Street Fighter 6/Guile/Matchups: Difference between revisions

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{{Character Subnav SF6 | chara=Guile }}
{{Character Subnav SF6 | chara=Guile }}
{{#vardefine:player|Guile}}
{{#vardefine:player|Guile}}
{{Ambox | border=yellow | icon=Icon_warning.png | type=Matchup Favorability| info=Favorability ratings are based on data collected by [https://twitter.com/catcammy6/status/1836583773611147523 @CatCammy6] on Twitter based on ranked matches of similarly-skilled high rank players. This should not be taken as 100% factual, as even highly ranked players may lack information due to the rarity of certain matchups. These stats may also differ from those found at other levels of play.<br>'''Most recent data update:''' 18 September 2024}}
{{Ambox | border=yellow | icon=Icon_warning.png | type=Matchup Favorability| info=Favorability ratings are based on data collected by [https://twitter.com/CatCammy6/status/1846404501411909763 @CatCammy6] on Twitter based on ranked matches of similarly-skilled high rank players. This should not be taken as 100% factual, as even highly ranked players may lack information due to the rarity of certain matchups. These stats may also differ from those found at other levels of play.<br>'''Most recent data update:''' 15 October 2024}}
<!--- Use {{sf6-adv|VM/M/E/P/VP|x%}} template for matchup win percentage. VM <45 / M 45-48 / E 48-52 / P 52-55 / VP >55  --->
<!--- Use {{sf6-adv|VM/M/E/P/VP|x%}} template for matchup win percentage. VM <45 / M 45-48 / E 48-52 / P 52-55 / VP >55  --->


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| character    = A.K.I.
| character    = A.K.I.
| icon        = A.K.I.
| icon        = A.K.I.
| favorability = {{sf6-adv|P|52.73%}}
| favorability = {{sf6-adv|P|53.82%}}
| data        =  
| data        =  
}}
}}
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| character    = Akuma
| character    = Akuma
| icon        = Akuma
| icon        = Akuma
| favorability = {{sf6-adv|E|49.30%}}
| favorability = {{sf6-adv|E|48.38%}}
| data        =  
| data        =  
}}
}}
Line 26: Line 26:
| character    = Blanka
| character    = Blanka
| icon        = Blanka
| icon        = Blanka
| favorability = {{sf6-adv|P|52.83%}}
| favorability = {{sf6-adv|P|54.49%}}
| data        =  
| data        =  
}}
}}
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| character    = Cammy
| character    = Cammy
| icon        = Cammy
| icon        = Cammy
| favorability = {{sf6-adv|M|46.55%}}
| favorability = {{sf6-adv|M|48.11%}}
| data        =  
| data        =  
}}
}}
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| character    = Chun-Li
| character    = Chun-Li
| icon        = Chun-Li
| icon        = Chun-Li
| favorability = {{sf6-adv|E|51.56%}}
| favorability = {{sf6-adv|E|51.61%}}
| data        =  
| data        =  


Line 53: Line 53:
| character    = DeeJay
| character    = DeeJay
| icon        = DeeJay
| icon        = DeeJay
| favorability = {{sf6-adv|E|48.35%}}
| favorability = {{sf6-adv|E|50.90%}}
| data        =  
| data        =  
}}
}}
Line 61: Line 61:
| character    = Dhalsim
| character    = Dhalsim
| icon        = Dhalsim
| icon        = Dhalsim
| favorability = {{sf6-adv|E|49.55%}}
| favorability = {{sf6-adv|P|53.54%}}
| data        =  
| data        =  
}}
}}
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| character    = Ed
| character    = Ed
| icon        = Ed
| icon        = Ed
| favorability = {{sf6-adv|E|51.41%}}
| favorability = {{sf6-adv|E|48.67%}}
| data        =  
| data        =  
}}
}}
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| character    = E.Honda
| character    = E.Honda
| icon        = Ehonda
| icon        = Ehonda
| favorability = {{sf6-adv|P|52.24%}}
| favorability = {{sf6-adv|VM|44.28%}}
| data        =  
| data        =  
}}
}}
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| character    = Jamie
| character    = Jamie
| icon        = Jamie
| icon        = Jamie
| favorability = {{sf6-adv|P|53.32%}}
| favorability = {{sf6-adv|VP|56.82%}}
| data        =  
| data        =  
}}
}}
Line 101: Line 101:
| character    = JP
| character    = JP
| icon        = JP
| icon        = JP
| favorability = {{sf6-adv|M|47.76%}}
| favorability = {{sf6-adv|M|47.75%}}
| data        =  
| data        =  
<big>'''OD Amnesia Bombs:'''</big><br>
<big>'''OD Amnesia Bombs:'''</big><br>
Line 112: Line 112:
| character    = Juri
| character    = Juri
| icon        = Juri
| icon        = Juri
| favorability = {{sf6-adv|E|49.97%}}
| favorability = {{sf6-adv|E|49.83%}}
| data        =  
| data        =  
}}
}}
Line 120: Line 120:
| character    = Ken
| character    = Ken
| icon        = Ken
| icon        = Ken
| favorability = {{sf6-adv|E|50.97%}}
| favorability = {{sf6-adv|E|50.80%}}
| data        =  
| data        =  
}}
}}
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| character    = Kimberly
| character    = Kimberly
| icon        = Kimberly
| icon        = Kimberly
| favorability = {{sf6-adv|E|48.16%}}
| favorability = {{sf6-adv|M|46.49%}}
| data        =  
| data        =  


Line 167: Line 167:
| character    = Lily
| character    = Lily
| icon        = Lily
| icon        = Lily
| favorability = {{sf6-adv|M|46.77%}}
| favorability = {{sf6-adv|M|46.58%}}
| data        =  
| data        =  
}}
}}
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| character    = Luke
| character    = Luke
| icon        = Luke
| icon        = Luke
| favorability = {{sf6-adv|E|49.05%}}
| favorability = {{sf6-adv|M|47.83%}}
| data        =  
| data        =  
}}
}}
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| character    = M.Bison
| character    = M.Bison
| icon        = Mbison
| icon        = Mbison
| favorability = {{sf6-adv|M|45.07%}}
| favorability = {{sf6-adv|VM|44.84%}}
| data        =  
| data        =  
}}
}}
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| character    = Manon
| character    = Manon
| icon        = Manon
| icon        = Manon
| favorability = {{sf6-adv|P|53.11%}}
| favorability = {{sf6-adv|E|48.56%}}
| data        =  
| data        =  
}}
}}
Line 199: Line 199:
| character    = Marisa
| character    = Marisa
| icon        = Marisa
| icon        = Marisa
| favorability = {{sf6-adv|E|48.96%}}
| favorability = {{sf6-adv|M|45.57%}}
| data        =  
| data        =  
}}
}}
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| character    = Rashid
| character    = Rashid
| icon        = Rashid
| icon        = Rashid
| favorability = {{sf6-adv|E|49.15%}}
| favorability = {{sf6-adv|E|51.29%}}
| data        =  
| data        =  
}}
}}
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| character    = Ryu
| character    = Ryu
| icon        = Ryu
| icon        = Ryu
| favorability = {{sf6-adv|E|51.01%}}
| favorability = {{sf6-adv|E|50.29%}}
| data        =  
| data        =  
}}
}}
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| character    = Terry
| character    = Terry
| icon        = Terry
| icon        = Terry
| favorability = {{sf6-adv|E|?%}}
| favorability = {{sf6-adv|M|46.72%}}
| data        =  
| data        =  
}}
}}
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| character    = Zangief
| character    = Zangief
| icon        = Zangief
| icon        = Zangief
| favorability = {{sf6-adv|M|47.34%}}
| favorability = {{sf6-adv|M|46.68%}}
| data        =  
| data        =  
}}
}}

Revision as of 03:36, 20 October 2024


Click the character's portrait to open their Wiki page.

A.K.I.
SF6 A.K.I. Icon.png Guile vs. A.K.I. (53.82%)
No Data
Akuma
SF6 Akuma Icon.png Guile vs. Akuma (48.38%)
No Data
Blanka
SF6 Blanka Icon.png Guile vs. Blanka (54.49%)
No Data
Cammy
SF6 Cammy Icon.png Guile vs. Cammy (48.11%)
No Data
Chun-Li
SF6 Chun-Li Icon.png Guile vs. Chun-Li (51.61%)

Serenity Stream stance will low-profile the following moves:

  • 5LP, 4HP, 6/4MK, j.MK, [4]6P (+ Enhanced), 214P
Dee Jay
SF6 DeeJay Icon.png Guile vs. DeeJay (50.90%)
No Data
Dhalsim
SF6 Dhalsim Icon.png Guile vs. Dhalsim (53.54%)
No Data
Ed
SF6 Ed Icon.png Guile vs. Ed (48.67%)
No Data
E.Honda
SF6 Ehonda Icon.png Guile vs. E.Honda (44.28%)
No Data
Guile
SF6 Guile Icon.png Guile vs. Guile (50%)
No Data
Jamie
SF6 Jamie Icon.png Guile vs. Jamie (56.82%)
No Data
JP
SF6 JP Icon.png Guile vs. JP (47.75%)

OD Amnesia Bombs:

  • After blocking/parrying the first bomb, instant j.MP/j.MK makes the second bomb whiff
  • Be careful if JP is nearby, as he can hit you during your prejump frames for a combo
Juri
SF6 Juri Icon.png Guile vs. Juri (49.83%)
No Data
Ken
SF6 Ken Icon.png Guile vs. Ken (50.80%)
No Data
Kimberly
SF6 Kimberly Icon.png Guile vs. Kimberly (46.49%)
Easy


5LP, 6HP
5LP, 2HK
5LP > SA1, d.[2]8KK
5LP, d.SA3

To avoid the Hisen Kick -3 on block penalty, Kimberly often cancels into a jumping attack. Like most characters, Guile's most consistent normal to beat all three jump directions is 5LP. Guile can also safely sideswitch by dashing after 5LP.

If Kimberly predictably cancels into forward jump or neutral jump, Guile can opt for 4MK or 5MP, respectively, for a greater punish. However, if the guess is incorrect, Guile will lose out on damage or whiff entirely.

5LP will whiff if Kimberly jumps back, but is safe. If Guile hard reads a back jump, he can punish with a quick long-range move such as 5HP, OD Sonic Boom, Somersault Kick, SA1, or SA3.

Easy


5HP, 6MK
5HP, 2HK
5HP, [2]8HK

5HP is a strong, consistent answer to both Hidden Variable variants. When Kimberly is hit in the air, she will be placed into a Forced Knockdown state, allowing Guile to do a minor juggle combo. 4HP or 2HP allow for Guile to maintain charge and end the juggle with SA1, but these slower buttons can trade if improperly timed.

If Kimberly stays grounded, a PC 5HP will enable Guile's strongest meterless and metered punish options. Go ham with the BnB of your choice.

Lily
SF6 Lily Icon.png Guile vs. Lily (46.58%)
No Data
Luke
SF6 Luke Icon.png Guile vs. Luke (47.83%)
No Data
M.Bison
SF6 Mbison Icon.png Guile vs. M.Bison (44.84%)
No Data
Manon
SF6 Manon Icon.png Guile vs. Manon (48.56%)
No Data
Marisa
SF6 Marisa Icon.png Guile vs. Marisa (45.57%)
No Data
Rashid
SF6 Rashid Icon.png Guile vs. Rashid (51.29%)
No Data
Ryu
SF6 Ryu Icon.png Guile vs. Ryu (50.29%)
No Data
Terry
SF6 Terry Icon.png Guile vs. Terry (46.72%)
No Data
Zangief
SF6 Zangief Icon.png Guile vs. Zangief (46.68%)
No Data



SF6 Navigation

General
FAQ
HUD
Characters
A.K.I.
Akuma
Blanka
Cammy
Chun-Li
Dee Jay
Dhalsim
Ed
E. Honda
Guile
Jamie
JP
Juri
Ken
Kimberly
Lily
Luke
M. Bison
Mai
Manon
Marisa
Rashid
Ryu
Terry
Zangief
Data
Akuma
Cammy
Ed
Guile
Jamie
JP
Juri
Ken
Lily
Luke
Mai
Manon
Ryu
Terry