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|Haitani, Phenom, Machabo}} | |Haitani, Phenom, Machabo}} | ||
{{SFVCharacterChangeList | | {{SFVCharacterChangeList | | ||
* Forward throw damage increased from 100 to 110, adjusted status after hit | * Forward {{throw}} damage increased from 100 to 110, adjusted status after hit | ||
* Back throw status after hit changed | * Back {{throw}} status after hit changed | ||
* Stand LP pushback on hit/block increased, hitbox reduced, collision during move adjusted | * Stand LP pushback on hit/block increased, hitbox reduced, collision during move adjusted | ||
* Stand MP collision box adjusted | * Stand MP collision box adjusted | ||
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* Crouch HP hurtbox reduced | * Crouch HP hurtbox reduced | ||
* Jump HP hitbox expanded, hurtbox reduced | * Jump HP hitbox expanded, hurtbox reduced | ||
* Jump HK hitbox expanded, horizontal and downward hurtbox reduced | * Jump HK hitbox expanded, horizontal and {{downward}} hurtbox reduced | ||
* Opening Dagger (df+HP) pushback on block reduced | * Opening Dagger (df+HP) pushback on block reduced | ||
* Culminated Power (MP+MK) Can be canceled into V-Trigger, reduced V-Gauge gain | * Culminated Power (MP+MK) Can be canceled into V-Trigger, reduced V-Gauge gain | ||
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* Mask of Tiali (hcb+K) recovery on whiff increased by 8f for all versions (including EX), damage adjusted from 130/140/150 to 140/150/160 for L/M/H versions | * Mask of Tiali (hcb+K) recovery on whiff increased by 8f for all versions (including EX), damage adjusted from 130/140/150 to 140/150/160 for L/M/H versions | ||
* '''V-Trigger''' | * '''V-Trigger''' | ||
** Forward throw damage increased from 110 to 120, reduced throw distance, changed status after throw to recover 4 frames slower | ** Forward {{throw}} damage increased from 110 to 120, reduced {{throw}} distance, changed status after {{throw}} to recover 4 frames slower | ||
** Back throw status after hit adjusted, reduced throw distance | ** Back {{throw}} status after hit adjusted, reduced {{throw}} distance | ||
** Mask of Tiali (b,f+P) recovery on whiff increased by 8f for all versions (including EX), damage adjusted from 150/160/170 to 160/170/180 for L/M/H versions | ** Mask of Tiali (b,f+P) recovery on whiff increased by 8f for all versions (including EX), damage adjusted from 150/160/170 to 160/170/180 for L/M/H versions | ||
** Added new move in VT1: Clouded Mirror (HP+HK) | ** Added new move in VT1: Clouded Mirror (HP+HK) | ||
* Added new V-Trigger: Eruption of Power | * Added new V-Trigger: Eruption of Power | ||
| | | | ||
* Forward throw damage increased from 110 to 120 | * Forward {{throw}} damage increased from 110 to 120 | ||
* Back throw damage increased from 100 to 110 | * Back {{throw}} damage increased from 100 to 110 | ||
* Stand LP upwards hurtbox reduced | * Stand LP upwards hurtbox reduced | ||
* Crouch LP upwards hurtbox reduced | * Crouch LP upwards hurtbox reduced | ||
* Valiant Rebellion (qcf+K) blowback on counter hit was adjusted to be same as non-counter hit version | * Valiant Rebellion (qcf+K) blowback on {{counter}} hit was adjusted to be same as non-counter hit version | ||
** EX Valiant Rebellion can be V-Trigger canceled on first hit | ** EX Valiant Rebellion can be V-Trigger canceled on first hit | ||
* EX The Disc's Guidance (b,f+PP) (non-VT version) damage distributions adjusted from 35*35*80 to 40*40*70, stun adjusted form 25*25*150 to 50*50*100, increased pushback on second hit, second hit can be V-Trigger Canceled | * EX The Disc's Guidance (b,f+PP) (non-VT version) damage distributions adjusted from 35*35*80 to 40*40*70, stun adjusted form 25*25*150 to 50*50*100, increased pushback on second hit, second hit can be V-Trigger Canceled | ||
* Soul Offering (qcf, qcf+P) collision box added after move ends | * Soul Offering (qcf, qcf+P) collision box added after move ends | ||
* ''' Both V-Triggers ''' | * ''' Both V-Triggers ''' | ||
** Valiant Rebellion (qcf+K) blowback on counter hit and regular hit was adjusted to be same as non-counter hit non-V-Trigger version | ** Valiant Rebellion (qcf+K) blowback on {{counter}} hit and regular hit was adjusted to be same as non-counter hit non-V-Trigger version | ||
*** EX Valiant Rebellion pushback on second hit slightly decreased on hit | *** EX Valiant Rebellion pushback on second hit slightly decreased on hit | ||
* '''VT1''' | * '''VT1''' | ||
** Clouded Mirror (HP+HK) cancel window increased when done from Culminated Power (MP+MK) or Sacrificial Alter (MK > HK > MP+MK), pushback on block slightly deceased for max charged version, increased active frames for second hit from 4f to 7f for max charged version | ** Clouded Mirror (HP+HK) {{cancel}} window increased when done from Culminated Power (MP+MK) or Sacrificial Alter (MK > HK > MP+MK), pushback on block slightly deceased for max charged version, increased active frames for second hit from 4f to 7f for max charged version | ||
}} | }} | ||
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{{SFVFrameDataRow | Sacrificial Altar Follow-Up | | MK > HK > MP+MK (VS1) | 60*54*32 (146) | 100*90*40 (230) | H | ["su","vt1","vt2"] | 5+11+20 | 4 | 33 | 5+11+20 | 4 | 33 | | | | | -9 | KD | KD | 94 | 35 | 40 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}} | {{SFVFrameDataRow | Sacrificial Altar Follow-Up | | MK > HK > MP+MK (VS1) | 60*54*32 (146) | 100*90*40 (230) | H | ["su","vt1","vt2"] | 5+11+20 | 4 | 33 | 5+11+20 | 4 | 33 | | | | | -9 | KD | KD | 94 | 35 | 40 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow | Messenger of Chaos | | MK > HK > MP+MK (VS2) | 60*54*48 (162) | 100*90*64 (254) | H | ["vt1","vt2"] | 5+11+24 | 180 | 31 | 5+11+24 | 180 | 31 | | | | | -5 | KD | KD | 100 | 41 | 46 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}} | {{SFVFrameDataRow | Messenger of Chaos | | MK > HK > MP+MK (VS2) | 60*54*48 (162) | 100*90*64 (254) | H | ["vt1","vt2"] | 5+11+24 | 180 | 31 | 5+11+24 | 180 | 31 | | | | | -5 | KD | KD | 100 | 41 | 46 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow | Culminated Power | | n or b or f+MP+MK (VS1) | 50 | 100 | H | ["vt1","vt2"] | 25 | 3 | 29 | 25 | 3 | 29 | | | | | -1 | KD | KD | 78 | 29 | 34 | ? | 60 | 120|||||||||||||||}} | {{SFVFrameDataRow | Culminated Power | | {{n}} or {{b}} or f+MP+MK (VS1) | 50 | 100 | H | ["vt1","vt2"] | 25 | 3 | 29 | 25 | 3 | 29 | | | | | -1 | KD | KD | 78 | 29 | 34 | ? | 60 | 120|||||||||||||||}} | ||
{{SFVFrameDataRow | Crawling Beast | | MP+MK (VS2) | 60 | 80 | H | ["vt1","vt2"] | 24(1) | 180(3) | 31 | 24(1) | 180(3) | 31 | | | | | -5 | KD | KD | 89 | 57 | 57 | ? | 72 | 96|||||||||||||||}} | {{SFVFrameDataRow | Crawling Beast | | MP+MK (VS2) | 60 | 80 | H | ["vt1","vt2"] | 24(1) | 180(3) | 31 | 24(1) | 180(3) | 31 | | | | | -5 | KD | KD | 89 | 57 | 57 | ? | 72 | 96|||||||||||||||}} | ||
{{SFVFrameDataRow | The Calling | | f+PPP | 60 | 0 | H | - | 17 | 2 | 24 | 17 | 2 | 24 | | | | | -2 | KD | KD | 77 | 18 | 23 | ? | 72 | 0|||||||||||||||}} | {{SFVFrameDataRow | The Calling | | f+PPP | 60 | 0 | H | - | 17 | 2 | 24 | 17 | 2 | 24 | | | | | -2 | KD | KD | 77 | 18 | 23 | ? | 72 | 0|||||||||||||||}} | ||
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{{SFVFrameDataRow | Soul Sealer | | LP+LK | 130 | 150 | T | - | 5 | 3 | 17 | 5 | 3 | 17 | | | | | KD | KD | KD | 62 | 13 | 13 | ? | 156 | 180|||||||||||||||}} | {{SFVFrameDataRow | Soul Sealer | | LP+LK | 130 | 150 | T | - | 5 | 3 | 17 | 5 | 3 | 17 | | | | | KD | KD | KD | 62 | 13 | 13 | ? | 156 | 180|||||||||||||||}} | ||
{{SFVFrameDataRow | Soul Discriminator | | b+LP+LK | 120 | 150 | T | - | 5 | 3 | 17 | 5 | 3 | 17 | | | | | KD | KD | KD | 81 | 32 | 32 | ? | 144 | 180|||||||||||||||}} | {{SFVFrameDataRow | Soul Discriminator | | b+LP+LK | 120 | 150 | T | - | 5 | 3 | 17 | 5 | 3 | 17 | | | | | KD | KD | KD | 81 | 32 | 32 | ? | 144 | 180|||||||||||||||}} | ||
{{SFVFrameDataRow | Culminated Power | | n or b or f+MP+MK (VS1) | 50 | 100 | H | - | 20 | 3 | 34 | 20 | 3 | 34 | | | | | -1 | KD | KD | 75 | 26 | 31 | ? | 60 | 120|||||||||||||||}} | {{SFVFrameDataRow | Culminated Power | | {{n}} or {{b}} or f+MP+MK (VS1) | 50 | 100 | H | - | 20 | 3 | 34 | 20 | 3 | 34 | | | | | -1 | KD | KD | 75 | 26 | 31 | ? | 60 | 120|||||||||||||||}} | ||
{{SFVFrameDataRow | Crawling Beast | | MP+MK (VS2) | 60 | 80 | H | - | 24(1) | 190(3) | 31 | 24(1) | 190(3) | 31 | | | | | -5 | KD | KD | 89 | 57 | 57 | ? | 72 | 96|||||||||||||||}} | {{SFVFrameDataRow | Crawling Beast | | MP+MK (VS2) | 60 | 80 | H | - | 24(1) | 190(3) | 31 | 24(1) | 190(3) | 31 | | | | | -5 | KD | KD | 89 | 57 | 57 | ? | 72 | 96|||||||||||||||}} | ||
{{SFVFrameDataRow | Clouded Mirror | | HP+HK (VT1) | 50*20 | 100 | H | - | 43 | 2(1)2 | 23 | 43 | 2(1)2 | 23 | | | | | -2 | KD | KD | 50 | 50 | 50 | ? | CH_DAMAGE | 120|||||||||||||||}} | {{SFVFrameDataRow | Clouded Mirror | | HP+HK (VT1) | 50*20 | 100 | H | - | 43 | 2(1)2 | 23 | 43 | 2(1)2 | 23 | | | | | -2 | KD | KD | 50 | 50 | 50 | ? | CH_DAMAGE | 120|||||||||||||||}} | ||
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{{SFVFrameDataRow | Opening Dagger | | df+HP (press) | 90 | 150 | M | - | 23 | 3 | 24 | 23 | 3 | 24 | | | | | -6 | 1 | 20 | - | - | - | 14 | 108 | 180|||||||||||||||}} | {{SFVFrameDataRow | Opening Dagger | | df+HP (press) | 90 | 150 | M | - | 23 | 3 | 24 | 23 | 3 | 24 | | | | | -6 | 1 | 20 | - | - | - | 14 | 108 | 180|||||||||||||||}} | ||
{{SFVFrameDataRow | Opening Dagger (Charged) | | df+HP (hold) | 100 | 150 | M | - | 38 | 3 | 17 | 38 | 3 | 17 | | | | | 2 | 7 | 26 | - | - | - | 16 | 120 | 180|||||||||||||||}} | {{SFVFrameDataRow | Opening Dagger (Charged) | | df+HP (hold) | 100 | 150 | M | - | 38 | 3 | 17 | 38 | 3 | 17 | | | | | 2 | 7 | 26 | - | - | - | 16 | 120 | 180|||||||||||||||}} | ||
{{SFVFrameDataRow | Road of the Sun (air) | | uf > d+HK | 80 | 100 | H | - | 14 | 12 | 11 | 14 | 12 | 11 | | | | | - | - | ? | - | - | - | 13 | 96 | 120|||||||||||||||}} | {{SFVFrameDataRow | Road of the Sun (air) | | {{uf}} > d+HK | 80 | 100 | H | - | 14 | 12 | 11 | 14 | 12 | 11 | | | | | - | - | ? | - | - | - | 13 | 96 | 120|||||||||||||||}} | ||
{{SFVFrameDataRow | Sacrificial Altar | | MK > HK | 60*54 (114) | 100*90 (190) | H*H | ["vs1","vs2"] | 5+11 | 4 | 21 | 5+11 | 4 | 21 | | | | | -8 | KD | KD | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | {{SFVFrameDataRow | Sacrificial Altar | | MK > HK | 60*54 (114) | 100*90 (190) | H*H | ["vs1","vs2"] | 5+11 | 4 | 21 | 5+11 | 4 | 21 | | | | | -8 | KD | KD | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow | Sacrificial Altar Follow-Up | | MK > HK > MP+MK (VS1) | 60*54*48 (162) | 100*90*64 (254) | H*H*H | ["su"] | 5+11+20 | 4 | 33 | 5+11+20 | 4 | 33 | | | | | -9 | KD | KD | 94 | 35 | 40 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}} | {{SFVFrameDataRow | Sacrificial Altar Follow-Up | | MK > HK > MP+MK (VS1) | 60*54*48 (162) | 100*90*64 (254) | H*H*H | ["su"] | 5+11+20 | 4 | 33 | 5+11+20 | 4 | 33 | | | | | -9 | KD | KD | 94 | 35 | 40 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
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{{SFVFrameDataRow | Soul Sealer | | LP+LK | 120 | 150 | T | - | 5 | 2 | 18 | 5 | 2 | 18 | | | | | KD | KD | KD | 62 | 13 | 13 | ? | 144 | 180|||||||||||||||}} | {{SFVFrameDataRow | Soul Sealer | | LP+LK | 120 | 150 | T | - | 5 | 2 | 18 | 5 | 2 | 18 | | | | | KD | KD | KD | 62 | 13 | 13 | ? | 144 | 180|||||||||||||||}} | ||
{{SFVFrameDataRow | Soul Discriminator | | b+LP+LK | 110 | 150 | T | - | 5 | 2 | 18 | 5 | 2 | 18 | | | | | KD | KD | KD | 81 | 32 | 32 | ? | 132 | 180|||||||||||||||}} | {{SFVFrameDataRow | Soul Discriminator | | b+LP+LK | 110 | 150 | T | - | 5 | 2 | 18 | 5 | 2 | 18 | | | | | KD | KD | KD | 81 | 32 | 32 | ? | 132 | 180|||||||||||||||}} | ||
{{SFVFrameDataRow | Culminated Power | | n or b or f+MP+MK (VS1) | 50 | 100 | H | - | 20 | 3 | 34 | 20 | 3 | 34 | | | | | -1 | KD | KD | 75 | 26 | 31 | ? | 60 | 120|||||||||||||||}} | {{SFVFrameDataRow | Culminated Power | | {{n}} or {{b}} or f+MP+MK (VS1) | 50 | 100 | H | - | 20 | 3 | 34 | 20 | 3 | 34 | | | | | -1 | KD | KD | 75 | 26 | 31 | ? | 60 | 120|||||||||||||||}} | ||
{{SFVFrameDataRow | Crawling Beast | | MP+MK (VS2) | 60 | 80 | H | - | 24(1) | 190(3) | 31 | 24(1) | 190(3) | 31 | | | | | -5 | KD | KD | 89 | 57 | 57 | ? | 72 | 96|||||||||||||||}} | {{SFVFrameDataRow | Crawling Beast | | MP+MK (VS2) | 60 | 80 | H | - | 24(1) | 190(3) | 31 | 24(1) | 190(3) | 31 | | | | | -5 | KD | KD | 89 | 57 | 57 | ? | 72 | 96|||||||||||||||}} | ||
{{SFVFrameDataRow | Heart of Gold | | HP+HK (VT2) | 5x10 (50) | 70 | H | - | 28 | 50 | 43 | 28 | 50 | 43 | | | | | 1 | 6 | 8 | - | - | - | ? | CH_DAMAGE | 84|||||||||||||||}} | {{SFVFrameDataRow | Heart of Gold | | HP+HK (VT2) | 5x10 (50) | 70 | H | - | 28 | 50 | 43 | 28 | 50 | 43 | | | | | 1 | 6 | 8 | - | - | - | ? | CH_DAMAGE | 84|||||||||||||||}} | ||
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|- | |- | ||
|} | |} | ||
=====Notes | =====Notes===== | ||
* CH Damage and stun is calculated by multiplying base values by 1.2. For multi-hitting moves this usually only applies to first hit; if only second hit connects it will get the x1.2 benefits. | * CH Damage and stun is calculated by multiplying base values by 1.2. For multi-hitting moves this usually only applies to first hit; if only second hit connects it will get the x1.2 benefits. | ||
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* Chip damage for normals refers to grey life inflicted | * Chip damage for normals refers to grey life inflicted | ||
== Combos == | == Combos == | ||
=== BnB === | === BnB === | ||
=== With Meter === | === With Meter === | ||
=== Corner === | === Corner === | ||
=== Crush Counter === | === Crush Counter === | ||
=== V-Trigger Cancels === | === V-Trigger Cancels === | ||
{{SFVCharacterVSystem | {{SFVCharacterVSystem | ||
| | | | ||
Standard 17 frame strike reversal. | Standard 17 frame strike reversal. | ||
| | | | ||
Necalli's VS1 is a seismo that can be guided. It causes a a knockdown on a grounded opponent and a juggle state on an airborne opponent., allowing you to juggle into a dp. It's essentially Necalli's own projectile, giving him great full screen presence. It has a target combo associated with it, st.mk > st.hk > VS1. The V-Skill itself is only -1 on block, but the target combo is -9, so try to confirm it. | Necalli's VS1 is a seismo that can be guided. It causes a a {{knockdown}} on a grounded opponent and a juggle state on an airborne opponent., allowing you to juggle into a dp. It's essentially Necalli's own projectile, giving him great full screen presence. It has a target combo associated with it, st.mk > st.hk > VS1. The V-Skill itself is only -1 on block, but the target combo is -9, so try to confirm it. | ||
| | | | ||
Necalli's VS2 is a goopy, slow moving, grounded projectile. It causes a crumple on hit, but usually you can only juggle into a dp. It's -5 on block, but you'll usually be landing it when you're already out of the recovery frames, so this largely doesn't matter. The target combo still works here, except it's only -5 instead of -9, making it pretty safe when spaced. | Necalli's VS2 is a goopy, slow moving, grounded projectile. It causes a {{crumple}} on hit, but usually you can only juggle into a dp. It's -5 on block, but you'll usually be landing it when you're already out of the recovery frames, so this largely doesn't matter. The target combo still works here, except it's only -5 instead of -9, making it pretty safe when spaced. | ||
| | | | ||
Both of Necalli's V-Triggers are nearly identical. They're both very unique in that once they're activated, they last until the round is over. They both give him the same buffs to his moveset, which consist of the following: a longer dash and back dash, 10 more damage on all his punch normals, more advantage on hit on various normals, more damage and stun on his throws, command grabs do 20 more damage each, each version of dp does 20 more damage, each version of the disc's guidance does 20 more damage, stomps are safer, and his critical art deals 370 damage up from 340. The only difference between them is that they each have one specific special move by pressing hp+hk. | Both of Necalli's V-Triggers are nearly identical. They're both very unique in that once they're activated, they last until the round is over. They both give him the same buffs to his moveset, which consist of the following: a longer dash and back dash, 10 more damage on all his punch normals, more advantage on hit on various normals, more damage and stun on his throws, command grabs do 20 more damage each, each version of {{dp}} does 20 more damage, each version of the disc's guidance does 20 more damage, stomps are safer, and his critical art deals 370 damage up from 340. The only difference between them is that they each have one specific special move by pressing hp+hk. | ||
Necalli's VT1 special move is a flipping punch. It can be guided, giving it a variety of ranges. You can cancel into it like a special move, although you can't combo into it by normal means. You can charge it, and when fully charged, it causes a crumple on hit, leading to big damage. Normally it's -2 on block, but when fully charged, it becomes +2. | Necalli's VT1 special move is a flipping punch. It can be guided, giving it a variety of ranges. You can {{cancel}} into it like a special move, although you can't combo into it by normal means. You can charge it, and when fully charged, it causes a {{crumple}} on hit, leading to big damage. Normally it's -2 on block, but when fully charged, it becomes +2. | ||
| | | | ||
Necalli's VT2 gives him the same buffs as VT1, but he gains a different special move when pressing hp+hk. Instead of his ground pound, he gets a slow, multihitting projectile. It's +1 on block and +6 on hit, leading to a full combo. It's great as a meaty in the corner after a dp or command grab, but generally, you won't be using it much outside of the corner. Both VT attacks aren't very useful, so it's generally up to player preference which one you choose. | Necalli's VT2 gives him the same buffs as VT1, but he gains a different special move when pressing hp+hk. Instead of his ground pound, he gets a slow, multihitting projectile. It's +1 on block and +6 on hit, leading to a full combo. It's great as a meaty in the corner after a {{dp}} or command grab, but generally, you won't be using it much outside of the corner. Both VT attacks aren't very useful, so it's generally up to player preference which one you choose. | ||
| | | | ||
}} | }} | ||
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=== Playing as Necalli === | === Playing as Necalli === | ||
=== Fighting Against Necalli === | === Fighting Against Necalli === | ||
[[Category: Street Fighter V]] | [[Category:Street Fighter V]] |
Revision as of 02:01, 9 December 2020
Necalli
|
Summary
Bio
Bio
Why Pick Necalli?
Why Play
Players To Watch
Haitani, Phenom, Machabo
Change List
For list of all changes, see Change/Patch List
Season 3.5
- Forward
damage increased from 110 to 120
- Back
damage increased from 100 to 110
- Stand LP upwards hurtbox reduced
- Crouch LP upwards hurtbox reduced
- Valiant Rebellion (qcf+K) blowback on
hit was adjusted to be same as non-counter hit version
- EX Valiant Rebellion can be V-Trigger canceled on first hit
- EX The Disc's Guidance (b,f+PP) (non-VT version) damage distributions adjusted from 35*35*80 to 40*40*70, stun adjusted form 25*25*150 to 50*50*100, increased pushback on second hit, second hit can be V-Trigger Canceled
- Soul Offering (qcf, qcf+P) collision box added after move ends
- Both V-Triggers
- Valiant Rebellion (qcf+K) blowback on
hit and regular hit was adjusted to be same as non-counter hit non-V-Trigger version
- EX Valiant Rebellion pushback on second hit slightly decreased on hit
- Valiant Rebellion (qcf+K) blowback on
- VT1
- Clouded Mirror (HP+HK)
window increased when done from Culminated Power (MP+MK) or Sacrificial Alter (MK > HK > MP+MK), pushback on block slightly deceased for max charged version, increased active frames for second hit from 4f to 7f for max charged version
- Clouded Mirror (HP+HK)
Season 3 (Arcade Edition)
- Forward
damage increased from 100 to 110, adjusted status after hit
- Back
status after hit changed
- Stand LP pushback on hit/block increased, hitbox reduced, collision during move adjusted
- Stand MP collision box adjusted
- Stand MK pushback on block increased
- Crouch LP pushback on hit/block increased, hurtbox expanded, collision during move adjusted
- Crouch HP hurtbox reduced
- Jump HP hitbox expanded, hurtbox reduced
- Jump HK hitbox expanded, horizontal and
hurtbox reduced
- Opening Dagger (df+HP) pushback on block reduced
- Culminated Power (MP+MK) Can be canceled into V-Trigger, reduced V-Gauge gain
- Sacrificial Alter (MK > HK > MP+MK) reduced V-Gauge gain for last hit
- Mask of Tiali (hcb+K) recovery on whiff increased by 8f for all versions (including EX), damage adjusted from 130/140/150 to 140/150/160 for L/M/H versions
- V-Trigger
- Forward
damage increased from 110 to 120, reduced
distance, changed status after
to recover 4 frames slower
- Back
status after hit adjusted, reduced
distance
- Mask of Tiali (b,f+P) recovery on whiff increased by 8f for all versions (including EX), damage adjusted from 150/160/170 to 160/170/180 for L/M/H versions
- Added new move in VT1: Clouded Mirror (HP+HK)
- Forward
- Added new V-Trigger: Eruption of Power
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
Necalli Discussions
Discussions regarding Necalli
Necalli Discord Link
Video Guides
Capcom Fighters' Official Character Introduction
Street Fighter Official Character Guide
Sajam's Character Breakdown
Shoryuken's Rising Up Series
Other Resources
Hollusion's Necalli Combo Guide
BMac's Necalli Meaty Guide
Frame Data
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stand LP | LP | 3 | 2 | 9 | 1 | 3 | 5 | 30 | 70 | H | ["sp","su","vt1","vt2"] | - | - | - | - | 36 | 84 |
Stand MP | MP | 6 | 2 | 14 | 0 | 5 | 7 | 60 | 100 | H | ["sp","su","vt1","vt2"] | - | - | - | 9 | 72 | 120 |
Stand HP | HP | 9 | 4 | 19 | -2 | 1 | KD | 80 | 150 | H | ["sp","su","vt1","vt2"] | 89 | 57 | 57 | 13 | 96 | 180 |
Stand LK | LK | 4 | 4 | 8 | 2 | 4 | 6 | 40 | 70 | H | ["vt1","vt2"] | - | - | - | - | 48 | 84 |
Stand MK | MK | 5 | 3 | 13 | 2 | 6 | 8 | 60 | 100 | H | ["sp","su","vt1","vt2"] | - | - | - | 9 | 72 | 120 |
Stand HK | HK | 12 | 4 | 21 | -4 | 3 | 19 | 90 | 150 | H | ["vt1","vt2"] | - | - | - | 14 | 108 | 180 |
Crouch LP | d+LP | 3 | 3 | 7 | 1 | 3 | 5 | 20 | 70 | H | ["ch","sp","su","vt1","vt2"] | - | - | - | - | 24 | 84 |
Crouch MP | d+MP | 5 | 2 | 13 | 2 | 4 | 6 | 60 | 100 | H | ["sp","su","vt1","vt2"] | - | - | - | 9 | 72 | 120 |
Crouch HP | d+HP | 9 | 3 | 21 | -4 | 1 | KD | 80 | 150 | H | ["sp","su","vt1","vt2"] | 98 | 37 | 42 | 13 | 96 | 180 |
Crouch LK | d+LK | 4 | 2 | 9 | 1 | 3 | 5 | 20 | 70 | L | ["vt1","vt2"] | - | - | - | - | 24 | 84 |
Crouch MK | d+MK | 8 | 3 | 15 | -4 | 0 | 2 | 50 | 100 | L | ["sp","su","vt1","vt2"] | - | - | - | 8 | 60 | 120 |
Crouch HK | d+HK | 7 | 4 | 21 | -10 | KD | KD | 90 | 150 | L | ["vt1","vt2"] | 72 | 23 | 28 | 14 | 108 | 180 |
Jump LP | u+LP | 3 | 6 | - | - | - | ? | 40 | 70 | M | - | - | - | - | - | 48 | 84 |
Jump MP | u+MP | 7 | 4 | - | - | - | ? | 60 | 100 | M | - | - | - | - | 9 | 72 | 120 |
Jump HP | u+HP | 9 | 5 | - | - | - | ? | 90 | 150 | M | - | - | - | - | 14 | 108 | 180 |
Jump LK | u+LK | 4 | 6 | - | - | - | ? | 40 | 70 | M | - | - | - | - | - | 48 | 84 |
Jump MK | u+MK | 6 | 5 | - | - | - | ? | 60 | 100 | M | - | - | - | - | 9 | 72 | 120 |
Jump HK | u+HK | 7 | 6 | - | - | - | ? | 90 | 150 | M | - | - | - | - | 14 | 108 | 180 |
Opening Dagger | df+HP | 23 | 3 | 24 | -7 | 1 | 20 | 80 | 100 | M | - | - | - | - | 13 | 96 | 120 |
Road of the Sun (air) | Forward Jump > d+HK | 14 | 12 | 11 | -2(4) | 3(9) | ? | 80 | 100 | H | - | - | - | - | 13 | 96 | 120 |
Sacrificial Altar | MK > HK | 5+11 | 4 | 21 | -8 | KD | KD | 60*54 (114) | 100*90 (190) | H | ["vs1","vs2"] | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Soul Sealer | LP+LK | 5 | 3 | 17 | KD | KD | KD | 120 | 120 | T | - | 62 | 13 | 13 | ? | 144 | 144 |
Soul Discriminator | b+LP+LK | 5 | 3 | 17 | KD | KD | KD | 110 | 120 | T | - | 81 | 32 | 32 | ? | 132 | 144 |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Torrent of Power | HP+HK (VT1) | 1 | - | 5 | - | - | ? | - | - | - | - | - | - | - | ? | CH_DAMAGE | CH_STUN |
Eruption of Power | HP+HK (VT2) | 1 | - | 5 | - | - | ? | - | - | - | - | - | - | - | ? | CH_DAMAGE | CH_STUN |
Sacrificial Altar Follow-Up | MK > HK > MP+MK (VS1) | 5+11+20 | 4 | 33 | -9 | KD | KD | 60*54*32 (146) | 100*90*40 (230) | H | ["su","vt1","vt2"] | 94 | 35 | 40 | ? | CH_DAMAGE | CH_STUN |
Messenger of Chaos | MK > HK > MP+MK (VS2) | 5+11+24 | 180 | 31 | -5 | KD | KD | 60*54*48 (162) | 100*90*64 (254) | H | ["vt1","vt2"] | 100 | 41 | 46 | ? | CH_DAMAGE | CH_STUN |
Culminated Power | ![]() ![]() |
25 | 3 | 29 | -1 | KD | KD | 50 | 100 | H | ["vt1","vt2"] | 78 | 29 | 34 | ? | 60 | 120 |
Crawling Beast | MP+MK (VS2) | 24(1) | 180(3) | 31 | -5 | KD | KD | 60 | 80 | H | ["vt1","vt2"] | 89 | 57 | 57 | ? | 72 | 96 |
The Calling | f+PPP | 17 | 2 | 24 | -2 | KD | KD | 60 | 0 | H | - | 77 | 18 | 23 | ? | 72 | 0 |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Taunt | PPP+KKK | 1 | - | 61 | - | - | ? | - | - | - | - | - | - | - | ? | CH_DAMAGE | CH_STUN |
LP The Disc's Guidance | b,f+LP | 18 | 3 | 11+14 | -6 | KD | KD | 80 | 150 | H | - | 88 | 29 | 34 | ? | 96 | 180 |
MP The Disc's Guidance | b,f+MP | 21 | 3 | 13+13 | -6 | KD | KD | 100 | 150 | H | - | 87 | 28 | 33 | ? | 120 | 180 |
HP The Disc's Guidance | b,f+HP | 24 | 3 | 12+14 | -6 | KD | KD | 120 | 150 | H | - | 87 | 28 | 33 | ? | 144 | 180 |
EX The Disc's Guidance | b,f+PP | 17 | 2(12)2(12)3 | 11+20 | -13 | KD | KD | 40*40*70 (150) | 50*50*100 (200) | H | - | 82 | 23 | 28 | ? | CH_DAMAGE | CH_STUN |
LP Raging Light | f,d,df+LP | 3 | 2(3)2 | 19+16 | -24 | KD | KD | 100 | 150 | H | - | 82 | 23 | 28 | ? | 120 | 180 |
MP Raging Light | f,d,df+MP | 5 | 3(3)3 | 21+16 | -28 | KD | KD | 110 | 30*120 (150) | H | - | 87 | 28 | 33 | ? | 132 | CH_STUN |
HP Raging Light | f,d,df+HP | 7 | 2*2(2)3 | 26+19 | -33 | KD | KD | 30*30*60 (120) | 30*30*90 (150) | H | - | 77 | 18 | 23 | ? | CH_DAMAGE | CH_STUN |
EX Raging Light | f,d,df+PP | 3 | 2*3*3*2(1)3 | 23+19 | -36 | KD | KD | 20x4*70 (150) | 20x4*120 (200) | H | - | 83 | 24 | 29 | ? | CH_DAMAGE | CH_STUN |
LK Mask of Tlalli | hcb+LK | 8 | 2 | 60 | - | KD | KD | 140 | 200 | T | - | 50 | 1 | 1 | ? | 168 | 240 |
MK Mask of Tlalli | hcb+MK | 8 | 2 | 60 | - | KD | KD | 150 | 200 | T | - | 52 | 3 | 3 | ? | 180 | 240 |
HK Mask of Tlalli | hcb+HK | 8 | 2 | 60 | - | KD | KD | 160 | 200 | T | - | 57 | 8 | 8 | ? | 192 | 240 |
EX Mask of Tlalli | hcb+KK | 8 | 2 | 60 | - | KD | KD | 60 | 50 | T | - | 92 | 34 | 34 | ? | 72 | 60 |
LK Valiant Rebellion | qcf+LK | 14 | 3 | 20 | -4 | 2 | 4 | 50 | 100 | H | ["su"] | - | - | - | ? | 60 | 120 |
MK Valiant Rebellion | qcf+MK | 19 | 3 | 20 | -2 | 5 | 7 | 60 | 100 | H | ["su"] | - | - | - | ? | 72 | 120 |
HK Valiant Rebellion | qcf+HK | 23 | 3 | 16 | 0 | KD | KD | 80 | 150 | H | - | 95 | 46 | 51 | ? | 96 | 180 |
EX Valiant Rebellion | qcf+KK | 10 | 2(24)2 | 21 | 2 | 2 | 4 | 50*70 | 100*100 | H | - | - | - | - | ? | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Ceremony of Honor | qcf,qcf+P | 7 | 2 | 45 | -25 | KD | KD | 330 | 0 | H | - | 61 | 12 | 12 | ? | 396 | 0 |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT1 | |||||||||||||||||
Stand LP | LP | 3 | 2 | 9 | 1 | 3 | 5 | 40 | 70 | H | ["sp","su"] | - | - | - | - | 48 | 84 |
Stand MP | MP | 6 | 3 | 13 | 0 | 6 | 8 | 70 | 100 | H | ["sp","su"] | - | - | - | 11 | 84 | 120 |
Stand HP | HP | 9 | 5 | 18 | -2 | 2 | KD | 90 | 150 | H | ["sp","su"] | 89 | 57 | 57 | 14 | 108 | 180 |
Stand LK | LK | 4 | 4 | 8 | 2 | 4 | 6 | 40 | 70 | H | - | - | - | - | - | 48 | 84 |
Stand MK | MK | 5 | 3 | 13 | 2 | 6 | 8 | 60 | 100 | H | ["sp","su"] | - | - | - | 9 | 72 | 120 |
Stand HK | HK | 12 | 4 | 21 | -4 | 3 | 19 | 90 | 150 | H | - | - | - | - | 14 | 108 | 180 |
Crouch LP | d+LP | 3 | 3 | 7 | 1 | 3 | 5 | 30 | 70 | H | ["ch","sp","su"] | - | - | - | - | 36 | 84 |
Crouch MP | d+MP | 5 | 2 | 12 | 2 | 5 | 7 | 70 | 100 | H | ["sp","su"] | - | - | - | 11 | 84 | 120 |
Crouch HP | d+HP | 7 | 3 | 21 | -4 | 1 | KD | 90 | 150 | H | ["sp","su"] | 98 | 37 | 42 | 14 | 108 | 180 |
Crouch LK | d+LK | 4 | 2 | 9 | 1 | 3 | 5 | 20 | 70 | L | - | - | - | - | - | 24 | 84 |
Crouch MK | d+MK | 8 | 3 | 15 | -4 | 0 | 2 | 50 | 100 | L | ["sp","su"] | - | - | - | 8 | 60 | 120 |
Crouch HK | d+HK | 7 | 4 | 21 | -10 | KD | KD | 90 | 150 | L | - | 72 | 23 | 28 | 14 | 108 | 180 |
Jump LP | u+LP | 3 | 6 | - | - | - | ? | 50 | 70 | M | - | - | - | - | - | 60 | 84 |
Jump MP | u+MP | 7 | 4 | - | - | - | ? | 70 | 100 | M | - | - | - | - | 11 | 84 | 120 |
Jump HP | u+HP | 9 | 5 | - | - | - | ? | 100 | 150 | M | - | - | - | - | 16 | 120 | 180 |
Jump LK | u+LK | 4 | 6 | - | - | - | ? | 40 | 70 | M | - | - | - | - | - | 48 | 84 |
Jump MK | u+MK | 6 | 5 | - | - | - | ? | 70 | 100 | M | - | - | - | - | 11 | 84 | 120 |
Jump HK | u+HK | 7 | 6 | - | - | - | ? | 90 | 150 | M | - | - | - | - | 14 | 108 | 180 |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Opening Dagger | df+HP (press) | 23 | 3 | 24 | -7 | 1 | 20 | 90 | 150 | M | - | - | - | - | 14 | 108 | 180 |
Opening Dagger (Charged) | df+HP (hold) | 38 | 3 | 17 | 2 | 7 | 26 | 100 | 150 | M | - | - | - | - | 16 | 120 | 180 |
Road of the Sun (air) | Forward Jump > d+HK | 14 | 12 | 11 | - | - | ? | 80 | 100 | H | - | - | - | - | 13 | 96 | 120 |
Sacrificial Altar | MK > HK | 5+11 | 4 | 21 | -8 | KD | KD | 60*54 (114) | 100*90 (190) | H | ["vs1","vs2"] | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Sacrificial Altar Follow-Up | MK > HK > MP+MK (VS1) | 5+11+20 | 4 | 33 | -9 | KD | KD | 60*54*48 (162) | 100*90*64 (254) | H | ["su"] | 94 | 35 | 40 | ? | CH_DAMAGE | CH_STUN |
Messenger of Chaos | MK > HK > MP+MK (VS2) | 5+11+24 | 180 | 31 | -5 | KD | KD | 60*54*48 (162) | 100*90*64 (254) | H | - | 100 | 41 | 46 | ? | CH_DAMAGE | CH_STUN |
Soul Sealer | LP+LK | 5 | 3 | 17 | KD | KD | KD | 130 | 150 | T | - | 62 | 13 | 13 | ? | 156 | 180 |
Soul Discriminator | b+LP+LK | 5 | 3 | 17 | KD | KD | KD | 120 | 150 | T | - | 81 | 32 | 32 | ? | 144 | 180 |
Culminated Power | ![]() ![]() |
20 | 3 | 34 | -1 | KD | KD | 50 | 100 | H | - | 75 | 26 | 31 | ? | 60 | 120 |
Crawling Beast | MP+MK (VS2) | 24(1) | 190(3) | 31 | -5 | KD | KD | 60 | 80 | H | - | 89 | 57 | 57 | ? | 72 | 96 |
Clouded Mirror | HP+HK (VT1) | 43 | 2(1)2 | 23 | -2 | KD | KD | 50*20 | 100 | H | - | 50 | 50 | 50 | ? | CH_DAMAGE | 120 |
Clouded Mirror (hold) | HP+HK (hold) | 57 | 1(1)7 | 24 | 2 | KD | KD | 50*30 | 100 | H | - | 111 | 52 | 57 | ? | CH_DAMAGE | 120 |
LP The Disc's Guidance | b,f+LP | 15 | 2(1)3 | 11+14 | -6 | KD | KD | 20*80 | 0*150 | H | - | 88 | 29 | 34 | ? | CH_DAMAGE | CH_STUN |
MP The Disc's Guidance | b,f+MP | 17 | 2(2)3 | 13+13 | -6 | KD | KD | 20*100 | 0*150 | H | - | 87 | 28 | 33 | ? | CH_DAMAGE | CH_STUN |
HP The Disc's Guidance | b,f+HP | 21 | 2(1)3 | 12+14 | -6 | KD | KD | 20*120 | 0*150 | H | - | 87 | 28 | 33 | ? | CH_DAMAGE | CH_STUN |
EX The Disc's Guidance | b,f+PP | 17 | 2(12)2(9)2(1)3 | 11+20 | -13 | KD | KD | 35*35*20*80 (170) | 25*25*0*150 (200) | H | - | 82 | 23 | 28 | ? | CH_DAMAGE | CH_STUN |
LP Raging Light | f,d,df+LP | 3 | 2(3)2 | 19+16 | -24 | KD | KD | 30*90 (120) | 40*110 (150) | H | - | 90 | 31 | 36 | ? | CH_DAMAGE | CH_STUN |
MP Raging Light | f,d,df+MP | 5 | 3*2(1)3 | 25+16 | -29 | KD | KD | 30*30*70 (130) | 40*40*70 (150) | H | - | 87 | 28 | 33 | ? | CH_DAMAGE | CH_STUN |
HP Raging Light | f,d,df+HP | 7 | 2*2*2*2 | 30+16 | -34 | KD | KD | 30x3*50 (140) | 40x3*30 (150) | H | - | 77 | 18 | 23 | ? | CH_DAMAGE | CH_STUN |
EX Raging Light | f,d,df+PP | 3 | 2*2*2*2*2(1)3 | 23+19 | -38 | KD | KD | 20x5*70 (170) | 20x5*120 (220) | H | - | 83 | 24 | 29 | ? | CH_DAMAGE | CH_STUN |
LK Mask of Tlalli | hcb+LK | 8 | 2 | 60 | - | KD | KD | 160 | 200 | T | - | 50 | 1 | 1 | ? | 192 | 240 |
MK Mask of Tlalli | hcb+MK | 8 | 2 | 60 | - | KD | KD | 170 | 200 | T | - | 52 | 3 | 3 | ? | 204 | 240 |
HK Mask of Tlalli | hcb+HK | 8 | 2 | 60 | - | KD | KD | 180 | 200 | T | - | 57 | 8 | 8 | ? | 216 | 240 |
EX Mask of Tlalli | hcb+KK | 8 | 2 | 60 | - | KD | KD | 80 | 50 | T | - | 92 | 34 | 34 | ? | 96 | 60 |
LK Valiant Rebellion | qcf+LK | 14 | 4 | 19 | -3 | 2 | 4 | 70 | 100 | H | ["su"] | - | - | - | ? | 84 | 120 |
MK Valiant Rebellion | qcf+MK | 19 | 5 | 18 | -1 | 5 | 7 | 80 | 100 | H | ["su"] | - | - | - | ? | 96 | 120 |
HK Valiant Rebellion | qcf+HK | 23 | 6 | 13 | 2 | KD | KD | 100 | 150 | H | - | 95 | 46 | 51 | ? | 120 | 180 |
EX Valiant Rebellion | qcf+KK | 10 | 3(23)3 | 20 | 2 | 2 | 4 | 140 | 100*100 | H | - | - | - | - | ? | 168 | CH_STUN |
Soul Offering | qcf,qcf+P | 7 | 2 | 45 | -25 | KD | KD | 370 | 0 | H | - | 64 | 20 | 20 | ? | 444 | 0 |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT2 | |||||||||||||||||
Stand LP | LP | 3 | 2 | 9 | 1 | 3 | 5 | 40 | 70 | H | ["sp","su"] | - | - | - | - | 48 | 84 |
Stand MP | MP | 6 | 3 | 13 | 0 | 6 | 8 | 70 | 100 | H | ["sp","su"] | - | - | - | 11 | 84 | 120 |
Stand HP | HP | 9 | 5 | 18 | -2 | 2 | KD | 90 | 150 | H | ["sp","su"] | 94 | 35 | 40 | 14 | 108 | 180 |
Stand LK | LK | 4 | 4 | 8 | 2 | 4 | 6 | 40 | 70 | H | - | - | - | - | - | 48 | 84 |
Stand MK | MK | 5 | 3 | 13 | 2 | 6 | 8 | 60 | 100 | H | ["sp","su"] | - | - | - | 9 | 72 | 120 |
Stand HK | HK | 12 | 4 | 21 | -4 | 3 | 19 | 90 | 150 | H | - | - | - | - | 14 | 108 | 180 |
Crouch LP | d+LP | 3 | 3 | 7 | 1 | 3 | 5 | 30 | 70 | H | ["ch","sp","su"] | - | - | - | - | 36 | 84 |
Crouch MP | d+MP | 5 | 2 | 12 | 2 | 5 | 7 | 70 | 100 | H | ["sp","su"] | - | - | - | 11 | 84 | 120 |
Crouch HP | d+HP | 7 | 3 | 21 | -4 | 1 | KD | 90 | 150 | H | ["sp","su"] | 98 | 37 | 42 | 14 | 108 | 180 |
Crouch LK | d+LK | 4 | 2 | 9 | 1 | 3 | 5 | 20 | 70 | L | - | - | - | - | - | 24 | 84 |
Crouch MK | d+MK | 8 | 3 | 15 | -4 | 0 | 2 | 50 | 100 | L | ["sp","su"] | - | - | - | 8 | 60 | 120 |
Crouch HK | d+HK | 7 | 4 | 21 | -10 | KD | KD | 90 | 150 | L | - | 72 | 23 | 28 | 14 | 108 | 180 |
Jump LP | u+LP | 3 | 6 | - | - | - | ? | 50 | 70 | M | - | - | - | - | - | 60 | 84 |
Jump MP | u+MP | 7 | 4 | - | - | - | ? | 70 | 100 | M | - | - | - | - | 11 | 84 | 120 |
Jump HP | u+HP | 9 | 5 | - | - | - | ? | 100 | 150 | M | - | - | - | - | 16 | 120 | 180 |
Jump LK | u+LK | 4 | 6 | - | - | - | ? | 40 | 70 | M | - | - | - | - | - | 48 | 84 |
Jump MK | u+MK | 6 | 5 | - | - | - | ? | 70 | 100 | M | - | - | - | - | 11 | 84 | 120 |
Jump HK | u+HK | 7 | 6 | - | - | - | ? | 90 | 150 | M | - | - | - | - | 14 | 108 | 180 |
Opening Dagger | df+HP (press) | 23 | 3 | 24 | -6 | 1 | 20 | 90 | 150 | M | - | - | - | - | 14 | 108 | 180 |
Opening Dagger (Charged) | df+HP (hold) | 38 | 3 | 17 | 2 | 7 | 26 | 100 | 150 | M | - | - | - | - | 16 | 120 | 180 |
Road of the Sun (air) | ![]() |
14 | 12 | 11 | - | - | ? | 80 | 100 | H | - | - | - | - | 13 | 96 | 120 |
Sacrificial Altar | MK > HK | 5+11 | 4 | 21 | -8 | KD | KD | 60*54 (114) | 100*90 (190) | H*H | ["vs1","vs2"] | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Sacrificial Altar Follow-Up | MK > HK > MP+MK (VS1) | 5+11+20 | 4 | 33 | -9 | KD | KD | 60*54*48 (162) | 100*90*64 (254) | H*H*H | ["su"] | 94 | 35 | 40 | ? | CH_DAMAGE | CH_STUN |
Messenger of Chaos | MK > HK > MP+MK (VS2) | 5+11+24 | 180 | 31 | -5 | KD | KD | 60*54*48 (162) | 100*90*64 (254) | H | - | 100 | 41 | 46 | ? | CH_DAMAGE | CH_STUN |
Soul Sealer | LP+LK | 5 | 2 | 18 | KD | KD | KD | 120 | 150 | T | - | 62 | 13 | 13 | ? | 144 | 180 |
Soul Discriminator | b+LP+LK | 5 | 2 | 18 | KD | KD | KD | 110 | 150 | T | - | 81 | 32 | 32 | ? | 132 | 180 |
Culminated Power | ![]() ![]() |
20 | 3 | 34 | -1 | KD | KD | 50 | 100 | H | - | 75 | 26 | 31 | ? | 60 | 120 |
Crawling Beast | MP+MK (VS2) | 24(1) | 190(3) | 31 | -5 | KD | KD | 60 | 80 | H | - | 89 | 57 | 57 | ? | 72 | 96 |
Heart of Gold | HP+HK (VT2) | 28 | 50 | 43 | 1 | 6 | 8 | 5x10 (50) | 70 | H | - | - | - | - | ? | CH_DAMAGE | 84 |
LP The Disc's Guidance | b,f+LP | 15 | 2(1)3 | 11+14 | -6 | KD | KD | 20*80 | 0*150 | H | - | 88 | 29 | 34 | ? | CH_DAMAGE | CH_STUN |
MP The Disc's Guidance | b,f+MP | 17 | 2(2)3 | 13+13 | -6 | KD | KD | 20*100 | 0*150 | H | - | 87 | 28 | 33 | ? | CH_DAMAGE | CH_STUN |
HP The Disc's Guidance | b,f+HP | 21 | 2(1)3 | 12+14 | -6 | KD | KD | 20*120 | 0*150 | H | - | 87 | 28 | 33 | ? | CH_DAMAGE | CH_STUN |
EX The Disc's Guidance | b,f+PP | 17 | 2(12)2(9)2(1)3 | 11+20 | -13 | KD | KD | 35*35*20*80 (170) | 25*25*0*150 (200) | H | - | 82 | 23 | 28 | ? | CH_DAMAGE | CH_STUN |
LP Raging Light | f,d,df+LP | 3 | 2(3)2 | 19+16 | -24 | KD | KD | 30*90 (120) | 40*110 (150) | H | - | 90 | 31 | 36 | ? | CH_DAMAGE | CH_STUN |
MP Raging Light | f,d,df+MP | 5 | 3*2(1)3 | 25+16 | -29 | KD | KD | 30*30*70 (130) | 40*40*70 (150) | H | - | 87 | 28 | 33 | ? | CH_DAMAGE | CH_STUN |
HP Raging Light | f,d,df+HP | 7 | 2*2*2*2 | 30+16 | -34 | KD | KD | 30x3*50 (140) | 40x3*30 (150) | H | - | 77 | 18 | 23 | ? | CH_DAMAGE | CH_STUN |
EX Raging Light | f,d,df+PP | 3 | 2*2*2*2*2(1)3 | 23+19 | -38 | KD | KD | 20x5*70 (170) | 20x5*120 (220) | H | - | 83 | 24 | 29 | ? | CH_DAMAGE | CH_STUN |
LK Mask of Tlalli | hcb+LK | 8 | 2 | 60 | - | KD | KD | 160 | 200 | T | - | 50 | 1 | 1 | ? | 192 | 240 |
MK Mask of Tlalli | hcb+MK | 8 | 2 | 60 | - | KD | KD | 170 | 200 | T | - | 52 | 3 | 3 | ? | 204 | 240 |
HK Mask of Tlalli | hcb+HK | 8 | 2 | 60 | - | KD | KD | 180 | 200 | T | - | 57 | 8 | 8 | ? | 216 | 240 |
EX Mask of Tlalli | hcb+KK | 8 | 2 | 60 | - | KD | KD | 80 | 50 | T | - | 92 | 34 | 34 | ? | 96 | 60 |
LK Valiant Rebellion | qcf+LK | 14 | 4 | 19 | -3 | 2 | 4 | 70 | 100 | H | ["su"] | - | - | - | ? | 84 | 120 |
MK Valiant Rebellion | qcf+MK | 19 | 5 | 18 | -1 | 5 | 7 | 80 | 100 | H | ["su"] | - | - | - | ? | 96 | 120 |
HK Valiant Rebellion | qcf+HK | 23 | 6 | 13 | 2 | KD | KD | 100 | 150 | H | - | 95 | 46 | 51 | ? | 120 | 180 |
EX Valiant Rebellion | qcf+KK | 10 | 3(23)3 | 23 | 2 | 2 | 4 | 140 | 100*100 | H | - | - | - | - | ? | 168 | CH_STUN |
Soul Offering | qcf,qcf+P | 7 | 2 | 45 | -25 | KD | KD | 370 | 0 | H | - | 64 | 20 | 20 | ? | 444 | 0 |
Notes
- CH Damage and stun is calculated by multiplying base values by 1.2. For multi-hitting moves this usually only applies to first hit; if only second hit connects it will get the x1.2 benefits.
- For Crush Counters: J = Juggle, C = Crumple, KD = Knockdown
- Chip damage for normals refers to grey life inflicted
Combos
BnB
With Meter
Corner
Crush Counter
V-Trigger Cancels
V System
V Reversal
Standard 17 frame strike reversal.
V Skill 1
Necalli's VS1 is a seismo that can be guided. It causes a a on a grounded opponent and a juggle state on an airborne opponent., allowing you to juggle into a dp. It's essentially Necalli's own projectile, giving him great full screen presence. It has a target combo associated with it, st.mk > st.hk > VS1. The V-Skill itself is only -1 on block, but the target combo is -9, so try to confirm it.
V Skill 2
Necalli's VS2 is a goopy, slow moving, grounded projectile. It causes a on hit, but usually you can only juggle into a dp. It's -5 on block, but you'll usually be landing it when you're already out of the recovery frames, so this largely doesn't matter. The target combo still works here, except it's only -5 instead of -9, making it pretty safe when spaced.
V Trigger 1
Both of Necalli's V-Triggers are nearly identical. They're both very unique in that once they're activated, they last until the round is over. They both give him the same buffs to his moveset, which consist of the following: a longer dash and back dash, 10 more damage on all his punch normals, more advantage on hit on various normals, more damage and stun on his throws, command grabs do 20 more damage each, each version of does 20 more damage, each version of the disc's guidance does 20 more damage, stomps are safer, and his critical art deals 370 damage up from 340. The only difference between them is that they each have one specific special move by pressing hp+hk.
Necalli's VT1 special move is a flipping punch. It can be guided, giving it a variety of ranges. You can into it like a special move, although you can't combo into it by normal means. You can charge it, and when fully charged, it causes a
on hit, leading to big damage. Normally it's -2 on block, but when fully charged, it becomes +2.
V Trigger 2
Necalli's VT2 gives him the same buffs as VT1, but he gains a different special move when pressing hp+hk. Instead of his ground pound, he gets a slow, multihitting projectile. It's +1 on block and +6 on hit, leading to a full combo. It's great as a meaty in the corner after a or command grab, but generally, you won't be using it much outside of the corner. Both VT attacks aren't very useful, so it's generally up to player preference which one you choose.