(→Terry) |
(→Guile) |
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* Whiffs, making it an extremely expensive gamble for no reward | * Whiffs, making it an extremely expensive gamble for no reward | ||
* Mai is punishable if Guile doesn't take the bait }} | * Mai is punishable if Guile doesn't take the bait }} | ||
{{SF6-MU-3End | {{clr|SA|SA1}} ({{clr|H|HP ver.}}) | Close/{{clr|M|Far*}} | '''Close:''' | {{SF6-MU-3End | {{clr|SA|SA1}} ({{clr|H|HP ver.}}) | Close/{{clr|M|Far*}} | '''Close:''' 🟩 {{clr|SA|Air SA2}} after Super freeze | ||
* | * Hits Guile for solid damage and corner carry | ||
'''Far:''' 🟨 If Mai does nothing, she falls out after 1 hit of {{clr|SA|SA1}} (200 damage) | '''Far:''' 🟨 {{clr|SA|Flame Enhanced Air SA2}} after Super freeze | ||
* Hits Guile for solid damage and corner carry | |||
* If Mai does nothing, she falls out after 1 hit of {{clr|SA|SA1}} (200 damage) | |||
}} | }} | ||
Only use this Target Combo when spaced near its max range, as it's never worth trying to bait the {{clr|H|HK Somersault}}. | Only use this Target Combo when spaced near its max range, as it's never worth trying to bait the {{clr|H|HK Somersault}}.<br> | ||
A far-range {{clr|SA|SA1}} punish from Guile is low risk, especially if you can {{clr|SA|Flame Air SA2}} punish in response. | |||
}} | }} | ||
Revision as of 18:16, 16 February 2025
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Matchup Favorability
Favorability ratings are based on data collected by @CatCammy6 on Twitter based on ranked matches of similarly-skilled high rank players. This should not be taken as 100% factual, as even highly ranked players may lack information due to the rarity of certain matchups. These stats may also differ from those found at other levels of play. |
Click the character's portrait to open their Wiki page.
A.K.I.

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
A.K.I.'s Punish | Close/Far start | Mai's Options |
---|---|---|
2HP | Close | 🟨 j.214P (no reactable visual cue)
|
SA3 | Close | 🟧 j.214P just before Super freeze
🟨 Air SA2 after Super freeze
|
Akuma

5LK~LK~LK Target Combo:
Blanka

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Blanka's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 | Close/Far | 🟩 j.214P after Super freeze
|
SA3 | Close/Far | 🟥 Guaranteed punish for Blanka |
Cammy

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Cammy's Punish | Close/Far start | Mai's Options |
---|---|---|
SA3 | Close/Far | 🟩 j.214P after Super freeze
|
Chun-Li

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Chun-Li's Punish | Close/Far start | Mai's Options |
---|---|---|
SA3 | Close | 🟩 j.214P after Super freeze
|
Serenity Stream stance will low-profile the following moves:
- 5LP, 5HP, j.LP, 236P (all), 214HP, 236K (2nd hit, all meterless)
Dee Jay

5LK~LK~LK Target Combo:
Dhalsim

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Dhalsim's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 (LP version) |
Close/Far | 🟩 j.214P after Super freeze
|
Ed

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Ed's Punish | Close/Far start | Mai's Options |
---|---|---|
SA3 | Close | 🟨 Air SA2 after Super freeze
🟧 j.214P just before Super freeze
|
E.Honda

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
E. Honda's Punish | Close/Far start | Mai's Options |
---|---|---|
SA3 | Close | 🟨 Air SA2 after Super freeze
🟧 j.214P just before Super freeze (precise timing)
|
Guile

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Guile's Punish | Close/Far start | Mai's Options |
---|---|---|
HK Somersault ([2]8HK) |
Close | 🟥 Air SA2 prediction (precise timing)
|
SA1 (HP ver.) | Close/Far* | Close: 🟩 Air SA2 after Super freeze
Far: 🟨 Flame Enhanced Air SA2 after Super freeze
|
Only use this Target Combo when spaced near its max range, as it's never worth trying to bait the HK Somersault.
Jamie

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Jamie's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 | Close/Far | 🟩 j.214P after Super freeze
|
SA3 | Close | 🟩 j.214P after Super freeze
|
JP

5LK~LK~LK Target Combo:
Safe; JP cannot punish regardless of starting position
OD Amnesia Bombs:
- After blocking/parrying the first bomb, instant j.HK makes the second bomb whiff
- Be careful if JP is nearby, as he can hit you during your prejump frames for a combo
Juri

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Juri's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 | Close/Far | 🟩 Air SA2 after Super freeze
🟨 j.214P immediate prediction
|
SA3 | Close | 🟨 Air SA2 after Super freeze
🟧 j.214P slightly before Super freeze (precise timing)
|
If Juri has meter for SA1, you should generally only attempt this Target Combo on block when you have SA2 available.
Ken

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Ken's Punish | Close/Far start | Mai's Options |
---|---|---|
SA2 | Close | 🟩 Air SA2 after Super freeze
🟧 j.214P just before Super freeze (precise timing)
|
Kimberly

5LK~LK~LK Target Combo:
Lily
Luke

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Luke's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 | Close/Far | 🟩 Air SA2 after Super freeze
|
SA3 | Close | 🟨 Air SA2 after Super freeze
🟧 j.214P prediction (early timing, unsafe if blocked)
|
M.Bison

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
M. Bison's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 | Close/Far | 🟩 j.214P after Super freeze
|
Mai

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Mai's Punish | Close/Far start | Mai's Options |
---|---|---|
SA2 (Flame Enhanced) |
Close/Far |
🟨 Air SA2 after Super freeze
🟧 j.214P prediction just before freeze
|
Manon

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Manon's Punish | Close/Far start | Mai's Options |
---|---|---|
SA2 | Close | 🟥 Guaranteed punish for Manon |
Marisa

5LK~LK~LK Target Combo:
Rashid

5LK~LK~LK Target Combo:
Ryu

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Ryu's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 | Close | 🟩 j.214P after Super freeze
|
Terry

5LK~LK~LK Target Combo:
"Close" = point blank 5LK; "Far" = spaced out (e.g. 5LP, 5LK or DR~6MP, 5LK)
Terry's Punish | Close/Far start | Mai's Options |
---|---|---|
SA1 | Close | 🟩 j.214P after Super freeze
|
Zangief

5LK~LK~LK Target Combo: