9|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|-|}} | {{USFIVFrameDataGlanceRow|Angled Jump MP|Angled Jump Strong|ub / {{uf}} + mp||Angled Jump [[File:Strong.gif]]|80|100|40|H|-|4|6|-|9|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|110|200|60|H|-|5|5|-|9|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|-|}} | {{USFIVFrameDataGlanceRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|110|200|60|H|-|5|5|-|9|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|110|200|60|H|-|6|4|-|9|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~5F|-|-|-|}} | {{USFIVFrameDataGlanceRow|Angled Jump HP|Angled Jump Fierce|ub / {{uf}} + hp||Angled Jump [[File:Fierce.gif]]|110|200|60|H|-|6|4|-|9|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~5F|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Jump LK|Jump Short|(in air) lk||Jump [[File:Short.gif]]|40|50|20|H|-|4|10|-|13|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|-|}} | {{USFIVFrameDataGlanceRow|Jump LK|Jump Short|(in air) lk||Jump [[File:Short.gif]]|40|50|20|H|-|4|10|-|13|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump MK|Jump Forward|u + mk||Jump [[File:Forward.gif]]|70|100|40|H|-|7|8|-|10|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~6F|-|-|-|}} | {{USFIVFrameDataGlanceRow|Neutral Jump MK|Jump Forward|u + mk||Jump [[File:Forward.gif]]|70|100|40|H|-|7|8|-|10|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~6F|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump MK|Jump Forward|ub / uf + mk||Jump [[File:Forward.gif]]|70|100|40|H|-|7|4|-|14|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~6F|-|-|-|}} | {{USFIVFrameDataGlanceRow|Angled Jump MK|Jump Forward|ub / {{uf}} + mk||Jump [[File:Forward.gif]]|70|100|40|H|-|7|4|-|14|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~6F|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Jump HK|Jump Roundhouse|(in air) hk||Jump [[File:Roundhouse.gif]]|100|200|60|H|-|5|4|-|8|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|-|}} | {{USFIVFrameDataGlanceRow|Jump HK|Jump Roundhouse|(in air) hk||Jump [[File:Roundhouse.gif]]|100|200|60|H|-|5|4|-|8|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Raigekishu|Dive Kick|(in air) df + k||Dive Kick [[File:Short.gif]]|60|100|20|HL|-|7|until ground|After landing 6|-|-|-|-|-|||||||Reset|Reset|-|-|-|-|-|-|JP: 1|}} | {{USFIVFrameDataGlanceRow|Raigekishu|Dive Kick|(in air) {{df}} + k||Dive Kick [[File:Short.gif]]|60|100|20|HL|-|7|until ground|After landing 6|-|-|-|-|-|||||||Reset|Reset|-|-|-|-|-|-|JP: 1|}} | ||
{{USFIVFrameDataGlanceRow|||||Dive Kick [[File:Forward.gif]]|60|100|20|HL|-|8|until ground|After landing 6|-|-|-|-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|||||Dive Kick [[File:Forward.gif]]|60|100|20|HL|-|8|until ground|After landing 6|-|-|-|-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Dive Kick [[File:Roundhouse.gif]]|60|100|20|HL|-|7|until ground|After landing 6|-|-|-|-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|||||Dive Kick [[File:Roundhouse.gif]]|60|100|20|HL|-|7|until ground|After landing 6|-|-|-|-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 1|Target Combo 1|(in air) lp --- f + hp||(TC5) Air [[File:Jab.gif]] > [[File:Right.gif]]+[[File:Fierce.gif]]|90|150|60|H|-|3|5|-|7|||-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 1|Target Combo 1|(in air) {{lp}} {{---}} {{f}} + hp||(TC5) Air [[File:Jab.gif]] > [[File:Right.gif]]+[[File:Fierce.gif]]|90|150|60|H|-|3|5|-|7|||-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|16|16|-21|-21|Range: 1.802|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|16|16|-21|-21|Range: 1.802|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|65|22|-|-15|-|Range: 1.802||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|65|22|-|-15|-|Range: 1.802||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|34|100|-|-|-|-|Range: 1.802, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~64F|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|34|100|-|-|-|-|Range: 1.802, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~64F|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Red Focus Attack (Level 1)|Level 1 Red Focus|lp + mp + mk||Level 1 Red Focus|90|100|20|HL|-|10+11|2|34|57|16|16|-21|-21|Range: 1.802, Builds 10 meter on block, Opponent gains 10 meter on hit, 5 on block|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F (99 hits)|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Red Focus Attack (Level 1)|Level 1 Red Focus|lp + {{mp}} + mk||Level 1 Red Focus|90|100|20|HL|-|10+11|2|34|57|16|16|-21|-21|Range: 1.802, Builds 10 meter on block, Opponent gains 10 meter on hit, 5 on block|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F (99 hits)|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Red Focus Attack (Level 2)|Level 2 Red Focus|lp + mp + mk||Level 2 Red Focus|120|150|40|HL|-|18+11|2|34|65|22|-|-15|-|Range: 1.802, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F (99 hits)|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Red Focus Attack (Level 2)|Level 2 Red Focus|lp + {{mp}} + mk||Level 2 Red Focus|120|150|40|HL|-|18+11|2|34|65|22|-|-15|-|Range: 1.802, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F (99 hits)|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Red Focus Attack (Level 3)|Level 3 Red Focus|lp + mp + mk||Level 3 Red Focus|210|200|60|-|-|65|2|34|100|-|-|-|-|Range: 1.802, Opponent gains 30 meter on hit, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~65F (99 hits)|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Red Focus Attack (Level 3)|Level 3 Red Focus|lp + {{mp}} + mk||Level 3 Red Focus|210|200|60|-|-|65|2|34|100|-|-|-|-|Range: 1.802, Opponent gains 30 meter on hit, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~65F (99 hits)|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Red Focus Attack (Level 1)|Level 1 EX Red Focus|lp + mp + mk||Level 1 EX Red Focus|90|100|20|HL|-|10+11|2|34|57|22|-|-15|-|Range: 1.802, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|EX Red Focus Attack (Level 1)|Level 1 EX Red Focus|lp + {{mp}} + mk||Level 1 EX Red Focus|90|100|20|HL|-|10+11|2|34|57|22|-|-15|-|Range: 1.802, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Palm Strikes|Forward Throw|f or n + lp + lk||Forward Throw|110|150|40|0.882|-|3|2|20|24|-|-|-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Palm Strikes|Forward Throw|f or {{n}} + {{lp}} + lk||Forward Throw|110|150|40|0.882|-|3|2|20|24|-|-|-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Monkey Flip|Back Throw|b + lp + lk||Back Throw|130|110|40|0.882|-|3|2|20|24|-|-|-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Monkey Flip|Back Throw|b + {{lp}} + lk||Back Throw|130|110|40|0.882|-|3|2|20|24|-|-|-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Zesshou Hohou|Lunge Punch|qcf + p ex armorbreak||Lunge Punch [[File:Jab.gif]]|90|150|30/30|HL|su|9|7|10 + After landing 12|37|20|-|-9|-|Only EX Focus cancelable not Super|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 9~19F|-|-|9F~|JP: 1|}} | {{USFIVFrameDataGlanceRow|Zesshou Hohou|Lunge Punch|qcf + {{p}} {{ex}} armorbreak||Lunge Punch [[File:Jab.gif]]|90|150|30/30|HL|su|9|7|10 + After landing 12|37|20|-|-9|-|Only EX Focus cancelable not Super|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 9~19F|-|-|9F~|JP: 1|}} | ||
{{USFIVFrameDataGlanceRow|||||Lunge Punch [[File:Strong.gif]]|110|150|30/30|HL|su|14|9|6 + After landing 11|39|19|-|-7|-|Only EX Focus cancelable not Super|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 14~22F|-|-|14F~|JP: 1|}} | {{USFIVFrameDataGlanceRow|||||Lunge Punch [[File:Strong.gif]]|110|150|30/30|HL|su|14|9|6 + After landing 11|39|19|-|-7|-|Only EX Focus cancelable not Super|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 14~22F|-|-|14F~|JP: 1|}} | ||
{{USFIVFrameDataGlanceRow|||||Lunge Punch [[File:Fierce.gif]]|130|150|30/30|HL|su|17|11|8 + After landing 6|41|16|-|-9|-|Only EX Focus cancelable not Super|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 17~30F|-|-|17F~|JP: 1|}} | {{USFIVFrameDataGlanceRow|||||Lunge Punch [[File:Fierce.gif]]|130|150|30/30|HL|su|17|11|8 + After landing 6|41|16|-|-9|-|Only EX Focus cancelable not Super|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 17~30F|-|-|17F~|JP: 1|}} | ||
Line 95: | Line 95: | ||
{{USFIVFrameDataGlanceRow|EX Tetsuzanko|EX Shoulder Check|||Shoulder Check [[File:EX.gif]]|90*40|150*100|-250/0|HL|su*-|13|1(1)4|20|38|20||-6|-|Opponent gains 15x2 meter on hit||||[2nd Hit]: Soft Knockdown|[2nd Hit]: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Upper body: 4~13F|-|-|JP: 2*2 JS: 1*99|}} | {{USFIVFrameDataGlanceRow|EX Tetsuzanko|EX Shoulder Check|||Shoulder Check [[File:EX.gif]]|90*40|150*100|-250/0|HL|su*-|13|1(1)4|20|38|20||-6|-|Opponent gains 15x2 meter on hit||||[2nd Hit]: Soft Knockdown|[2nd Hit]: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Upper body: 4~13F|-|-|JP: 2*2 JS: 1*99|}} | ||
{{USFIVFrameDataGlanceRow|Kobokushi (Fake)|Palm Strike (fake)|qcb + lp||Palm Strike (fake)|-|-|-|-|-|-|-|Total 25|25|-|-|-|-|||||-|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Kobokushi (Fake)|Palm Strike (fake)|qcb + lp||Palm Strike (fake)|-|-|-|-|-|-|-|Total 25|25|-|-|-|-|||||-|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Kobokushi|Palm Strike|qcb + mp or hp ex armorbreak||Palm Strike|140|250|20/60|HL|su|23|10|13|45|24|-|1|-||X|X||Free Juggle|Free Juggle|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Kobokushi|Palm Strike|qcb + {{mp}} or {{hp}} {{ex}} armorbreak||Palm Strike|140|250|20/60|HL|su|23|10|13|45|24|-|1|-||X|X||Free Juggle|Free Juggle|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Kobokushi|EX Palm Strike|||Palm Strike [[File:EX.gif]]|160|300|-250/0|HL|su|23|13|21|56|21|-|-13|-|Opponent gains 30 meter on hit|X|X||Wall Bounce, Free Juggle|Wall Bounce, Free Juggle|Wall Bounce, Free Juggle|Wall Bounce, Free Juggle|-|-|Lower body: 1~20F|-|-|-|JP: 1|}} | {{USFIVFrameDataGlanceRow|EX Kobokushi|EX Palm Strike|||Palm Strike [[File:EX.gif]]|160|300|-250/0|HL|su|23|13|21|56|21|-|-13|-|Opponent gains 30 meter on hit|X|X||Wall Bounce, Free Juggle|Wall Bounce, Free Juggle|Wall Bounce, Free Juggle|Wall Bounce, Free Juggle|-|-|Lower body: 1~20F|-|-|-|JP: 1|}} | ||
{{USFIVFrameDataGlanceRow|Nishokyaku|Up Kicks|dp + k ex||Up Kicks [[File:Short.gif]]|70*50|100*50|30/20*20|HL|-|5|2(6)4|14 + After landing 11|41|13|-|-16|-|Cannot hit crouching||||||||-|-|All: 1~5F|Legs: 8~16F|1~5F|4F~|JP: 0*1|}} | {{USFIVFrameDataGlanceRow|Nishokyaku|Up Kicks|dp + {{k}} ex||Up Kicks [[File:Short.gif]]|70*50|100*50|30/20*20|HL|-|5|2(6)4|14 + After landing 11|41|13|-|-16|-|Cannot hit crouching||||||||-|-|All: 1~5F|Legs: 8~16F|1~5F|4F~|JP: 0*1|}} | ||
{{USFIVFrameDataGlanceRow|||||Up Kicks [[File:Forward.gif]]|70*40|100*50|30/30*20|HL|-|6|2(6)4|18 + After landing 14|49|13|-|-23|-|Cannot hit crouching||||||||-|-|Lower body: 1~7F|Legs: 8~17F|1~7F|5F~|JP: 0*1|}} | {{USFIVFrameDataGlanceRow|||||Up Kicks [[File:Forward.gif]]|70*40|100*50|30/30*20|HL|-|6|2(6)4|18 + After landing 14|49|13|-|-23|-|Cannot hit crouching||||||||-|-|Lower body: 1~7F|Legs: 8~17F|1~7F|5F~|JP: 0*1|}} | ||
{{USFIVFrameDataGlanceRow|||||Up Kicks [[File:Roundhouse.gif]]|70*70|100*100|30/30*30|HL|-|8|2(6)4|24 + After landing 14|57|13|-|-29|-|||||||||-|-|All: 1~7F|Legs: 8~19F|-|7F~|JP: 0*1|}} | {{USFIVFrameDataGlanceRow|||||Up Kicks [[File:Roundhouse.gif]]|70*70|100*100|30/30*30|HL|-|8|2(6)4|24 + After landing 14|57|13|-|-29|-|||||||||-|-|All: 1~7F|Legs: 8~19F|-|7F~|JP: 0*1|}} | ||
{{USFIVFrameDataGlanceRow|EX Nishokyaku|EX Up Kicks|||Up Kicks [[File:EX.gif]]|60*40|100*100|-250/0|HL|-|4|2(6)4|18 + After landing 17|50|13|-|-26|-|Opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|All: 1~5F|Legs: 6~15F|-|3F~|JP: 1*2|}} | {{USFIVFrameDataGlanceRow|EX Nishokyaku|EX Up Kicks|||Up Kicks [[File:EX.gif]]|60*40|100*100|-250/0|HL|-|4|2(6)4|18 + After landing 17|50|13|-|-26|-|Opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|All: 1~5F|Legs: 6~15F|-|3F~|JP: 1*2|}} | ||
{{USFIVFrameDataGlanceRow|Zenpou Tenshin|Command Throw|hcb + k ex||Command Throw|1|0|20/30|1.143|-|10|2|45|56|-|-|-|7||||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Zenpou Tenshin|Command Throw|hcb + {{k}} ex||Command Throw|1|0|20/30|1.143|-|10|2|45|56|-|-|-|7||||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Zenpou Tenshin|EX Command Throw|||Command Throw [[File:EX.gif]]|1|0|-250/0|1.298|-|8|2|45|54|-|-|-|7|Opponent gains 15 meter on hit|||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|EX Zenpou Tenshin|EX Command Throw|||Command Throw [[File:EX.gif]]|1|0|-250/0|1.298|-|8|2|45|54|-|-|-|7|Opponent gains 15 meter on hit|||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Genei Jin|Super|qcf qcf + p||Super Combo|-|-|-1000/0|-|-|1+0|370|Total 8|378|-|-|-|-|Move properties change, certain moves dash/backdash/jump cancellable, lasts 370 frames||||||All Moves gain Soft Knockdown property|All Moves gain Soft Knockdown property|-|All: 1~3F|-|-|-|-|All moves gain infinite Juggle Potential during Genei-Jin|}} | {{USFIVFrameDataGlanceRow|Genei Jin|Super|qcf {{qcf}} + p||Super Combo|-|-|-1000/0|-|-|1+0|370|Total 8|378|-|-|-|-|Move properties change, certain moves dash/backdash/jump cancellable, lasts 370 frames||||||All Moves gain Soft Knockdown property|All Moves gain Soft Knockdown property|-|All: 1~3F|-|-|-|-|All moves gain infinite Juggle Potential during Genei-Jin|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Yoho|Ultra I|qcf qcf + 3p||Ultra Combo 1|105*45x2*135[375]|0|0/0|HL|-|0+9|3(14)3(20)4(34)3|39|128|21|-|-21|-|1st hit goes into animation, [] refers to animation, last 5 frames of animation recovery is special move cancellable, opponent gains 30x4 meter on hit|X|||Free Juggle|Free Juggle|Hard Knockdown|Hard Knockdown|-|All: 1~11F|-|-|-|-|JP: 1*99x4|}} | {{USFIVFrameDataGlanceRow|Yoho|Ultra I|qcf {{qcf}} + 3p||Ultra Combo 1|105*45x2*135[375]|0|0/0|HL|-|0+9|3(14)3(20)4(34)3|39|128|21|-|-21|-|1st hit goes into animation, [] refers to animation, last 5 frames of animation recovery is special move cancellable, opponent gains 30x4 meter on hit|X|||Free Juggle|Free Juggle|Hard Knockdown|Hard Knockdown|-|All: 1~11F|-|-|-|-|JP: 1*99x4|}} | ||
{{USFIVFrameDataGlanceRow|Sourai Rengeki|Ultra II|qcf qcf + 3k||Ultra Combo 2|60*45x3*255|0|0/0|HL|-|0+10|3(6)3(7)3(10)3(9)1|46|100|21|-|-26|-|5th hit goes into animation, opponent gains 15x5*10x2*5x6*30 meter on hit||||[5th Hit]: Hard Knockdown|[5th Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~12F|-|All: 13~19F|-|-|-|}} | {{USFIVFrameDataGlanceRow|Sourai Rengeki|Ultra II|qcf {{qcf}} + 3k||Ultra Combo 2|60*45x3*255|0|0/0|HL|-|0+10|3(6)3(7)3(10)3(9)1|46|100|21|-|-26|-|5th hit goes into animation, opponent gains 15x5*10x2*5x6*30 meter on hit||||[5th Hit]: Hard Knockdown|[5th Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~12F|-|All: 13~19F|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Close LP (Genei Jin)|Close Jab (Genei Jin)|Close lp||Close [[File:Jab.gif]] (Genei Jin)|20|0|0/0|HL|ch/sp/j/dash|3|2|5|9|14|14|7|7|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Close LP (Genei Jin)|Close Jab (Genei Jin)|Close lp||Close [[File:Jab.gif]] (Genei Jin)|20|0|0/0|HL|ch/sp/j/dash|3|2|5|9|14|14|7|7|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | ||
Line 129: | Line 129: | ||
{{USFIVFrameDataGlanceRow|Senpukyaku (Genei Jin)|Overhead (Genei Jin)|f + mk||Overhead (Genei Jin)|70|0|0/0|H|-|13|6|9|27|16|17|1|2|||||||Soft Knockdown|Soft Knockdown|-|-|6~17F|-|-|7~17F|JP: 94|}} | {{USFIVFrameDataGlanceRow|Senpukyaku (Genei Jin)|Overhead (Genei Jin)|f + mk||Overhead (Genei Jin)|70|0|0/0|H|-|13|6|9|27|16|17|1|2|||||||Soft Knockdown|Soft Knockdown|-|-|6~17F|-|-|7~17F|JP: 94|}} | ||
{{USFIVFrameDataGlanceRow|Dakai (Genei Jin)|Step Palm (Genei Jin)|f + hp||[[File:Right.gif]]+[[File:Fierce.gif]] (Genei Jin)|110|0|0/0|HL|-|10|3|12|24|18|-|3|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Dakai (Genei Jin)|Step Palm (Genei Jin)|f + hp||[[File:Right.gif]]+[[File:Fierce.gif]] (Genei Jin)|110|0|0/0|HL|-|10|3|12|24|18|-|3|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 2 (Genei Jin)|Target Combo 2 (Genei Jin)|d + mp --- d + hp||(TC2) [[File:Down.gif]]+[[File:Strong.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]] (Genei Jin)|30*30|0|0/0|HL|-|3|2(3)3|9|19|19|23|2|6|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Target Combo 2 (Genei Jin)|Target Combo 2 (Genei Jin)|d + {{mp}} {{---}} {{d}} + hp||(TC2) [[File:Down.gif]]+[[File:Strong.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]] (Genei Jin)|30*30|0|0/0|HL|-|3|2(3)3|9|19|19|23|2|6|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 5 (Genei Jin)|Target Combo 5 (Genei Jin)|lp --- lk||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]] (Genei Jin)|20|0|0/0|HL|-|4|2|8|13|15|15|5|5|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Target Combo 5 (Genei Jin)|Target Combo 5 (Genei Jin)|lp {{---}} lk||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]] (Genei Jin)|20|0|0/0|HL|-|4|2|8|13|15|15|5|5|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 5 (Genei Jin)|Target Combo 5 (Genei Jin)|lp --- lk --- mp||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]] > [[File:Strong.gif]] (Genei Jin)|40|0|0/0|HL|sp/su|5|5|10|19|15|21|0|6|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Target Combo 5 (Genei Jin)|Target Combo 5 (Genei Jin)|lp {{---}} {{lk}} {{---}} mp||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]] > [[File:Strong.gif]] (Genei Jin)|40|0|0/0|HL|sp/su|5|5|10|19|15|21|0|6|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Jump LP (Genei Jin)|Jump Jab (Genei Jin)|(in air) lp||Jump [[File:Jab.gif]] (Genei Jin)|30|0|0/0|H|-|3|13|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Jump LP (Genei Jin)|Jump Jab (Genei Jin)|(in air) lp||Jump [[File:Jab.gif]] (Genei Jin)|30|0|0/0|H|-|3|13|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump MP (Genei Jin)|Neutral Jump Strong (Genei Jin)|u + mp||Neutral Jump [[File:Strong.gif]] (Genei Jin)|60|0|0/0|H|-|4|8|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Neutral Jump MP (Genei Jin)|Neutral Jump Strong (Genei Jin)|u + mp||Neutral Jump [[File:Strong.gif]] (Genei Jin)|60|0|0/0|H|-|4|8|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump MP (Genei Jin)|Angled Jump Strong (Genei Jin)|ub / uf + mp||Angled Jump [[File:Strong.gif]] (Genei Jin)|60|0|0/0|H|-|4|6|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Angled Jump MP (Genei Jin)|Angled Jump Strong (Genei Jin)|ub / {{uf}} + mp||Angled Jump [[File:Strong.gif]] (Genei Jin)|60|0|0/0|H|-|4|6|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump HP (Genei Jin)|Neutral Jump Fierce (Genei Jin)|u + hp||Neutral Jump [[File:Fierce.gif]] (Genei Jin)|90|0|0/0|H|-|7|5|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Neutral Jump HP (Genei Jin)|Neutral Jump Fierce (Genei Jin)|u + hp||Neutral Jump [[File:Fierce.gif]] (Genei Jin)|90|0|0/0|H|-|7|5|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump HP (Genei Jin)|Angled Jump Fierce (Genei Jin)|ub / uf + hp||Angled Jump [[File:Fierce.gif]] (Genei Jin)|90|0|0/0|H|-|6|4|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~5F|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Angled Jump HP (Genei Jin)|Angled Jump Fierce (Genei Jin)|ub / {{uf}} + hp||Angled Jump [[File:Fierce.gif]] (Genei Jin)|90|0|0/0|H|-|6|4|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~5F|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Jump LK (Genei Jin)|Jump Short (Genei Jin)|(in air) lk||Jump [[File:Short.gif]] (Genei Jin)|40|0|0/0|H|-|4|10|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Jump LK (Genei Jin)|Jump Short (Genei Jin)|(in air) lk||Jump [[File:Short.gif]] (Genei Jin)|40|0|0/0|H|-|4|10|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Jump MK (Genei Jin)|Jump Forward (Genei Jin)|(in air) mk||Jump [[File:Forward.gif]] (Genei Jin)|70|0|0/0|H|-|7|8|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~6F|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Jump MK (Genei Jin)|Jump Forward (Genei Jin)|(in air) mk||Jump [[File:Forward.gif]] (Genei Jin)|70|0|0/0|H|-|7|8|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~6F|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Jump HK (Genei Jin)|Jump Roundhouse (Genei Jin)|(in air) hk||Jump [[File:Roundhouse.gif]] (Genei Jin)|100|0|0/0|H|-|5|4|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Jump HK (Genei Jin)|Jump Roundhouse (Genei Jin)|(in air) hk||Jump [[File:Roundhouse.gif]] (Genei Jin)|100|0|0/0|H|-|5|4|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Raigekishu (Genei Jin)|Dive Kick (Genei Jin)|(in air) df + k||Dive Kick [[File:Short.gif]] (Genei Jin)|50|0|0/0|HL|-|7|until ground|After landing 6|-|-|-|5|11|Frame advantage is max possible, height restriction: 0.9||||||Reset|Reset|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Raigekishu (Genei Jin)|Dive Kick (Genei Jin)|(in air) {{df}} + k||Dive Kick [[File:Short.gif]] (Genei Jin)|50|0|0/0|HL|-|7|until ground|After landing 6|-|-|-|5|11|Frame advantage is max possible, height restriction: 0.9||||||Reset|Reset|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|||||Dive Kick [[File:Forward.gif]] (Genei Jin)|50|0|0/0|HL|-|8|until ground|After landing 6|-|-|-|5|11|Frame advantage is max possible, height restriction: 0.9||||||Reset|Reset|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|||||Dive Kick [[File:Forward.gif]] (Genei Jin)|50|0|0/0|HL|-|8|until ground|After landing 6|-|-|-|5|11|Frame advantage is max possible, height restriction: 0.9||||||Reset|Reset|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|||||Dive Kick [[File:Roundhouse.gif]] (Genei Jin)|50|0|0/0|HL|-|7|until ground|After landing 6|-|-|-|5|11|Frame advantage is max possible, height restriction: 0.9||||||Reset|Reset|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|||||Dive Kick [[File:Roundhouse.gif]] (Genei Jin)|50|0|0/0|HL|-|7|until ground|After landing 6|-|-|-|5|11|Frame advantage is max possible, height restriction: 0.9||||||Reset|Reset|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 1 (Genei Jin)|Target Combo 1 (Genei Jin)|(in air) lp --- f + hp||(TC5) Air [[File:Jab.gif]] > [[File:Right.gif]]+[[File:Fierce.gif]] (Genei Jin)|70|0|0/0|H|-|3|5|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Target Combo 1 (Genei Jin)|Target Combo 1 (Genei Jin)|(in air) {{lp}} {{---}} {{f}} + hp||(TC5) Air [[File:Jab.gif]] > [[File:Right.gif]]+[[File:Fierce.gif]] (Genei Jin)|70|0|0/0|H|-|3|5|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Zesshou Hohou (Genei Jin)|Lunge Punch (Genei Jin)|qcf + p ex armorbreak||Lunge Punch [[File:Jab.gif]] (Genei Jin)|25*25*10|0|0/0|HL|-|7|4*3*4|5 + Afterlanding 5|27|19|23|-2|2|Opponent gains 15x3 meter on hit, only first hit causes armor break|X|||||Soft Knockdown|Soft Knockdown|-|-|Lower body: 7~17F|-|-|7F~|JP: 99|}} | {{USFIVFrameDataGlanceRow|Zesshou Hohou (Genei Jin)|Lunge Punch (Genei Jin)|qcf + {{p}} {{ex}} armorbreak||Lunge Punch [[File:Jab.gif]] (Genei Jin)|25*25*10|0|0/0|HL|-|7|4*3*4|5 + Afterlanding 5|27|19|23|-2|2|Opponent gains 15x3 meter on hit, only first hit causes armor break|X|||||Soft Knockdown|Soft Knockdown|-|-|Lower body: 7~17F|-|-|7F~|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|||||Lunge Punch [[File:Strong.gif]] (Genei Jin)|25*25*10|0|0/0|HL|-|7|4*3*4|5 + Afterlanding 5|27|19|23|-2|2|Opponent gains 15x3 meter on hit, only first hit causes armor break|X|||||Soft Knockdown|Soft Knockdown|-|-|Lower body: 7~17F|-|-|7F~|JP: 99|}} | {{USFIVFrameDataGlanceRow|||||Lunge Punch [[File:Strong.gif]] (Genei Jin)|25*25*10|0|0/0|HL|-|7|4*3*4|5 + Afterlanding 5|27|19|23|-2|2|Opponent gains 15x3 meter on hit, only first hit causes armor break|X|||||Soft Knockdown|Soft Knockdown|-|-|Lower body: 7~17F|-|-|7F~|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|||||Lunge Punch [[File:Fierce.gif]] (Genei Jin)|25*25*10|0|0/0|HL|-|7|4*3*4|5 + Afterlanding 5|27|19|23|-2|2|Opponent gains 15x3 meter on hit, only first hit causes armor break|X|||||Soft Knockdown|Soft Knockdown|-|-|Lower body: 7~17F|-|-|7F~|JP: 99|}} | {{USFIVFrameDataGlanceRow|||||Lunge Punch [[File:Fierce.gif]] (Genei Jin)|25*25*10|0|0/0|HL|-|7|4*3*4|5 + Afterlanding 5|27|19|23|-2|2|Opponent gains 15x3 meter on hit, only first hit causes armor break|X|||||Soft Knockdown|Soft Knockdown|-|-|Lower body: 7~17F|-|-|7F~|JP: 99|}} | ||
Line 153: | Line 153: | ||
{{USFIVFrameDataGlanceRow|||||Shoulder Check [[File:Fierce.gif]] (Genei Jin)|40*30|0|0/0|HL|-|13|2(1)6|16|37|19|-|-3|-|Grants the opponent 20x2 meter on ground hit, first hit grants zero meter on air hit,first hit grants 10 meter on crouching counterhit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Upper body: 3~12F|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|||||Shoulder Check [[File:Fierce.gif]] (Genei Jin)|40*30|0|0/0|HL|-|13|2(1)6|16|37|19|-|-3|-|Grants the opponent 20x2 meter on ground hit, first hit grants zero meter on air hit,first hit grants 10 meter on crouching counterhit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Upper body: 3~12F|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Kobokushi (Fake) (Genei Jin)|Palm Strike (fake) (Genei Jin)|qcb + lp||Palm Strike (fake) (Genei Jin)|-|0|0/0|-|-|-|-|Total 23|23|-|-|-|-|||||-|-|-|-|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Kobokushi (Fake) (Genei Jin)|Palm Strike (fake) (Genei Jin)|qcb + lp||Palm Strike (fake) (Genei Jin)|-|0|0/0|-|-|-|-|Total 23|23|-|-|-|-|||||-|-|-|-|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Kobokushi (Genei Jin)|Palm Strike (Genei Jin)|qcb + mp or hp ex armorbreak||Palm Strike (Genei Jin)|100|0|0/0|HL|-|11|10|5|25|21|-|6|-|Opponent gains 30 meter on hit|X|X||Free Juggle|Free Juggle|Free Juggle|Free Juggle|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Kobokushi (Genei Jin)|Palm Strike (Genei Jin)|qcb + {{mp}} or {{hp}} {{ex}} armorbreak||Palm Strike (Genei Jin)|100|0|0/0|HL|-|11|10|5|25|21|-|6|-|Opponent gains 30 meter on hit|X|X||Free Juggle|Free Juggle|Free Juggle|Free Juggle|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Nishokyaku (Genei Jin)|Up Kicks (Genei Jin)|dp + k ex||Up Kicks [[File:Short.gif]] (Genei Jin)|40*40|0|0/0|HL|-|6|2(4)4|14 + After landing 11|40|21|-|-8|-|Cannot hit crouching opponents, opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~8F|-|Legs: 9~15f|-|5f~|JP: 99|}} | {{USFIVFrameDataGlanceRow|Nishokyaku (Genei Jin)|Up Kicks (Genei Jin)|dp + {{k}} ex||Up Kicks [[File:Short.gif]] (Genei Jin)|40*40|0|0/0|HL|-|6|2(4)4|14 + After landing 11|40|21|-|-8|-|Cannot hit crouching opponents, opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~8F|-|Legs: 9~15f|-|5f~|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|||||Up Kicks [[File:Forward.gif]] (Genei Jin)|40*60|0|0/0|HL|-|6|2(4)4|19 + After landing 10|44|15|-|-18|-|Cannot hit crouching opponents, opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~5F|Legs: 8~15F|1~7F|5f~|JP: 99|}} | {{USFIVFrameDataGlanceRow|||||Up Kicks [[File:Forward.gif]] (Genei Jin)|40*60|0|0/0|HL|-|6|2(4)4|19 + After landing 10|44|15|-|-18|-|Cannot hit crouching opponents, opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~5F|Legs: 8~15F|1~7F|5f~|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|||||Up Kicks [[File:Roundhouse.gif]] (Genei Jin)|40*80|0|0/0|HL|-|6|2(4)4|24 + After landing 12|51|15|-|-25|-|Opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~5F|All: 5~8F|Legs: 6~15F|-|5f~|JP: 99|}} | {{USFIVFrameDataGlanceRow|||||Up Kicks [[File:Roundhouse.gif]] (Genei Jin)|40*80|0|0/0|HL|-|6|2(4)4|24 + After landing 12|51|15|-|-25|-|Opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~5F|All: 5~8F|Legs: 6~15F|-|5f~|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Zenpou Tenshin (Genei Jin)|Command Throw (Genei Jin)|hcb + k ex||Command Throw (Genei Jin)|1|0|0/0|1.143|-|5|2|45|51|-|-|-|7||||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Zenpou Tenshin (Genei Jin)|Command Throw (Genei Jin)|hcb + {{k}} ex||Command Throw (Genei Jin)|1|0|0/0|1.143|-|5|2|45|51|-|-|-|7||||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Yoho (Genei Jin)|Ultra I (Genei Jin)|qcf qcf + 3p||Ultra Combo 1 (Genei Jin)|70*45x2*135|0|0/0|HL|-|0+9|3(14)3(20)4(34)3|39|128|21|-|-21|-|Last 5 frames of animation recovery is special move cancellable, opponent gains 30x4 meter on hit|X|||Free Juggle|Free Juggle|Hard Knockdown|Hard Knockdown|-|All: 1~11F|-|-|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Yoho (Genei Jin)|Ultra I (Genei Jin)|qcf {{qcf}} + 3p||Ultra Combo 1 (Genei Jin)|70*45x2*135|0|0/0|HL|-|0+9|3(14)3(20)4(34)3|39|128|21|-|-21|-|Last 5 frames of animation recovery is special move cancellable, opponent gains 30x4 meter on hit|X|||Free Juggle|Free Juggle|Hard Knockdown|Hard Knockdown|-|All: 1~11F|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceRow|Sourai Rengeki (Genei Jin)|Ultra II (Genei Jin)|qcf qcf + 3k||Ultra Combo 2 (Genei Jin)|60*45x3*75*45x2|0|0/0|HL|-|0+10|3(6)3(7)3(10)3(9)1|46|100|21|-|-26|-|Opponent gains 15x7 meter on hit||||[5th Hit]: Hard Knockdown|[5th Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~12F|-|All: 13~19F|-|-|JP: 99|}} | {{USFIVFrameDataGlanceRow|Sourai Rengeki (Genei Jin)|Ultra II (Genei Jin)|qcf {{qcf}} + 3k||Ultra Combo 2 (Genei Jin)|60*45x3*75*45x2|0|0/0|HL|-|0+10|3(6)3(7)3(10)3(9)1|46|100|21|-|-26|-|Opponent gains 15x7 meter on hit||||[5th Hit]: Hard Knockdown|[5th Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~12F|-|All: 13~19F|-|-|JP: 99|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
|- | |- | ||
Line 271: | Line 271: | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|DiagonalMP| | {{USFIVMoveListRow|Yun|DiagonalMP| | ||
Diagonal Jump MP|Diagonal Jump Strong|ub / uf + mp|| | Diagonal Jump MP|Diagonal Jump Strong|ub / {{uf}} + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 279: | Line 279: | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|DiagonalHP| | {{USFIVMoveListRow|Yun|DiagonalHP| | ||
Diagonal Jump HP|Diagonal Jump Fierce|ub / uf + hp|| | Diagonal Jump HP|Diagonal Jump Fierce|ub / {{uf}} + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 309: | Line 309: | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|Raigekishu| | {{USFIVMoveListRow|Yun|Raigekishu| | ||
Raigekishu|Dive Kick|(in air) df + k|| | Raigekishu|Dive Kick|(in air) {{df}} + k|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|TargetCombo1| | {{USFIVMoveListRow|Yun|TargetCombo1| | ||
Target Combo 1|Target Combo 1|(in air) lp --- f + hp|| | Target Combo 1|Target Combo 1|(in air) {{lp}} {{---}} {{f}} + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|TargetCombo2| | {{USFIVMoveListRow|Yun|TargetCombo2| | ||
Target Combo 2|Target Combo 2|d + mp --- d + hp|| | Target Combo 2|Target Combo 2|d + {{mp}} {{---}} {{d}} + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|TargetCombo3| | {{USFIVMoveListRow|Yun|TargetCombo3| | ||
Target Combo 3|Target Combo 3|d + hk --- hk|| | Target Combo 3|Target Combo 3|d + {{hk}} {{---}} hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|TargetCombo4| | {{USFIVMoveListRow|Yun|TargetCombo4| | ||
Target Combo 4|Target Combo 4|mp --- hp|| | Target Combo 4|Target Combo 4|mp {{---}} hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|TargetCombo4| | {{USFIVMoveListRow|Yun|TargetCombo4| | ||
Target Combo 4|Target Combo 4|mp --- hp --- b + hp|| | Target Combo 4|Target Combo 4|mp {{---}} {{hp}} {{---}} {{b}} + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|TargetCombo5| | {{USFIVMoveListRow|Yun|TargetCombo5| | ||
Target Combo 5|Target Combo 5|lp --- lk|| | Target Combo 5|Target Combo 5|lp {{---}} lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|TargetCombo5| | {{USFIVMoveListRow|Yun|TargetCombo5| | ||
Target Combo 5|Target Combo 5|lp --- lk --- mp|| | Target Combo 5|Target Combo 5|lp {{---}} {{lk}} {{---}} mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 365: | Line 365: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow|Yun|PalmStrikes| | {{USFIVMoveListRow|Yun|PalmStrikes| | ||
Palm Strikes|Forward Throw|f or n + lp + lk|| | Palm Strikes|Forward Throw|f or {{n}} + {{lp}} + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|MonkeyFlip| | {{USFIVMoveListRow|Yun|MonkeyFlip| | ||
Monkey Flip|Back Throw|b + lp + lk|| | Monkey Flip|Back Throw|b + {{lp}} + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 379: | Line 379: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow|Yun|ZesshouHohou| | {{USFIVMoveListRow|Yun|ZesshouHohou| | ||
Zesshou Hohou|Lunge Punch|qcf + p ex armorbreak|| | Zesshou Hohou|Lunge Punch|qcf + {{p}} {{ex}} armorbreak|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|Tetsuzanko| | {{USFIVMoveListRow|Yun|Tetsuzanko| | ||
Tetsuzanko|Shoulder Check|dp + p ex|| | Tetsuzanko|Shoulder Check|dp + {{p}} ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 391: | Line 391: | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|Kobokushi| | {{USFIVMoveListRow|Yun|Kobokushi| | ||
Kobokushi|Palm Strike|qcb + mp or hp ex armorbreak|| | Kobokushi|Palm Strike|qcb + {{mp}} or {{hp}} {{ex}} armorbreak|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|Nishokyaku| | {{USFIVMoveListRow|Yun|Nishokyaku| | ||
Nishokyaku|Up Kicks|dp + k ex|| | Nishokyaku|Up Kicks|dp + {{k}} ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|ZenpouTenshin| | {{USFIVMoveListRow|Yun|ZenpouTenshin| | ||
Zenpou Tenshin|Command Throw|hcb + k ex|| | Zenpou Tenshin|Command Throw|hcb + {{k}} ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 409: | Line 409: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow|Yun|GeneiJin| | {{USFIVMoveListRow|Yun|GeneiJin| | ||
Genei Jin|Super Combo|qcf qcf + p|| | Genei Jin|Super Combo|qcf {{qcf}} + p|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 419: | Line 419: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow|Yun|YouHou| | {{USFIVMoveListRow|Yun|YouHou| | ||
You Hou|Ultra Combo I|qcf qcf + 3p (1st Hit armorbreak )|| | You Hou|Ultra Combo I|qcf {{qcf}} + {{3p}} (1st Hit {{armorbreak}} )|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Yun|SouraiRengeki| | {{USFIVMoveListRow|Yun|SouraiRengeki| | ||
Sourai Rengeki|Ultra Combo II|qcf qcf + 3k|| | Sourai Rengeki|Ultra Combo II|qcf {{qcf}} + 3k|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 429: | Line 429: | ||
==The Basics== | ==The Basics== | ||
==Combos== | ==Combos== | ||
Line 542: | Line 542: | ||
(No strategies) | (No strategies) | ||
====vs. Guile==== | ====vs. Guile==== | ||
[[File:SSFIV-Guile_Face.jpg]] | [[File:SSFIV-Guile_Face.jpg]] | ||
Line 680: | Line 680: | ||
{{USFIVFrameDataRow|Senpukyaku|Overhead|f + mk||Overhead|70|100|40|H|-|20|4|13|36|16|19|-1|2|||||||Reset|Reset|-|-|Lower body: 6~23F|-|-|7~23F|-|}} | {{USFIVFrameDataRow|Senpukyaku|Overhead|f + mk||Overhead|70|100|40|H|-|20|4|13|36|16|19|-1|2|||||||Reset|Reset|-|-|Lower body: 6~23F|-|-|7~23F|-|}} | ||
{{USFIVFrameDataRow|Dakai|Step Palm|f + hp||[[File:Right.gif]]+[[File:Fierce.gif]]|110|200|60|HL|-|14|6|20|39|18|-|-8|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1|}} | {{USFIVFrameDataRow|Dakai|Step Palm|f + hp||[[File:Right.gif]]+[[File:Fierce.gif]]|110|200|60|HL|-|14|6|20|39|18|-|-8|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1|}} | ||
{{USFIVFrameDataRow|Target Combo 2|Target Combo 2|d + mp --- d + hp||(TC2) [[File:Down.gif]]+[[File:Strong.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]]|30*40|50*100|30*30|HL|su|5|2(4)4|18|32|18|22|-4|0|Super cancelable on whiff||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 2|Target Combo 2|d + {{mp}} {{---}} {{d}} + hp||(TC2) [[File:Down.gif]]+[[File:Strong.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]]|30*40|50*100|30*30|HL|su|5|2(4)4|18|32|18|22|-4|0|Super cancelable on whiff||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 3|Target Combo 3|d + hk --- hk||(TC3) [[File:Down.gif]]+[[File:Roundhouse.gif]] > [[File:Roundhouse.gif]]|55|100|40|HL|su|7|4|24|34|19|-|-9|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataRow|Target Combo 3|Target Combo 3|d + {{hk}} {{---}} hk||(TC3) [[File:Down.gif]]+[[File:Roundhouse.gif]] > [[File:Roundhouse.gif]]|55|100|40|HL|su|7|4|24|34|19|-|-9|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Target Combo 4|Target Combo 4|mp --- hp||(TC4) [[File:Strong.gif]] > [[File:Fierce.gif]]|35|50|30|HL|-|9|3|20|31|17|24|-6|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 4|Target Combo 4|mp {{---}} hp||(TC4) [[File:Strong.gif]] > [[File:Fierce.gif]]|35|50|30|HL|-|9|3|20|31|17|24|-6|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 4|Target Combo 4|mp --- hp --- b + hp||(TC4) [[File:Strong.gif]] > [[File:Fierce.gif]] > [[File:Left.gif]]+[[File:Fierce.gif]]|60|62|30|HL|su|13|5|24|41|21|-|-8|-||X|X||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 4|Target Combo 4|mp {{---}} {{hp}} {{---}} {{b}} + hp||(TC4) [[File:Strong.gif]] > [[File:Fierce.gif]] > [[File:Left.gif]]+[[File:Fierce.gif]]|60|62|30|HL|su|13|5|24|41|21|-|-8|-||X|X||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 5|Target Combo 5|lp --- lk||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]]|20|50|20|HL|-|4|2|8|13|11|14|1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 5|Target Combo 5|lp {{---}} lk||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]]|20|50|20|HL|-|4|2|8|13|11|14|1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 5|Target Combo 5|lp --- lk --- mp||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]] > [[File:Strong.gif]]|40|80|40|HL|sp/su|5|5|14|23|17|18|-2|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 5|Target Combo 5|lp {{---}} {{lk}} {{---}} mp||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]] > [[File:Strong.gif]]|40|80|40|HL|sp/su|5|5|14|23|17|18|-2|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Jump LP|Jump Jab|(in air) lp||Jump [[File:Jab.gif]]|35|50|20|H|-|3|13|-|15|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|-|}} | {{USFIVFrameDataRow|Jump LP|Jump Jab|(in air) lp||Jump [[File:Jab.gif]]|35|50|20|H|-|3|13|-|15|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|80|100|40|H|-|4|8|-|11|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|-|}} | {{USFIVFrameDataRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|80|100|40|H|-|4|8|-|11|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|80|100|40|H|-|4|6|-|9|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|-|}} | {{USFIVFrameDataRow|Angled Jump MP|Angled Jump Strong|ub / {{uf}} + mp||Angled Jump [[File:Strong.gif]]|80|100|40|H|-|4|6|-|9|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|110|200|60|H|-|5|5|-|9|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|-|}} | {{USFIVFrameDataRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|110|200|60|H|-|5|5|-|9|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|110|200|60|H|-|6|4|-|9|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~5F|-|-|-|}} | {{USFIVFrameDataRow|Angled Jump HP|Angled Jump Fierce|ub / {{uf}} + hp||Angled Jump [[File:Fierce.gif]]|110|200|60|H|-|6|4|-|9|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~5F|-|-|-|}} | ||
{{USFIVFrameDataRow|Jump LK|Jump Short|(in air) lk||Jump [[File:Short.gif]]|40|50|20|H|-|4|10|-|13|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|-|}} | {{USFIVFrameDataRow|Jump LK|Jump Short|(in air) lk||Jump [[File:Short.gif]]|40|50|20|H|-|4|10|-|13|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump MK|Jump Forward|u + mk||Jump [[File:Forward.gif]]|70|100|40|H|-|7|8|-|10|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~6F|-|-|-|}} | {{USFIVFrameDataRow|Neutral Jump MK|Jump Forward|u + mk||Jump [[File:Forward.gif]]|70|100|40|H|-|7|8|-|10|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~6F|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump MK|Jump Forward|ub / uf + mk||Jump [[File:Forward.gif]]|70|100|40|H|-|7|4|-|14|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~6F|-|-|-|}} | {{USFIVFrameDataRow|Angled Jump MK|Jump Forward|ub / {{uf}} + mk||Jump [[File:Forward.gif]]|70|100|40|H|-|7|4|-|14|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~6F|-|-|-|}} | ||
{{USFIVFrameDataRow|Jump HK|Jump Roundhouse|(in air) hk||Jump [[File:Roundhouse.gif]]|100|200|60|H|-|5|4|-|8|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|-|}} | {{USFIVFrameDataRow|Jump HK|Jump Roundhouse|(in air) hk||Jump [[File:Roundhouse.gif]]|100|200|60|H|-|5|4|-|8|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|-|}} | ||
{{USFIVFrameDataRow|Raigekishu|Dive Kick|(in air) df + k||Dive Kick [[File:Short.gif]]|60|100|20|HL|-|7|until ground|After landing 6|-|-|-|-|-|||||||Reset|Reset|-|-|-|-|-|-|JP: 1|}} | {{USFIVFrameDataRow|Raigekishu|Dive Kick|(in air) {{df}} + k||Dive Kick [[File:Short.gif]]|60|100|20|HL|-|7|until ground|After landing 6|-|-|-|-|-|||||||Reset|Reset|-|-|-|-|-|-|JP: 1|}} | ||
{{USFIVFrameDataRow|||||Dive Kick [[File:Forward.gif]]|60|100|20|HL|-|8|until ground|After landing 6|-|-|-|-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|||||Dive Kick [[File:Forward.gif]]|60|100|20|HL|-|8|until ground|After landing 6|-|-|-|-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Dive Kick [[File:Roundhouse.gif]]|60|100|20|HL|-|7|until ground|After landing 6|-|-|-|-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|||||Dive Kick [[File:Roundhouse.gif]]|60|100|20|HL|-|7|until ground|After landing 6|-|-|-|-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 1|Target Combo 1|(in air) lp --- f + hp||(TC5) Air [[File:Jab.gif]] > [[File:Right.gif]]+[[File:Fierce.gif]]|90|150|60|H|-|3|5|-|7|||-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 1|Target Combo 1|(in air) {{lp}} {{---}} {{f}} + hp||(TC5) Air [[File:Jab.gif]] > [[File:Right.gif]]+[[File:Fierce.gif]]|90|150|60|H|-|3|5|-|7|||-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|16|16|-21|-21|Range: 1.802|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|16|16|-21|-21|Range: 1.802|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|65|22|-|-15|-|Range: 1.802||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|65|22|-|-15|-|Range: 1.802||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|34|100|-|-|-|-|Range: 1.802, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~64F|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|34|100|-|-|-|-|Range: 1.802, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~64F|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Red Focus Attack (Level 1)|Level 1 Red Focus|lp + mp + mk||Level 1 Red Focus|90|100|20|HL|-|10+11|2|34|57|16|16|-21|-21|Range: 1.802, Builds 10 meter on block, Opponent gains 10 meter on hit, 5 on block|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F (99 hits)|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Red Focus Attack (Level 1)|Level 1 Red Focus|lp + {{mp}} + mk||Level 1 Red Focus|90|100|20|HL|-|10+11|2|34|57|16|16|-21|-21|Range: 1.802, Builds 10 meter on block, Opponent gains 10 meter on hit, 5 on block|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F (99 hits)|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Red Focus Attack (Level 2)|Level 2 Red Focus|lp + mp + mk||Level 2 Red Focus|120|150|40|HL|-|18+11|2|34|65|22|-|-15|-|Range: 1.802, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F (99 hits)|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Red Focus Attack (Level 2)|Level 2 Red Focus|lp + {{mp}} + mk||Level 2 Red Focus|120|150|40|HL|-|18+11|2|34|65|22|-|-15|-|Range: 1.802, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F (99 hits)|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Red Focus Attack (Level 3)|Level 3 Red Focus|lp + mp + mk||Level 3 Red Focus|210|200|60|-|-|65|2|34|100|-|-|-|-|Range: 1.802, Opponent gains 30 meter on hit, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~65F (99 hits)|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Red Focus Attack (Level 3)|Level 3 Red Focus|lp + {{mp}} + mk||Level 3 Red Focus|210|200|60|-|-|65|2|34|100|-|-|-|-|Range: 1.802, Opponent gains 30 meter on hit, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~65F (99 hits)|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Red Focus Attack (Level 1)|Level 1 EX Red Focus|lp + mp + mk||Level 1 EX Red Focus|90|100|20|HL|-|10+11|2|34|57|22|-|-15|-|Range: 1.802, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|EX Red Focus Attack (Level 1)|Level 1 EX Red Focus|lp + {{mp}} + mk||Level 1 EX Red Focus|90|100|20|HL|-|10+11|2|34|57|22|-|-15|-|Range: 1.802, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Palm Strikes|Forward Throw|f or n + lp + lk||Forward Throw|110|150|40|0.882|-|3|2|20|24|-|-|-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Palm Strikes|Forward Throw|f or {{n}} + {{lp}} + lk||Forward Throw|110|150|40|0.882|-|3|2|20|24|-|-|-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Monkey Flip|Back Throw|b + lp + lk||Back Throw|130|110|40|0.882|-|3|2|20|24|-|-|-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Monkey Flip|Back Throw|b + {{lp}} + lk||Back Throw|130|110|40|0.882|-|3|2|20|24|-|-|-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Zesshou Hohou|Lunge Punch|qcf + p ex armorbreak||Lunge Punch [[File:Jab.gif]]|90|150|30/30|HL|su|9|7|10 + After landing 12|37|20|-|-9|-|Only EX Focus cancelable not Super|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 9~19F|-|-|9F~|JP: 1|}} | {{USFIVFrameDataRow|Zesshou Hohou|Lunge Punch|qcf + {{p}} {{ex}} armorbreak||Lunge Punch [[File:Jab.gif]]|90|150|30/30|HL|su|9|7|10 + After landing 12|37|20|-|-9|-|Only EX Focus cancelable not Super|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 9~19F|-|-|9F~|JP: 1|}} | ||
{{USFIVFrameDataRow|||||Lunge Punch [[File:Strong.gif]]|110|150|30/30|HL|su|14|9|6 + After landing 11|39|19|-|-7|-|Only EX Focus cancelable not Super|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 14~22F|-|-|14F~|JP: 1|}} | {{USFIVFrameDataRow|||||Lunge Punch [[File:Strong.gif]]|110|150|30/30|HL|su|14|9|6 + After landing 11|39|19|-|-7|-|Only EX Focus cancelable not Super|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 14~22F|-|-|14F~|JP: 1|}} | ||
{{USFIVFrameDataRow|||||Lunge Punch [[File:Fierce.gif]]|130|150|30/30|HL|su|17|11|8 + After landing 6|41|16|-|-9|-|Only EX Focus cancelable not Super|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 17~30F|-|-|17F~|JP: 1|}} | {{USFIVFrameDataRow|||||Lunge Punch [[File:Fierce.gif]]|130|150|30/30|HL|su|17|11|8 + After landing 6|41|16|-|-9|-|Only EX Focus cancelable not Super|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 17~30F|-|-|17F~|JP: 1|}} | ||
Line 721: | Line 721: | ||
{{USFIVFrameDataRow|EX Tetsuzanko|EX Shoulder Check|||Shoulder Check [[File:EX.gif]]|90*40|150*100|-250/0|HL|su*-|13|1(1)4|20|38|20||-6|-|Opponent gains 15x2 meter on hit||||[2nd Hit]: Soft Knockdown|[2nd Hit]: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Upper body: 4~13F|-|-|JP: 2*2 JS: 1*99|}} | {{USFIVFrameDataRow|EX Tetsuzanko|EX Shoulder Check|||Shoulder Check [[File:EX.gif]]|90*40|150*100|-250/0|HL|su*-|13|1(1)4|20|38|20||-6|-|Opponent gains 15x2 meter on hit||||[2nd Hit]: Soft Knockdown|[2nd Hit]: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Upper body: 4~13F|-|-|JP: 2*2 JS: 1*99|}} | ||
{{USFIVFrameDataRow|Kobokushi (Fake)|Palm Strike (fake)|qcb + lp||Palm Strike (fake)|-|-|-|-|-|-|-|Total 25|25|-|-|-|-|||||-|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Kobokushi (Fake)|Palm Strike (fake)|qcb + lp||Palm Strike (fake)|-|-|-|-|-|-|-|Total 25|25|-|-|-|-|||||-|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Kobokushi|Palm Strike|qcb + mp or hp ex armorbreak||Palm Strike|140|250|20/60|HL|su|23|10|13|45|24|-|1|-||X|X||Free Juggle|Free Juggle|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Kobokushi|Palm Strike|qcb + {{mp}} or {{hp}} {{ex}} armorbreak||Palm Strike|140|250|20/60|HL|su|23|10|13|45|24|-|1|-||X|X||Free Juggle|Free Juggle|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Kobokushi|EX Palm Strike|||Palm Strike [[File:EX.gif]]|160|300|-250/0|HL|su|23|13|21|56|21|-|-13|-|Opponent gains 30 meter on hit|X|X||Wall Bounce, Free Juggle|Wall Bounce, Free Juggle|Wall Bounce, Free Juggle|Wall Bounce, Free Juggle|-|-|Lower body: 1~20F|-|-|-|JP: 1|}} | {{USFIVFrameDataRow|EX Kobokushi|EX Palm Strike|||Palm Strike [[File:EX.gif]]|160|300|-250/0|HL|su|23|13|21|56|21|-|-13|-|Opponent gains 30 meter on hit|X|X||Wall Bounce, Free Juggle|Wall Bounce, Free Juggle|Wall Bounce, Free Juggle|Wall Bounce, Free Juggle|-|-|Lower body: 1~20F|-|-|-|JP: 1|}} | ||
{{USFIVFrameDataRow|Nishokyaku|Up Kicks|dp + k ex||Up Kicks [[File:Short.gif]]|70*50|100*50|30/20*20|HL|-|5|2(6)4|14 + After landing 11|41|13|-|-16|-|Cannot hit crouching||||||||-|-|All: 1~5F|Legs: 8~16F|1~5F|4F~|JP: 0*1|}} | {{USFIVFrameDataRow|Nishokyaku|Up Kicks|dp + {{k}} ex||Up Kicks [[File:Short.gif]]|70*50|100*50|30/20*20|HL|-|5|2(6)4|14 + After landing 11|41|13|-|-16|-|Cannot hit crouching||||||||-|-|All: 1~5F|Legs: 8~16F|1~5F|4F~|JP: 0*1|}} | ||
{{USFIVFrameDataRow|||||Up Kicks [[File:Forward.gif]]|70*40|100*50|30/30*20|HL|-|6|2(6)4|18 + After landing 14|49|13|-|-23|-|Cannot hit crouching||||||||-|-|Lower body: 1~7F|Legs: 8~17F|1~7F|5F~|JP: 0*1|}} | {{USFIVFrameDataRow|||||Up Kicks [[File:Forward.gif]]|70*40|100*50|30/30*20|HL|-|6|2(6)4|18 + After landing 14|49|13|-|-23|-|Cannot hit crouching||||||||-|-|Lower body: 1~7F|Legs: 8~17F|1~7F|5F~|JP: 0*1|}} | ||
{{USFIVFrameDataRow|||||Up Kicks [[File:Roundhouse.gif]]|70*70|100*100|30/30*30|HL|-|8|2(6)4|24 + After landing 14|57|13|-|-29|-|||||||||-|-|All: 1~7F|Legs: 8~19F|-|7F~|JP: 0*1|}} | {{USFIVFrameDataRow|||||Up Kicks [[File:Roundhouse.gif]]|70*70|100*100|30/30*30|HL|-|8|2(6)4|24 + After landing 14|57|13|-|-29|-|||||||||-|-|All: 1~7F|Legs: 8~19F|-|7F~|JP: 0*1|}} | ||
{{USFIVFrameDataRow|EX Nishokyaku|EX Up Kicks|||Up Kicks [[File:EX.gif]]|60*40|100*100|-250/0|HL|-|4|2(6)4|18 + After landing 17|50|13|-|-26|-|Opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|All: 1~5F|Legs: 6~15F|-|3F~|JP: 1*2|}} | {{USFIVFrameDataRow|EX Nishokyaku|EX Up Kicks|||Up Kicks [[File:EX.gif]]|60*40|100*100|-250/0|HL|-|4|2(6)4|18 + After landing 17|50|13|-|-26|-|Opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|All: 1~5F|Legs: 6~15F|-|3F~|JP: 1*2|}} | ||
{{USFIVFrameDataRow|Zenpou Tenshin|Command Throw|hcb + k ex||Command Throw|1|0|20/30|1.143|-|10|2|45|56|-|-|-|7||||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Zenpou Tenshin|Command Throw|hcb + {{k}} ex||Command Throw|1|0|20/30|1.143|-|10|2|45|56|-|-|-|7||||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Zenpou Tenshin|EX Command Throw|||Command Throw [[File:EX.gif]]|1|0|-250/0|1.298|-|8|2|45|54|-|-|-|7|Opponent gains 15 meter on hit|||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|EX Zenpou Tenshin|EX Command Throw|||Command Throw [[File:EX.gif]]|1|0|-250/0|1.298|-|8|2|45|54|-|-|-|7|Opponent gains 15 meter on hit|||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Genei Jin|Super|qcf qcf + p||Super Combo|-|-|-1000/0|-|-|1+0|370|Total 8|378|-|-|-|-|Move properties change, certain moves dash/backdash/jump cancellable, lasts 370 frames||||||All Moves gain Soft Knockdown property|All Moves gain Soft Knockdown property|-|All: 1~3F|-|-|-|-|All moves gain infinite Juggle Potential during Genei-Jin|}} | {{USFIVFrameDataRow|Genei Jin|Super|qcf {{qcf}} + p||Super Combo|-|-|-1000/0|-|-|1+0|370|Total 8|378|-|-|-|-|Move properties change, certain moves dash/backdash/jump cancellable, lasts 370 frames||||||All Moves gain Soft Knockdown property|All Moves gain Soft Knockdown property|-|All: 1~3F|-|-|-|-|All moves gain infinite Juggle Potential during Genei-Jin|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Yoho|Ultra I|qcf qcf + 3p||Ultra Combo 1|105*45x2*135[375]|0|0/0|HL|-|0+9|3(14)3(20)4(34)3|39|128|21|-|-21|-|1st hit goes into animation, [] refers to animation, last 5 frames of animation recovery is special move cancellable, opponent gains 30x4 meter on hit|X|||Free Juggle|Free Juggle|Hard Knockdown|Hard Knockdown|-|All: 1~11F|-|-|-|-|JP: 1*99x4|}} | {{USFIVFrameDataRow|Yoho|Ultra I|qcf {{qcf}} + 3p||Ultra Combo 1|105*45x2*135[375]|0|0/0|HL|-|0+9|3(14)3(20)4(34)3|39|128|21|-|-21|-|1st hit goes into animation, [] refers to animation, last 5 frames of animation recovery is special move cancellable, opponent gains 30x4 meter on hit|X|||Free Juggle|Free Juggle|Hard Knockdown|Hard Knockdown|-|All: 1~11F|-|-|-|-|JP: 1*99x4|}} | ||
{{USFIVFrameDataRow|Sourai Rengeki|Ultra II|qcf qcf + 3k||Ultra Combo 2|60*45x3*255|0|0/0|HL|-|0+10|3(6)3(7)3(10)3(9)1|46|100|21|-|-26|-|5th hit goes into animation, opponent gains 15x5*10x2*5x6*30 meter on hit||||[5th Hit]: Hard Knockdown|[5th Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~12F|-|All: 13~19F|-|-|-|}} | {{USFIVFrameDataRow|Sourai Rengeki|Ultra II|qcf {{qcf}} + 3k||Ultra Combo 2|60*45x3*255|0|0/0|HL|-|0+10|3(6)3(7)3(10)3(9)1|46|100|21|-|-26|-|5th hit goes into animation, opponent gains 15x5*10x2*5x6*30 meter on hit||||[5th Hit]: Hard Knockdown|[5th Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~12F|-|All: 13~19F|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Close LP (Genei Jin)|Close Jab (Genei Jin)|Close lp||Close [[File:Jab.gif]] (Genei Jin)|20|0|0/0|HL|ch/sp/j/dash|3|2|5|9|14|14|7|7|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataRow|Close LP (Genei Jin)|Close Jab (Genei Jin)|Close lp||Close [[File:Jab.gif]] (Genei Jin)|20|0|0/0|HL|ch/sp/j/dash|3|2|5|9|14|14|7|7|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | ||
Line 755: | Line 755: | ||
{{USFIVFrameDataRow|Senpukyaku (Genei Jin)|Overhead (Genei Jin)|f + mk||Overhead (Genei Jin)|70|0|0/0|H|-|13|6|9|27|16|17|1|2|||||||Soft Knockdown|Soft Knockdown|-|-|6~17F|-|-|7~17F|JP: 94|}} | {{USFIVFrameDataRow|Senpukyaku (Genei Jin)|Overhead (Genei Jin)|f + mk||Overhead (Genei Jin)|70|0|0/0|H|-|13|6|9|27|16|17|1|2|||||||Soft Knockdown|Soft Knockdown|-|-|6~17F|-|-|7~17F|JP: 94|}} | ||
{{USFIVFrameDataRow|Dakai (Genei Jin)|Step Palm (Genei Jin)|f + hp||[[File:Right.gif]]+[[File:Fierce.gif]] (Genei Jin)|110|0|0/0|HL|-|10|3|12|24|18|-|3|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataRow|Dakai (Genei Jin)|Step Palm (Genei Jin)|f + hp||[[File:Right.gif]]+[[File:Fierce.gif]] (Genei Jin)|110|0|0/0|HL|-|10|3|12|24|18|-|3|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Target Combo 2 (Genei Jin)|Target Combo 2 (Genei Jin)|d + mp --- d + hp||(TC2) [[File:Down.gif]]+[[File:Strong.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]] (Genei Jin)|30*30|0|0/0|HL|-|3|2(3)3|9|19|19|23|2|6|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataRow|Target Combo 2 (Genei Jin)|Target Combo 2 (Genei Jin)|d + {{mp}} {{---}} {{d}} + hp||(TC2) [[File:Down.gif]]+[[File:Strong.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]] (Genei Jin)|30*30|0|0/0|HL|-|3|2(3)3|9|19|19|23|2|6|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Target Combo 5 (Genei Jin)|Target Combo 5 (Genei Jin)|lp --- lk||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]] (Genei Jin)|20|0|0/0|HL|-|4|2|8|13|15|15|5|5|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataRow|Target Combo 5 (Genei Jin)|Target Combo 5 (Genei Jin)|lp {{---}} lk||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]] (Genei Jin)|20|0|0/0|HL|-|4|2|8|13|15|15|5|5|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Target Combo 5 (Genei Jin)|Target Combo 5 (Genei Jin)|lp --- lk --- mp||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]] > [[File:Strong.gif]] (Genei Jin)|40|0|0/0|HL|sp/su|5|5|10|19|15|21|0|6|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataRow|Target Combo 5 (Genei Jin)|Target Combo 5 (Genei Jin)|lp {{---}} {{lk}} {{---}} mp||(TC5) far [[File:Jab.gif]] > [[File:Short.gif]] > [[File:Strong.gif]] (Genei Jin)|40|0|0/0|HL|sp/su|5|5|10|19|15|21|0|6|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Jump LP (Genei Jin)|Jump Jab (Genei Jin)|(in air) lp||Jump [[File:Jab.gif]] (Genei Jin)|30|0|0/0|H|-|3|13|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|JP: 99|}} | {{USFIVFrameDataRow|Jump LP (Genei Jin)|Jump Jab (Genei Jin)|(in air) lp||Jump [[File:Jab.gif]] (Genei Jin)|30|0|0/0|H|-|3|13|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Neutral Jump MP (Genei Jin)|Neutral Jump Strong (Genei Jin)|u + mp||Neutral Jump [[File:Strong.gif]] (Genei Jin)|60|0|0/0|H|-|4|8|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|JP: 99|}} | {{USFIVFrameDataRow|Neutral Jump MP (Genei Jin)|Neutral Jump Strong (Genei Jin)|u + mp||Neutral Jump [[File:Strong.gif]] (Genei Jin)|60|0|0/0|H|-|4|8|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Angled Jump MP (Genei Jin)|Angled Jump Strong (Genei Jin)|ub / uf + mp||Angled Jump [[File:Strong.gif]] (Genei Jin)|60|0|0/0|H|-|4|6|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|JP: 99|}} | {{USFIVFrameDataRow|Angled Jump MP (Genei Jin)|Angled Jump Strong (Genei Jin)|ub / {{uf}} + mp||Angled Jump [[File:Strong.gif]] (Genei Jin)|60|0|0/0|H|-|4|6|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Neutral Jump HP (Genei Jin)|Neutral Jump Fierce (Genei Jin)|u + hp||Neutral Jump [[File:Fierce.gif]] (Genei Jin)|90|0|0/0|H|-|7|5|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|JP: 99|}} | {{USFIVFrameDataRow|Neutral Jump HP (Genei Jin)|Neutral Jump Fierce (Genei Jin)|u + hp||Neutral Jump [[File:Fierce.gif]] (Genei Jin)|90|0|0/0|H|-|7|5|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Angled Jump HP (Genei Jin)|Angled Jump Fierce (Genei Jin)|ub / uf + hp||Angled Jump [[File:Fierce.gif]] (Genei Jin)|90|0|0/0|H|-|6|4|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~5F|-|-|JP: 99|}} | {{USFIVFrameDataRow|Angled Jump HP (Genei Jin)|Angled Jump Fierce (Genei Jin)|ub / {{uf}} + hp||Angled Jump [[File:Fierce.gif]] (Genei Jin)|90|0|0/0|H|-|6|4|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~5F|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Jump LK (Genei Jin)|Jump Short (Genei Jin)|(in air) lk||Jump [[File:Short.gif]] (Genei Jin)|40|0|0/0|H|-|4|10|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|JP: 99|}} | {{USFIVFrameDataRow|Jump LK (Genei Jin)|Jump Short (Genei Jin)|(in air) lk||Jump [[File:Short.gif]] (Genei Jin)|40|0|0/0|H|-|4|10|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~3F|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Jump MK (Genei Jin)|Jump Forward (Genei Jin)|(in air) mk||Jump [[File:Forward.gif]] (Genei Jin)|70|0|0/0|H|-|7|8|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~6F|-|-|JP: 99|}} | {{USFIVFrameDataRow|Jump MK (Genei Jin)|Jump Forward (Genei Jin)|(in air) mk||Jump [[File:Forward.gif]] (Genei Jin)|70|0|0/0|H|-|7|8|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~6F|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Jump HK (Genei Jin)|Jump Roundhouse (Genei Jin)|(in air) hk||Jump [[File:Roundhouse.gif]] (Genei Jin)|100|0|0/0|H|-|5|4|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|JP: 99|}} | {{USFIVFrameDataRow|Jump HK (Genei Jin)|Jump Roundhouse (Genei Jin)|(in air) hk||Jump [[File:Roundhouse.gif]] (Genei Jin)|100|0|0/0|H|-|5|4|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~4F|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Raigekishu (Genei Jin)|Dive Kick (Genei Jin)|(in air) df + k||Dive Kick [[File:Short.gif]] (Genei Jin)|50|0|0/0|HL|-|7|until ground|After landing 6|-|-|-|5|11|Frame advantage is max possible, height restriction: 0.9||||||Reset|Reset|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataRow|Raigekishu (Genei Jin)|Dive Kick (Genei Jin)|(in air) {{df}} + k||Dive Kick [[File:Short.gif]] (Genei Jin)|50|0|0/0|HL|-|7|until ground|After landing 6|-|-|-|5|11|Frame advantage is max possible, height restriction: 0.9||||||Reset|Reset|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|||||Dive Kick [[File:Forward.gif]] (Genei Jin)|50|0|0/0|HL|-|8|until ground|After landing 6|-|-|-|5|11|Frame advantage is max possible, height restriction: 0.9||||||Reset|Reset|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataRow|||||Dive Kick [[File:Forward.gif]] (Genei Jin)|50|0|0/0|HL|-|8|until ground|After landing 6|-|-|-|5|11|Frame advantage is max possible, height restriction: 0.9||||||Reset|Reset|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|||||Dive Kick [[File:Roundhouse.gif]] (Genei Jin)|50|0|0/0|HL|-|7|until ground|After landing 6|-|-|-|5|11|Frame advantage is max possible, height restriction: 0.9||||||Reset|Reset|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataRow|||||Dive Kick [[File:Roundhouse.gif]] (Genei Jin)|50|0|0/0|HL|-|7|until ground|After landing 6|-|-|-|5|11|Frame advantage is max possible, height restriction: 0.9||||||Reset|Reset|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Target Combo 1 (Genei Jin)|Target Combo 1 (Genei Jin)|(in air) lp --- f + hp||(TC5) Air [[File:Jab.gif]] > [[File:Right.gif]]+[[File:Fierce.gif]] (Genei Jin)|70|0|0/0|H|-|3|5|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|JP: 99|}} | {{USFIVFrameDataRow|Target Combo 1 (Genei Jin)|Target Combo 1 (Genei Jin)|(in air) {{lp}} {{---}} {{f}} + hp||(TC5) Air [[File:Jab.gif]] > [[File:Right.gif]]+[[File:Fierce.gif]] (Genei Jin)|70|0|0/0|H|-|3|5|-|-|-|-|-|-|||||||Reset|Reset|-|-|-|Lower body: 1~2F|-|-|JP: 99|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Zesshou Hohou (Genei Jin)|Lunge Punch (Genei Jin)|qcf + p ex armorbreak||Lunge Punch [[File:Jab.gif]] (Genei Jin)|25*25*10|0|0/0|HL|-|7|4*3*4|5 + Afterlanding 5|27|19|23|-2|2|Opponent gains 15x3 meter on hit, only first hit causes armor break|X|||||Soft Knockdown|Soft Knockdown|-|-|Lower body: 7~17F|-|-|7F~|JP: 99|}} | {{USFIVFrameDataRow|Zesshou Hohou (Genei Jin)|Lunge Punch (Genei Jin)|qcf + {{p}} {{ex}} armorbreak||Lunge Punch [[File:Jab.gif]] (Genei Jin)|25*25*10|0|0/0|HL|-|7|4*3*4|5 + Afterlanding 5|27|19|23|-2|2|Opponent gains 15x3 meter on hit, only first hit causes armor break|X|||||Soft Knockdown|Soft Knockdown|-|-|Lower body: 7~17F|-|-|7F~|JP: 99|}} | ||
{{USFIVFrameDataRow|||||Lunge Punch [[File:Strong.gif]] (Genei Jin)|25*25*10|0|0/0|HL|-|7|4*3*4|5 + Afterlanding 5|27|19|23|-2|2|Opponent gains 15x3 meter on hit, only first hit causes armor break|X|||||Soft Knockdown|Soft Knockdown|-|-|Lower body: 7~17F|-|-|7F~|JP: 99|}} | {{USFIVFrameDataRow|||||Lunge Punch [[File:Strong.gif]] (Genei Jin)|25*25*10|0|0/0|HL|-|7|4*3*4|5 + Afterlanding 5|27|19|23|-2|2|Opponent gains 15x3 meter on hit, only first hit causes armor break|X|||||Soft Knockdown|Soft Knockdown|-|-|Lower body: 7~17F|-|-|7F~|JP: 99|}} | ||
{{USFIVFrameDataRow|||||Lunge Punch [[File:Fierce.gif]] (Genei Jin)|25*25*10|0|0/0|HL|-|7|4*3*4|5 + Afterlanding 5|27|19|23|-2|2|Opponent gains 15x3 meter on hit, only first hit causes armor break|X|||||Soft Knockdown|Soft Knockdown|-|-|Lower body: 7~17F|-|-|7F~|JP: 99|}} | {{USFIVFrameDataRow|||||Lunge Punch [[File:Fierce.gif]] (Genei Jin)|25*25*10|0|0/0|HL|-|7|4*3*4|5 + Afterlanding 5|27|19|23|-2|2|Opponent gains 15x3 meter on hit, only first hit causes armor break|X|||||Soft Knockdown|Soft Knockdown|-|-|Lower body: 7~17F|-|-|7F~|JP: 99|}} | ||
Line 779: | Line 779: | ||
{{USFIVFrameDataRow|||||Shoulder Check [[File:Fierce.gif]] (Genei Jin)|40*30|0|0/0|HL|-|13|2(1)6|16|37|19|-|-3|-|Grants the opponent 20x2 meter on ground hit, first hit grants zero meter on air hit,first hit grants 10 meter on crouching counterhit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Upper body: 3~12F|-|-|JP: 99|}} | {{USFIVFrameDataRow|||||Shoulder Check [[File:Fierce.gif]] (Genei Jin)|40*30|0|0/0|HL|-|13|2(1)6|16|37|19|-|-3|-|Grants the opponent 20x2 meter on ground hit, first hit grants zero meter on air hit,first hit grants 10 meter on crouching counterhit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Upper body: 3~12F|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Kobokushi (Fake) (Genei Jin)|Palm Strike (fake) (Genei Jin)|qcb + lp||Palm Strike (fake) (Genei Jin)|-|0|0/0|-|-|-|-|Total 23|23|-|-|-|-|||||-|-|-|-|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataRow|Kobokushi (Fake) (Genei Jin)|Palm Strike (fake) (Genei Jin)|qcb + lp||Palm Strike (fake) (Genei Jin)|-|0|0/0|-|-|-|-|Total 23|23|-|-|-|-|||||-|-|-|-|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Kobokushi (Genei Jin)|Palm Strike (Genei Jin)|qcb + mp or hp ex armorbreak||Palm Strike (Genei Jin)|100|0|0/0|HL|-|11|10|5|25|21|-|6|-|Opponent gains 30 meter on hit|X|X||Free Juggle|Free Juggle|Free Juggle|Free Juggle|-|-|-|-|-|-|JP: 99|}} | {{USFIVFrameDataRow|Kobokushi (Genei Jin)|Palm Strike (Genei Jin)|qcb + {{mp}} or {{hp}} {{ex}} armorbreak||Palm Strike (Genei Jin)|100|0|0/0|HL|-|11|10|5|25|21|-|6|-|Opponent gains 30 meter on hit|X|X||Free Juggle|Free Juggle|Free Juggle|Free Juggle|-|-|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Nishokyaku (Genei Jin)|Up Kicks (Genei Jin)|dp + k ex||Up Kicks [[File:Short.gif]] (Genei Jin)|40*40|0|0/0|HL|-|6|2(4)4|14 + After landing 11|40|21|-|-8|-|Cannot hit crouching opponents, opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~8F|-|Legs: 9~15f|-|5f~|JP: 99|}} | {{USFIVFrameDataRow|Nishokyaku (Genei Jin)|Up Kicks (Genei Jin)|dp + {{k}} ex||Up Kicks [[File:Short.gif]] (Genei Jin)|40*40|0|0/0|HL|-|6|2(4)4|14 + After landing 11|40|21|-|-8|-|Cannot hit crouching opponents, opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~8F|-|Legs: 9~15f|-|5f~|JP: 99|}} | ||
{{USFIVFrameDataRow|||||Up Kicks [[File:Forward.gif]] (Genei Jin)|40*60|0|0/0|HL|-|6|2(4)4|19 + After landing 10|44|15|-|-18|-|Cannot hit crouching opponents, opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~5F|Legs: 8~15F|1~7F|5f~|JP: 99|}} | {{USFIVFrameDataRow|||||Up Kicks [[File:Forward.gif]] (Genei Jin)|40*60|0|0/0|HL|-|6|2(4)4|19 + After landing 10|44|15|-|-18|-|Cannot hit crouching opponents, opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~5F|Legs: 8~15F|1~7F|5f~|JP: 99|}} | ||
{{USFIVFrameDataRow|||||Up Kicks [[File:Roundhouse.gif]] (Genei Jin)|40*80|0|0/0|HL|-|6|2(4)4|24 + After landing 12|51|15|-|-25|-|Opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~5F|All: 5~8F|Legs: 6~15F|-|5f~|JP: 99|}} | {{USFIVFrameDataRow|||||Up Kicks [[File:Roundhouse.gif]] (Genei Jin)|40*80|0|0/0|HL|-|6|2(4)4|24 + After landing 12|51|15|-|-25|-|Opponent gains 10x2 meter on hit||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~5F|All: 5~8F|Legs: 6~15F|-|5f~|JP: 99|}} | ||
{{USFIVFrameDataRow|Zenpou Tenshin (Genei Jin)|Command Throw (Genei Jin)|hcb + k ex||Command Throw (Genei Jin)|1|0|0/0|1.143|-|5|2|45|51|-|-|-|7||||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Zenpou Tenshin (Genei Jin)|Command Throw (Genei Jin)|hcb + {{k}} ex||Command Throw (Genei Jin)|1|0|0/0|1.143|-|5|2|45|51|-|-|-|7||||X|Forces stand|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Yoho (Genei Jin)|Ultra I (Genei Jin)|qcf qcf + 3p||Ultra Combo 1 (Genei Jin)|70*45x2*135|0|0/0|HL|-|0+9|3(14)3(20)4(34)3|39|128|21|-|-21|-|Last 5 frames of animation recovery is special move cancellable, opponent gains 30x4 meter on hit|X|||Free Juggle|Free Juggle|Hard Knockdown|Hard Knockdown|-|All: 1~11F|-|-|-|-|JP: 99|}} | {{USFIVFrameDataRow|Yoho (Genei Jin)|Ultra I (Genei Jin)|qcf {{qcf}} + 3p||Ultra Combo 1 (Genei Jin)|70*45x2*135|0|0/0|HL|-|0+9|3(14)3(20)4(34)3|39|128|21|-|-21|-|Last 5 frames of animation recovery is special move cancellable, opponent gains 30x4 meter on hit|X|||Free Juggle|Free Juggle|Hard Knockdown|Hard Knockdown|-|All: 1~11F|-|-|-|-|JP: 99|}} | ||
{{USFIVFrameDataRow|Sourai Rengeki (Genei Jin)|Ultra II (Genei Jin)|qcf qcf + 3k||Ultra Combo 2 (Genei Jin)|60*45x3*75*45x2|0|0/0|HL|-|0+10|3(6)3(7)3(10)3(9)1|46|100|21|-|-26|-|Opponent gains 15x7 meter on hit||||[5th Hit]: Hard Knockdown|[5th Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~12F|-|All: 13~19F|-|-|JP: 99|}} | {{USFIVFrameDataRow|Sourai Rengeki (Genei Jin)|Ultra II (Genei Jin)|qcf {{qcf}} + 3k||Ultra Combo 2 (Genei Jin)|60*45x3*75*45x2|0|0/0|HL|-|0+10|3(6)3(7)3(10)3(9)1|46|100|21|-|-26|-|Opponent gains 15x7 meter on hit||||[5th Hit]: Hard Knockdown|[5th Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~12F|-|All: 13~19F|-|-|JP: 99|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
|- | |- | ||
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=====Notes | =====Notes===== | ||
[[Category: Ultra Street Fighter IV]] | [[Category:Ultra Street Fighter IV]] |
Revision as of 02:55, 9 December 2020

Yun
Yun is the twin brother of Yang, and was taught kung-fu by Gen at the consent of their uncle, Lee. Of the twins, Yun is the older - outgoing, cocky, and a troublemaker. When he heard Chun-Li, an acquaintance of the twins, was entering the tournament, he decided to follow her, with Yang tagging along to keep him in line.
In a nutshell
Of the twins, Yun is more geared to staying in the opponent's face and constantly attacking them. Even after the nerfs brought in 2012, Yun still has a devastating mixup game with his Dive Kicks, Flip Grabs, and hard-hitting high-low combos, as well as his Palms, which can be either feinted or used to build meter in addition for attacking. In Third Strike, Yun was infamous for his Genei Jin, a Super Art that changed his moves to allow for deadly juggles and resets. While no longer dependent on it as in Third Strike, the Genei Jin is still quite deadly here. Yun's main weaknesses are his stamina and defense, his stamina being the third lowest in the game and his wakeup options being limited to unsafe and un-FADCable Dragon Kicks. Even with these setbacks, skilled Yun players can often end matches roughly a minute after they start.
Players to Watch
Kazunoko (JP), FenTamu (JP), MMG Julio (USA)
Ultra SFIV Changes
(From Ultra SFIV Arcade Japan)
- Stand MP: Damage increased to 60 from 50
- Crouch MP: Damage increased to 60 from 50
- Nishokyaku: Hard version now airborne starting from 7th frame
- Zenpou Tenshin: All versions now do 1 damage from 0 damage
(New to Ultra SFIV Console Digital Release)
- Jump MK: Active Frames reduced to 4 frames from 8 frames; Hitbox slightly expanded backward, can now cross-up
- Red Focus Attack: Forward or Backward Dash bug where inputting Red Focus Attack after the dash would result in regular Focus Attack fixed
- Nishokyaku: Hard version fully invincibile startup frames 1-7 changed to Strike Invincibile frames
- Ex Zesshou Hohou: On block now +1 from -1
(Removed from Ultra SFIV Arcade Japan)
Nishokyaku: Hard version fully invincibile startup frames 1-7 changed to lower-body invincibile framesZenpou Tenshin: Light, Medium, and Hard versions grab range reduced to 1.00 from 1.10EX Zenpou Tenshin: Grab range reduced to 1.20 from 1.30
(New to 1.04 Update)
- Stand LP: During Genei Jin, on air counter hit now knocks down
- LP Tetsuzanko: Stun decreased from 100 from 200, meter build adjusted to 20 from 30 when performed, 30 from 60 on hit, 14 to 30 on block.
- EX Zesshou Hohou: On block now -1 from +1
Character Specific Data
VITALS | |||||
---|---|---|---|---|---|
Health: | 900 | Stun: | 950 | W-Ultra Scaling: | 75% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.05 | Forward Dash Distance: | 1.53 | ||
Back Walk Speed: | 0.035 | Forward Dash Total Frames: | 18 | ||
JUMPING | Back Dash Distance: | 1.43 | |||
Jump Height Apex: | 1.7 | Back Dash Total Frames: | 27 | ||
Jump Total Frames: | 38 (4+34) | Back Dash Invincibility: | 8 | ||
Forward Jump Distance: | 1.98 | Back Dash Airborne: | 14 | ||
Back Jump Distance | 2.14 | Back Dash Recovery: | 5 | ||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | 0.90 | Face Up Total Frames: | 31 | ||
Back Throw Range: | 0.90 | Face Down Total Frames: | 21 | ||
NOTABLE MOVE CLASSES | |||||
High Attacks: | Senpukyaku, Target Combo 1 | Hard Knockdowns: | Crouch HK | ||
Low Attacks: | Crouch LK, Crouch MK, Crouch HK | Armor Breakers: | Zesshou Hohou, EX Zesshou Hohou, MP/HP Kobokushi, EX Kobokushi, You Hou (1st Hit) | ||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | 21 | L1 EX Red Focus Attack Combo Lead-Ins: | Target Combo 2 (2nd Hit), EX Zesshou Hohou (1st Hit), LP Tetsuzanko, EX Tetsuzanko (1st Hit) | ||
Level 2 Focus Startup Frames: | 29 | ||||
Level 3 Focus Startup Frames: | 65 | ||||
L1 Focus Attack Forward Dash: | -2 | L2 FA Forward Dash (On Block): | +4 | ||
L1 Focus Attack Back Dash: | -11 | L2 FA Back Dash (On Block): | -5 |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Moves
Standing Close Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Close LP |
Close Jab | Close lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MP |
Close Strong | Close mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HP |
Close Fierce | Close hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close LK |
Close Short | Close lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MK |
Close Forward | Close mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HK |
Close Roundhouse | Close hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Standing Far Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Far LP |
Far Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MP |
Far Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HP |
Far Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far LK |
Far Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MK |
Far Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HK |
Far Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Jump LP |
Jump Jab | (in air) lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MP |
Neutral Jump Strong | u + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MP |
Diagonal Jump Strong | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HP |
Neutral Jump Fierce | u + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HP |
Diagonal Jump Fierce | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump LK |
Jump Short | (in air) lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump MK |
Jump Forward | (in air) mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump HK |
Jump Roundhouse | (in air) hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png |
Senpukyaku |
Overhead | f + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Dakai |
Palm Strike | f + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Raigekishu |
Dive Kick | (in air) ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 1 |
Target Combo 1 | (in air) ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 2 |
Target Combo 2 | d + ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 3 |
Target Combo 3 | d + ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 4 |
Target Combo 4 | mp ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 4 |
Target Combo 4 | mp ![]() ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 5 |
Target Combo 5 | lp ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 5 |
Target Combo 5 | lp ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Palm Strikes |
Forward Throw | f or ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Monkey Flip |
Back Throw | b + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
Zesshou Hohou |
Lunge Punch | qcf + ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Tetsuzanko |
Shoulder Check | dp + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Kobokushi (Fake) | Palm Strike (fake) | qcb + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Kobokushi |
Palm Strike | qcb + ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Nishokyaku |
Up Kicks | dp + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Zenpou Tenshin |
Command Throw | hcb + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png |
Genei Jin |
Super Combo | qcf ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png |
You Hou |
Ultra Combo I | qcf ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Sourai Rengeki |
Ultra Combo II | qcf ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Strategy
Matchups
vs. Abel
vs. Adon
vs. Akuma/Gouki
vs. Balrog/Boxer
vs. Blanka
vs. C. Viper
vs. Cammy
vs. Chun-Li
vs. Cody
vs. Dan
vs. Decapre
vs. Dee Jay
vs. Dhalsim
vs. Dudley
vs. E. Honda
vs. El Fuerte
vs. Elena
vs. Evil Ryu
vs. Fei Long
vs. Gen
vs. Gouken
vs. Guile
vs. Guy
vs. Hakan
vs. Hugo
vs. Ibuki
vs. Juri
vs. Ken
vs. M.Bison/Dictator
vs. Makoto
vs. Oni
vs. Poison
vs. Rolento
vs. Rose
vs. Rufus
vs. Ryu
vs. Sagat
vs. Sakura
vs. Seth
vs. T.Hawk
vs. Vega/Claw
vs. Yang
vs. Yun (self)
vs. Zangief
Frame Data