Street Fighter (1987)/Adon: Difference between revisions

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! Pros !! Cons
! Pros !! Cons
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| High damage || High-commitment moves
| High damage output || Difficult time approaching
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| Good block and anti air game, solid defense || Difficult & risky ground movement
| Janky side swap shenanigans || Awkward ground movement  
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| Solid moveset, including a frame 0 attack and tricky-to-antiair jumpkick || Struggles to deal with some far-reaching attacks
| Solid moveset, including an attack that comes out instantly and multiple unblockables || Hard walled by good anti-airs
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[[Category:Street Fighter (1987)]]
[[Category:Street Fighter (1987)]]

Revision as of 23:34, 30 September 2024


Overview

Adon is a CPU character in Street Fighter. Though unplayable in the base game, he is playable in SF1++, and has made multiple playable appearances outside of SF1, including the Street Fighter Alpha Series and the SF4 Series. Though initially considered weak, Adon has moved up a lot in the tierlists due to his strong jumpkick and good defense. He is one of the few characters to have a frame 0 move, and his whole moveset is flexible and strong. He isn't perfect though, often relying on jumps to approach and having awkward ground movement that often doesn't work well in your favor. Regardless, Adon is a very strong, well rounded character.

In SF1++, Adon is selected by holding Hp.png at the title screen or VS. Screen and pressing Start.

Advantages & Disadvantages
Pros Cons
High damage output Difficult time approaching
Janky side swap shenanigans Awkward ground movement
Solid moveset, including an attack that comes out instantly and multiple unblockables Hard walled by good anti-airs

Game Navigation

General
Controls
System
FAQ
SF1
Ryu
Ken
SF1++
Adon
Birdie
Eagle
Geki
Gen
Lee
Joe
Mike
Retsu
Sagat